Zoveldra is able to land a couple of blows on the first Ghoul, but it's not enough to drop the creature. The Ghouls look up and mindlessly attack the monk:
Ghoul 1 Claw against Zoveldra Attack: 21 Damage: 6 Slashing, and Zoveldra makes a DC 10 CON Save or is Paralyzed: 12
((Could Zoveldra use her Deflect Attack reaction on the second attack to make the damage 0 and not get paralyzed? She can deflect 1d10+9 slashing/piercing/bludgeoning damage. If not, she'll use it on the first attack.))
(You can't escape the Paralyzed condition I don't think, just reduce the damage. So you might be better off using it on one of the bite attacks, unless your hoping to deflect it back to Ghoul 1 and try to kill the injured creature)
Mome moves closer and raises her amulet as she says, "Begone you foul beasts!" (Channel Divinity - Turn Undead)> She pays particular attention to the one closest to Zoveldra.
(You can't escape the Paralyzed condition I don't think, just reduce the damage. So you might be better off using it on one of the bite attacks, unless your hoping to deflect it back to Ghoul 1 and try to kill the injured creature)
(Oh, I wasn't sure if she could use it while paralyzed. I'll use it on one of the bites then.)
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| Joy - Hexblood Open Sea Paladin - Netherdeep| Kaelen - Shadar-kai Gloom Stalker Ranger - Old Keep| Lira - Half-elf Thief Rogue/Druid - Allansia| Arkon - Goliath Champion Fighter - Hardcore DiA| Teryn - High Elf Archfey Warlock - Runewarren| Zoveldra - Kalashtar Open Hand Monk - Eberron| Mavilius - Tiefling Eloquence Bard - Golden Vault| Vannithos - Shadar-kai Astral Self Monk - Von Nichts | Cassian - Human Paladin - Dragonlance | Yua - Human Wizard - Carrion Crown |
(Actually you're right you can't use it while Paralyzed. Sorry I needed to do a bit of research to work that out. The good news is Ghoul's Paralysis only lasts until the end of your next turn.)
(Also, can we please try to include the mechanics of your actions in your posts. You guys know how your characters work better than I do.)
All the Ghoul's shrink back at the glint from Mome's amulet. They all seem like they're getting ready to turn and flee down the mine shaft behind them.
LANDMOP and Zoveldra are still up, although Zoveldra is Paralyzed till the end of her turn.
LANDMOP uses Chill Touch against Ghoul 1, but misses again.
On their turn, the Ghouls all turn and flee into the mine shaft behind them using the Dash action. (I'd say a couple of you can take Opportunity attacks if you want. Ghoul 1 is looking pretty beat up.)
Mome moves to Zoveldra. “Well that was no fun to watch and I’m sure it was no fun to be on the receiving end. I have just the pick-me-up.” Mome casts Cure Wounds (+5hp) unless Zoveldra objects.
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Unfortunately, while Mome is able to sneak up to the Ghouls, she fumbles her footing at the last moment and loses Initiative:
Group 1: Zoveldra and LANDMOP
Group 2: Ghouls
Group 3: Mome
Zoveldra and LANDMOP are up, you have the drop on the three Ghouls.
LANDMOP goes to reach for the ghouls with her spell craft, but her joints spasm and she fumbles.
(Nat 1 attack roll)
Zoveldra moves in to strike the closest of the ghouls.
Uncanny metabolism to regain all focus points
Action: Unarmed Strike to hit 11, damage 10
Bonus Action: Flurry of Blows Topple (DC 13 DEX or prone). Attack 1 to hit 15, damage 9. Attack 2 to hit 13, damage 11.
| Joy - Hexblood Open Sea Paladin - Netherdeep | Kaelen - Shadar-kai Gloom Stalker Ranger - Old Keep | Lira - Half-elf Thief Rogue/Druid - Allansia | Arkon - Goliath Champion Fighter - Hardcore DiA | Teryn - High Elf Archfey Warlock - Runewarren | Zoveldra - Kalashtar Open Hand Monk - Eberron | Mavilius - Tiefling Eloquence Bard - Golden Vault | Vannithos - Shadar-kai Astral Self Monk - Von Nichts | Cassian - Human Paladin - Dragonlance | Yua - Human Wizard - Carrion Crown |
Ghoul 1 DC 13 DEX Save: 8
Zoveldra is able to land a couple of blows on the first Ghoul, but it's not enough to drop the creature. The Ghouls look up and mindlessly attack the monk:
Ghoul 1 Claw against Zoveldra Attack: 21 Damage: 6 Slashing, and Zoveldra makes a DC 10 CON Save or is Paralyzed: 12
Ghoul 2 also slashes with it's Claw.
Claw against Zoveldra Attack: 17 Damage: 3 Slashing, and Zoveldra makes a DC 10 CON Save or is Paralyzed: 8
Zoveldra is Paralyzed, so Ghoul 3 makes two Bite attacks against her with Advantage, trying to eat the Monk:
Bite 1 against Zoveldra Attack: 19 Damage: 8 Piercing and 1 Necrotic
Bite 2 against Zoveldra Attack: 23 Damage: 8 Piercing and 5 Necrotic
You all are up. The Ghouls have Paralyzed Zoveldra and are trying to consume her.
((Could Zoveldra use her Deflect Attack reaction on the second attack to make the damage 0 and not get paralyzed? She can deflect 1d10+9 slashing/piercing/bludgeoning damage. If not, she'll use it on the first attack.))
| Joy - Hexblood Open Sea Paladin - Netherdeep | Kaelen - Shadar-kai Gloom Stalker Ranger - Old Keep | Lira - Half-elf Thief Rogue/Druid - Allansia | Arkon - Goliath Champion Fighter - Hardcore DiA | Teryn - High Elf Archfey Warlock - Runewarren | Zoveldra - Kalashtar Open Hand Monk - Eberron | Mavilius - Tiefling Eloquence Bard - Golden Vault | Vannithos - Shadar-kai Astral Self Monk - Von Nichts | Cassian - Human Paladin - Dragonlance | Yua - Human Wizard - Carrion Crown |
(You can't escape the Paralyzed condition I don't think, just reduce the damage. So you might be better off using it on one of the bite attacks, unless your hoping to deflect it back to Ghoul 1 and try to kill the injured creature)
Mome moves closer and raises her amulet as she says, "Begone you foul beasts!" (Channel Divinity - Turn Undead)> She pays particular attention to the one closest to Zoveldra.
(Oh, I wasn't sure if she could use it while paralyzed. I'll use it on one of the bites then.)
| Joy - Hexblood Open Sea Paladin - Netherdeep | Kaelen - Shadar-kai Gloom Stalker Ranger - Old Keep | Lira - Half-elf Thief Rogue/Druid - Allansia | Arkon - Goliath Champion Fighter - Hardcore DiA | Teryn - High Elf Archfey Warlock - Runewarren | Zoveldra - Kalashtar Open Hand Monk - Eberron | Mavilius - Tiefling Eloquence Bard - Golden Vault | Vannithos - Shadar-kai Astral Self Monk - Von Nichts | Cassian - Human Paladin - Dragonlance | Yua - Human Wizard - Carrion Crown |
(Actually you're right you can't use it while Paralyzed. Sorry I needed to do a bit of research to work that out. The good news is Ghoul's Paralysis only lasts until the end of your next turn.)
(Also, can we please try to include the mechanics of your actions in your posts. You guys know how your characters work better than I do.)
Ghoul 1 DC 14 WIS Save: 6
Ghoul 2 DC 14 WIS Save: 20
Ghoul 3 DC 14 WIS Save: 11
All the Ghoul's shrink back at the glint from Mome's amulet. They all seem like they're getting ready to turn and flee down the mine shaft behind them.
LANDMOP and Zoveldra are still up, although Zoveldra is Paralyzed till the end of her turn.
(Ok, Zo is at 6 HP.)
| Joy - Hexblood Open Sea Paladin - Netherdeep | Kaelen - Shadar-kai Gloom Stalker Ranger - Old Keep | Lira - Half-elf Thief Rogue/Druid - Allansia | Arkon - Goliath Champion Fighter - Hardcore DiA | Teryn - High Elf Archfey Warlock - Runewarren | Zoveldra - Kalashtar Open Hand Monk - Eberron | Mavilius - Tiefling Eloquence Bard - Golden Vault | Vannithos - Shadar-kai Astral Self Monk - Von Nichts | Cassian - Human Paladin - Dragonlance | Yua - Human Wizard - Carrion Crown |
LANDMOP uses Chill Touch against Ghoul 1, but misses again.
On their turn, the Ghouls all turn and flee into the mine shaft behind them using the Dash action. (I'd say a couple of you can take Opportunity attacks if you want. Ghoul 1 is looking pretty beat up.)
Zoveldra lashes out at the fleeing ghouls as the paralysis wears off.
AoO on ghoul 1. Unarmed Strike to hit 19, damage 11
| Joy - Hexblood Open Sea Paladin - Netherdeep | Kaelen - Shadar-kai Gloom Stalker Ranger - Old Keep | Lira - Half-elf Thief Rogue/Druid - Allansia | Arkon - Goliath Champion Fighter - Hardcore DiA | Teryn - High Elf Archfey Warlock - Runewarren | Zoveldra - Kalashtar Open Hand Monk - Eberron | Mavilius - Tiefling Eloquence Bard - Golden Vault | Vannithos - Shadar-kai Astral Self Monk - Von Nichts | Cassian - Human Paladin - Dragonlance | Yua - Human Wizard - Carrion Crown |
Ghoul 1 goes down as it tries to flee. Was Mome also in melee with the Ghouls or is it just LANDMOP?
Mome was likely not in melee distance.
The two remaining Ghouls flee down the mine shaft in the north end of the room.
Mome moves to Zoveldra. “Well that was no fun to watch and I’m sure it was no fun to be on the receiving end. I have just the pick-me-up.” Mome casts Cure Wounds (+5hp) unless Zoveldra objects.