Five hobgoblins stand amid four stone sarcophagi in this chamber. A side chamber to the east has two marble altars. And there’s a hole in the floor in the northeast corner.
The hobgoblins hear you coming down the stairs; they don't have any reason to be suspicious from the noise that you aren't just other hobgoblins, but still turn to look at the source of the noise. When they spot your band, though, they immediately prepare for battle!
Galorash reaches the base of the staircase last and quickly moves for a clear view launching 2 daggers towards the Hobgoblin Archer on his turn (provided range and status)
This post has potentially manipulated dice roll results.
OOC may I get a count of the living enemies? or all? Trying to visualize placement.
Galorash will fire another arrow at the Hobgoblin dipped in powder of mushroom if he has enough time. Attack: 22 Damage: Unable to parse dice roll. (not adjusted for poison, but added sneak attack benefit.
Sneak Attack (Special)
Once per turn, you can deal an extra 1d6 damage to one creature you hit with an attack with a finesse or ranged weapon if you have advantage on the attack roll. You don’t need advantage on the attack roll if another enemy of the target is within 5 ft. of it, that enemy isn’t incapacitated, and you don’t have disadvantage on the attack roll.
Medskan and Galorash team up to take the hobgoblin archer by surprise, the javelin hitting his belly while the poisoned arrow striking him in the chest! The archer is deceased.
Jakob slays a runt with his greatsword. Kalman fires off a crossbow bolt but, as he is in close combat, it is difficult to aim effectively.
There are three runts left; Mikhael and Aka'ula are still up.
Mikhael is with the rest.
(Sorry, I got sick and couldn't respond. )
Relleonard Harrowveil: Lv1 Tiefling Paladin - Hermes' Curse of Strahd PbP | Hunhow the Golden: Lv1 Gold Dragonborn Barbarian - Sunless Citadel PbP | Mikhael Frostmoon: Lv2 Half-Elf Sorcerer (Draconic) - Rescue at Rivenroar PbP | Conway Dredmor: Lv3 Half-Elf Ranger (Hunter) - Crypt of the Elf King PbP. | Hayden Cinderthrone: Lv5 Half-Elf Sorcerer (Draconic) - Trial By Fire PbP | Edric the Nightwalker: Lv5 Tiefling Warlock (The Great Old One) - Shards of Sharn Group A |
One by one you descend the spiral staircase.
Five hobgoblins stand amid four stone sarcophagi in this chamber. A side chamber to the east has two marble altars. And there’s a hole in the floor in the northeast corner.
The hobgoblins' perception check: 13
The hobgoblins hear you coming down the stairs; they don't have any reason to be suspicious from the noise that you aren't just other hobgoblins, but still turn to look at the source of the noise. When they spot your band, though, they immediately prepare for battle!
Hobgoblin Archer's Initiative: 13
Hobgoblin Runts (x4) Initiative: 15
Medskan Initiative: 1
Laissez les bons temps rouler
Kalman initiative: 12
Jakob's Initiative: 6
Kandalou Dle'tan - Level 9 Githyanki Fighter (Champion) - Rrakkma PbP
Galorash's Initiative 22
Dagger 1 Attack: 21 Damage: 4
Dagger 2 Attack: 21 Damage: 6
Galorash reaches the base of the staircase last and quickly moves for a clear view launching 2 daggers towards the Hobgoblin Archer on his turn (provided range and status)
One of Galorash's daggers strikes the hobgoblin archer.
Initiative: 14
Coriana - Company of the Grey Chain
Wagner - Dragon Heist: Bards.
DM - The Old Keep
Aka'ula's Initiative -> 7
and since its the runts' turn, this is gonna hurt
Mikhael Initiative 12
Relleonard Harrowveil: Lv1 Tiefling Paladin - Hermes' Curse of Strahd PbP | Hunhow the Golden: Lv1 Gold Dragonborn Barbarian - Sunless Citadel PbP | Mikhael Frostmoon: Lv2 Half-Elf Sorcerer (Draconic) - Rescue at Rivenroar PbP | Conway Dredmor: Lv3 Half-Elf Ranger (Hunter) - Crypt of the Elf King PbP. | Hayden Cinderthrone: Lv5 Half-Elf Sorcerer (Draconic) - Trial By Fire PbP | Edric the Nightwalker: Lv5 Tiefling Warlock (The Great Old One) - Shards of Sharn Group A |
The hobgoblin runts attack!
The first attacks Kalman, who was the first down the stairs: (Attack: 13 Damage: 5)
The second attacks Jakob, who followed Kalman: (Attack: 22 Damage: 4)
The third attacks Medskan, who followed Jakob and Kalman: (Attack: 5 Damage: 5)
The fourth attacks Galorash, who just attacked the Hobgoblin Archer: (Attack: 9 Damage: 5)
(Balin is up, followed by the Hobgoblin Archer.)
Balin moves up and swings his hammer at the closest runt.
Attack: 11 Damage: 6
Coriana - Company of the Grey Chain
Wagner - Dragon Heist: Bards.
DM - The Old Keep
Balin misses!
The Hobgoblin Archer takes aim at Aka'ula: (Attack: 6 Damage: 3)
(Everyone but Balin is up.)
Medskan throws a javelin at the archer then charges him
javelinAttack: 13 Damage: 10
Laissez les bons temps rouler
Kalman will shoot the nearest Goblin. (assuming disadvantage for being in melee)
Attack: 8 Damage: 10
OOC may I get a count of the living enemies? or all? Trying to visualize placement.
Galorash will fire another arrow at the Hobgoblin dipped in powder of mushroom if he has enough time. Attack: 22 Damage: Unable to parse dice roll. (not adjusted for poison, but added sneak attack benefit.
Once per turn, you can deal an extra 1d6 damage to one creature you hit with an attack with a finesse or ranged weapon if you have advantage on the attack roll. You don’t need advantage on the attack roll if another enemy of the target is within 5 ft. of it, that enemy isn’t incapacitated, and you don’t have disadvantage on the attack roll.
Jakob will charge at the nearest Hobgoblin with his greatsword.
Attack: 6 Damage: 12
Kandalou Dle'tan - Level 9 Githyanki Fighter (Champion) - Rrakkma PbP
Medskan and Galorash team up to take the hobgoblin archer by surprise, the javelin hitting his belly while the poisoned arrow striking him in the chest! The archer is deceased.
Jakob slays a runt with his greatsword. Kalman fires off a crossbow bolt but, as he is in close combat, it is difficult to aim effectively.
There are three runts left; Mikhael and Aka'ula are still up.
Aka'ula will strike at the nearest hobgoblin twice
Action -> Unarmed Strike
To hit -> 21
Damage -> 4
Bonus Action -> Unarmed Strike
To hit -> 11
Damage -> 5