This post has potentially manipulated dice roll results.
PORTIA 17GLYNT 10 TROLL 6 XANTH 5 ERKY 4 RAGDOR 0
As this horror that looks like a Troll but with distinctively elvish features wakes and appears hostile, the nimble Rogue PORTIA stabs twice into the monstrosity.
GLYNT seeing the TROLL rise in its angry demeanor, cast a spell.
DEX Save with Disadvantage 12
The TROLL rises from its sarcophagus and attacks the one that struck it.
It lunges to Bite the Rogue. ATTACK 17 DMG 7
It then swings with one of it wicked claws. ATT 10 DMG 7
(Let’s see if you have Advantage against the Troll going forward.)
Note - We all have Advantage on attacks as the Faerie Fire Stuck.
Bonus Action : Bardic Inspiration for "Xanth - It's time for you to take it's head off and see if it can grow it back" (you now have an extra 1d6 you can add to ONE dice roll, if you feel it needs it.)
Action: Glynt will fire his Shortbow: Attack: 21 Damage: 5
He will also say "Fire - who has that potion of Fire Breath? , just make sure there's no one behind it if you use it, we don't know how far it'll go"
This post has potentially manipulated dice roll results.
Someone would have the potion of Fire Breath. I could see Glynt not having it, as you need to be within 30 feet of the target. So unless someone actually has it, I will roll a d6 for the party members that will have it, otherwise.
What happened in NZ v USA? Not sure which sport you are talking about. There aremany sports on at the moment (and I'm LOVING it)... but it's hard to keep track of everything.
My Sports of choice are Swimming to begin with, Rugby Sevens (delighted with the final that happened, I was hoping for Fiji v France so wasn't disappointed aside from Wanting Fiji to win again, but can't get everything), Track Cycling, Rowing, Sailing, Triathlon and Athletics.
channel divinity on lady Portia - By the fires of the home forge, Sharindlar I beseech thee, heal my friend and ignite the inner fire of life in her home hearth! restoring half her health, up to 10 hp.
steps back to the wall, casting Guiding Bolt (A flash of light streaks toward a creature of your choice within range. Make a ranged spell attack against the target. On a hit, the target takes 4d6 radiant damage, and the next attack roll made against this target before the end of your next turn has advantage, thanks to the mystical dim light glittering on the target until then.) nat 20+4= 24 to hit and 22 pts of damage
Portia didn't hear anything about fire as she was unconcious both times and I am not going to metagame. If it is still visibly breathing, she will stab it twice again (20 to hit, 14 damage. and 23 to hit for 4 damage).
(though also, the potion is probably overkill. You can light a torch for one action, and a melee attack with a lit torch is 1 fire damage. So someone can light one, and someone else can hit with it and it is done in one turn)
PORTIArecovers and urges the party to light a torch instead of wasting the potion. At the same time, along with XANTH hacks into the regenerative TROLL.
RAGDOR reminds ERKY that he has oil and lights a torch.
ERKY takes a bottle of oil, unstoppers it and pours it on the TROLL. The party backs away as RAGDOR sets the TROLL ablaze. It dies, die.
VICTORY!
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
After Portia gets a chance to post actions, I will post Round One actions.
17 initiative.
(on mobile so can't really check or move map. But I'm assuming as someone else opened the lid, they are in melee too)
Portia will stab twice with her swords.
19 to hit on both (plus a d4 but not bothered rolling)
7 damage on her first, including sneak attack, and 4 on the second.
(also rolled 2d20 afterwards, advantage for both in case I got a nat 20 seeing as they are theoretically prone when Portia reacts. But I didn't)
After joining more my signature got out of hand so I am now a proud member of the extended signature club!! :)
PORTIA 17 GLYNT 10 TROLL 6 XANTH 5 ERKY 4 RAGDOR 0
As this horror that looks like a Troll but with distinctively elvish features wakes and appears hostile, the nimble Rogue PORTIA stabs twice into the monstrosity.
GLYNT seeing the TROLL rise in its angry demeanor, cast a spell.
DEX Save with Disadvantage 12
The TROLL rises from its sarcophagus and attacks the one that struck it.
It lunges to Bite the Rogue. ATTACK 17 DMG 7
It then swings with one of it wicked claws. ATT 10 DMG 7
(Let’s see if you have Advantage against the Troll going forward.)
The creature begins to shimmer with a lovely shade of Green, unlike anything in nature. (The party has Advantage.)
XANTH flies into a Rage that matches the creature. Scary! He chokes up on his glaive missing the first swipe but striking solidly with the second.
ERKY is more than surprised at what he sees rising from the Sarcophagus.
INTELLIGENCE Check 12
“It’s a Troll! But why is it a Troll. Trolls are too stupid to be one of these Dragonpriest. But I recall they don’t like fire or acid.”
The, uhhhh, whatever ERKY is, moves to the west wall to get a clearer shot. But still misses the beast with his Guiding Bolt.
RAGDOR swings his Warhammer and strikes the TROLL solidly.
(Map Updated. Please provide your Round Two actions.)
Note - We all have Advantage on attacks as the Faerie Fire Stuck.
Bonus Action : Bardic Inspiration for "Xanth - It's time for you to take it's head off and see if it can grow it back"
(you now have an extra 1d6 you can add to ONE dice roll, if you feel it needs it.)
Action: Glynt will fire his Shortbow:
Attack: 21
Damage: 5
He will also say "Fire - who has that potion of Fire Breath? , just make sure there's no one behind it if you use it, we don't know how far it'll go"
Xanth follows through with a full swing at the monster's head fully intending to take it off.
Attack = Nat 20 Damage = 12
Offhand = 24 Damage = 6
Bones
Attack: 20 Damage: 9
Someone would have the potion of Fire Breath. I could see Glynt not having it, as you need to be within 30 feet of the target. So unless someone actually has it, I will roll a d6 for the party members that will have it, otherwise.
1-2 Portia
3-4 Ragdor
5-6 Xanth
And drum roll, or better yet dice roll: 4
Portia has the potion of fire breath. And she goes before the Troll.
(OOC- Sorry MrMrH about NewZealand vs USA.)
What happened in NZ v USA? Not sure which sport you are talking about. There aremany sports on at the moment (and I'm LOVING it)... but it's hard to keep track of everything.
My Sports of choice are Swimming to begin with, Rugby Sevens (delighted with the final that happened, I was hoping for Fiji v France so wasn't disappointed aside from Wanting Fiji to win again, but can't get everything), Track Cycling, Rowing, Sailing, Triathlon and Athletics.
Olympic Football. Are there other sports? ;)
Portia might have the potion, but with an AC of 15, both attacks hit. 14 damage compared to 11 health and she is down.
Death save: 19
After joining more my signature got out of hand so I am now a proud member of the extended signature club!! :)
channel divinity on lady Portia - By the fires of the home forge, Sharindlar I beseech thee, heal my friend and ignite the inner fire of life in her home hearth! restoring half her health, up to 10 hp.
PORTIA falls from the Trolls attack.
ROUND TWO
PORTIA 17 GLYNT 10 TROLL 6 XANTH 5 ERKY 4 RAGDOR 0
GLYNT inspires XANTH, then sends an arrow into the Dragonpriest.
Seeing one of its enemies fall, and feeling renewed strength, the TROLL turns on the Barbarian XANTH. It howls with ferocity.
Bite Attack 15 DMG 7
Claw 1 Attack 14 DMG 7
Claw 2 Attack 10 DMG 7
XANTH intent upon taking off its head, cuts into the TROLL’s throat with his glaive. He then flips around with another strike from his weapon’s shaft.
Bones slice into the TROLL as well. The monster staggers but does not fall.
ERKY tries another Guiding Bolt. This one hits. The TROLL falls back into the Sarcophagus.
“Can anyone hit it with fire?” The Gnome calls out.
RAGDOR call on Sharindiar for healing on PORTIA.
PORTIA recovers.
(ROUND THREE up. Now you may have an opportunity to use that potion.)
Xanth will continue to hack till it stops healing.
steps back to the wall, casting Guiding Bolt (A flash of light streaks toward a creature of your choice within range. Make a ranged spell attack against the target. On a hit, the target takes 4d6 radiant damage, and the next attack roll made against this target before the end of your next turn has advantage, thanks to the mystical dim light glittering on the target until then.) nat 20+4= 24 to hit and 22 pts of damage
(The Troll is already down we just need to burn it or at least hit it with chill touch.)
Glynt will keep concentration on his spell and hold his action of firing with his Bow in case it gets back up again.
Attack: 17
Damage: 5
Portia didn't hear anything about fire as she was unconcious both times and I am not going to metagame. If it is still visibly breathing, she will stab it twice again (20 to hit, 14 damage. and 23 to hit for 4 damage).
(though also, the potion is probably overkill. You can light a torch for one action, and a melee attack with a lit torch is 1 fire damage. So someone can light one, and someone else can hit with it and it is done in one turn)
After joining more my signature got out of hand so I am now a proud member of the extended signature club!! :)
Erky, you still got a flask of oil? If'n so could you unstopper it and toss it on da'thing? Readies a torch and tosses it in to the Sarcophagus.
PORTIA recovers and urges the party to light a torch instead of wasting the potion. At the same time, along with XANTH hacks into the regenerative TROLL.
RAGDOR reminds ERKY that he has oil and lights a torch.
ERKY takes a bottle of oil, unstoppers it and pours it on the TROLL. The party backs away as RAGDOR sets the TROLL ablaze. It dies, die.
VICTORY!