Etriel hits (only just with her dagger). The blades seem as effective as the fire does.
Idalie misses.
Danon just hits with his first strike.
The troll's wounds once again try to close a bit, but the burning sensation prevents this. (even the non fire damage). Being the only one close to it, the troll lashes out at Etriel again. Blur is still active so disadvantage again.
The first claw misses (12) while the second hits (will hit with shield, 24 to hit) for 11 slashing and 6 cold damage. And then also a DC15 con save or disadvantage on your attacks next turn.
It then misses with the bite (nat 1)
Everyone is up again. Etriel, from proximity to the troll, takes a further 10 cold damage.
Etriel Darastrix appreciates the fact that, of the constant barrage of attacks raining down on her so far, only one has hit; in fact, between the constant cold that numbs her movements without the need to strike and the claw that luckily finds its target, the elf staggers, almost out of action. It will probably also be difficult for her to attack, in such conditions.
The foreign traveler retreats out of range, without lowering her guard, smiling gratefully at Danon, who has arrived to engage the Troll in her stead in melee: "Thank you, sweet guest of my soul, I will know how to help hunt this prey."
Once safe, the Eladrin Huntress calls upon the supernatural gifts of her friends in the Feywild... She calls upon her inherited dragon powers to hurl a a globe of fire, which rises from her slender hands in an elaborate motion, directed upward toward the monster's face. She also calls upon the gift of the White Rabbit, the Clockwork Amulet, which allows her to mitigate the effects of fate.
[[ OOC: Etriel Darastrix uses her Action to Disengage, not giving Attacks of Opportunity with her Movement. She uses her Movement to go 30' back, well out of the monster's reach. She upcasts Chromatic Orb with a 2nd-level slot, using 2 Sorcery points to cast it as a Bonus Action. ]]
Etriel Darastrix's Chromatic Orb: she takes 10 for the attack roll (thanks to her Clockwork Amulet), hitting AC 16 (same as the previous Dagger attack, so hits, I guess). Damage: 24 (fire)
Danon keeps his distance at 15 feet, smiling at Etriel and giving her help. He punches and kicks again, the fire from his strikes stretching out 15 feet. He begins to roar as he attacks, and he puts two fast punches at the end of his attack to hurt the ice troll.
Unarmed strike (kick) : 17 to hit, for 10 points of fire damage.
Flurry of blows, for 1 focus point, two rapid punches with fire scorching out of his hands : 12 to hit, for 7 points of fire damage. And then a second punch : (Nat 20!) 26 to hit, for 9 points of fire damage.
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
Etriel hits (only just with her dagger). The blades seem as effective as the fire does.
Idalie misses.
Danon just hits with his first strike.
The troll's wounds once again try to close a bit, but the burning sensation prevents this. (even the non fire damage). Being the only one close to it, the troll lashes out at Etriel again. Blur is still active so disadvantage again.
The first claw misses (12) while the second hits (will hit with shield, 24 to hit) for 11 slashing and 6 cold damage. And then also a DC15 con save or disadvantage on your attacks next turn.
It then misses with the bite (nat 1)
Everyone is up again. Etriel, from proximity to the troll, takes a further 10 cold damage.
After joining more my signature got out of hand so I am now a proud member of the extended signature club!! :)
DC15 con save to avoid Disadvantage: 9
DC 10 con save to mantain concentration: 14
Neldak will keep his distance and cast another fiery chromatic orb with an 11 to hit for 12 fire damage.
Etriel Darastrix appreciates the fact that, of the constant barrage of attacks raining down on her so far, only one has hit; in fact, between the constant cold that numbs her movements without the need to strike and the claw that luckily finds its target, the elf staggers, almost out of action. It will probably also be difficult for her to attack, in such conditions.
The foreign traveler retreats out of range, without lowering her guard, smiling gratefully at Danon, who has arrived to engage the Troll in her stead in melee: "Thank you, sweet guest of my soul, I will know how to help hunt this prey."
Once safe, the Eladrin Huntress calls upon the supernatural gifts of her friends in the Feywild... She calls upon her inherited dragon powers to hurl a a globe of fire, which rises from her slender hands in an elaborate motion, directed upward toward the monster's face. She also calls upon the gift of the White Rabbit, the Clockwork Amulet, which allows her to mitigate the effects of fate.
[[ OOC: Etriel Darastrix uses her Action to Disengage, not giving Attacks of Opportunity with her Movement. She uses her Movement to go 30' back, well out of the monster's reach. She upcasts Chromatic Orb with a 2nd-level slot, using 2 Sorcery points to cast it as a Bonus Action. ]]
Etriel Darastrix's Chromatic Orb: she takes 10 for the attack roll (thanks to her Clockwork Amulet), hitting AC 16 (same as the previous Dagger attack, so hits, I guess). Damage: 24 (fire)
I was forgetting: Hunter's Mark is still active so also 3 (force) Damage to the Troll
Idalie meanwhile fires three beams of fire in rapid succession at the monster.
[[ OOC: Idalie uses her Action to casts Scorching Ray ]]
Idallie's Scorching Ray:
1st Ray Attack: 17 Damage: 8 (fire) + 3 (necrotic)
2nd Ray Attack: 11 Damage: 7 (fire) + 4 (necrotic)
3rd Ray Attack: 11 Damage: 12 (fire) + 1 (necrotic)
Danon keeps his distance at 15 feet, smiling at Etriel and giving her help. He punches and kicks again, the fire from his strikes stretching out 15 feet. He begins to roar as he attacks, and he puts two fast punches at the end of his attack to hurt the ice troll.
Unarmed strike (kick) : 17 to hit, for 10 points of fire damage.
Flurry of blows, for 1 focus point, two rapid punches with fire scorching out of his hands : 12 to hit, for 7 points of fire damage. And then a second punch : (Nat 20!) 26 to hit, for 9 points of fire damage.
A wizard is never late, nor is he early, he arrives precisely when he means to.
Neldak misses.
Etriel manages to twist fate enough to narrowly hit, causing the troll to look quite mad (27 damage from one hit... Not bad at all)
Idalie hits with her first rat, but then the troll manages to dodge out of the way of the following ones.
Danon then hits with his first and last strike (unfortunate crit damage to be less than the non crit).
Cirim is up still, and it looks pretty injured. It is unlikely to survive another full round of attacks against it
After joining more my signature got out of hand so I am now a proud member of the extended signature club!! :)