Before we rested Xanth will use his Magic Awareness.
As an action, you can open your awareness to the presence of concentrated magic. Until the end of your next turn, you know the location of any spell or magic item within 60 ft. of you that isn’t behind total cover. When you sense a spell, you learn which school of magic it belongs to.
The party starts the new day by exploring up the rift. You will see the rift end at an empty room. The rift has caved-in a portion of the southern wall of this room. RAGDOR will note that a door on the north wall of this room is open.
Ragdor will point to the open door and hold his finger to his lips making a hushed shhh, point to missy and then back to the door, whispering can'ya sneak up to it and see whatcha can?
BIX quietly approaches the open door and peers through it. She will see two rows of dragon-carved marble columns marching the length of the hall, most completely covered in luminescent fungus. The cobbled floor is cracked and stained, and on it sit many small wooden tables. The contents on the tables include mortars and pestles, small tools, bowls filled with crushed leaves, chopped fungus stalks, and other plant specimens. The many doors leading off this hall are all partly open.
She then hears the guttural language of Goblins coming from the various open doors. She does not know the Goblin language, but her and her people know of Goblins that lurk in the dark. Her people consider them a lower form of life.
GLYNT and XANTH will approach BIX stealthily. (And it was a good thing that there was nothing in the rooms revealed on the map to notice them. By the way, are you able to move your tokens on the map?)
(Because we are so stealthy. What are you going to do?)
Perception = 13 Do know what room the voices are coming from?
"Bix will you scout out ahead I would rather not fight everything in here at once if we can avoid it.... Wait, Glynt if you are not going to use it will you let her borrow Portia's dagger."
"Sure, that seems like a good idea. If she wanted it or to hurt us that could have easily have happened while we were sleeping." then Glynt gives Bix the Dagger +1 (add that to your inventory and Equip it).
Glynt will then say "Here, if you are going to look around this might help a lot." and then proceeds to cast Invisibility on her.
Bix nods in thanks. Bix takes the dagger and looks it over. She whispers Portia’s Wrath. She then looks down at her hands and sees nothing. Thank you Glynt. She makes her way to the door across the way and peers in. Stealth roll 25
after Missy leaves, or when I think she has moved on, Ragdor will move to behind this door, holding his warhammer two handed and ready just in case something comes through the door, trying to remember that goblin safe word...((map updated for both Bix and Ragdor))
BIX will not see any enemies in the room. It appears to be a weapon stores include five battered scimitars, six shortbows, and forty arrows. There is another door in this room. BIX can hear Goblin speech coming from other rooms further down the dragon-columned hall.
"I'll take the second watch, using Pitons to block the door seems like a good idea to me"
The party will find spending the night with a twice dead Mummy restful as there were no interruptions in the party's rest.
DAY SEVEN (FOURTEEN DAY until the SUMMER SOLSTICE.)
(Everybody can take a LONG REST. What do you do next?)
Before we rested Xanth will use his Magic Awareness.
As an action, you can open your awareness to the presence of concentrated magic. Until the end of your next turn, you know the location of any spell or magic item within 60 ft. of you that isn’t behind total cover. When you sense a spell, you learn which school of magic it belongs to.
(In other word did we find any magic?)
No additional magic items.
Wake up stretch eat and head out. "What do you guys say to us following the rift to the NE?"
"I'd say it's worth a look while we are here" and then Glynt will light up Xanth's Glaive again.
The party starts the new day by exploring up the rift. You will see the rift end at an empty room. The rift has caved-in a portion of the southern wall of this room. RAGDOR will note that a door on the north wall of this room is open.
(I will be posting a new map in the OOC thread.)
Ragdor will point to the open door and hold his finger to his lips making a hushed shhh, point to missy and then back to the door, whispering can'ya sneak up to it and see whatcha can?
Bix motions for others to stay back and she moves slowly to the door and looks in. Stealth check 24
BIX quietly approaches the open door and peers through it. She will see two rows of dragon-carved marble columns marching the length of the hall, most completely covered in luminescent fungus. The cobbled floor is cracked and stained, and on it sit many small wooden tables. The contents on the tables include mortars and pestles, small tools, bowls filled with crushed leaves, chopped fungus stalks, and other plant specimens. The many doors leading off this hall are all partly open.
She then hears the guttural language of Goblins coming from the various open doors. She does not know the Goblin language, but her and her people know of Goblins that lurk in the dark. Her people consider them a lower form of life.
(Map Updated. I moved BIX's token.)
(New Map in OOC Thead)
Bix motions to the others to come forward, putting her finger to her lips to signal them to move quietly.
Xanth will try and approach quietly
Stealth = 9
Glynt will Stealthily move at the back of the party, keeping an eye behind us.
Stealth: 11
GLYNT and XANTH will approach BIX stealthily. (And it was a good thing that there was nothing in the rooms revealed on the map to notice them. By the way, are you able to move your tokens on the map?)
(Where does the party go next?)
(Because we are so stealthy. What are you going to do?)
Perception = 13 Do know what room the voices are coming from?
"Bix will you scout out ahead I would rather not fight everything in here at once if we can avoid it.... Wait, Glynt if you are not going to use it will you let her borrow Portia's dagger."
"Sure, that seems like a good idea. If she wanted it or to hurt us that could have easily have happened while we were sleeping." then Glynt gives Bix the Dagger +1 (add that to your inventory and Equip it).
Glynt will then say "Here, if you are going to look around this might help a lot." and then proceeds to cast Invisibility on her.
Bix nods in thanks. Bix takes the dagger and looks it over. She whispers Portia’s Wrath. She then looks down at her hands and sees nothing. Thank you Glynt. She makes her way to the door across the way and peers in. Stealth roll 25
after Missy leaves, or when I think she has moved on, Ragdor will move to behind this door, holding his warhammer two handed and ready just in case something comes through the door, trying to remember that goblin safe word...((map updated for both Bix and Ragdor))
BIX will not see any enemies in the room. It appears to be a weapon stores include five battered scimitars, six shortbows, and forty arrows. There is another door in this room. BIX can hear Goblin speech coming from other rooms further down the dragon-columned hall.
(Where to next? You can keep the Stealth roll.)
Bix moves along the hall to the next door. She peers in the door and listens to see if this is where the voices are coming from. (Map updated)