Illuwendoesn't seem to make it very far this time. Only 1 foot forward for 3 feet remaining.
Contestant 2 finally manages to move 2 feet. Trailing behind, he has 13 feet to go.
Contestant 3 moves up 4 feet! He's so close with only 1 foot to go!
Contestant 4 comes to the realization that he isn't going to win and runs away from the game!
Contestant 5 manages to move up 1 foot before tripping and falling.
The clatter from contestant 5 made a lot of noise... too much noise. Suddenly the ticking from the dummy stops. In a flash the dummy turns around and... [Make a Dex saving throw]
Round 2
Isyunfortunately takes a fall. She will spend this round getting back to her feet.
Contestant 2 manages to creep right up next to Isy. Both only 10 feet left.
Contestant 3 makes it another foot and falls, causing the dummy to trigger...
Contestant 4 manages to get within range, but hearing the dummy stop ticking he...
Contestant 5 spends the round tying his shoes.
As the dummy is triggered contestants 3 and 4 are unable to dodge out of the way in time. The towering dummy of Mister Witch leans over and gobbles them up one by one! How terrible! Just as you start to gain a bit of fear from what you just witnessed you see the back of the dummy open up into a slide and the children slide out of the contest area giggling. But who will win??
Chase is not sure what time it is exactly, but she has the feeling they won't make it home in time for supper. In any case, if Dirla suggests playing another game, well ... why not give the dandelion one last blow?
As Scratch plays with the paper version of their uncle, his sister blows gently and watches the tufts float away. She's not saddened, though, as it was going to be her last game anyway. Chase then invites her strange fold-up friend to follow and makes her way back to the Magic Wheel to get one last spell to play with. Same as the last time, she won't aim for any particular school.
Once that is done, she waits for the others to finish their games and repeats what Dirla's told them.
With such amazing reflexes, Illuwenmanages to dodge as contestants 2 and 5 get gobbled up and slid out of the area. But wait! What's this? Illuwenmanages to snatch the pocket watch as the other 2 were being eliminated. Illuwenwins! The Hand congratulates you with your prize and says, "Way to go! I don't think I've ever seen reflexes that impressive in the face of danger." He pulls another pocket watch out and places it in the dummy's hand. "That one is yours to keep. A symbol of your victory here today, and a wonderful tool for determining the time." [This lidded brass container holds a tiny sand timer suspended behind glass. No matter how the container is orientated, the sand always falls from one side of the timer to the other, taking exactly 24 hours to deplete. Once depleted, the sand timer spins around to reset itself.]
Round 3
Isyunfortunately is frozen in place. What's happening to her feet? Why won't they move? She remains 10 feet away.
Contestant 2 is stuck in frightful awe at what he just saw happen to the other two. He remains 10 feet away.
Contestant 5 manages to sneak 6 feet and has taken the lead with only 9 feet to go!
Chasemakes her way back to the Wheel of Magic and the hand says, "Couldn't get enough of the arcane arts, could you? Well you know the rules, have at it!" She gives her dandelion a blow and watches as the tufts float away. She steps up to the lever and just pulls it back not really aiming to get anything except another magical experience! The wheel slows, slower, slower and finally stops! ILLUSION! "That one's pretty fun! You get to cast a spell called Minor Illusion. You can create sounds as soft as a whisper or as loud as a scream! You can also create small objects or medium sized objects. This spell is really good for playing some pranks on your friends and family."
As Chasefinishes up, Dirla says to her, "I noticed that you and your brothers' tufts have floated away. Instead of just hanging around being bored you could go to the Witchlight Delight. Special guests of the carnival get 1 free treat on the carnival. All of you children should get your treat when you have finished up with your games and then head over to Candlefoots."
As Lexgives his second guess, the creature takes an even longer pause then nods his head only twice. "Ooo! Rotten luck. Well you've got one more guess!"
[Sorry, I was not intentionally avoiding continuing for Lex. For some reason when I read the spoiler, I thought it said the same thing and thus thought it was a quote. Smooth brain no workey all time.]
Round 4
Isy, not wanting to be out done, bolts another 6 feet! Only 4 to go!
Contestant 2 is stunned by how quickly Isyis moving and misses his opportunity to move. Still has 10 feet left to go.
Contestant 5 almost takes a fall but catches himself. Unfortunately, he scared himself into thinking he was being too loud and remains 9 feet away.
Like a silent bolt from a crossbow, Isywastes no time! With speed and stealth, Isysnatches the pocket watch and wins the game!! "Wow! You're just like the last contestant to win this game! Congratulations, that pocket watch is yours to keep!"
"This spell is really good for playing some pranks on your friends and family."
Chase smirks. "Oh? Reaaaally?" she asks, putting on the most angelic expression, while her mind is already brimming with many, many interesting—and not mischievous at all—ideas. "Why, thank you!" she says sweetly, before turning on her heel to return to her twin.
As Chasefinishes up, Dirla says to her, "I noticed that you and your brothers' tufts have floated away. Instead of just hanging around being bored you could go to the Witchlight Delight. Special guests of the carnival get 1 free treat on the carnival. All of you children should get your treat when you have finished up with your games and then head over to Candlefoots."
Chase nods excitedly and promises Dirla to tell the other children about this. She runs over to "What Time Is It, Mr. Witchlight?", congratulating Isyand Illuwen for winning their respective games. She tells them about the free treat and that they still have time for another game before Candlefoot's Story Hour. Then she dashes toward "Name the Unnamable" to share the news with Lex. Finally, she walks up to "Fold-up-Friend" and tiredly sits next to Scratch. So much running! If her twin is still making Uncle Ignatius dance, she'll tell Lady Owlhorse to join in as well. As they dance, Chase uses her newest spell to create a sound of violins for them to dance to! Just then, a kid starts crying in the stall next to them because one of his fairy wings has inexplicably caught fire.
Lex wrinkles his face, his brow furrowed, then stumbles out “Bog-Ga-Funko-Kin”? He shakes his head - this is harder than he expected. This creature was very strange, and he didn’t remember reading about anything like it before.
When Lexgives his third and final answer the creature nods his head only twice. "Aww man! I really thought you had it. Here is your constellation prize!" [Roll a d100]
This post has potentially manipulated dice roll results.
Illuwenturns the tiny hourglass this way and that, trying to get the sand to reverse direction. He holds it upside down and shakes it, but the sand stubbornly persists in falling from the same side.
"Weird! How does it...", he trails off, another stall catching his eye. "Ooh! Fold-A-Friend! I want one of those!" He runs over to the stall and blows his dandelion: 2
As Illuwen runs up to the fold-a-friend stall, Scratch turns from watching his own paper friend dance in his palm. "This is great," he smiles, indicating his prize. "Concentrate hard, or you might end up with a crazy one like Chase's," he laughs.
“Heeey, Lady Owlhorse is not crazy! She is ... mmm... what was that word mum used once... ah! Unique!” Chase replies, her expression as proud as she can manage, even as she knows that her drawing was, indeed, absolutely crazy. Then she looks on with curiosity as Illuwen begins to play, eager to see how his drawing turns out.
The hand ruffles through his box of constellation prizes and hands Lexa stuffed Oni doll with a creepy smile and one missing eye. He says, "If you'd like to give it another try you're more than welcome! Or you could always try another game."
The Hand at the Fold-Up Friend booth says, "Ahh! Another future artist! Here you go sweetie." as she hands Illuwena piece of parchment and floating quill. She explains the idea to him and lets him carry on with creating his friend. [Make 3 Int Checks for the Head, Torso, and Legs]
This post has potentially manipulated dice roll results.
(Illuwen got a 7 on his previous dandelion roll also, I'm assuming the tufts blow away this time.)
Illuwenstares at the parchment, trying to decide what to draw. If this is his last game, he's determined to make it a good one. Then it hits him, he'll draw Derla! That would surely make a good impression on Mr. Witch and Mr. Light! He scrunches his face in concentration, trying to remember exactly what the catlike creature looked like.
Saving Throw:10
Round 4
Illuwen doesn't seem to make it very far this time. Only 1 foot forward for 3 feet remaining.
Contestant 2 finally manages to move 2 feet. Trailing behind, he has 13 feet to go.
Contestant 3 moves up 4 feet! He's so close with only 1 foot to go!
Contestant 4 comes to the realization that he isn't going to win and runs away from the game!
Contestant 5 manages to move up 1 foot before tripping and falling.
The clatter from contestant 5 made a lot of noise... too much noise. Suddenly the ticking from the dummy stops. In a flash the dummy turns around and... [Make a Dex saving throw]
Round 2
Isy unfortunately takes a fall. She will spend this round getting back to her feet.
Contestant 2 manages to creep right up next to Isy. Both only 10 feet left.
Contestant 3 makes it another foot and falls, causing the dummy to trigger...
Contestant 4 manages to get within range, but hearing the dummy stop ticking he...
Contestant 5 spends the round tying his shoes.
As the dummy is triggered contestants 3 and 4 are unable to dodge out of the way in time. The towering dummy of Mister Witch leans over and gobbles them up one by one! How terrible! Just as you start to gain a bit of fear from what you just witnessed you see the back of the dummy open up into a slide and the children slide out of the contest area giggling. But who will win??
DEX: 20
Isy is slightly scared, then relieved. She is glad she was farther away though!
Next round Dex: 10
Chase is not sure what time it is exactly, but she has the feeling they won't make it home in time for supper. In any case, if Dirla suggests playing another game, well ... why not give the dandelion one last blow?
As Scratch plays with the paper version of their uncle, his sister blows gently and watches the tufts float away. She's not saddened, though, as it was going to be her last game anyway. Chase then invites her strange fold-up friend to follow and makes her way back to the Magic Wheel to get one last spell to play with. Same as the last time, she won't aim for any particular school.
Once that is done, she waits for the others to finish their games and repeats what Dirla's told them.
Dandelion roll: 1 (repeated)
WIS check : 14.
Peindre l'amour, peindre la vie, pleurer en couleur ♫
Auriel | Shenua | Arren | Lyra
With such amazing reflexes, Illuwen manages to dodge as contestants 2 and 5 get gobbled up and slid out of the area. But wait! What's this? Illuwen manages to snatch the pocket watch as the other 2 were being eliminated. Illuwen wins! The Hand congratulates you with your prize and says, "Way to go! I don't think I've ever seen reflexes that impressive in the face of danger." He pulls another pocket watch out and places it in the dummy's hand. "That one is yours to keep. A symbol of your victory here today, and a wonderful tool for determining the time." [This lidded brass container holds a tiny sand timer suspended behind glass. No matter how the container is orientated, the sand always falls from one side of the timer to the other, taking exactly 24 hours to deplete. Once depleted, the sand timer spins around to reset itself.]
Round 3
Isy unfortunately is frozen in place. What's happening to her feet? Why won't they move? She remains 10 feet away.
Contestant 2 is stuck in frightful awe at what he just saw happen to the other two. He remains 10 feet away.
Contestant 5 manages to sneak 6 feet and has taken the lead with only 9 feet to go!
Chase makes her way back to the Wheel of Magic and the hand says, "Couldn't get enough of the arcane arts, could you? Well you know the rules, have at it!" She gives her dandelion a blow and watches as the tufts float away. She steps up to the lever and just pulls it back not really aiming to get anything except another magical experience! The wheel slows, slower, slower and finally stops! ILLUSION! "That one's pretty fun! You get to cast a spell called Minor Illusion. You can create sounds as soft as a whisper or as loud as a scream! You can also create small objects or medium sized objects. This spell is really good for playing some pranks on your friends and family."
As Chase finishes up, Dirla says to her, "I noticed that you and your brothers' tufts have floated away. Instead of just hanging around being bored you could go to the Witchlight Delight. Special guests of the carnival get 1 free treat on the carnival. All of you children should get your treat when you have finished up with your games and then head over to Candlefoots."
Next Round Dex: 16
As Lex gives his second guess, the creature takes an even longer pause then nods his head only twice. "Ooo! Rotten luck. Well you've got one more guess!"
[Sorry, I was not intentionally avoiding continuing for Lex. For some reason when I read the spoiler, I thought it said the same thing and thus thought it was a quote. Smooth brain no workey all time.]
Round 4
Isy, not wanting to be out done, bolts another 6 feet! Only 4 to go!
Contestant 2 is stunned by how quickly Isy is moving and misses his opportunity to move. Still has 10 feet left to go.
Contestant 5 almost takes a fall but catches himself. Unfortunately, he scared himself into thinking he was being too loud and remains 9 feet away.
Isy is grateful she was able to catch herself from the last couple rounds, and starts again.
Dex: 21
Like a silent bolt from a crossbow, Isy wastes no time! With speed and stealth, Isy snatches the pocket watch and wins the game!! "Wow! You're just like the last contestant to win this game! Congratulations, that pocket watch is yours to keep!"
Chase smirks. "Oh? Reaaaally?" she asks, putting on the most angelic expression, while her mind is already brimming with many, many interesting—and not mischievous at all—ideas. "Why, thank you!" she says sweetly, before turning on her heel to return to her twin.
Chase nods excitedly and promises Dirla to tell the other children about this. She runs over to "What Time Is It, Mr. Witchlight?", congratulating Isy and Illuwen for winning their respective games. She tells them about the free treat and that they still have time for another game before Candlefoot's Story Hour. Then she dashes toward "Name the Unnamable" to share the news with Lex. Finally, she walks up to "Fold-up-Friend" and tiredly sits next to Scratch. So much running! If her twin is still making Uncle Ignatius dance, she'll tell Lady Owlhorse to join in as well. As they dance, Chase uses her newest spell to create a sound of violins for them to dance to! Just then, a kid starts crying in the stall next to them because one of his fairy wings has inexplicably caught fire.
Peindre l'amour, peindre la vie, pleurer en couleur ♫
Auriel | Shenua | Arren | Lyra
Lex wrinkles his face, his brow furrowed, then stumbles out “Bog-Ga-Funko-Kin”? He shakes his head - this is harder than he expected. This creature was very strange, and he didn’t remember reading about anything like it before.
When Lex gives his third and final answer the creature nods his head only twice. "Aww man! I really thought you had it. Here is your constellation prize!" [Roll a d100]
“Dangit…me too!” Lex is disappointed, but smiles politely at the creature.
60
Illuwen turns the tiny hourglass this way and that, trying to get the sand to reverse direction. He holds it upside down and shakes it, but the sand stubbornly persists in falling from the same side.
"Weird! How does it...", he trails off, another stall catching his eye. "Ooh! Fold-A-Friend! I want one of those!" He runs over to the stall and blows his dandelion: 2
As Illuwen runs up to the fold-a-friend stall, Scratch turns from watching his own paper friend dance in his palm. "This is great," he smiles, indicating his prize. "Concentrate hard, or you might end up with a crazy one like Chase's," he laughs.
“Heeey, Lady Owlhorse is not crazy! She is ... mmm... what was that word mum used once... ah! Unique!” Chase replies, her expression as proud as she can manage, even as she knows that her drawing was, indeed, absolutely crazy. Then she looks on with curiosity as Illuwen begins to play, eager to see how his drawing turns out.
Peindre l'amour, peindre la vie, pleurer en couleur ♫
Auriel | Shenua | Arren | Lyra
The hand ruffles through his box of constellation prizes and hands Lex a stuffed Oni doll with a creepy smile and one missing eye. He says, "If you'd like to give it another try you're more than welcome! Or you could always try another game."
The Hand at the Fold-Up Friend booth says, "Ahh! Another future artist! Here you go sweetie." as she hands Illuwen a piece of parchment and floating quill. She explains the idea to him and lets him carry on with creating his friend. [Make 3 Int Checks for the Head, Torso, and Legs]
(Illuwen got a 7 on his previous dandelion roll also, I'm assuming the tufts blow away this time.)
Illuwen stares at the parchment, trying to decide what to draw. If this is his last game, he's determined to make it a good one. Then it hits him, he'll draw Derla! That would surely make a good impression on Mr. Witch and Mr. Light! He scrunches his face in concentration, trying to remember exactly what the catlike creature looked like.
Head: 13
Torso: 4
Legs: 13
With near perfect control, Illuwen draws exactly the image he holds in his mind! [Post a picture of you Fold-Up Friend]