Zoveldra uses her ring to cast jump on herself and leaps ahead 30 feet, barely managing to stick the landing in the muck (Acrobatics 12). She then dashes and uses her remaining movement to get to the other side of the swampy pit.
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| Kaelen - Shadar-kai Gloom Stalker Ranger - Old Keep| Lira - Half-elf Thief Rogue/Druid - Allansia | Zoveldra - Kalashtar Open Hand Monk - Eberron| Mavilius - Tiefling Eloquence Bard - Golden Vault| Vannithos - Shadar-kai Astral Self Monk - Von Nichts | Cassian - Human Paladin - Dragonlance | Kessintra - Drow Assassin Rogue - Curse of Strahd |
Elero watches, slightly uncomfortable for some reason, as Zoveldra makes it easily to the other side of the pit, while Erix' Badger finds nothing of interest, signaling it safe to cross. LANDMOP starts sloshing through with his crew of skeletons, pushing them along, trying to get to the other side quickly. At one point, he pushes against a skeleton that feels different to the others, and he looks at it. A rotting corpse lies in the mud, tinged brown from days in it, the bones are wet with slick. At that point Elero finally hears what's making him uncomfortable, the humming of hundreds, no thousands, of scarabs. They are suddenly all around LANDMOP and your minions in the pit. Initiative:
Group 1: Elero
Group 2: Scarab Swarms
Group 3: Erix, LANDMOP, Zoveldra
Elero is up, the Scarabs have LANDMOP and the minions surrounded in the pit.
Thoroughly freaked out by this, Elero panics. He races forward into range and casts Level 1 Thunderwave at the swarm, knowing it could hit LANDMOP and his skeletons, but figuring LANDMOP can handle it, and not being too worried about hurting things that are already dead. Everything in the blast zone must make a CON 15 save or suffer 10 thunder damage, plus an additional 7 for Elero's Arcane Firearm.
He'll then send the Protector Cannon into the muck to give 10 temp HP to LANDMOP and any skeletons who survived.
"Nuke the site from orbit," he mutters nonsensically. "It's the only way to be sure."
One group of Scarab's are blasted back by Elero. However, they quickly recover and surround him, clearly these beasts can move in the muck with ease. Other Scarabs go for your minions:
Bites against Skeleton 1: Attack: 18 Damage: 11 Piercing
Bites against Skeleton 3: Attack: 22 Damage: 12 Piercing
Bites against Weasel 1: Attack: 23 Damage: 21 Piercing and the Scarabs burrow under their skin, and they'll take 1d6 Piercing damage at the start of each turn.
Bites against Weasel 2 Attack: 8 Damage: 12 Piercing and the Scarabs burrow under their skin, and they'll take 1d6 Piercing damage at the start of each turn.
Bites against Badger: Attack: 8 Damage: 16 Piercing and the Scarabs burrow under their skin, and they'll take 1d6 Piercing damage at the start of each turn.
Bites against Elero: Attack: 5 Damage: 13 Piercing and the Scarabs burrow under their skin, and they'll take 1d6 Piercing damage at the start of each turn.
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
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Zoveldra uses her ring to cast jump on herself and leaps ahead 30 feet, barely managing to stick the landing in the muck (Acrobatics 12). She then dashes and uses her remaining movement to get to the other side of the swampy pit.
| Kaelen - Shadar-kai Gloom Stalker Ranger - Old Keep | Lira - Half-elf Thief Rogue/Druid - Allansia | Zoveldra - Kalashtar Open Hand Monk - Eberron | Mavilius - Tiefling Eloquence Bard - Golden Vault | Vannithos - Shadar-kai Astral Self Monk - Von Nichts | Cassian - Human Paladin - Dragonlance | Kessintra - Drow Assassin Rogue - Curse of Strahd |
22
Elero watches, slightly uncomfortable for some reason, as Zoveldra makes it easily to the other side of the pit, while Erix' Badger finds nothing of interest, signaling it safe to cross. LANDMOP starts sloshing through with his crew of skeletons, pushing them along, trying to get to the other side quickly. At one point, he pushes against a skeleton that feels different to the others, and he looks at it. A rotting corpse lies in the mud, tinged brown from days in it, the bones are wet with slick. At that point Elero finally hears what's making him uncomfortable, the humming of hundreds, no thousands, of scarabs. They are suddenly all around LANDMOP and your minions in the pit. Initiative:
Group 1: Elero
Group 2: Scarab Swarms
Group 3: Erix, LANDMOP, Zoveldra
Elero is up, the Scarabs have LANDMOP and the minions surrounded in the pit.
Thoroughly freaked out by this, Elero panics. He races forward into range and casts Level 1 Thunderwave at the swarm, knowing it could hit LANDMOP and his skeletons, but figuring LANDMOP can handle it, and not being too worried about hurting things that are already dead. Everything in the blast zone must make a CON 15 save or suffer 10 thunder damage, plus an additional 7 for Elero's Arcane Firearm.
He'll then send the Protector Cannon into the muck to give 10 temp HP to LANDMOP and any skeletons who survived.
"Nuke the site from orbit," he mutters nonsensically. "It's the only way to be sure."
Scarab Swarm 2 CON Save: 4
One group of Scarab's are blasted back by Elero. However, they quickly recover and surround him, clearly these beasts can move in the muck with ease. Other Scarabs go for your minions:
Bites against Skeleton 1: Attack: 18 Damage: 11 Piercing
Bites against Skeleton 3: Attack: 22 Damage: 12 Piercing
Bites against Weasel 1: Attack: 23 Damage: 21 Piercing and the Scarabs burrow under their skin, and they'll take 1d6 Piercing damage at the start of each turn.
Bites against Weasel 2 Attack: 8 Damage: 12 Piercing and the Scarabs burrow under their skin, and they'll take 1d6 Piercing damage at the start of each turn.
Bites against Badger: Attack: 8 Damage: 16 Piercing and the Scarabs burrow under their skin, and they'll take 1d6 Piercing damage at the start of each turn.
Bites against Elero: Attack: 5 Damage: 13 Piercing and the Scarabs burrow under their skin, and they'll take 1d6 Piercing damage at the start of each turn.
You all are up, the Scarabs are attacking you and trying to burrow into your skin and eat you from the inside out.
Weasel one is immediately completely eaten alive, it's a horrific sight; Miraculously, however, the other weasel and the badger survive.
They immediately start to bite the scarabs, after which the badger will burrow itself in the ground to protect itself.
badger: to hit 19 for 1dmg
weasel: to hit 23 for 1dmg
Erix casts summon beast to conjure a land beast to fight the scarabs:
22 to hit for 11dmg.
He himself tries to stay back, away from these swarms.
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus