Kess sighs in frustration, stepping back and drawing her longbow. She'd like to do this in a way where no one has to take the skeletal explosions, but doesn't have any way to do it.
Action: longbow to hit on unturned skeleton 9
Rollback Post to RevisionRollBack
| Joy - Hexblood Open Sea Paladin - Netherdeep| Kaelen - Shadar-kai Gloom Stalker Ranger - Old Keep| Lira - Half-elf Thief Rogue/Druid - Allansia| Arkon - Goliath Champion Fighter - Hardcore DiA| Teryn - High Elf Archfey Warlock - Runewarren| Zoveldra - Kalashtar Open Hand Monk - Eberron| Mavilius - Tiefling Eloquence Bard - Golden Vault| Vannithos - Shadar-kai Astral Self Monk - Von Nichts Manor | Cassian - Human Guardian Paladin - Dragonlance |
Garrick lets out a slight chuckle at Razz’s words despite their situation. Laughing in the face of death. He heard the expression before but doubt anyone meant for it to be as literal as this.
Chipper takes a look over at the bunched up skeletons. He didn't like how they exploded into shards next to his allies. But perhaps they'd be able to get them from a distance. Pulling out a chip of mica from his component pouch he says to Stella, "Cover your ears, Kitty." And then with a sense of finally he intones, "Kaboom."
Shatter @ skeletons (maximizing number affected) Damage: 4+2+8 = 14 thunder CON DC 15 for half damage
"Ow, that hurt," Ada grumbles as the skeleton in front of her explodes, sending shards of sharp bones all over her face.
Deciding to try something a little different, the paladin will back away from the other skeletons and launch a javelin at one of them from range. "Explode at each other," she growls.
Garrick's first attack kills one skeleton, who explodes into the other two. His second shot kills the next skeleton, whose explosion kills the third skeleton. They then explode with no one in range.
Stella stays near the ladder. The 2 remaining skeletons are both turned.
Kess' turn.
Rollback Post to RevisionRollBack
I exist sometimes, especially when I'm DMing Curse of Strahd.
"That's all for now at least. The skeleton in the chest doesn't seem so strange anymore." Kessintra remarks, moving to retrieve an arrow from the bone piles before turning her attention back to the hidden door. She examines it for a lock or further traps.
Investigation: 21
Rollback Post to RevisionRollBack
| Joy - Hexblood Open Sea Paladin - Netherdeep| Kaelen - Shadar-kai Gloom Stalker Ranger - Old Keep| Lira - Half-elf Thief Rogue/Druid - Allansia| Arkon - Goliath Champion Fighter - Hardcore DiA| Teryn - High Elf Archfey Warlock - Runewarren| Zoveldra - Kalashtar Open Hand Monk - Eberron| Mavilius - Tiefling Eloquence Bard - Golden Vault| Vannithos - Shadar-kai Astral Self Monk - Von Nichts Manor | Cassian - Human Guardian Paladin - Dragonlance |
Both of them miss. Stella will use the dodge action and stay by the ladder.
The unturned skeleton rips out a rib and moves 5ft forward to attack Ada. Attack roll: 21 for 2 damage
Kess' turn
I exist sometimes, especially when I'm DMing Curse of Strahd.
Kess sighs in frustration, stepping back and drawing her longbow. She'd like to do this in a way where no one has to take the skeletal explosions, but doesn't have any way to do it.
Action: longbow to hit on unturned skeleton 9
| Joy - Hexblood Open Sea Paladin - Netherdeep | Kaelen - Shadar-kai Gloom Stalker Ranger - Old Keep | Lira - Half-elf Thief Rogue/Druid - Allansia | Arkon - Goliath Champion Fighter - Hardcore DiA | Teryn - High Elf Archfey Warlock - Runewarren | Zoveldra - Kalashtar Open Hand Monk - Eberron | Mavilius - Tiefling Eloquence Bard - Golden Vault | Vannithos - Shadar-kai Astral Self Monk - Von Nichts Manor | Cassian - Human Guardian Paladin - Dragonlance |
That misses, Razz's turn.
I exist sometimes, especially when I'm DMing Curse of Strahd.
Ok, Razz will try to hit the unturned Skeletrap as well but will miss. He will use his bonus action to heal Garrick for 5 hp.
Eldritch Blast: to hit: 9, damage 5
Bonus Action 1d6 (5) Healing Light
Razz looks around and says, "Okay, so we’re all a little shaken—but let’s try aiming for the skeletons and not just their general area"
Garrick lets out a slight chuckle at Razz’s words despite their situation. Laughing in the face of death. He heard the expression before but doubt anyone meant for it to be as literal as this.
Chipper's turn
I exist sometimes, especially when I'm DMing Curse of Strahd.
Chipper takes a look over at the bunched up skeletons. He didn't like how they exploded into shards next to his allies. But perhaps they'd be able to get them from a distance. Pulling out a chip of mica from his component pouch he says to Stella, "Cover your ears, Kitty." And then with a sense of finally he intones, "Kaboom."
Shatter @ skeletons (maximizing number affected)
Damage: 4+2+8 = 14 thunder
CON DC 15 for half damage
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 5/23/25, Immaculate Mary
We'll assume that hits four of them, including the unturned one.
Saves: 21, 16, 20, 10; 3 successes
The damaged one dies. Ada needs to make a DC 13 Dex save or take 10 piercing damage, 5 on a success. The other three skeletons are no longer turned.
Ada's turn.
I exist sometimes, especially when I'm DMing Curse of Strahd.
"Ow, that hurt," Ada grumbles as the skeleton in front of her explodes, sending shards of sharp bones all over her face.
Deciding to try something a little different, the paladin will back away from the other skeletons and launch a javelin at one of them from range. "Explode at each other," she growls.
Javelin - 11 to hit, 4 damage
Extended Signature
Characters: Bryony Alderleaf (Phandelver and Below) ♦ Vesta Trevelyan (Vecna: Eve of Ruin) ♦ Ada Kendrick (Curse of Strahd) ♦ Gareth Blackwood (Dragon of Icespire Peak)
DM: Baldur's Gate: Descent Into Avernus & Phandalin Adventures
The skeleton makes an opportunity attack as Ada retreats. 15 to hit for 1 damage. The javelin hits, but doesn't kill.
Garrick's turn.
I exist sometimes, especially when I'm DMing Curse of Strahd.
Garrick now bolstered by their little joke earlier, aims and fires at the skeletons (closest one, then the next closest)
21 to hit for 18 dmg
19 to hit for 21 dmg
Garrick's first attack kills one skeleton, who explodes into the other two. His second shot kills the next skeleton, whose explosion kills the third skeleton. They then explode with no one in range.
Stella stays near the ladder. The 2 remaining skeletons are both turned.
Kess' turn.
I exist sometimes, especially when I'm DMing Curse of Strahd.
Kess is relieved to see only two skeletons left. She looses an arrow at one.
Bonus Action: Steady Aim
Action: longbow to hit with advantage 19, damage 9+7 sneak attack= 16 piercing
| Joy - Hexblood Open Sea Paladin - Netherdeep | Kaelen - Shadar-kai Gloom Stalker Ranger - Old Keep | Lira - Half-elf Thief Rogue/Druid - Allansia | Arkon - Goliath Champion Fighter - Hardcore DiA | Teryn - High Elf Archfey Warlock - Runewarren | Zoveldra - Kalashtar Open Hand Monk - Eberron | Mavilius - Tiefling Eloquence Bard - Golden Vault | Vannithos - Shadar-kai Astral Self Monk - Von Nichts Manor | Cassian - Human Guardian Paladin - Dragonlance |
Kess' shot hits and kills. Its explosion hits the other skeleton.
Razz's turn.
I exist sometimes, especially when I'm DMing Curse of Strahd.
Razz will target the last one standing and says, "Well with that joke last round, here's hoping I can at least hit This one."
Attack 1: to Hit: 19, Damage 13
Bonus Action: Healing Light 4HP on Garrick
The final skeleton explodes. Stella slowly walks away from the ladder. "Moving bones gone? Good. Little Kitty relieved."
I exist sometimes, especially when I'm DMing Curse of Strahd.
"That's all for now at least. The skeleton in the chest doesn't seem so strange anymore." Kessintra remarks, moving to retrieve an arrow from the bone piles before turning her attention back to the hidden door. She examines it for a lock or further traps.
Investigation: 21
| Joy - Hexblood Open Sea Paladin - Netherdeep | Kaelen - Shadar-kai Gloom Stalker Ranger - Old Keep | Lira - Half-elf Thief Rogue/Druid - Allansia | Arkon - Goliath Champion Fighter - Hardcore DiA | Teryn - High Elf Archfey Warlock - Runewarren | Zoveldra - Kalashtar Open Hand Monk - Eberron | Mavilius - Tiefling Eloquence Bard - Golden Vault | Vannithos - Shadar-kai Astral Self Monk - Von Nichts Manor | Cassian - Human Guardian Paladin - Dragonlance |
There's no lock or trap of any kind.
I exist sometimes, especially when I'm DMing Curse of Strahd.
Kess tries to open it.
| Joy - Hexblood Open Sea Paladin - Netherdeep | Kaelen - Shadar-kai Gloom Stalker Ranger - Old Keep | Lira - Half-elf Thief Rogue/Druid - Allansia | Arkon - Goliath Champion Fighter - Hardcore DiA | Teryn - High Elf Archfey Warlock - Runewarren | Zoveldra - Kalashtar Open Hand Monk - Eberron | Mavilius - Tiefling Eloquence Bard - Golden Vault | Vannithos - Shadar-kai Astral Self Monk - Von Nichts Manor | Cassian - Human Guardian Paladin - Dragonlance |