Quartz, currently a giant badger, emerges from the soft earth, lookog about to get hus bearings. He sees his cremated still locked in battle and charges back into the fray. He attacks a besrby kobold with tooth and claw. (Any kobold will do).
<Syntax was right for the first roll, but git an error anyway. Adding a space after triggered rerolls. But, I quoted the originals before making the change. To hit was 6 and 7, not a crit.>
<Syntax was right for the first roll, but git an error anyway. Adding a space after triggered rerolls. But, I quoted the originals before making the change. To hit was 6 and 7, not a crit.>
[I saw the original, you're good.]
The badger's wicked claws come down hard on the raider (D), crushing it's spine with a wet snap. It doesn't even have time to yell. Nearby, Lelantus lies in a crumpled heap. He's very still.
This post has potentially manipulated dice roll results.
Korbiña cries out in pain, holding her stomach and then hopping on one foot, before managing to get a grip on herself, grabbing her two daggers tightly for two swings, but not without snarling in draconic at the two in front of her her hate and curses, no less forceful than her opposition...
Her second blade falls woefully short of its target. Her first, however, finds home. The blade crosses the raider's throat, drawing a ragged red line. Foul-smelling blood spurts from the gaping tear, coating Korbiña's face and front a shade of deep crimson. It falls back, dead before it hits the ground.
[ooc] irl will have me busy for a bit. so if able on my next turn i rush over to Lelantus and cast spare the dieing
" if you die on me i will have to use your body for experiments hmmmm, so stay with us"
if not i cast chill touch on the closest enemy
to hit 10
[You're good. We can take a little break for a bit. Spare the dying works and I'm Bob sure appreciates it. We'll loop around one more time and if combat isn't over by then, we'll leave it on your turn so you can post once you're back. But if things are hectic in reality, take your time.]
As Korbiña tears her attackers a new one and the wall of fury formerly known as Quartz opens the another like a pear of anguish (Google it), the remaining raiders stop and give pause. As this moment of reprieve draws along, Asher rushes to his companions and whispers a soft incantation. Greasy smoke pours from his fingers. It slithers over Lelantus, a black snake rolling over his wounds, seeping into his flesh with an audible sigh. The final wisp reaches the halfling's lips, drawn in as his breath comes ragged from his open mouth. In that moment, Lelantus feels a cold caress fill his lungs. It soothes his fading spirit, stabilizing his soul. The rogue begins to breathe deep, effortlessly. He'll live, though he is assuredly out of the fight.
[We'll pick up from here in a few hours, then leave off on Asher's turn until he gets back. Bob, roll 1d4. Whatever number you land on, that's how many hours Lelantus will remain unconscious.]
Unarmed and outnumbered, the untouched raider counts it's fortunes and turns tail, fleeing back into the woods. Only one remains, too stupid or perhaps too angry to follow his friend. He lashes out at the giant badger making a painting with its victim's entrails, hissing and snarling as blood ebbs from his wounds. He misses, though it's to be expected from the state of his wounds. As the badger turns to face him, the little bandit spits on its claw, resolute to face his end...
This post has potentially manipulated dice roll results.
<is that my cue? Ignore this if not.>
Quartz's Primal fury swells as he gashes at the last little reptilian aggressor in the retreating band, lunging with the intent of taking a chunk from the kobold's hide
Korbiña grabs her staff, which immediately begins to shed a sinister purple-pink light from the crystal, like her own eyes do as well as she mutters cureses at the remaining Kobold stetching out her open hand towards it... as a sickly green hand forms around the creatures neck trying to crush its throat with her Death Grip spell
<Syntax was right for the first roll, but git an error anyway. Adding a space after triggered rerolls. But, I quoted the originals before making the change. To hit was 6 and 7, not a crit.>
I'm downed
[I saw the original, you're good.]
The badger's wicked claws come down hard on the raider (D), crushing it's spine with a wet snap. It doesn't even have time to yell. Nearby, Lelantus lies in a crumpled heap. He's very still.
[Korbiña's turn]
Korbiña cries out in pain, holding her stomach and then hopping on one foot, before managing to get a grip on herself, grabbing her two daggers tightly for two swings, but not without snarling in draconic at the two in front of her her hate and curses, no less forceful than her opposition...
swing at Kobold A: 13 damage :3
swing at Kobold L: 17 damage :2
Her second blade falls woefully short of its target. Her first, however, finds home. The blade crosses the raider's throat, drawing a ragged red line. Foul-smelling blood spurts from the gaping tear, coating Korbiña's face and front a shade of deep crimson. It falls back, dead before it hits the ground.
[Lelantus, roll your first Death Save]
5
[ooc] is combat over now ?
[ooc: there's some Kobolds left, so probably not yet]
[ooc] irl will have me busy for a bit. so if able on my next turn i rush over to Lelantus and cast spare the dieing
" if you die on me i will have to use your body for experiments hmmmm, so stay with us"
if not i cast chill touch on the closest enemy
to hit 10
if hit 5
[You're good. We can take a little break for a bit. Spare the dying works and I'm Bob sure appreciates it. We'll loop around one more time and if combat isn't over by then, we'll leave it on your turn so you can post once you're back. But if things are hectic in reality, take your time.]
As Korbiña tears her attackers a new one and the wall of fury formerly known as Quartz opens the another like a pear of anguish (Google it), the remaining raiders stop and give pause. As this moment of reprieve draws along, Asher rushes to his companions and whispers a soft incantation. Greasy smoke pours from his fingers. It slithers over Lelantus, a black snake rolling over his wounds, seeping into his flesh with an audible sigh. The final wisp reaches the halfling's lips, drawn in as his breath comes ragged from his open mouth. In that moment, Lelantus feels a cold caress fill his lungs. It soothes his fading spirit, stabilizing his soul. The rogue begins to breathe deep, effortlessly. He'll live, though he is assuredly out of the fight.
[We'll pick up from here in a few hours, then leave off on Asher's turn until he gets back. Bob, roll 1d4. Whatever number you land on, that's how many hours Lelantus will remain unconscious.]
4
Unarmed and outnumbered, the untouched raider counts it's fortunes and turns tail, fleeing back into the woods. Only one remains, too stupid or perhaps too angry to follow his friend. He lashes out at the giant badger making a painting with its victim's entrails, hissing and snarling as blood ebbs from his wounds. He misses, though it's to be expected from the state of his wounds. As the badger turns to face him, the little bandit spits on its claw, resolute to face his end...
<is that my cue? Ignore this if not.>
Quartz's Primal fury swells as he gashes at the last little reptilian aggressor in the retreating band, lunging with the intent of taking a chunk from the kobold's hide
Bite 10 from 3
Claw 4 from 8
The great beast somehow misses. Both times. Somehow.
...
......
.........
[Korbiña, save us from this awkward moment!]
Korbiña grabs her staff, which immediately begins to shed a sinister purple-pink light from the crystal, like her own eyes do as well as she mutters cureses at the remaining Kobold stetching out her open hand towards it... as a sickly green hand forms around the creatures neck trying to crush its throat with her Death Grip spell
Spell attack: 18 ; damage: 3
d4 in case spell mishap applies: 4
[Lol... oh my...]
[No words...]
[Alright, when Alistar comes back, it'll be Asher's turn to miss.]
[Maybe I got the kobold scared?]