“Careful.” Hadrian says, hand still on his sword. “The other witch might still be around.”
“A crown of delirium, you said?” Hadrian asks, intrigued by the imagery Ka-Cha shared in their heads. “Where exactly? Which statue?” He begins inspecting the courtyard and the statue before them. (Is this the statue Ka-Cha is referring to?)
Perception: 18
((Yep that's the statue Ka-Cha is referring to!! I'll send Perception DMs soon probably tomorrow sorry!))
Rollback Post to RevisionRollBack
<---- me irl slow reader, even slower writer easily jumpy thanks for being patient
DM: Drakkenheim Mind and Matter + Blood Secrets + What's in the Here and Now;
Heiboros swoops down closer to the ground, wings flapping slowly to keep him aloft. "One of these... witches... has escaped to another plane. I am no help getting it back, but perhaps we can still communicate with it."
The memory: "you look up through the chaos to find yourself transfixed onto the fountain. It… it wasn’t like how you saw it before. Rather than the sculpted figure, it’s purple, glowing crystals that point from beneath the base like a spire. Water still flows from its point, yet you’re positive it is definitely not something that should be touched let alone consume."
And part 2 of the memory: "You sense that Warp Witch A is no longer by the fountain but has floated to the porch of the ratty old manor. It floats around in a swirling motion before slipping through the doors inside."
"Wow!"Cosmos clasps his hand around his mouth after Ka-Cha does that. "How-? Wow. That's so awesome that you can do that!"
"I've always wondered if thri-keen could-" The teifling raises his hands to his head with the palms out and pushes it away in a wave. "-project that way not just through, you know 'thought-voices,' but that's really cool!"Picking up a small stick, he flaps his wings and flies up slightly to be face-to-face with the statue. "There must have been something here to distort it. Probably the witches though. I hate those things."
"The fact that they get to travel through planes, and we don't!" He levels the stick to the nose of the statue, near about to poke it before he hesitates. "Must be one of the enlightening things through delirium. You- not just you- your mind, but you physically- can go somewhere else where others haven't before."Cosmos smiles over at Heiboros then sighs. "Sad that they can't really understand how to use it."
He taps the stick on the side of the statue's face (the one without delirium) before settling down with his cloven feet on the floor. "Do you think it would talk to you?" He turns over to Heiboros once again. He tugs at the sleeves of his robes, something you know he does only when he's nervous. "Ka.... Cha, am I saying that correctly? ... Did it speak to you at all while it was in your head? I know these... things used to be people, but..."He lets the stick he was holding hang towards the ground then shrugs. "It seemed smart enough..."
"Now that it's alone, maybe we could study it! Just like back at the 'cademy." His tails twirls. Putting his talon on his chin, he taps it. "Though it is sort of hostile. We might have to do it like we did back with the bear-shark."
Heiboros, you remember this incident. It was a miniature bear-shark. It was also in a protective cage. Beast-handling class.
"Think we should go in or... -- Oh! Nyx, you got the equipment?!"
Rollback Post to RevisionRollBack
<---- me irl slow reader, even slower writer easily jumpy thanks for being patient
DM: Drakkenheim Mind and Matter + Blood Secrets + What's in the Here and Now;
"Yes, you speak correctly." he replies. He thinks a moment before answering the next question.
"After it had sent the false memories of heating grain-matter, I countered by saying 'That's not home!' and she responded 'How dare you not call this home? You were welcome!'. As if she were sending memories of her own home and was furious that I rejected them." He shudders. "Then she took over my mind. It was unpleasant".
"Westmarian Reed Sugarcane…" Hadrian murmurs under his breath. He points out the family crest etched on the cobblestones. "One of the merchant-nobles. My father used to work under them." In his mind, his father's voice warning him to leave those in the past. Funny. He wants to laugh. Look how the past catches up with you.
“If anyone’s got a pick, we should definitely take the delirium.” Hadrian says, gazing up at the delirium crystals spiraling and clinging like eerie vines around the statue’s head. The crystals jag out like thorns. “Would be a damn shame to leave something like that sitting here, ripe for the next bunch of scavengers who stumble upon it.”
"And here," Hadrian circles the fountain, boot kicking the fountain base. “There’s more under here, I don't know what, but it goes deeper than any fountain I've seen. Could be hiding some secrets... If there's a shovel or anything else we can use, we should investigate."
He stands up taller, his eyes sweep over the estate. “The fact this place isn’t torn apart is... unsettling. I have a feeling we’re being ‘allowed’ here. For a reason none of us can guess yet." Someone who wants them to be here. The feeling gnaws at him—the quiet, the lack of resistance, the stillness of it all. Like they’ve wandered into a story already written, their lines pre-approved.
As Cosmos rambles on about the Warp Witch and the academy, Heiboros is fluttering towards where Ka-Cha says the witch has gone, wondering if it would indeed communicate with him. As he flutters closer he hears in his mind, "or my hammer to break the delerium" and immediately spins around in the air with a shout. "No!" He flies down, arms spread in front of the statue, eyes wide. "Don't touch it, and certainly don't strike it!" Memories flash through his mind, shards bursting in explosions of multi-colored light, bystanders blinking in and out of existence, black tentacles sprouting from the ground. "It's volatile, it's, it's... dangerous!" He takes a deep breath. "The stones... sometimes at the academy, they would shatter the delerium with a hammer, to study it's reaction. It does horrible, horrible things." He looks at Hadrian, eyes wide. "You can mine the delerium, but be careful. The strongest mages in the world handle that stuff with gloves, tongs, and goggles."
Heiboros flies back up to the Warp Witch, which he locates based on Ka-Cha's instruction. "Witch of the Astral Plane, Victim of the delerium, I call to your true form! Communicate, abandon this place, or be destroyed! We have destroyed your sisters, you will meet the same fate!"
"Ah... Yes. I have this pick with me," Nyx answers. Shall we begin or...? Nyx nearly strikes the delirium, before immediately pausing once he hears Heiboros.
Nyx watches as Heiboros flies towards the Warp Witch. "Hmm maybe I'll stick this one out," he mutters to himself.
"Yes, you speak correctly." he replies. He thinks a moment before answering the next question.
"After it had sent the false memories of heating grain-matter, I countered by saying 'That's not home!' and she responded 'How dare you not call this home? You were welcome!'. As if she were sending memories of her own home and was furious that I rejected them." He shudders. "Then she took over my mind. It was unpleasant".
"Oh! Okay good. I wouldn't wanted've messed up."Cosmos rubs the back of his neck. "Sometimes names are hard. I've never met a thri-keen before! I wasn't sure if the dialect is different or it would translate well in our tongue- Westmarian. Well, I'm Elyrian, but um.... yeah."
His wings flap a bit excitedly. "Fascinating."The tiefling blinks then tilts his head. "It's like it almost remembers what it was like before. I wonder how it might have been like here before with all the festivals, the music, the museums, and the food with the cakes and the grains-- er, breads.." He stares longingly at the haze in front of him. "You know we were supposed to go here before it fell."He smiles slightly at Heiboros. Then his eyes open wide as if startled.
"Um sorry! Yes, that must have been..." He grimaces, unsure of what more to say that wasn't already conveyed by your words. His tail flicks out behind him. "I'm glad you're okay." He offers a lithe smile. Cosmos then leans forward as it going to give you a hug before reeling back, realizing it might have been weird (especially with the multiple arms).
"The reason could be the first ones here were killed by the witches."
Ka-Cha speaks in your minds, his antennae shaking. You instinctively know that's Thri-Kreen laughter.
"I have nothing close to a pick or shovel save my Gythka. But I can put that to work, or my hammer to break the delirium."
You "know" a Gythka is the Kreen polearm.
Every time you do something telepathic Cosmos's eyes shine like that's the coolest thing in the world. He even opens his mouth in awe by the fact he could just "know" what a Gythka is without evening knowing it beforehand.
“If anyone’s got a pick, we should definitely take the delirium.” Hadrian says, gazing up at the delirium crystals spiraling and clinging like eerie vines around the statue’s head. The crystals jag out like thorns. “Would be a damn shame to leave something like that sitting here, ripe for the next bunch of scavengers who stumble upon it.”
"Ah... Yes. I have this pick with me," Nyx answers.
"Right?" Cosmos grins over at Hadrian.
"Yep! That's the one." Cosmos ruffles in his backpack and takes out his own. "Don't got to give it back to me when you're done. Honestly, you can keep it. I've got plenty."
"Westmarian Reed Sugarcane…" Hadrian murmurs under his breath. He points out the family crest etched on the cobblestones. "One of the merchant-nobles. My father used to work under them." In his mind, his father's voice warning him to leave those in the past. Funny. He wants to laugh. Look how the past catches up with you.
"The Reeds?"Cosmos looks over to where the crest is etched in stone. "They live here?"He barks out a dry chuckle. "Wow, they have a whole town named after them back home. 'The Reeds and the people of Elyria have a gratuitous relationship. Those kind-hearted folks are eager to share with us the bounty of their land!'" Cosmos emphasizes the last part with a finger in the air in some sort of mock-accent that you can't quite place. It sounds read-off, contrived from some place. His snickering dwindles to a halt once he notices your expression.
"And here," Hadrian circles the fountain, boot kicking the fountain base. “There’s more under here, I don't know what, but it goes deeper than any fountain I've seen. Could be hiding some secrets... If there's a shovel or anything else we can use, we should investigate."
He stands up taller, his eyes sweep over the estate. “The fact this place isn’t torn apart is... unsettling. I have a feeling we’re being ‘allowed’ here. For a reason none of us can guess yet." Someone who wants them to be here. The feeling gnaws at him—the quiet, the lack of resistance, the stillness of it all. Like they’ve wandered into a story already written, their lines pre-approved.
Cosmos nods along with your examination. "Oh man the 'cademy used to have tons of secret passages like these! Maybe this might be one. Man, we could never find out way out through one-"
His tails hangs low when you say that. "Oh..." Just as you say that a slight breeze rolls in. You feel the hair/feathers on the back of your neck raise (or at least for Ka-Cha his warning senses tingle, like it feels like his antenna's being pulled). There hasn't been much of breeze since you got into Drakkenheim.
Nyx nearly strikes the delirium, before immediately pausing once he hears Heiboros.
Cosmos near loses balance on his swing alongside Nyx as he reared his arms up like a batter to a pitch. His pick immediately clatters to the ground as soon as Heiboros puts himself in front of the statue, his yellow eyes wide in shock. The tielfing's chest rises and falls rapidly as he breathes heavily when he throws his hands up like he was a bandit that just got caught. His mouth opens, but he doesn't say anything.
"You can mine the delerium, but be careful. The strongest mages in the world handle that stuff with gloves, tongs, and goggles."
"That- that's right,"Cosmos nods, his gaze falling. His shoulders drop like a scolded child. Immediately, he goes over to getting his pick again, hunched over on the floor before rising to keep it stowed away in his backpack. His tail sweeps the coblestoned floor low as he nervously chuckles. "Last time I got stuck in the air for over an hour because of it!"
Heiboros flies back up to the Warp Witch, which he locates based on Ka-Cha's instruction. "Witch of the Astral Plane, Victim of the delerium, I call to your true form! Communicate, abandon this place, or be destroyed! We have destroyed your sisters, you will meet the same fate!"
Flying up to the roofed porch of the manor, Heiboros wings blow dry air onto the people and dead vines and weeds below. His voice booms over the empty courtyard as he sees the larger part of the estate loom in the distance. Two large statues stand in the center of the whole estate. A small set of chimes twinkle from a railing on the porch.
"Witch of the Astral Plane, Victim of the delerium, I call to your true form! Communicate, abandon this place, or be destroyed! We have destroyed your sisters, you will meet the same fate!"
For a few moments, the air is still. The silence hangs heavy overhead to the point you can almost hear your own heartbeat. Like in a vacuum. Earlier you could always hear the sound of something in the background, like the creak of old awnings or buildings. The crash of the river. The crackle of some fires just ahead. It shouldn't be this quiet. You feel a bitter cold.
A shriek rings out throughout the courtyard. As much as it sounds like it is in front of you, you know it's actually coming from inside the house. It's the warp witch you know, but it's joined with a couple others. A much more nasally voice joins the chorus, shouting over the commotion "Stop!".Three heads bob from inside the open window on the second floor, a sudden misty blackness soon follows after them. A shout followed by a crash is heard. Four heads.
An arm sticks its way out the window. Not the open one, but a closed one as shards of glass fall to the ground below while the arm scrapes past and grows red from the slashes of the leftovers. Next comes the shoulder as it checks into the window (then its head) for a second go round of glass splatter while the arm fumbles for a foothold on the rafters. It brings itself up where its curly brown-haired head peaks through, lifting the body up to be perpendicular to the wall (the other arm slips through the side of the window, again sliting itself onto glass).
Even without noticing the ears, the small figure's short stature, flowing hair, and wings indicates one thing: fairy. Unfortunately for it though, its frantic means of escape slashed half its right side of upper wings. The transparent insectoid wings fall to the floor with a unceremonious flutter. Their sitting is so naturally perfectly poised that you're surprised they didn't concuss themselves smacking their head into the glass and the top of the window.
Then it grabs the upper siding of the windowsill and swings its lower body out while shouts cry out: "Amelia!" For something so light, you don't expect the window siding to crush under her grip. She propels herself forward to the right like a monkey, gracefully grabbing the other side of the window siding near the far right of the manor. A human man sticks his head out the (unbroken) open window, mouth agape. Another person joins him by his side (some hooded humanoid). They stick their arm out the window and gesture to her, pause, look at you, then back at the fairy. "Stop!" The fairy stops her swinging by the end of the last of the windows in the manor on this side of the wall. Then they turn their head your way with their body 360. The arm they hold the window with cracks when its the only thing that doesn't twist. Like uncorking a bottle, it pops.
The arm dangles from the window siding, the fairy hangs limply with a toothy smile and eyes trained on you. The vestiges of her mangled insect wings twitch violently as she hangs there. The glazed purple in her eyes shine like the octarine motes in the air. "You called?"You know this sneer.... all too well. The same that graced your other insectoid friend moments ago.
A noise burbles in her throat as suddenly several of her fingers grabbing the side of the window point upward where only the pointer finger just keeps it on its hold. The warp-witched fairy giggles, a staticky echo follows behind the childish laugh. The other two people on the other side of the manor shout in horror. A snicker. Once again, her fingers grab hold of the sidings. The 3-foot nothing fairy hangs from 30 foot ledge.
Silently, Cosmos looks over at Heiboros and Nyx before he starts to flap his wings, going up slightly less than four feet before backing down. He stumbles onto the coblestone floor before bringing himself back up again. A sudden movement from the fairy shows you why. You catch a familiar purple glow from her left hand. She wears a delerium-tipped gauntlet. Great.
The possessed fairy waves that hand at you and the gawkers at the window. "Well... what did you ask of me for?"she grins.
((Hi!!! sorry about the delay! Yeah I already gave out the XP I forgot when but I did send it out! It was 3,300 each! No dividing))
((Yep that's the statue Ka-Cha is referring to!! I'll send Perception DMs soon probably tomorrow sorry!))
<---- me irl slow reader, even slower writer easily jumpy thanks for being patient
DM: Drakkenheim Mind and Matter + Blood Secrets + What's in the Here and Now;
Player: Dragonlance
Heiboros swoops down closer to the ground, wings flapping slowly to keep him aloft. "One of these... witches... has escaped to another plane. I am no help getting it back, but perhaps we can still communicate with it."
[A paper drops out of a flash of light and drifts to the ground at your feet] -(extended sig)-
Ka-Cha points to the statue 'and the door.
" That statue and that door" Ka-Cha "says", again sharing his memories of the events.
The memory: "you look up through the chaos to find yourself transfixed onto the fountain. It… it wasn’t like how you saw it before. Rather than the sculpted figure, it’s purple, glowing crystals that point from beneath the base like a spire. Water still flows from its point, yet you’re positive it is definitely not something that should be touched let alone consume."
And part 2 of the memory: "You sense that Warp Witch A is no longer by the fountain but has floated to the porch of the ratty old manor. It floats around in a swirling motion before slipping through the doors inside."
((PM SENT!!! yayy finally ahhh sorryy))
"Wow!" Cosmos clasps his hand around his mouth after Ka-Cha does that. "How-? Wow. That's so awesome that you can do that!"
"I've always wondered if thri-keen could-" The teifling raises his hands to his head with the palms out and pushes it away in a wave. "-project that way not just through, you know 'thought-voices,' but that's really cool!" Picking up a small stick, he flaps his wings and flies up slightly to be face-to-face with the statue. "There must have been something here to distort it. Probably the witches though. I hate those things."
"The fact that they get to travel through planes, and we don't!" He levels the stick to the nose of the statue, near about to poke it before he hesitates. "Must be one of the enlightening things through delirium. You- not just you- your mind, but you physically- can go somewhere else where others haven't before." Cosmos smiles over at Heiboros then sighs. "Sad that they can't really understand how to use it."
He taps the stick on the side of the statue's face (the one without delirium) before settling down with his cloven feet on the floor. "Do you think it would talk to you?" He turns over to Heiboros once again. He tugs at the sleeves of his robes, something you know he does only when he's nervous. "Ka.... Cha, am I saying that correctly? ... Did it speak to you at all while it was in your head? I know these... things used to be people, but..." He lets the stick he was holding hang towards the ground then shrugs. "It seemed smart enough..."
"Now that it's alone, maybe we could study it! Just like back at the 'cademy." His tails twirls. Putting his talon on his chin, he taps it. "Though it is sort of hostile. We might have to do it like we did back with the bear-shark."
Heiboros, you remember this incident. It was a miniature bear-shark. It was also in a protective cage. Beast-handling class.
"Think we should go in or... -- Oh! Nyx, you got the equipment?!"
<---- me irl slow reader, even slower writer easily jumpy thanks for being patient
DM: Drakkenheim Mind and Matter + Blood Secrets + What's in the Here and Now;
Player: Dragonlance
Ka-Cha listens to Cosmos speak, then replies.
"Yes, you speak correctly." he replies. He thinks a moment before answering the next question.
"After it had sent the false memories of heating grain-matter, I countered by saying 'That's not home!' and she responded 'How dare you not call this home? You were welcome!'. As if she were sending memories of her own home and was furious that I rejected them." He shudders. "Then she took over my mind. It was unpleasant".
"Westmarian Reed Sugarcane…" Hadrian murmurs under his breath. He points out the family crest etched on the cobblestones. "One of the merchant-nobles. My father used to work under them." In his mind, his father's voice warning him to leave those in the past. Funny. He wants to laugh. Look how the past catches up with you.
“If anyone’s got a pick, we should definitely take the delirium.” Hadrian says, gazing up at the delirium crystals spiraling and clinging like eerie vines around the statue’s head. The crystals jag out like thorns. “Would be a damn shame to leave something like that sitting here, ripe for the next bunch of scavengers who stumble upon it.”
"And here," Hadrian circles the fountain, boot kicking the fountain base. “There’s more under here, I don't know what, but it goes deeper than any fountain I've seen. Could be hiding some secrets... If there's a shovel or anything else we can use, we should investigate."
He stands up taller, his eyes sweep over the estate. “The fact this place isn’t torn apart is... unsettling. I have a feeling we’re being ‘allowed’ here. For a reason none of us can guess yet." Someone who wants them to be here. The feeling gnaws at him—the quiet, the lack of resistance, the stillness of it all. Like they’ve wandered into a story already written, their lines pre-approved.
"The reason could be the first ones here were killed by the witches."
Ka-Cha speaks in your minds, his antennae shaking. You instinctively know that's Thri-Kreen laughter.
"I have nothing close to a pick or shovel save my Gythka. But I can put that to work, or my hammer to break the delirium."
You "know" a Gythka is the Kreen polearm.
As Cosmos rambles on about the Warp Witch and the academy, Heiboros is fluttering towards where Ka-Cha says the witch has gone, wondering if it would indeed communicate with him. As he flutters closer he hears in his mind, "or my hammer to break the delerium" and immediately spins around in the air with a shout. "No!" He flies down, arms spread in front of the statue, eyes wide. "Don't touch it, and certainly don't strike it!" Memories flash through his mind, shards bursting in explosions of multi-colored light, bystanders blinking in and out of existence, black tentacles sprouting from the ground. "It's volatile, it's, it's... dangerous!" He takes a deep breath. "The stones... sometimes at the academy, they would shatter the delerium with a hammer, to study it's reaction. It does horrible, horrible things." He looks at Hadrian, eyes wide. "You can mine the delerium, but be careful. The strongest mages in the world handle that stuff with gloves, tongs, and goggles."
Heiboros flies back up to the Warp Witch, which he locates based on Ka-Cha's instruction. "Witch of the Astral Plane, Victim of the delerium, I call to your true form! Communicate, abandon this place, or be destroyed! We have destroyed your sisters, you will meet the same fate!"
[A paper drops out of a flash of light and drifts to the ground at your feet] -(extended sig)-
"Ah... Yes. I have this pick with me," Nyx answers. Shall we begin or...? Nyx nearly strikes the delirium, before immediately pausing once he hears Heiboros.
Nyx watches as Heiboros flies towards the Warp Witch. "Hmm maybe I'll stick this one out," he mutters to himself.
"Oh! Okay good. I wouldn't wanted've messed up." Cosmos rubs the back of his neck. "Sometimes names are hard. I've never met a thri-keen before! I wasn't sure if the dialect is different or it would translate well in our tongue- Westmarian. Well, I'm Elyrian, but um.... yeah."
His wings flap a bit excitedly. "Fascinating." The tiefling blinks then tilts his head. "It's like it almost remembers what it was like before. I wonder how it might have been like here before with all the festivals, the music, the museums, and the food with the cakes and the grains-- er, breads.." He stares longingly at the haze in front of him. "You know we were supposed to go here before it fell." He smiles slightly at Heiboros. Then his eyes open wide as if startled.
"Um sorry! Yes, that must have been..." He grimaces, unsure of what more to say that wasn't already conveyed by your words. His tail flicks out behind him. "I'm glad you're okay." He offers a lithe smile. Cosmos then leans forward as it going to give you a hug before reeling back, realizing it might have been weird (especially with the multiple arms).
Every time you do something telepathic Cosmos's eyes shine like that's the coolest thing in the world. He even opens his mouth in awe by the fact he could just "know" what a Gythka is without evening knowing it beforehand.
"Right?" Cosmos grins over at Hadrian.
"Yep! That's the one." Cosmos ruffles in his backpack and takes out his own. "Don't got to give it back to me when you're done. Honestly, you can keep it. I've got plenty."
"The Reeds?" Cosmos looks over to where the crest is etched in stone. "They live here?" He barks out a dry chuckle. "Wow, they have a whole town named after them back home. 'The Reeds and the people of Elyria have a gratuitous relationship. Those kind-hearted folks are eager to share with us the bounty of their land!'" Cosmos emphasizes the last part with a finger in the air in some sort of mock-accent that you can't quite place. It sounds read-off, contrived from some place. His snickering dwindles to a halt once he notices your expression.
Cosmos nods along with your examination. "Oh man the 'cademy used to have tons of secret passages like these! Maybe this might be one. Man, we could never find out way out through one-"
His tails hangs low when you say that. "Oh..." Just as you say that a slight breeze rolls in. You feel the hair/feathers on the back of your neck raise (or at least for Ka-Cha his warning senses tingle, like it feels like his antenna's being pulled). There hasn't been much of breeze since you got into Drakkenheim.
Cosmos near loses balance on his swing alongside Nyx as he reared his arms up like a batter to a pitch. His pick immediately clatters to the ground as soon as Heiboros puts himself in front of the statue, his yellow eyes wide in shock. The tielfing's chest rises and falls rapidly as he breathes heavily when he throws his hands up like he was a bandit that just got caught. His mouth opens, but he doesn't say anything.
"That- that's right," Cosmos nods, his gaze falling. His shoulders drop like a scolded child. Immediately, he goes over to getting his pick again, hunched over on the floor before rising to keep it stowed away in his backpack. His tail sweeps the coblestoned floor low as he nervously chuckles. "Last time I got stuck in the air for over an hour because of it!"
Flying up to the roofed porch of the manor, Heiboros wings blow dry air onto the people and dead vines and weeds below. His voice booms over the empty courtyard as he sees the larger part of the estate loom in the distance. Two large statues stand in the center of the whole estate. A small set of chimes twinkle from a railing on the porch.
"Witch of the Astral Plane, Victim of the delerium, I call to your true form! Communicate, abandon this place, or be destroyed! We have destroyed your sisters, you will meet the same fate!"
For a few moments, the air is still. The silence hangs heavy overhead to the point you can almost hear your own heartbeat. Like in a vacuum. Earlier you could always hear the sound of something in the background, like the creak of old awnings or buildings. The crash of the river. The crackle of some fires just ahead. It shouldn't be this quiet. You feel a bitter cold.
A shriek rings out throughout the courtyard. As much as it sounds like it is in front of you, you know it's actually coming from inside the house. It's the warp witch you know, but it's joined with a couple others. A much more nasally voice joins the chorus, shouting over the commotion "Stop!". Three heads bob from inside the open window on the second floor, a sudden misty blackness soon follows after them. A shout followed by a crash is heard. Four heads.
An arm sticks its way out the window. Not the open one, but a closed one as shards of glass fall to the ground below while the arm scrapes past and grows red from the slashes of the leftovers. Next comes the shoulder as it checks into the window (then its head) for a second go round of glass splatter while the arm fumbles for a foothold on the rafters. It brings itself up where its curly brown-haired head peaks through, lifting the body up to be perpendicular to the wall (the other arm slips through the side of the window, again sliting itself onto glass).
Even without noticing the ears, the small figure's short stature, flowing hair, and wings indicates one thing: fairy. Unfortunately for it though, its frantic means of escape slashed half its right side of upper wings. The transparent insectoid wings fall to the floor with a unceremonious flutter. Their sitting is so naturally perfectly poised that you're surprised they didn't concuss themselves smacking their head into the glass and the top of the window.
Then it grabs the upper siding of the windowsill and swings its lower body out while shouts cry out: "Amelia!" For something so light, you don't expect the window siding to crush under her grip. She propels herself forward to the right like a monkey, gracefully grabbing the other side of the window siding near the far right of the manor. A human man sticks his head out the (unbroken) open window, mouth agape. Another person joins him by his side (some hooded humanoid). They stick their arm out the window and gesture to her, pause, look at you, then back at the fairy. "Stop!" The fairy stops her swinging by the end of the last of the windows in the manor on this side of the wall. Then they turn their head your way with their body 360. The arm they hold the window with cracks when its the only thing that doesn't twist. Like uncorking a bottle, it pops.
The arm dangles from the window siding, the fairy hangs limply with a toothy smile and eyes trained on you. The vestiges of her mangled insect wings twitch violently as she hangs there. The glazed purple in her eyes shine like the octarine motes in the air. "You called?" You know this sneer.... all too well. The same that graced your other insectoid friend moments ago.
A noise burbles in her throat as suddenly several of her fingers grabbing the side of the window point upward where only the pointer finger just keeps it on its hold. The warp-witched fairy giggles, a staticky echo follows behind the childish laugh. The other two people on the other side of the manor shout in horror. A snicker. Once again, her fingers grab hold of the sidings. The 3-foot nothing fairy hangs from 30 foot ledge.
Silently, Cosmos looks over at Heiboros and Nyx before he starts to flap his wings, going up slightly less than four feet before backing down. He stumbles onto the coblestone floor before bringing himself back up again. A sudden movement from the fairy shows you why. You catch a familiar purple glow from her left hand. She wears a delerium-tipped gauntlet. Great.
The possessed fairy waves that hand at you and the gawkers at the window. "Well... what did you ask of me for?" she grins.
<---- me irl slow reader, even slower writer easily jumpy thanks for being patient
DM: Drakkenheim Mind and Matter + Blood Secrets + What's in the Here and Now;
Player: Dragonlance