You go to The Buyer’s hut, the largest in Syrinlya. When you enter the pungent scent of incense fills this yurt, whose walls are painted with glowing arcane runes. A brass brazier burns brightly at the center of the floor, around which are set a few plush chairs, a bed, and a large stone chest. On one of those chairs sits an elf reading a book. A small dragon with green butterfly wings is curled in the elf’s lap.
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Chicken Licken
Started playing the game in 2020; already a forever DM somehow.
"You have not." Jahn would answer the elf, sitting across from the elf, feeling the warmth from the brazier and softly saying a quick prayer to Pelor. "My name is Jahn, we all were sent by Elro here for a favor. My companions were sent here to search for a cure for a friged woe outbreak at Palebank Village. We were instructed to seek-out "The Buyer" to ask if they can possibly teleport the cure back to the village when we bring it to them."
The Buyer: “Ah, well, I am indeed the one known as ‘The Buyer’, and I am familiar with Elro Aldataur, the leader of Palebank Village. In fact, one of the resident clerics of Corellon in Palebank Village sent a message on behalf of Elro, by magical means, just a few days ago. This message notified me that a group of adventurers would be journeying into the wilds to find the cure to Frigid Woe, and that I am to teleport it to Palebank Village. I am in indeed very willing and capable of sending the cure to Palebank Village, should you find it. See that chest there?” They say, pointing to the stone chest, “it has the magical capability to teleport objects on command. Hopefully that should answer all your queries, unless there’s anything else you would like to know?”
Rollback Post to RevisionRollBack
Chicken Licken
Started playing the game in 2020; already a forever DM somehow.
"We know we need to head to Salsvault." Jahn would produce the map. "I personally don't know much of this area. Would you have any tips as to how we can traverse to Salsvault as safely and quickly as possible? Or any possible threats out in the frozen wastes?"
The Buyer: “Oh, I’m not much of an adventurer myself, I mostly just stay in Syrinlya to run day-to-day operations and to purchase Aoerian items. You’d have much better luck asking one of the other more experienced adventurers here.” They say, before noticing Ezrer lingering in the doorway, “Oh! Hello, can I help you? Do you two know each other?”
Rollback Post to RevisionRollBack
Chicken Licken
Started playing the game in 2020; already a forever DM somehow.
"Indeed." Jahn would shrug their shoulders at the awkwardness and look to the others. "Unless there's more to be added, we can head back to the tent and plan a route?"
Doter nods his head, "Seems like a solid plan. Your hospitality was most gracious, Lord Buyer, and your offer is most appreciated."
He bows in respect, grateful for the offer to send the cure back and more than a little intimidated at the richness of the room they're in. He walks out of the room, an eye fixed lazily on the small dragon with butterfly wings as he leaves.
Once outside, he'll mutter to the others, "I can't imagine how powerful a mystic that individual must be. Dragons are not known to befriend just anyone, and to have such luxuries and wealth openly displayed in a place like this..." He trailed off for a moment before looking towards the tent.
"...we should get going. There are people counting on us." He finished and began marching off.
Consulting the map, you determine that you must travel two hundred miles over ice and snow to reach Salsvault, the ruin where Urgon Wenth found the vials of frigid woe. It’s up to you whether you want to move at a fast, medium, or slow pace.
At a fast pace, the journey there will take 7 days, but you will all have a -5 penalty to your passive perception scores.
At a medium pace, the journey there will take 9 days.
At a slow pace, the journey there will take 12 days, but you will be able to use stealth.
After asking around and talking to Orvo a bit, you learn that forty miles away from Syrinlya in the direction of Salsvault is a region called Thin Sheets. This region is known for its large patches of thin ice over deep, frigid water. You will each need to make sure you’re not carrying anything that makes you heavier than 508 lbs., and when you are traversing this region you will need to make sure you stay at least ten feet apart, inorder to make sure you don’t fall through the ice.
Ezrer speaks up. "I would suggest a fast pace, but I have not journeyed here before. Are there many monsters or enemies that would be able to ambush us?"
Assuming Ulysse has rejoined the group at this point and has served whatever concoction he managed to cook up.
"As we don't know that path or what we should expect to encounter, I ssuggesst a brissk pacce. The dayss we gain don't outweigh taking the chancce we misss import cluess. And without having any known dangerss, the need for careful travel doessn't outweigh the time thosse poor infected ssoulss have. In my humble opinion that iss."
Doter will agree with the fast pace suggested, but adds, "This Thin Sheets place is a concern for me though. My shell is very heavy, and I don't believe I can carry the iron pot and extra rations I grabbed safely across the ice. Would anyone like to take on the extra thirty pounds, or should we leave them?" as he spooned some of the food Ulysse brought into his mouth while nodding appreciatively.
((OOC: Most tortles in the legacy book were listed as being well over 450 pounds so i listed Doter as 500. We could possibly retcon that to 400 since he's a monk/ascetic but my gear right now weighs 123. If he drops the pot/20 rations, that'd bring him to 493 and he's good to go.))
"Well I am under two-hundred and am carrying what feels like less than two-hundred as-well. Maybe I can carry some of your things, Doter. And The Buyer brought-up The Sheets. It's an area on our path that the ice is fairly thin and we'd have to keep separate within the group. That being said, I would prefer a fast pace, but to slow down to a normal pace while on the thin-ice."
Doter will agree with the fast pace suggested, but adds, "This Thin Sheets place is a concern for me though. My shell is very heavy, and I don't believe I can carry the iron pot and extra rations I grabbed safely across the ice. Would anyone like to take on the extra thirty pounds, or should we leave them?" as he spooned some of the food Ulysse brought into his mouth while nodding appreciatively.
((OOC: Most tortles in the legacy book were listed as being well over 450 pounds so i listed Doter as 500. We could possibly retcon that to 400 since he's a monk/ascetic but my gear right now weighs 123. If he drops the pot/20 rations, that'd bring him to 493 and he's good to go.))
((OOC: sure.))
Rollback Post to RevisionRollBack
Chicken Licken
Started playing the game in 2020; already a forever DM somehow.
You go to The Buyer’s hut, the largest in Syrinlya. When you enter the pungent scent of incense fills this yurt, whose walls are painted with glowing arcane runes. A brass brazier burns brightly at the center of the floor, around which are set a few plush chairs, a bed, and a large stone chest. On one of those chairs sits an elf reading a book. A small dragon with green butterfly wings is curled in the elf’s lap.
Chicken Licken
Started playing the game in 2020; already a forever DM somehow.
“Hello, how can I help you?” They say, “I’ve not seen you before.”
Chicken Licken
Started playing the game in 2020; already a forever DM somehow.
Ezrer hangs back, ready to make an entrance if things go bad.
[A paper drops out of a flash of light and drifts to the ground at your feet] -(extended sig)-
"You have not." Jahn would answer the elf, sitting across from the elf, feeling the warmth from the brazier and softly saying a quick prayer to Pelor. "My name is Jahn, we all were sent by Elro here for a favor. My companions were sent here to search for a cure for a friged woe outbreak at Palebank Village. We were instructed to seek-out "The Buyer" to ask if they can possibly teleport the cure back to the village when we bring it to them."
The Buyer: “Ah, well, I am indeed the one known as ‘The Buyer’, and I am familiar with Elro Aldataur, the leader of Palebank Village. In fact, one of the resident clerics of Corellon in Palebank Village sent a message on behalf of Elro, by magical means, just a few days ago. This message notified me that a group of adventurers would be journeying into the wilds to find the cure to Frigid Woe, and that I am to teleport it to Palebank Village. I am in indeed very willing and capable of sending the cure to Palebank Village, should you find it. See that chest there?” They say, pointing to the stone chest, “it has the magical capability to teleport objects on command. Hopefully that should answer all your queries, unless there’s anything else you would like to know?”
Chicken Licken
Started playing the game in 2020; already a forever DM somehow.
"We know we need to head to Salsvault." Jahn would produce the map. "I personally don't know much of this area. Would you have any tips as to how we can traverse to Salsvault as safely and quickly as possible? Or any possible threats out in the frozen wastes?"
Ezrer is watching the interaction from the corner of the tent, staying out of sight. Stealth: 6
[A paper drops out of a flash of light and drifts to the ground at your feet] -(extended sig)-
The Buyer: “Oh, I’m not much of an adventurer myself, I mostly just stay in Syrinlya to run day-to-day operations and to purchase Aoerian items. You’d have much better luck asking one of the other more experienced adventurers here.” They say, before noticing Ezrer lingering in the doorway, “Oh! Hello, can I help you? Do you two know each other?”
Chicken Licken
Started playing the game in 2020; already a forever DM somehow.
Ezrer quickly exits the tent with a nonchalant, "I suppose so. I have nothing to add"
[A paper drops out of a flash of light and drifts to the ground at your feet] -(extended sig)-
"Indeed." Jahn would shrug their shoulders at the awkwardness and look to the others. "Unless there's more to be added, we can head back to the tent and plan a route?"
Doter nods his head, "Seems like a solid plan. Your hospitality was most gracious, Lord Buyer, and your offer is most appreciated."
He bows in respect, grateful for the offer to send the cure back and more than a little intimidated at the richness of the room they're in. He walks out of the room, an eye fixed lazily on the small dragon with butterfly wings as he leaves.
Once outside, he'll mutter to the others, "I can't imagine how powerful a mystic that individual must be. Dragons are not known to befriend just anyone, and to have such luxuries and wealth openly displayed in a place like this..." He trailed off for a moment before looking towards the tent.
"...we should get going. There are people counting on us." He finished and began marching off.
Consulting the map, you determine that you must travel two hundred miles over ice and snow to reach Salsvault, the ruin where Urgon Wenth found the vials of frigid woe. It’s up to you whether you want to move at a fast, medium, or slow pace.
At a fast pace, the journey there will take 7 days, but you will all have a -5 penalty to your passive perception scores.
At a medium pace, the journey there will take 9 days.
At a slow pace, the journey there will take 12 days, but you will be able to use stealth.
After asking around and talking to Orvo a bit, you learn that forty miles away from Syrinlya in the direction of Salsvault is a region called Thin Sheets. This region is known for its large patches of thin ice over deep, frigid water. You will each need to make sure you’re not carrying anything that makes you heavier than 508 lbs., and when you are traversing this region you will need to make sure you stay at least ten feet apart, inorder to make sure you don’t fall through the ice.
Chicken Licken
Started playing the game in 2020; already a forever DM somehow.
Ezrer speaks up. "I would suggest a fast pace, but I have not journeyed here before. Are there many monsters or enemies that would be able to ambush us?"
[A paper drops out of a flash of light and drifts to the ground at your feet] -(extended sig)-
Assuming Ulysse has rejoined the group at this point and has served whatever concoction he managed to cook up.
"As we don't know that path or what we should expect to encounter, I ssuggesst a brissk pacce. The dayss we gain don't outweigh taking the chancce we misss import cluess. And without having any known dangerss, the need for careful travel doessn't outweigh the time thosse poor infected ssoulss have. In my humble opinion that iss."
Doter will agree with the fast pace suggested, but adds, "This Thin Sheets place is a concern for me though. My shell is very heavy, and I don't believe I can carry the iron pot and extra rations I grabbed safely across the ice. Would anyone like to take on the extra thirty pounds, or should we leave them?" as he spooned some of the food Ulysse brought into his mouth while nodding appreciatively.
((OOC: Most tortles in the legacy book were listed as being well over 450 pounds so i listed Doter as 500. We could possibly retcon that to 400 since he's a monk/ascetic but my gear right now weighs 123. If he drops the pot/20 rations, that'd bring him to 493 and he's good to go.))
"Sorry. Thin Sheets? I had not heard about this. Would you please detail it for me?"
[A paper drops out of a flash of light and drifts to the ground at your feet] -(extended sig)-
"Well I am under two-hundred and am carrying what feels like less than two-hundred as-well. Maybe I can carry some of your things, Doter. And The Buyer brought-up The Sheets. It's an area on our path that the ice is fairly thin and we'd have to keep separate within the group. That being said, I would prefer a fast pace, but to slow down to a normal pace while on the thin-ice."
((OOC: sure.))
Chicken Licken
Started playing the game in 2020; already a forever DM somehow.
So, when do you plan to begin your journey? (It’s about early afternoon right now)
Chicken Licken
Started playing the game in 2020; already a forever DM somehow.
(I'm thinking we finish eating and begin the journey at dusk or at dawn.)