Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
"I think I passed something on my way in that we can use to burn these things in. I'll take the zombie over there if someone else wants to grab some claws." Mir throws the decaying corpse over his shoulder.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Having previously looked tired and scared, Dorno gets ready to try again and puts on his brave face. He furrows his brow, wrinkles his nose and nods at Mir. If only the firbolg wasn't so terrible at faking looking brave and tough, the others might take stock in this expression. At least the inexperienced druid hasn't shown any sign that he'll completely run away and abandon them.
"Right let's go. We should be prepared for a trap though, he would have had plenty of time to set one up. So lets try and do this quietly. Anybody good at walking quietly that wants to go ahead?"
Thresher will keep her great axe on her back and pull out one of her javelins instead.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Mir goes back to the group and updates them on the situation. Then he puts his shield away and grabs his bow. “Thresher, you may want to lead the way.”
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(There is a brazier earlier on in the cave.)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
"I think I passed something on my way in that we can use to burn these things in. I'll take the zombie over there if someone else wants to grab some claws." Mir throws the decaying corpse over his shoulder.
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You manage to burn the corpse without mishap.
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
“Now that we are well-rested, should we take another shot at that necromancer’s room?”
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"Let's try it." Aria said, squaring her shoulders.
Having previously looked tired and scared, Dorno gets ready to try again and puts on his brave face. He furrows his brow, wrinkles his nose and nods at Mir. If only the firbolg wasn't so terrible at faking looking brave and tough, the others might take stock in this expression. At least the inexperienced druid hasn't shown any sign that he'll completely run away and abandon them.
"Right let's go. We should be prepared for a trap though, he would have had plenty of time to set one up. So lets try and do this quietly. Anybody good at walking quietly that wants to go ahead?"
Thresher will keep her great axe on her back and pull out one of her javelins instead.
Miradithas volunteers to scout ahead. "Sure, I'll give it a shot." He grabs his rapier and shield in case he's caught by surprise.
Stealth 21
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(Not even gonna bother rolling perception for that.)
You spot 3 crawling claws, and the 5 skeletons from earlier. The necromancer is nowhere to be found.
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Mir goes back to the group and updates them on the situation. Then he puts his shield away and grabs his bow. “Thresher, you may want to lead the way.”
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"Alright. I'd still like to try and get the jump on them." Thresher will try to move quietly down the passage.
Stealth: 10
Stealth: 14
(DM, are we waiting on something in particular?)
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(Sorry, I didn't realize we were waiting on me. Go ahead and roll initiative.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Initiative: 9
Initiative 15
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Perception checks: 4, 13
Everyone who attempted to hide is hidden.
Skeleton initiative: 6
Claw initiative: 20
(Dorno, Thresher initiative)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Initiative: 16
(Just rolling initiative for Dorno to keep things moving.)
Dorno initiative: 14
(Everyone gains a surprise round.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Mir will fire an arrow at the nearest claw. Attack 17 for 9 piercing
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