(How far can those of us see without darkvision? Not sure Ulysse is going to be able to help much until he can see them)
prestidigitation lasts for an hour (no concentration), so I will say the illusion Ezrer created produces a 10 ft radius of bright light, and an extra 10 ft of dim light beyond that, although one of the creatures is illuminated from Boil’s guiding bolt.
Ezrer, once they get closer, you can discern that the creatures are Ogrillons, the offspring of an ogre and an orc.
They are now 120 feet away. Everyone who is awake, roll initiative.
(I think they are too far away for melee combat just yet)
(Also the prestidigitation was done on the camp site so there is 20' of vision by us, so might not be able to see them by that light until they get here. Is the guiding bolt light still there or did the magic missile count as the next attack? Sorry for the hundred questions!)
(I think they are too far away for melee combat just yet)
(Also the prestidigitation was done on the camp site so there is 20' of vision by us, so might not be able to see them by that light until they get here...)
Seeing the one light up such that Ulysse can make out what out there, though still thinking there is just one, he rushes out towards it (30') and reaches out his hand with the flame still above it as he rushes. As he stops, a firey mist continues on from his outstretched hand as a firey snake like figure hovering above the ground hisses out (30' movement towards the creature still glowing) and looks like the snake spits a little ball of fire at it (flame seed attack)
To hit: 18 second roll if at advantage from guiding bolt 12 Damage 6
Seeing the one light up such that Ulysse can make out what out there, though still thinking there is just one, he rushes out towards it (30') and reaches out his hand with the flame still above it as he rushes. As he stops, a firey mist continues on from his outstretched hand as a firey snake like figure hovering above the ground hisses out (30' movement towards the creature still glowing) and looks like the snake spits a little ball of fire at it (flame seed attack)
To hit: 24 second roll if at advantage from guiding bolt 12 Damage 8
(It dies) How do you want to do this?
Rollback Post to RevisionRollBack
Chicken Licken
Started playing the game in 2020; already a forever DM somehow.
The ball of flame hits the glowing Ogrillon in the face just as it was turning to see were all the attacks were coming from. Burning the flesh of the face of the creature as the light slowly fades from it, simply showing embers on it face where it lays in otherwise dark of night.
(Did that thing move 60 feet and still have an attack on the Wildfire spirit? Wow those things can move, we are not safe where we are!)
The ball of flame hits the glowing Ogrillon in the face just as it was turning to see were all the attacks were coming from. Burning the flesh of the face of the creature as the light slowly fades from it, simply showing embers on it face where it lays in otherwise dark of night.
(Did that thing move 60 feet and still have an attack on the Wildfire spirit? Wow those things can move, we are not safe where we are!)
“The spirit appears in an unoccupied space of your choice that you can see within 30 feet of you.”
OOC: I just assumed that you summoned the spirit 30 feet away from you, so since you moved 30’, then summoned the thing 30’ feet away, then it flew another 30’, so since the original distance was 120’, the Ogrillon would only have to move 30’ to get to it.
Rollback Post to RevisionRollBack
Chicken Licken
Started playing the game in 2020; already a forever DM somehow.
Jahn, it’s your turn. You don’t have darkvision, but I will say that since the wildfire spirit is literally made of fire, it creates a 10 foot radius of bright light and 10 feet dim light beyond that, so therefore you can see the second Ogrillon, which has not been damaged.
Rollback Post to RevisionRollBack
Chicken Licken
Started playing the game in 2020; already a forever DM somehow.
Initiative Order:
1. Boil (21)
2. Ezrer (20) 👈 <your up now>
3. Doter (19)
4. Ulysse (16)
5. Ogrillons (11)
6. Jahn (5)
Ogrillon (A): damaged, next attack before the end of Boil’s next turn has advantage.
Ogrillon (B): full health.
Chicken Licken
Started playing the game in 2020; already a forever DM somehow.
Action: Magic Missile at Ogrillon A. First bolt: 5 damage. Second bolt:4 damage. Third bolt: 5 damage.
Movement: 5 feet back.
Bonus Action: convert 2 sorc. points into a first level spell slot.
[A paper drops out of a flash of light and drifts to the ground at your feet] -(extended sig)-
(How far can those of us see without darkvision? Not sure Ulysse is going to be able to help much until he can see them)
prestidigitation lasts for an hour (no concentration), so I will say the illusion Ezrer created produces a 10 ft radius of bright light, and an extra 10 ft of dim light beyond that, although one of the creatures is illuminated from Boil’s guiding bolt.
Chicken Licken
Started playing the game in 2020; already a forever DM somehow.
Doter, your turn.
Chicken Licken
Started playing the game in 2020; already a forever DM somehow.
Doter stands with fists raised and says, "What's out there? What's coming?!" as he squints at the flash of light created by the guiding bolt.
(End turn staying in the light)
(I think they are too far away for melee combat just yet)
(Also the prestidigitation was done on the camp site so there is 20' of vision by us, so might not be able to see them by that light until they get here. Is the guiding bolt light still there or did the magic missile count as the next attack? Sorry for the hundred questions!)
(This is correct, Editing post now to fix)
Seeing the one light up such that Ulysse can make out what out there, though still thinking there is just one, he rushes out towards it (30') and reaches out his hand with the flame still above it as he rushes. As he stops, a firey mist continues on from his outstretched hand as a firey snake like figure hovering above the ground hisses out (30' movement towards the creature still glowing) and looks like the snake spits a little ball of fire at it (flame seed attack)
To hit: 18 second roll if at advantage from guiding bolt 12 Damage 6
(It dies) How do you want to do this?
Chicken Licken
Started playing the game in 2020; already a forever DM somehow.
The second Ogrillon charges forth and makes a two-handed battleaxe attack against the wildfire spirit.
Attack Roll: 10 (Miss)
Chicken Licken
Started playing the game in 2020; already a forever DM somehow.
The ball of flame hits the glowing Ogrillon in the face just as it was turning to see were all the attacks were coming from. Burning the flesh of the face of the creature as the light slowly fades from it, simply showing embers on it face where it lays in otherwise dark of night.
(Did that thing move 60 feet and still have an attack on the Wildfire spirit? Wow those things can move, we are not safe where we are!)
“The spirit appears in an unoccupied space of your choice that you can see within 30 feet of you.”
OOC: I just assumed that you summoned the spirit 30 feet away from you, so since you moved 30’, then summoned the thing 30’ feet away, then it flew another 30’, so since the original distance was 120’, the Ogrillon would only have to move 30’ to get to it.
Chicken Licken
Started playing the game in 2020; already a forever DM somehow.
Jahn, it’s your turn. You don’t have darkvision, but I will say that since the wildfire spirit is literally made of fire, it creates a 10 foot radius of bright light and 10 feet dim light beyond that, so therefore you can see the second Ogrillon, which has not been damaged.
Chicken Licken
Started playing the game in 2020; already a forever DM somehow.
I have 120 foot darkvision, so I can see them.
[A paper drops out of a flash of light and drifts to the ground at your feet] -(extended sig)-
Jahn would use all their movement to get closer to the Ogrillon. They would ready their action to swing at the creature if it gets close enough.
Yes, I know, I was just explaining what Jahn would see as a human.
Chicken Licken
Started playing the game in 2020; already a forever DM somehow.
Top of the round:
1. Boil <— you’re up
2. Ezrer
3. Doter
4. Ulysse
5. Ogrillon
6. Jahn
The Ogrillon is 90 feet away from your camp, and has not taken any damage.
Chicken Licken
Started playing the game in 2020; already a forever DM somehow.
Boil cast Guiding Bolt with a 15 to hit, dealing 17 radiant damage, and the will use Fury of the Small to deal 2 more damage.
The Ogrillon looks wounded, and the next attack roll will be made with advantage.
Ezrer, your turn.
Chicken Licken
Started playing the game in 2020; already a forever DM somehow.