Aidan attempts to adjust his leverage to haul on the line running below the deck, connected to the rudder.
"Spare hands would be much appreciated over here!" He calls out to no one in particular.
Athletics Check:3 to redirect the ship
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Playing in: Shepherds of Truth - Thomas Roth, Shepherd of Mystra Aerovail, Cities in the Sky - Aidan Burke, Smuggler The Missing Schema - Trigger, Morgrave Trap-Breaker Echoes of the Past - Einar Barruk, Fight Club Brawler Once in Waterdeep - Nagao Jun, Windwise Wanderer
This post has potentially manipulated dice roll results.
Lilliana takes a few moments to snap out of her fearful glances towards the sides of the ships and shouts over to Gael. "If he has a wooden tooth, he's friendly. He helped out earlier." She then heads over towards Aidan, gripping the handrails the entire time. "What can I do tohelp?" She starts working at the ropes as well.
(Wouldn't tying the rope that was cut in half back together make it work again? If not then Nate will tie the rope so that the ship goes in a circle until someone can fix it better.)
Nate will tie the two sides of rope together with help from Aiden and Lilliana, giving her a nod as she comes up. (If he can't fix it, then tied so that it goes in a circle)
OOC: I asked in OOC chat thread if there was another wheel or other mechanism to control altitude so we can try to go over or under the city. Is there something like that we can reach?
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Playing in: Shepherds of Truth - Thomas Roth, Shepherd of Mystra Aerovail, Cities in the Sky - Aidan Burke, Smuggler The Missing Schema - Trigger, Morgrave Trap-Breaker Echoes of the Past - Einar Barruk, Fight Club Brawler Once in Waterdeep - Nagao Jun, Windwise Wanderer
(Well there is the line that connects to the speaker in the engine room. It's used to call out for more thrust or less thrust. Liana, Lilliana and Nate did go through there.)
This post has potentially manipulated dice roll results.
Aidan glances up to the approaching cityscape, abject terror in his eyes. He hauls all the more desperately on the rudder line, praying for a miracle as he shouts out,
"Someone call down to Engines! We need the engines killed NOW!!!"
Athletics Check:16 to once again try to redirect the ship.
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Playing in: Shepherds of Truth - Thomas Roth, Shepherd of Mystra Aerovail, Cities in the Sky - Aidan Burke, Smuggler The Missing Schema - Trigger, Morgrave Trap-Breaker Echoes of the Past - Einar Barruk, Fight Club Brawler Once in Waterdeep - Nagao Jun, Windwise Wanderer
Gaèl sheathes one of his swords. "Uh...okay then. You better get up here quickly, seems like some pirate bird cut the rudder rope." He then extends his free hand to help the lizard up to the deck.
Liana hears Aidan shouting in the cockpit. "Stars, we are going to collide if we don't do something quick!" She will make a break for the engine room. Hopefully, she gets there in time!
Once there, she will shout for help, but barring that, she will look around the engine room. Surely, she might be able to do something!
(Investigation: 2 or Perception if that works for you: 23)
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DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
The lizardfolk checks on the few pirates atop the deck before running over to the injured man.
6
Liana, you're on the top deck, the two ways to go back down the deck are through the stairs with the remaining pirates fighting the guards or back down the rope.
Ship...4...Nate manages to start steering the ship away.
The lizardfolk heals the man, as he gives a gasp of air. He sits up and groans, "Bloody...Feels like I've been through six rounds with an orc. Thanks Rooster." The man stands as the lizard gives a nod.
Playing in: Shepherds of Truth - Thomas Roth, Shepherd of Mystra Aerovail, Cities in the Sky - Aidan Burke, Smuggler The Missing Schema - Trigger, Morgrave Trap-Breaker Echoes of the Past - Einar Barruk, Fight Club Brawler Once in Waterdeep - Nagao Jun, Windwise Wanderer
The lizard just hisses in response as he looks to the rope. His claws glow in response as the rope starts to piece itself together again. Just need to hold them together for a while for it to finish.
(It'll be a group roll, athletics check, anyone that is currently holding the rope.)
Playing in: Shepherds of Truth - Thomas Roth, Shepherd of Mystra Aerovail, Cities in the Sky - Aidan Burke, Smuggler The Missing Schema - Trigger, Morgrave Trap-Breaker Echoes of the Past - Einar Barruk, Fight Club Brawler Once in Waterdeep - Nagao Jun, Windwise Wanderer
(Liana is down to fight with the guards against pirates who would harm innocent civvies. Unless you are saying you'd prefer she just stay upstairs. If you prefer she stay upstairs, then:)
Liana is not stupid. She knows she isn't strong enough to pull the rope, but she thinks she could help in other ways. She offers the party guidance through magic, willing them to hold the rope!
(Should the DM prefer Liana stay on the deck: Everyone, add a d4 to your check because she will be touching everyone that grabs on one at a time to enable you to hold on as tight as you can!)
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DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
This post has potentially manipulated dice roll results.
4 - Athletics 4
Lilliana grits her teeth and joins the others in griping the rope as hard as she possibly can as the voice within her mind whispers to her encouragingly!
You all hold the together for the lizard to mend it together. After setting it back in it's original position, the man takes the wheel. "Thank you for the assist...Wait a moment, you're the prisoners aren't you? So those pirates weren't after you all..."
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Aidan attempts to adjust his leverage to haul on the line running below the deck, connected to the rudder.
"Spare hands would be much appreciated over here!" He calls out to no one in particular.
Athletics Check: 3 to redirect the ship
Playing in:
Shepherds of Truth - Thomas Roth, Shepherd of Mystra
Aerovail, Cities in the Sky - Aidan Burke, Smuggler
The Missing Schema - Trigger, Morgrave Trap-Breaker
Echoes of the Past - Einar Barruk, Fight Club Brawler
Once in Waterdeep - Nagao Jun, Windwise Wanderer
Lilliana takes a few moments to snap out of her fearful glances towards the sides of the ships and shouts over to Gael. "If he has a wooden tooth, he's friendly. He helped out earlier." She then heads over towards Aidan, gripping the handrails the entire time. "What can I do to help?" She starts working at the ropes as well.
Athletics - 21
Valaith "Rimehand" Kalukavi - Chronicles of Arden
Gaèl peeks over the edge to see if the lizardfolk is the guy Lilliana is referring to.
Perception: 23
(Wouldn't tying the rope that was cut in half back together make it work again? If not then Nate will tie the rope so that the ship goes in a circle until someone can fix it better.)
Nate will tie the two sides of rope together with help from Aiden and Lilliana, giving her a nod as she comes up. (If he can't fix it, then tied so that it goes in a circle)
The lizardfolk opens his jaw as he hears Lilliana's description, he has a wooden fangs.
1...More to city
2...Dangerously closer to the city. Either slow down the ship or try to redirect it again.
OOC: I asked in OOC chat thread if there was another wheel or other mechanism to control altitude so we can try to go over or under the city. Is there something like that we can reach?
Playing in:
Shepherds of Truth - Thomas Roth, Shepherd of Mystra
Aerovail, Cities in the Sky - Aidan Burke, Smuggler
The Missing Schema - Trigger, Morgrave Trap-Breaker
Echoes of the Past - Einar Barruk, Fight Club Brawler
Once in Waterdeep - Nagao Jun, Windwise Wanderer
(Well there is the line that connects to the speaker in the engine room. It's used to call out for more thrust or less thrust. Liana, Lilliana and Nate did go through there.)
Aidan glances up to the approaching cityscape, abject terror in his eyes. He hauls all the more desperately on the rudder line, praying for a miracle as he shouts out,
"Someone call down to Engines! We need the engines killed NOW!!!"
Athletics Check: 16 to once again try to redirect the ship.
Playing in:
Shepherds of Truth - Thomas Roth, Shepherd of Mystra
Aerovail, Cities in the Sky - Aidan Burke, Smuggler
The Missing Schema - Trigger, Morgrave Trap-Breaker
Echoes of the Past - Einar Barruk, Fight Club Brawler
Once in Waterdeep - Nagao Jun, Windwise Wanderer
Gaèl sheathes one of his swords. "Uh...okay then. You better get up here quickly, seems like some pirate bird cut the rudder rope." He then extends his free hand to help the lizard up to the deck.
Liana hears Aidan shouting in the cockpit. "Stars, we are going to collide if we don't do something quick!" She will make a break for the engine room. Hopefully, she gets there in time!
Once there, she will shout for help, but barring that, she will look around the engine room. Surely, she might be able to do something!
(Investigation: 2 or Perception if that works for you: 23)
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
Nate helps Aiden with the rope to attempt a tighter turn away from the city.
Athletics 22
The lizardfolk checks on the few pirates atop the deck before running over to the injured man.
6
Liana, you're on the top deck, the two ways to go back down the deck are through the stairs with the remaining pirates fighting the guards or back down the rope.
Ship...4...Nate manages to start steering the ship away.
The lizardfolk heals the man, as he gives a gasp of air. He sits up and groans, "Bloody...Feels like I've been through six rounds with an orc. Thanks Rooster." The man stands as the lizard gives a nod.
Holding strong on the line now that they have managed to steer away from eminent collision, Aidan calls out,
"Gael, come help us hold this line tight so the big guy can secure it."
He does not relax his hold in the slightest.
Playing in:
Shepherds of Truth - Thomas Roth, Shepherd of Mystra
Aerovail, Cities in the Sky - Aidan Burke, Smuggler
The Missing Schema - Trigger, Morgrave Trap-Breaker
Echoes of the Past - Einar Barruk, Fight Club Brawler
Once in Waterdeep - Nagao Jun, Windwise Wanderer
"So, Rooster. How's it lookin down there?"
The lizard just hisses in response as he looks to the rope. His claws glow in response as the rope starts to piece itself together again. Just need to hold them together for a while for it to finish.
(It'll be a group roll, athletics check, anyone that is currently holding the rope.)
Aidan's Athletics Check: 20 to hold the line together
As the big lizard man starts repairing the line, Aidan quietly says,
"Well, I guess that works too..."
Playing in:
Shepherds of Truth - Thomas Roth, Shepherd of Mystra
Aerovail, Cities in the Sky - Aidan Burke, Smuggler
The Missing Schema - Trigger, Morgrave Trap-Breaker
Echoes of the Past - Einar Barruk, Fight Club Brawler
Once in Waterdeep - Nagao Jun, Windwise Wanderer
(Liana is down to fight with the guards against pirates who would harm innocent civvies. Unless you are saying you'd prefer she just stay upstairs. If you prefer she stay upstairs, then:)
Liana is not stupid. She knows she isn't strong enough to pull the rope, but she thinks she could help in other ways. She offers the party guidance through magic, willing them to hold the rope!
(Should the DM prefer Liana stay on the deck: Everyone, add a d4 to your check because she will be touching everyone that grabs on one at a time to enable you to hold on as tight as you can!)
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
11 + 1 Athletics
Nate slips a bit but manages to help Aiden keep the rope there (probably).
4 - Athletics 4
Lilliana grits her teeth and joins the others in griping the rope as hard as she possibly can as the voice within her mind whispers to her encouragingly!
Valaith "Rimehand" Kalukavi - Chronicles of Arden
You all hold the together for the lizard to mend it together. After setting it back in it's original position, the man takes the wheel. "Thank you for the assist...Wait a moment, you're the prisoners aren't you? So those pirates weren't after you all..."