This post has potentially manipulated dice roll results.
Moving on without a short rest is recommended but not required.
Moonbridges Three bridges of solid moonlight span the gaps between the lunariums and the moondisk.
Moondisk A robed, hooded woman stands at the center of a circular platform, her arms stretched wide and her eyes closed. A rod piece floats between her outstretched hands.
The entire vault hums with unstable energy as the redirected moonlight floods the separate crystals in unnatural hues. Red moonlight beams down on the white crystal, white moonlight shines on the black crystal, and black moonlight envelops the red crystal. The ritual site, once orderly and precise, is now a chaotic symphony of radiant light and crackling energy.
As you approach, Teremini stands at the heart of the ritual, looks up in mounting horror. Her arms, once raised in triumph, now falter as she realizes what is happening.
“Fools!”she screams, her voice tinged with desperation and terror.“You haven’t disrupted my ritual. You’ve severed my control of the Lunar Dragon!”
A sudden, deafening roar echoes through the chamber as the ritual spirals out of her control. Above, the ceiling of the chamber begins to distort, warping as a massive portal rips open in the fabric of reality. The air grows frigid and heavy, making it hard to breathe. Sparks of lunar energy shoot out wildly, striking the walls and floor with enough force to leave deep scars in the stone.
With a blinding flash of light, a huge figure emerges from the portal. An adult lunar dragon, its scales shimmering with the iridescent glow of all three moons, descends from the rift. Its wings spread wide, blotting out the chaotic light above, and its eyes burn with cold, unrelenting fury. Its very presence fills the chamber with an overwhelming sense of dread.
The dragon’s voice booms in Draconic, its words reverberating through your bones. “You will pay for your failure!”
Its roar shakes the chamber to its foundation as it fixes its gaze on Teremini, who falls to her knees, paralyzed with fear. The dragon’s claws flex, and its serpentine tail lashes violently, smashing a nearby crystal pedestal into shards. You can feel its oppressive aura like a crushing weight, demanding both reverence and terror.
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
This post has potentially manipulated dice roll results.
11 +19 +6 +15 = 51/5 (10.2) Enemies go first
ALD will get 60 feet closer and breath, cold breath, Constitution Save DC 18 or take 31 cold damage.
From behind the party, Teremini will be hit with the cold breath, Constitution Save DC 18 vs 6
Teremini responds by casting lightning bolt from a 9th level slot, Dexterity Save DC 17 or take 43 lightning damage.
ALD Legendary Action: treacherous ice. The area around Teremini in a 20 ft radius is now ice and difficult terrain.
Treacherous Ice. Magical ice covers the ground in a 20-foot radius centered on a point the dragon can see within 120 feet of itself. The ice, which is difficult terrain for all creatures except lunar dragons, lasts for 10 minutes or until the dragon uses this legendary action again.
ALD will get 60 feet closer and breath, cold breath, Constitution Save DC 18 or take 27 cold damage. From behind the party, Teremini will be hit with the cold breath, Constitution Save DC 18 vs 3
Teremini takes 27 cold damage. (72/99)
Teremini responds by casting lightning bolt from a 9th level slot, Dexterity Save DC 17 or take 77 lightning damage.
ALD attempts a lightning bolt Dexterity Save DC 17 vs 8 or take 77 damage or half for 38
Con Save: 19 (no damage, I assume) Dex Save: 23 (38 damage, 159HP left) Acrobatics: 23 (to land on the ice)
Trystane’s sharp senses absorbed the chaos around him—the icy breath of the lunar dragon, Teremini’s crackling lightning, and the treacherous ice spreading across the ground. His troll-blooded endurance shrugged off the chill, and his honed reflexes allowed him to twist away from the worst of the lightning strike. Eyes narrowing, he growled, “They’re doing half the work for us. Let’s not waste the opportunity.” With a surge of energy, he dashed forward, his movements a blur of calculated precision. When he reached the slick ice, he leaped effortlessly over it, landing lightly next to Teremini. His electrified claws sparked to life, his voice ringing out over the din of battle. “Pick up the pace, everyone!” he bellowed, his tone both urgent and taunting. “We’ve got two trophies here, and I’m not about to let them take each other out before we get our due!”
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
Teremini responds by casting lightning bolt from a 9th level slot, Dexterity Save DC 17 or take 77 lightning damage.
Reaction: subtle counterspell using a 4th level slot (don't have a third available right now and from my reading the DC is 19 regardless of using an 8th or 4th level slot)
EDIT: Was that lightning bolt aimed at the party too or just the dragon? Since upon rereading that kinda changes whether or not Talorin would've counterspelled.
Reaction: subtle counterspell using a 4th level slot (don't have a third available right now and from my reading the DC is 19 regardless of using an 8th or 4th level slot)
Anticipating an aerial fight with the dragon, Yurgojin pulls out a dagger +1, runs up the edge of the ice, just in throwing range.
Attack: 14 to hit, 20 at advantage from being paralyzed, which would I believe be an auto crit so crit damage: 10 piercing (rerolled with feat) plus 39 sneak
Attack: 14 to hit, 20 at advantage from being paralyzed, which would I believe be an auto crit so crit damage: 10 piercing (rerolled with feat) plus 39 sneak
[[ my guess is that if the dragon fails its save, it'll probably use a legendary resistance ]]
ALD will get 60 feet closer and breath, cold breath, Constitution Save DC 18 or take 27 cold damage.
Necyra's CON ST (@ advantage using the inspiration point she received eons ago and I never used!): 20
Necyra, her eyes fixed on the terrifying lunar dragon, knew that a direct assault would be futile. The creature's sheer size and power were intimidating. Instead, she opted for a more strategic approach. With a focused concentration, she channeled her divine energy, her hands glowing with an ethereal light. A wall of searing flames erupted from the ground, a fiery barrier that blocked the dragon's path. The intense heat distorted the air, making it difficult for the creature to navigate.
"Let's see how you like this, big guy!" Necyra exclaimed, her voice filled with a mischievous glint.
Necyra casts Wall of Fire (7th level) at the dragon, encircling it. The dragon must pass a DC17 DEX Saving Throw or suffer from 37 fire damage (or half that on a successful save).
Attack: 14 to hit, 20 at advantage from being paralyzed, which would I believe be an auto crit so crit damage: 10 piercing (rerolled with feat) plus 39 sneak
[[ my guess is that if the dragon fails its save, it'll probably use a legendary resistance ]]
Oh I was throwing at Tremeni, does he have legendary resistances?
dashed forward, his movements a blur of calculated precision. When he reached the slick ice, he leaped effortlessly over it, landing lightly next to Teremini.
Teremini responds by casting lightning bolt from a 9th level slot, Dexterity Save DC 17 or take 77 lightning damage.
Reaction: subtle counterspell using a 4th level slot (don't have a third available right now and from my reading the DC is 19 regardless of using an 8th or 4th level slot) Spellcasting Ability Check DC 19: 15+5 = 20 lightning bolt successfully counterspelled
9th level spell fizzles.
Hold Monster 6th level @ Tremeni and Lunar Dragon 1 sorcery point to sublte-cast WIS DC 20 or paralyzed
ALD Hold Monster Wisdom Save DC 20 vs 22. If failed, then legendary resistance auto saves Legendary Resistance (2/Day). If the dragon fails a saving throw, it can choose to succeed instead.
Bonus Action: Use 5 sorcery points to create a 3rd level spell slot Reaction pending: might silvery barbs a save; might hold it for another counterspell
Attack: 14 to hit, 20 at advantage from being paralyzed, which would I believe be an auto crit so crit damage: 10 piercing (rerolled with feat) plus 39 sneak
[[ my guess is that if the dragon fails its save, it'll probably use a legendary resistance ]]
Oh I was throwing at Tremeni, does he have legendary resistances?
"Let's see how you like this, big guy!" Necyra exclaimed, her voice filled with a mischievous glint.
Necyra casts Wall of Fire (7th level) at the dragon, encircling it. The dragon must pass a DC17 DEX Saving Throw or suffer from 41 fire damage (or half that on a successful save).
Wall of Fire must be on a solid surface. If you cast this, you can melt the treacherous ice.
Phase (3/Day). The dragon becomes partially incorporeal for as long as it maintains concentration on the effect (as if concentrating on a spell). While partially incorporeal, the dragon has resistance to bludgeoning, piercing, and slashing damage.
Tremeni uses a bonus action to cast misty step 30 feet away from the party and perpendicular to the dragon Tremeni then casts wall of force, hemispherical dome over Trystane, trapping him over one of the moondisks, Tremeni has counterspell on the ready as a reaction, for another counterspell Round 2 Adult Lunar Dragon ALD (172/172) Teremini Terenmini (72/99) Bridgette (2), Talorin, Trystane, Necyra. Yurgojin << your turn
Hold Monster 6th level @ Tremeni and Lunar Dragon 1 sorcery point to sublte-cast WIS DC 20 or paralyzed
ALD Hold Monster Wisdom Save DC 20 vs 15. If failed, then legendary resistance auto saves Legendary Resistance (2/Day). If the dragon fails a saving throw, it can choose to succeed instead.
Attack: 14 to hit, 20 at advantage from being paralyzed, which would I believe be an auto crit so crit damage: 10 piercing (rerolled with feat) plus 39 sneak
[[ my guess is that if the dragon fails its save, it'll probably use a legendary resistance ]]
Oh I was throwing at Tremeni, does he have legendary resistances?
"Come here big fella, I've got a nice suprise for you..." Yurgojin watches as the dragon comes towards him and grits his teeth. Sticking his free hand out at the dragon, "Shields Up!" (Reaction: cast Shield, AC now 31)
Drawing his Flame Tounge, "Light em up!" (BA: activating flames)
Attack 1: 24 to hit, 12 piercing plus 8 fire and 11 sneak if applicable
Attack 2: 13
(If dragon moves away and gives opportunity attack:
Booming Blade: 28 to hit, 12 piercing plus 5 fire and 15 sneak also 2 thunder. Then if still moving add additional 16 thunder.)
Moonbridges
Three bridges of solid moonlight span the gaps between the lunariums and the moondisk.
Moondisk
A robed, hooded woman stands at the center of a circular platform, her arms stretched wide and her eyes closed. A rod piece floats between her outstretched hands.
The fifth piece of the Rod of Seven Parts floats between Teremini’s outstretched hands.
The entire vault hums with unstable energy as the redirected moonlight floods the separate crystals in unnatural hues. Red moonlight beams down on the white crystal, white moonlight shines on the black crystal, and black moonlight envelops the red crystal. The ritual site, once orderly and precise, is now a chaotic symphony of radiant light and crackling energy.
As you approach, Teremini stands at the heart of the ritual, looks up in mounting horror. Her arms, once raised in triumph, now falter as she realizes what is happening.
“Fools!” she screams, her voice tinged with desperation and terror. “You haven’t disrupted my ritual. You’ve severed my control of the Lunar Dragon!”
A sudden, deafening roar echoes through the chamber as the ritual spirals out of her control. Above, the ceiling of the chamber begins to distort, warping as a massive portal rips open in the fabric of reality. The air grows frigid and heavy, making it hard to breathe. Sparks of lunar energy shoot out wildly, striking the walls and floor with enough force to leave deep scars in the stone.
With a blinding flash of light, a huge figure emerges from the portal. An adult lunar dragon, its scales shimmering with the iridescent glow of all three moons, descends from the rift. Its wings spread wide, blotting out the chaotic light above, and its eyes burn with cold, unrelenting fury. Its very presence fills the chamber with an overwhelming sense of dread.
The dragon’s voice booms in Draconic, its words reverberating through your bones. “You will pay for your failure!”
Its roar shakes the chamber to its foundation as it fixes its gaze on Teremini, who falls to her knees, paralyzed with fear. The dragon’s claws flex, and its serpentine tail lashes violently, smashing a nearby crystal pedestal into shards. You can feel its oppressive aura like a crushing weight, demanding both reverence and terror.
Adult Lunar Dragon ALD initiative 20 (starting 100 feet away)
Teremini Terenmini initiative 20 (about 60 feet away)
Yurgojin init: 11
Trystane Init: 19
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Tribute || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus ||
Necyra initiative: 11
Last to know and first to be blamed...
As a free action, can I regret my life choices?
Talorin Init: 14+1 = 15
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 5/23/25, Immaculate Mary
11 +19 +6 +15 = 51/5 (10.2)
Enemies go first
ALD will get 60 feet closer and breath, cold breath, Constitution Save DC 18 or take 31 cold damage.
From behind the party, Teremini will be hit with the cold breath, Constitution Save DC 18 vs 6
Teremini responds by casting lightning bolt from a 9th level slot, Dexterity Save DC 17 or take 43 lightning damage.
ALD Legendary Action: treacherous ice. The area around Teremini in a 20 ft radius is now ice and difficult terrain.
Treacherous Ice. Magical ice covers the ground in a 20-foot radius centered on a point the dragon can see within 120 feet of itself. The ice, which is difficult terrain for all creatures except lunar dragons, lasts for 10 minutes or until the dragon uses this legendary action again.
Round 1
Adult Lunar Dragon ALD (172/172)
Teremini Terenmini (99/99)
Bridgette, Talorin, Trystane, Necyra. Yurgojin << your turn
Teremini takes 27 cold damage. (72/99)
ALD attempts a lightning bolt Dexterity Save DC 17 vs 8 or take 77 damage or half for 38
Round 1
Adult Lunar Dragon ALD (95/172)
Teremini Terenmini (72/99)
Bridgette, Talorin, Trystane, Necyra. Yurgojin << your turn
Con Save: 19 (no damage, I assume)
Dex Save: 23 (38 damage, 159HP left)
Acrobatics: 23 (to land on the ice)
Trystane’s sharp senses absorbed the chaos around him—the icy breath of the lunar dragon, Teremini’s crackling lightning, and the treacherous ice spreading across the ground. His troll-blooded endurance shrugged off the chill, and his honed reflexes allowed him to twist away from the worst of the lightning strike. Eyes narrowing, he growled, “They’re doing half the work for us. Let’s not waste the opportunity.” With a surge of energy, he dashed forward, his movements a blur of calculated precision. When he reached the slick ice, he leaped effortlessly over it, landing lightly next to Teremini. His electrified claws sparked to life, his voice ringing out over the din of battle. “Pick up the pace, everyone!” he bellowed, his tone both urgent and taunting. “We’ve got two trophies here, and I’m not about to let them take each other out before we get our due!”
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Tribute || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus ||
Talorin CON Save: 19+11 = 30
Takes 13 damage
Reaction: subtle counterspell using a 4th level slot (don't have a third available right now and from my reading the DC is 19 regardless of using an 8th or 4th level slot)
Spellcasting Ability Check DC 19: 15+5 = 20
lightning bolt successfully counterspelled
"Feeling a little chilly." remarks Talorin. "STAY STILL!" he then proclaims after a unleashing a wave of magic.
Hold Monster 6th level @ Tremeni and Lunar Dragon
1 sorcery point to sublte-cast
WIS DC 20 or paralyzed
Bonus Action: Use 5 sorcery points to create a 3rd level spell slot
Reaction pending: might silvery barbs a save; might hold it for another counterspell
EDIT: Was that lightning bolt aimed at the party too or just the dragon? Since upon rereading that kinda changes whether or not Talorin would've counterspelled.
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 5/23/25, Immaculate Mary
Epic
Con save 27
Anticipating an aerial fight with the dragon, Yurgojin pulls out a dagger +1, runs up the edge of the ice, just in throwing range.
Attack: 14 to hit, 20 at advantage from being paralyzed, which would I believe be an auto crit so crit damage: 10 piercing (rerolled with feat) plus 39 sneak
Trying something different...
[[ my guess is that if the dragon fails its save, it'll probably use a legendary resistance ]]
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 5/23/25, Immaculate Mary
Necyra's CON ST (@ advantage using the inspiration point she received eons ago and I never used!): 20
Necyra, her eyes fixed on the terrifying lunar dragon, knew that a direct assault would be futile. The creature's sheer size and power were intimidating. Instead, she opted for a more strategic approach. With a focused concentration, she channeled her divine energy, her hands glowing with an ethereal light. A wall of searing flames erupted from the ground, a fiery barrier that blocked the dragon's path. The intense heat distorted the air, making it difficult for the creature to navigate.
"Let's see how you like this, big guy!" Necyra exclaimed, her voice filled with a mischievous glint.
Necyra casts Wall of Fire (7th level) at the dragon, encircling it. The dragon must pass a DC17 DEX Saving Throw or suffer from 37 fire damage (or half that on a successful save).
Last to know and first to be blamed...
As a free action, can I regret my life choices?
Oh I was throwing at Tremeni, does he have legendary resistances?
adjacent
9th level spell fizzles.
ALD Hold Monster Wisdom Save DC 20 vs 22. If failed, then legendary resistance auto saves
Legendary Resistance (2/Day). If the dragon fails a saving throw, it can choose to succeed instead.
...
14 will miss, due to mage armor.
Wall of Fire must be on a solid surface. If you cast this, you can melt the treacherous ice.
Cold Breath (Recharge 5–6) 1
ALD drops to the solid ground and uses a full attack on Yurgojin, then uses a bonus action to begin phasing (resistance to bludge, pierce, and slash)
ALD targets Yurgojin, Bite1 Attack: 24 Damage: 19
ALD targets Yurgojin, Claw2 Attack: 15 Damage: 14
ALD targets Yurgojin, Claw3 Attack: 26 Damage: 12
Phase (3/Day). The dragon becomes partially incorporeal for as long as it maintains concentration on the effect (as if concentrating on a spell). While partially incorporeal, the dragon has resistance to bludgeoning, piercing, and slashing damage.
Tremeni uses a bonus action to cast misty step 30 feet away from the party and perpendicular to the dragon
Tremeni then casts wall of force, hemispherical dome over Trystane, trapping him over one of the moondisks,
Tremeni has counterspell on the ready as a reaction, for another counterspell
Round 2
Adult Lunar Dragon ALD (172/172)
Teremini Terenmini (72/99)
Bridgette (2), Talorin, Trystane, Necyra. Yurgojin << your turn
What about the Hold Monster save for Tremini?
"Come here big fella, I've got a nice suprise for you..." Yurgojin watches as the dragon comes towards him and grits his teeth. Sticking his free hand out at the dragon, "Shields Up!" (Reaction: cast Shield, AC now 31)
Drawing his Flame Tounge, "Light em up!" (BA: activating flames)
Attack 1: 24 to hit, 12 piercing plus 8 fire and 11 sneak if applicable
Attack 2: 13
(If dragon moves away and gives opportunity attack:
Booming Blade: 28 to hit, 12 piercing plus 5 fire and 15 sneak also 2 thunder. Then if still moving add additional 16 thunder.)