Roll an Insight check for Thelanis please. Also Constable Adger is the ranger who keeps the peace in and around Erithon. She gave you all your first quest.
"Come on Yuddic its best to get this over with and speak with Captain Adger first then you can pack" says Amiz. He will head straight for captain Adger's office and inform them of what happened.
Thelanis - Yuddic seems to be embarrassed more than anything. As a typical dwarf, he doesn't want to admit fault or seem weak. Amiz has it right that he just wants to put off the inevitable reality of admitting his mistakes.
Yuddic comes with you all to the Constable's Quarters. Adger is there with an unusual smile for you all. However, after Amiz' explanation of what happened and then Yuddic's, the smile goes into a frown, then a scowl. She yells at Yuddic, accusing him of being a traitor and a coward, he begins to talk back but knows he's in the wrong. He wears her accusations in shame. She then turns to you all, "Thank you all for handling the hobgoblins and bringing back our traitorous dwarf, i'll have to decide what I do with him later. As for this g'Ruek, do you think you'd be able to take him out with another foray into the mine?"
Draíocht offers some words for Yuddic, "Constable Adger, he expressed some desire to return to dwarven lands. If a punishment is needed, perhaps sending him there for reflection would be good." He feels a tinge of sympathy for the dwarves' troubles. Besides, such a banishment would perhaps further enforce Yuddic's return if needed.
He nods as Thelanis speaks, concurring with her words.
"I think we can though I don't trust the suspicious Jagar and Mycette. I don't know who they work for, but they have a vested interest in that mine. Captain Adger, could you equip us with some healing potions?" says Amiz
Adger sighs, "I suppose as long as he leaves this evening, I can let Yuddic go. As long as he promises to never come back to Erithon again." Yuddic nods in happy agreement. "As for healing potions, I reckon you might have luck at the Temple to Isia. I'm sure when you tell Sister Gwendoline of your actions she'll be happy to provide you with some potions. Feel free to hang around in Erithon for as long as you need before heading back to the mine."
Yuddic, Dedear, and the other dwarves turn to leave. But Dedear gives Yuddic a look and he turns around, "Come and meet us at the Mining Association for your payment, you've certainly earned it." They leave the Constable's Quarters.
Valar could go to the temple, as he must see to his religious needs, plus depending on how long they stay in town, get that scale mail he wanted before.
Alright well you can do both those things, although you may need to leave one for tomorrow as it is the afternoon now. Anyone else want to do anything in town?
While in town, Draíocht would probably also visit the Temple of Isia with Valar. Partially to ensure Valar doesn't have another run-off session. [[ Note to self: If the temple visit happens tomorrow, prepare Entangle. ]]
In terms of equipment, he'd be keen to sell off the goblin shortbow. Then for acquisitions: tent, block and tackle, and perhaps some rope along with rations.
As Yuddic speaks of coming to the Mining Association, Draíocht follows after giving a quick acknowledging nod to Constable Adger's response.
Amiz also heads to the temple though his thoughts are on his hard-earned coin, but health potions are important as well. Once at the temple he will approach Sister Gwendoline and regale her with the tale of daring do and how he almost met his end. "In light of our deeds Captain Adger suggested that you may be able to offer us heath potions for free"
Valar goes to Sister Gwendoline, "I have come to see to my duties, may I ask for a blessing? As my comrade has asked, we are in need for some healing potions, for we are to travel back into a den of darkness and see to justice is served."
Thelanis wants to make sure we get paid first, then drink a bit, and spend a lonely night praying alone to no god in particular for relief from the temptations of power and the freedom of her mind. (The nothic freaked her out.)
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Coriana - Company of the Grey Chain Wagner - Dragon Heist: Bards. DM - The Old Keep
Draíocht can absolutely do all that. The blacksmith will not take the goblin shortbow though, far too low build quality, even for this backwater.
You all head to the Temple of Isia and meet up once again with Sister Gwendoline, Amiz describes your adventure up till this point.
Amiz please roll either a Performance roll or a Deception roll, depending on weather you think Amiz is trying to trick Sister Gwendoline or is misinterpreting what Adger said. She never said the healing potions would be free, just that Sister Gwendoline could provide them.
After hearing of your exploits, and Valar's request for a blessing, Sister Gwendoline smiles, "My brother, I cannot grant a blessing. Only Isia or your own god can do so. If it is such a blessing you desire I believe you must achieve a great feat for either patron. Isia has made it clear to me that she wishes these foul necromancer's you call 'The Eaters' struck from the world. If you do so, she will grant you a blessing such as a Blessing of Health or Protection. As for your own god, why have you come here to Alaria? Does it have something to do with Kholias?"
Thelanis doesn't accompany you to the temple, but instead heads to the Dwarven Mining Association. There she hears people debating inside, Dedear wants to stay on in Erithon to run the Association, while Yuddic thinks he's far too friendly with the locals, especially you lot, and thinks he will run the business into the ground through being too nice.
Draíocht can absolutely do all that. The blacksmith will not take the goblin shortbow though, far too low build quality, even for this backwater.
You all head to the Temple of Isia and meet up once again with Sister Gwendoline, Amiz describes your adventure up till this point.
Amiz please roll either a Performance roll or a Deception roll, depending on weather you think Amiz is trying to trick Sister Gwendoline or is misinterpreting what Adger said. She never said the healing potions would be free, just that Sister Gwendoline could provide them.
After hearing of your exploits, and Valar's request for a blessing, Sister Gwendoline smiles, "My brother, I cannot grant a blessing. Only Isia or your own god can do so. If it is such a blessing you desire I believe you must achieve a great feat for either patron. Isia has made it clear to me that she wishes these foul necromancer's you call 'The Eaters' struck from the world. If you do so, she will grant you a blessing such as a Blessing of Health or Protection. As for your own god, why have you come here to Alaria? Does it have something to do with Kholias?"
Thelanis doesn't accompany you to the temple, but instead heads to the Dwarven Mining Association. There she hears people debating inside, Dedear wants to stay on in Erithon to run the Association, while Yuddic thinks he's far too friendly with the locals, especially you lot, and thinks he will run the business into the ground through being too nice.
Valar nods to Gwendoline. "Yes, it is true I will commune with Helm, but as I am in your temple, will show my respect and ask for a blessing as we are fighting against something foul, and it does have something to do with Kholias."
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Roll an Insight check for Thelanis please. Also Constable Adger is the ranger who keeps the peace in and around Erithon. She gave you all your first quest.
Insight: 21.
Coriana - Company of the Grey Chain
Wagner - Dragon Heist: Bards.
DM - The Old Keep
"Come on Yuddic its best to get this over with and speak with Captain Adger first then you can pack" says Amiz. He will head straight for captain Adger's office and inform them of what happened.
Thelanis - Yuddic seems to be embarrassed more than anything. As a typical dwarf, he doesn't want to admit fault or seem weak. Amiz has it right that he just wants to put off the inevitable reality of admitting his mistakes.
Yuddic comes with you all to the Constable's Quarters. Adger is there with an unusual smile for you all. However, after Amiz' explanation of what happened and then Yuddic's, the smile goes into a frown, then a scowl. She yells at Yuddic, accusing him of being a traitor and a coward, he begins to talk back but knows he's in the wrong. He wears her accusations in shame. She then turns to you all, "Thank you all for handling the hobgoblins and bringing back our traitorous dwarf, i'll have to decide what I do with him later. As for this g'Ruek, do you think you'd be able to take him out with another foray into the mine?"
"We've been strongly considering it, honestly."
Coriana - Company of the Grey Chain
Wagner - Dragon Heist: Bards.
DM - The Old Keep
Draíocht offers some words for Yuddic, "Constable Adger, he expressed some desire to return to dwarven lands. If a punishment is needed, perhaps sending him there for reflection would be good." He feels a tinge of sympathy for the dwarves' troubles. Besides, such a banishment would perhaps further enforce Yuddic's return if needed.
He nods as Thelanis speaks, concurring with her words.
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 5/23/25, Immaculate Mary
"I think we can though I don't trust the suspicious Jagar and Mycette. I don't know who they work for, but they have a vested interest in that mine. Captain Adger, could you equip us with some healing potions?" says Amiz
Can Draíocht roll a Persuasion check for me please, as well as Amiz.
Draíocht Persuasion: 14+1 = 15
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 5/23/25, Immaculate Mary
Amiz Persuasion
18- rolled in game log
Adger sighs, "I suppose as long as he leaves this evening, I can let Yuddic go. As long as he promises to never come back to Erithon again." Yuddic nods in happy agreement. "As for healing potions, I reckon you might have luck at the Temple to Isia. I'm sure when you tell Sister Gwendoline of your actions she'll be happy to provide you with some potions. Feel free to hang around in Erithon for as long as you need before heading back to the mine."
Yuddic, Dedear, and the other dwarves turn to leave. But Dedear gives Yuddic a look and he turns around, "Come and meet us at the Mining Association for your payment, you've certainly earned it." They leave the Constable's Quarters.
Just a map of Erithon to jog your memory.
Valar could go to the temple, as he must see to his religious needs, plus depending on how long they stay in town, get that scale mail he wanted before.
Alright well you can do both those things, although you may need to leave one for tomorrow as it is the afternoon now. Anyone else want to do anything in town?
While in town, Draíocht would probably also visit the Temple of Isia with Valar. Partially to ensure Valar doesn't have another run-off session.
[[ Note to self: If the temple visit happens tomorrow, prepare Entangle. ]]
In terms of equipment, he'd be keen to sell off the goblin shortbow. Then for acquisitions: tent, block and tackle, and perhaps some rope along with rations.
As Yuddic speaks of coming to the Mining Association, Draíocht follows after giving a quick acknowledging nod to Constable Adger's response.
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 5/23/25, Immaculate Mary
Amiz also heads to the temple though his thoughts are on his hard-earned coin, but health potions are important as well. Once at the temple he will approach Sister Gwendoline and regale her with the tale of daring do and how he almost met his end. "In light of our deeds Captain Adger suggested that you may be able to offer us heath potions for free"
Valar goes to Sister Gwendoline, "I have come to see to my duties, may I ask for a blessing? As my comrade has asked, we are in need for some healing potions, for we are to travel back into a den of darkness and see to justice is served."
Thelanis wants to make sure we get paid first, then drink a bit, and spend a lonely night praying alone to no god in particular for relief from the temptations of power and the freedom of her mind. (The nothic freaked her out.)
Coriana - Company of the Grey Chain
Wagner - Dragon Heist: Bards.
DM - The Old Keep
Draíocht can absolutely do all that. The blacksmith will not take the goblin shortbow though, far too low build quality, even for this backwater.
You all head to the Temple of Isia and meet up once again with Sister Gwendoline, Amiz describes your adventure up till this point.
Amiz please roll either a Performance roll or a Deception roll, depending on weather you think Amiz is trying to trick Sister Gwendoline or is misinterpreting what Adger said. She never said the healing potions would be free, just that Sister Gwendoline could provide them.
After hearing of your exploits, and Valar's request for a blessing, Sister Gwendoline smiles, "My brother, I cannot grant a blessing. Only Isia or your own god can do so. If it is such a blessing you desire I believe you must achieve a great feat for either patron. Isia has made it clear to me that she wishes these foul necromancer's you call 'The Eaters' struck from the world. If you do so, she will grant you a blessing such as a Blessing of Health or Protection. As for your own god, why have you come here to Alaria? Does it have something to do with Kholias?"
Thelanis doesn't accompany you to the temple, but instead heads to the Dwarven Mining Association. There she hears people debating inside, Dedear wants to stay on in Erithon to run the Association, while Yuddic thinks he's far too friendly with the locals, especially you lot, and thinks he will run the business into the ground through being too nice.
Valar nods to Gwendoline. "Yes, it is true I will commune with Helm, but as I am in your temple, will show my respect and ask for a blessing as we are fighting against something foul, and it does have something to do with Kholias."