The zombie lurched forward, but is unable to close the distance. The necromancer continues into the back of his domain, while the skeletons line up more shots and the claws strike once more.
Againt Thresher: (102203153) (3 damage with rage)
Against Aria: (64134) (no damage)
Against Dorno: (93104) (7 damage)
Against Mir: (65185) (8 damage)
Dorno will once again attempt to take care of the hand in front of him: Attack: 17 Damage: 4
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Then he finds cover. (this might mean he retreats from the room if there are no tables, boxes or pillars to hide behind.) It’s hard to tell without any sort of grid, but I would assume Mir barely made it into the room in the first place, tending to fire from as far away from the action as possible.)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
OOC: Thanks. I'd like not to die in the cave if possible. This is feeling like a fight we might have to retreat from. No shame in living to fight another day.
(Now if you missed your attack, that would be a different story. I will say, this cave is absolutely brutal for a first dungeon. I led a party of 2nd level adventures through here and they still got brutalized.)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Sorry gang, didn't realize how much this game had picked back up! Yeah this is rough for lvl 1. I could lead off another trie with Faerie Fire (or entangle, etc.).
Back to Dorno trying to grasp what is going on...
Dorno tries to catch his breath after the retreat and adds "The Lord did look really sick!" "Probably because of all of that gross stuff in there. The hands tried to get me!" He looks down at his wounds. "Yes, I need to rest before we try to help him again."
"We need to keep a good distance maybe go back a couple rooms, he can send those things after us at any moment. Plus he knows we are here and that we might come back, so we've lost most of the element of surprise." Thresher lets out a frustrated huff and runs a hand through her hair.
"Come on, let's go. I need to lie down." Thresher will start to guide the others back to a previous farther room.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
The zombie lurched forward, but is unable to close the distance. The necromancer continues into the back of his domain, while the skeletons line up more shots and the claws strike once more.
Againt Thresher: (10 2 20 3 15 3) (3 damage with rage)
Against Aria: (6 4 13 4) (no damage)
Against Dorno: (9 3 10 4) (7 damage)
Against Mir: (6 5 18 5) (8 damage)
Dorno will once again attempt to take care of the hand in front of him: Attack: 17 Damage: 4
And he smashes it into dust.
(Aria, Mir, Thresher)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Mir groans in pain and looses another arrow at the same skeleton he hit last time.
Attack 23 for 10 piercing
Then he finds cover. (this might mean he retreats from the room if there are no tables, boxes or pillars to hide behind.) It’s hard to tell without any sort of grid, but I would assume Mir barely made it into the room in the first place, tending to fire from as far away from the action as possible.)
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(There are Tables further into the room, but they’re rather low and near the zombie. I would make some sort of grid, but I just don’t have the time.)
Mir fires another arrow that skips off of the skeleton’s armor, and darts back outside the room.
(Aria, Thresher)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
"Could use some healing if you all don't mind!" Thresher calls out.
She'll swipe at the claw again.Attack:11 Damage:9(OOC: I am down to two hit points.)Edit: I'd ilike to cancel that friend. I'd prefer to run. Can I disengage instead and retreat.
Another claw bites the dust.
(Aria)
(I believe they're all out of spell slots, Thresher. You may be out of luck . . .)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Didn't get my edit in quick enough. :/ oh well
(Nah, you can change it.)
Thresher joins Mir in the tunnel.
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
OOC: Thanks. I'd like not to die in the cave if possible. This is feeling like a fight we might have to retreat from. No shame in living to fight another day.
(Now if you missed your attack, that would be a different story. I will say, this cave is absolutely brutal for a first dungeon. I led a party of 2nd level adventures through here and they still got brutalized.)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Aria, seeing her allies disengaging out of combat, followed suit.
The mob of claws attempts to follow you, but is unable to keep up. The skeletons sit patiently, and ready arrows.
(I'll just say that Dorno joined you.)
(Aria, Mir, Thresher)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
“I took a couple good shots there. I think we may need to seek shelter and rest up before I’d be able to give that room another go.”
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Aria nodded "Agreed. Maybe if we had our magics we might have had a better shot."
Sorry gang, didn't realize how much this game had picked back up! Yeah this is rough for lvl 1. I could lead off another trie with Faerie Fire (or entangle, etc.).
Back to Dorno trying to grasp what is going on...
Dorno tries to catch his breath after the retreat and adds "The Lord did look really sick!" "Probably because of all of that gross stuff in there. The hands tried to get me!" He looks down at his wounds. "Yes, I need to rest before we try to help him again."
"We need to keep a good distance maybe go back a couple rooms, he can send those things after us at any moment. Plus he knows we are here and that we might come back, so we've lost most of the element of surprise." Thresher lets out a frustrated huff and runs a hand through her hair.
"Come on, let's go. I need to lie down." Thresher will start to guide the others back to a previous farther room.
Mir follows Thresher.
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You return to a previous room. I will let you take a long rest, but you would have to set up watch shifts.
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
“Why don’t the firbolg and I take first watch, then you other two can keep watch while we rest up?”
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"Sounds good." Aria agreed and found a comfortable place to curl up.
Thresher will sleep with her pack wrapped up in her arms. Her axe unsheathed and set nearby, just in case.