ooc - I'm down to try and fight them, since the ones that look like vampires don't ping as undead. I think they just might be doppelgangers or something disguised as vampires. Maybe even an illusion. So just in case, Arden is gonna use his Tremorsense to check if there are any enemies who are currently invisible and touching the stone surface in the area.
Stonecunning. As a Bonus Action, you gain Tremorsense with a range of 60 feet for 10 minutes. You must be on a stone surface or touching a stone surface to use this Tremorsense. The stone can be natural or worked. You can use this Bonus Action a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long Rest.
Tremorsense.A monster with tremorsense can detect and pinpoint the origin of vibrations within a specific radius, provided that the monster and the source of the vibrations are in contact with the same ground or substance.
Arden’s smile faded as the bandit captain made their demand—one thousand gold just to pass through? That was extortion. His jaw tensed, but what truly caught his attention were the two pale, gaunt figures that bore the look of vampires. And yet… his divine sense had registered no undead presence. Something wasn't right here.
He leaned subtly toward Capa, brow furrowed, and muttered under his breath:
“Aye, those pale ones? They ain’t true vampires. Just dressed the part, I reckon. Our gold’s better spent helpin’ the folk, not lining the pockets of sewer scum. Let me check somethin' before we get to scrappin'.”
Arden placed a firm hand on the stone archway. Drawing on the innate instincts of his dwarven heritage, feeling for any subtle shifts or unnatural disturbances. He tried to sense what the eye could not.
Arden doesn't detect anything else with his boosted senses. What you see is all that is in this room.
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Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
zertel makes perception check (20) to see if anything is out of place in the room... note passive perception is 25...
Zertell notices the broken staff at the base of one of the pillars in the room. You also realized the vampires are a disguise but you don't know what's using the disguise. Yet.
OOC - We will use group init again. I think it works out better.
15Player Init
14Monster Init
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Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
ooc - Arden will use his bonus action to use Shield of Faith on Capa, then throw two handaxes. If B-E is dead, he will throw them at B-C. He wants to stay in front of Zertell and Levi in case the other bandits rush in or try to shoot them.
ooc - Arden will use his bonus action to use Shield of Faith on Capa, then throw two handaxes. If B-E is dead, he will throw them at B-C. He wants to stay in front of Zertell and Levi in case the other bandits rush in or try to shoot them.
zertel cast hunters mark on B-g and then two eldritch blasts and misses with two natural ones...
Zertell puts Hunters mark on B-G and his two eldritch blasts go wide. OOC - Everyone has heroic inspiration if you want to roll to hit one more time?
Levi uses his heroic inspiration but fails to connect with B-C with his fire bolt.
OOC - Arden, Cap, Zertell have Heroic Inspiration too...FYI. Arden could roll again for the first attack that missed, Zertell can roll for one Eldritch blast and Levi used his inspiration.
Keep and eye on Private messages for this campaign and ToD too folks. I'll occasionally chime in there with stuff.
B-A moves 30ft to block Levi from moving in further and attacks them. Misses
B-B moves 20ft to block Cap from moving in further and attacks them. Misses
B-C moves in 15fr and blocks Cap from moving in further and attacks them. Misses
B-D moves in 15-20fr and blocks Ard from moving in further and attacks them. Misses
B-F moves in 25ft and blocks Ard from moving in further and attacks Zertell. Misses
B-G moves in 20fr and blocks Zer from moving in further and atttacks Zertell. Misses
B-Cap moves to get 1/2 cover from the pillar and fires his pistol twice. Zetell takes 7hp dmg. Zertell Conc check DC-10
D-A moves in to block Ard and attacks with two slam attack with adv. Uses Unsettling VisageMisses both attacks just barely. Everyone Save vs dc 12 wis please.
D-B moves in to block Cap and attacks with two slam attacks with adv. Uses Unsettling VisageMisses both attacks. Second Save vc dc 12 wis please.
OOC - Everyone needs two saves against Unsettling Visage DC 12 Wis, Zertell need a Conc check DC 10 or drop hunter's mark.
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Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
zertel makes perception check (20) to see if anything is out of place in the room... note passive perception is 25...
Arden doesn't detect anything else with his boosted senses. What you see is all that is in this room.
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Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Zertell notices the broken staff at the base of one of the pillars in the room. You also realized the vampires are a disguise but you don't know what's using the disguise. Yet.
OOC - We will use group init again. I think it works out better.
15 Player Init
14 Monster Init
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Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Player's have init:
Updated map
The three gray discs are the three columns in the room. Floor to ceiling for the columns.
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Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
do any seem to be obvious spell casters?
“You think you are short on patience? Hah. You are short on time.”
Capa enters her Rage with her Bonus Action. (Ooc - this is my first time playing a barbarian so I’ll try not to mess the mechanics up too bad)
She goes straight for BE with her greatsword (attack 21, damage 12 +3 heavy weapon mastery +2 rage damage = 17)
Her Wild Surge (8) sends a bolt of lightning out to damage 3hp and blind the Captain unless he makes a CON save.
ooc - Arden will use his bonus action to use Shield of Faith on Capa, then throw two handaxes. If B-E is dead, he will throw them at B-C. He wants to stay in front of Zertell and Levi in case the other bandits rush in or try to shoot them.
Attack: 9 Damage: 6 (slashing)
Attack: 14 Damage: 4 (slashing)
Currently DMing:
zertel cast hunters mark on B-g and then two eldritch blasts and misses with two natural ones...
No on any looking like casters.
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Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Cap moves in and slashes B-E slicing them in half. The B-Capt saves from the wild light. B-E Dead.
Arden adds shield of faith to Cap AC +2, B-E is down, targets B-C misses with the first attack and hits with the second. B-C injured
Zertell puts Hunters mark on B-G and his two eldritch blasts go wide. OOC - Everyone has heroic inspiration if you want to roll to hit one more time?
Levi uses his heroic inspiration but fails to connect with B-C with his fire bolt.
OOC - Arden, Cap, Zertell have Heroic Inspiration too...FYI. Arden could roll again for the first attack that missed, Zertell can roll for one Eldritch blast and Levi used his inspiration.
Keep and eye on Private messages for this campaign and ToD too folks. I'll occasionally chime in there with stuff.
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Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Group init 14 has init:
Round 1 Group Init
Group init 15
Arden Conc Shield of Faith
Cap Shield of Faith +2 AC
Levi
Zertell
Group init 14:
B-A
B-B
B-C Injured
B-D
B-E Dead
B-F
B-G Zertell hunter's mark
B-Capt
D-A
D-B
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Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
B-A moves 30ft to block Levi from moving in further and attacks them. Misses
B-B moves 20ft to block Cap from moving in further and attacks them. Misses
B-C moves in 15fr and blocks Cap from moving in further and attacks them. Misses
B-D moves in 15-20fr and blocks Ard from moving in further and attacks them. Misses
B-F moves in 25ft and blocks Ard from moving in further and attacks Zertell. Misses
B-G moves in 20fr and blocks Zer from moving in further and atttacks Zertell. Misses
B-Cap moves to get 1/2 cover from the pillar and fires his pistol twice. Zetell takes 7hp dmg. Zertell Conc check DC-10
D-A moves in to block Ard and attacks with two slam attack with adv. Uses Unsettling Visage Misses both attacks just barely. Everyone Save vs dc 12 wis please.
D-B moves in to block Cap and attacks with two slam attacks with adv. Uses Unsettling Visage Misses both attacks. Second Save vc dc 12 wis please.
OOC - Everyone needs two saves against Unsettling Visage DC 12 Wis, Zertell need a Conc check DC 10 or drop hunter's mark.
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Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Group init 15
Arden Conc Shield of Faith - Frightened by D-B
Cap Shield of Faith +2 AC
Levi Roll 17 and 24..Accidental Con save, but I used the roll for Wis +4 instead of +3. Saved.
Zertell Concentrating on hunter's Mark
Group init 14:
B-A
B-B
B-C Injured
B-D
B-E Dead
B-F
B-G Zertell hunter's mark
B-Capt
D-A
D-B
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Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
ooc - Arden wis saves 18 9
Currently DMing: