While she's trying her best to maneuver herself towards the secret passage, Delillah's eyes glint with an old, familiar excitement as she catches a glimpse of the shining jewels and numerous coins being thrown about the place. "Someone grab these pretties out there!", she shouts over the din of flying furniture being pulverized by Barbarry's mighty hammerstrokes, as she's trying to make out her companions' positions
STR Save DC 13: 10
Rollback Post to RevisionRollBack
' Rogues Will Be Rogues ' (Circle of Fives Admission Rules, § 6 par. IV) " Put It Down. Now. Or Be Sorry. " (D. Khar-Errendis' Reported Tips For Curing Soul Ailments And Assorted Bad Behaviours, v. LIV p.XIII) " Tween thisThy and yonThou, shall I prove to Thee that these art what thou dost see ? " (Grimoire of The Great Pananthyr) " This One has said enough. Now, we fight. This way please ?" (8th Grade Bronze Disciple Raulnar Drohjo, Way of the Open Palm)
Barry smashes everything large enough to do damage into smaller pieces. Although the floor continues to buck and shift, its just sending small pieces of wood and metal around the room, which is annoying, but no longer dangerous.
Feel free to look around, but you might have disadvantage on any Perception/investigation checks now since there's small debris flying in every direction.
Meanwhile, Dellilah edges closer and closer to the hidden passage she'd noticed a few moments before at the far end of the room... Using her hands to shimmy along the ceiling she gets to a spot just above the suspiciously familiar wall markings indicating a secret door and starts a careful decent, brushing away small bits and debris flying past her from time to time.
She stations herself right above the hidden passage and tries to see how to get it to open, careful not to get whacked by the buckling floor.
** wondering if she can float above the floor and swing herself upside down, spider-man style ? would her boots let her do this type of acrobatics or does she remain upright and floating up and down exclusively ? **
' Rogues Will Be Rogues ' (Circle of Fives Admission Rules, § 6 par. IV) " Put It Down. Now. Or Be Sorry. " (D. Khar-Errendis' Reported Tips For Curing Soul Ailments And Assorted Bad Behaviours, v. LIV p.XIII) " Tween thisThy and yonThou, shall I prove to Thee that these art what thou dost see ? " (Grimoire of The Great Pananthyr) " This One has said enough. Now, we fight. This way please ?" (8th Grade Bronze Disciple Raulnar Drohjo, Way of the Open Palm)
Delilah is able to flip upside down so her boots were on the cieling and take a look at this secret doorway, which is easily pushed open once you know its there. It leads to a dark hallway which heads down a set of stairs once again, deeper into the tomb.
Grexxa is able to find some more gems and coins bouncing around in the debris, but not much else of interest.
Barry follows Delilah towards the secret door.
And before you leave Velkyn takes a look at one of the tapestries that are hanging on the wall, he thinks their pretty nice and maybe he should take one with him. Velkyn tears one of the tapestries from the wall causing it to immediately revert to its true from, a huge green slime. The green slime completely envelops Velkyn and quickly dissolves his whole body before any of you can do anything about it.
This post has potentially manipulated dice roll results.
a look of horror will creep across Barry's face before turning to a blank expression and going to go full on rage mode, charging the blob taking two reckless swings into it.
Attack: 18 Damage: 14
Attack: 23 Damage: 12
OOC: Since the first one crit Barry adds an additional 2d6 for brutal critical to the damage roll 5
This post has potentially manipulated dice roll results.
Dellilah sees the scene and feels a deep, cold shiver, then lets out a resigned sigh. "Here we go again. Bloody place is dropping us like flies, uh? Well, I'll be damned if I don't go down swinging...!"
Slowly and purposefully, she gets back upright while keeping afloat between ground and ceiling, cranks her crossbow and starts methodically peppering the slime with bolts, taking a bead on the monstrosity past Barbarry's furious frame.
' Rogues Will Be Rogues ' (Circle of Fives Admission Rules, § 6 par. IV) " Put It Down. Now. Or Be Sorry. " (D. Khar-Errendis' Reported Tips For Curing Soul Ailments And Assorted Bad Behaviours, v. LIV p.XIII) " Tween thisThy and yonThou, shall I prove to Thee that these art what thou dost see ? " (Grimoire of The Great Pananthyr) " This One has said enough. Now, we fight. This way please ?" (8th Grade Bronze Disciple Raulnar Drohjo, Way of the Open Palm)
Delilah gets in an amazing shot from up above, the bolt slicing through the full length of the slime before dissolving inside of it.
Grexxa attempts to bend time around the Slime, slowing it down - Wis Save: 15 - but the slime is somehow able to shake off the effects.
It sort of spits a glob of itself across the room at Grexxa Attack: 20 Damage: 12 + an additional 5 acid dmg
Barbara turns just in time to see the last of Velkyn dissolve away and his friends being attacked. She rushes forward and slams the creature twice with her mighty maul.
Encouraged by her fancy shooting, Dellilah keeps targetting the slime, taking a moment to reflect on the strangeness of this fight, her bolts smacking into the oozing matter with a wet, sickening puncture sound as the remnants of their elven comrade finish dissolving in a puddle of bone, melted flesh and putrid goo.
Paling slightly at the sight, she concentrates on the task at hand and keeps shooting at the deadly snot-monster. "Someone set that thing on fire !" , she shouts as her crossbow loosens another steel bolt with a sharp "thwack".
' Rogues Will Be Rogues ' (Circle of Fives Admission Rules, § 6 par. IV) " Put It Down. Now. Or Be Sorry. " (D. Khar-Errendis' Reported Tips For Curing Soul Ailments And Assorted Bad Behaviours, v. LIV p.XIII) " Tween thisThy and yonThou, shall I prove to Thee that these art what thou dost see ? " (Grimoire of The Great Pananthyr) " This One has said enough. Now, we fight. This way please ?" (8th Grade Bronze Disciple Raulnar Drohjo, Way of the Open Palm)
OOC: Just let me know if you want more saves.
26 STR save
OOC: Wow I've failed 2 strength saves with a +10
1
While she's trying her best to maneuver herself towards the secret passage, Delillah's eyes glint with an old, familiar excitement as she catches a glimpse of the shining jewels and numerous coins being thrown about the place. "Someone grab these pretties out there!", she shouts over the din of flying furniture being pulverized by Barbarry's mighty hammerstrokes, as she's trying to make out her companions' positions
STR Save DC 13: 10
' Rogues Will Be Rogues ' (Circle of Fives Admission Rules, § 6 par. IV)
" Put It Down. Now. Or Be Sorry. " (D. Khar-Errendis' Reported Tips For Curing Soul Ailments And Assorted Bad Behaviours, v. LIV p.XIII)
" Tween thisThy and yonThou, shall I prove to Thee that these art what thou dost see ? " (Grimoire of The Great Pananthyr)
" This One has said enough. Now, we fight. This way please ?" (8th Grade Bronze Disciple Raulnar Drohjo, Way of the Open Palm)
Grexxa will attempt to grab some shiny jewels with the one hand not holding a staff.
"I still have no pockets!"
STR: 16
Damage: 4
Grexxa begins loading up on jewels and coins, sticking them into her wraps, while Barbara continues her furniture rampage.
**Deliliah while you're floating you don't have to roll the save any more.**
Here's some for Velkyn: 14 4
dmg: 4 4
OOC: Barry is assumption that if she smashes it enough it will no longer incur damages to the party.
Barry smashes everything large enough to do damage into smaller pieces. Although the floor continues to buck and shift, its just sending small pieces of wood and metal around the room, which is annoying, but no longer dangerous.
Feel free to look around, but you might have disadvantage on any Perception/investigation checks now since there's small debris flying in every direction.
With a smug look on her face Barry will strut to the next room with her maul on shoulder.
Meanwhile, Dellilah edges closer and closer to the hidden passage she'd noticed a few moments before at the far end of the room... Using her hands to shimmy along the ceiling she gets to a spot just above the suspiciously familiar wall markings indicating a secret door and starts a careful decent, brushing away small bits and debris flying past her from time to time.
She stations herself right above the hidden passage and tries to see how to get it to open, careful not to get whacked by the buckling floor.
** wondering if she can float above the floor and swing herself upside down, spider-man style ? would her boots let her do this type of acrobatics or does she remain upright and floating up and down exclusively ? **
' Rogues Will Be Rogues ' (Circle of Fives Admission Rules, § 6 par. IV)
" Put It Down. Now. Or Be Sorry. " (D. Khar-Errendis' Reported Tips For Curing Soul Ailments And Assorted Bad Behaviours, v. LIV p.XIII)
" Tween thisThy and yonThou, shall I prove to Thee that these art what thou dost see ? " (Grimoire of The Great Pananthyr)
" This One has said enough. Now, we fight. This way please ?" (8th Grade Bronze Disciple Raulnar Drohjo, Way of the Open Palm)
Grexxa would like to walk around and look at the bucking floor to see if she notices anything out of place beside the constant motion.
Perception: 19
Delilah is able to flip upside down so her boots were on the cieling and take a look at this secret doorway, which is easily pushed open once you know its there. It leads to a dark hallway which heads down a set of stairs once again, deeper into the tomb.
Grexxa is able to find some more gems and coins bouncing around in the debris, but not much else of interest.
Barry follows Delilah towards the secret door.
And before you leave Velkyn takes a look at one of the tapestries that are hanging on the wall, he thinks their pretty nice and maybe he should take one with him. Velkyn tears one of the tapestries from the wall causing it to immediately revert to its true from, a huge green slime. The green slime completely envelops Velkyn and quickly dissolves his whole body before any of you can do anything about it.
OOC: #R.I.P.
Does Barry's passive perception of 10 notice this?
You all see it happen, its horrifying.
a look of horror will creep across Barry's face before turning to a blank expression and going to go full on rage mode, charging the blob taking two reckless swings into it.
Attack: 18 Damage: 14
Attack: 23 Damage: 12
OOC: Since the first one crit Barry adds an additional 2d6 for brutal critical to the damage roll 5
Dellilah sees the scene and feels a deep, cold shiver, then lets out a resigned sigh. "Here we go again. Bloody place is dropping us like flies, uh? Well, I'll be damned if I don't go down swinging...!"
Slowly and purposefully, she gets back upright while keeping afloat between ground and ceiling, cranks her crossbow and starts methodically peppering the slime with bolts, taking a bead on the monstrosity past Barbarry's furious frame.
Attack: 28 Damage: 6
** crit damage 6 **
' Rogues Will Be Rogues ' (Circle of Fives Admission Rules, § 6 par. IV)
" Put It Down. Now. Or Be Sorry. " (D. Khar-Errendis' Reported Tips For Curing Soul Ailments And Assorted Bad Behaviours, v. LIV p.XIII)
" Tween thisThy and yonThou, shall I prove to Thee that these art what thou dost see ? " (Grimoire of The Great Pananthyr)
" This One has said enough. Now, we fight. This way please ?" (8th Grade Bronze Disciple Raulnar Drohjo, Way of the Open Palm)
"Today is not the day we perish!"
Grexxa will cast Slow at third level which will require a WIS save of 14 from the slime.
**Lets see the order that plays out in**
Initiative:
Barbara: 16
Grexxa: 18
Delilah: 7
Slime: 13
Initiative:
Delilah: 12
Grexxa: 12
Slime: 9
Barbara: 6
Delilah gets in an amazing shot from up above, the bolt slicing through the full length of the slime before dissolving inside of it.
Grexxa attempts to bend time around the Slime, slowing it down - Wis Save: 15 - but the slime is somehow able to shake off the effects.
It sort of spits a glob of itself across the room at Grexxa Attack: 20 Damage: 12 + an additional 5 acid dmg
Barbara turns just in time to see the last of Velkyn dissolve away and his friends being attacked. She rushes forward and slams the creature twice with her mighty maul.
**back to Delilah**
Encouraged by her fancy shooting, Dellilah keeps targetting the slime, taking a moment to reflect on the strangeness of this fight, her bolts smacking into the oozing matter with a wet, sickening puncture sound as the remnants of their elven comrade finish dissolving in a puddle of bone, melted flesh and putrid goo.
Paling slightly at the sight, she concentrates on the task at hand and keeps shooting at the deadly snot-monster. "Someone set that thing on fire !" , she shouts as her crossbow loosens another steel bolt with a sharp "thwack".
Attack: 15 Damage: 12
' Rogues Will Be Rogues ' (Circle of Fives Admission Rules, § 6 par. IV)
" Put It Down. Now. Or Be Sorry. " (D. Khar-Errendis' Reported Tips For Curing Soul Ailments And Assorted Bad Behaviours, v. LIV p.XIII)
" Tween thisThy and yonThou, shall I prove to Thee that these art what thou dost see ? " (Grimoire of The Great Pananthyr)
" This One has said enough. Now, we fight. This way please ?" (8th Grade Bronze Disciple Raulnar Drohjo, Way of the Open Palm)
Delilah expertly shoots another bolt into the slime, Grexxa is up next.
Grexxa, "I do not have fire... but I have Ice get back!"
Grexxa will cast Ice Storm at level 5 so the Slime must make a DEX Save of 14 or take full damage of:
Bludgeoning: 10
Cold: 15