This post has potentially manipulated dice roll results.
The rest of the prisoners reluctantly got up, more out of fear of the entire complex being brought to bear against them, having killed the soldiers here, it was unlikely they would just be put back in their cell unharmed, or worse.
The Deep Gnome, tapping Immo on the leg, but speaking before waiting to see if he would stop, said, "Hey uh.. pal? I know we didn't get off to da best start n' all, but I was uh.. hopin you could forgive me? I'm not a bad guy y'know? I just have a bit of a gamblin problem.. And I realize we're all poopin our pants 'ere cause of what dose other guys is doin but... I wanna make it outta here alive n' this may sound weird man, but I have no friends. Because everyone finds me annoyin, y'know? the bets, probably." he shrugged, grabbing a set of leather armor from the wall, and a crossbow, with some of the bolts in a basket nearby (sorry forgot to mention that!)
The gnome would wait and let Immo speak, or if Immo did not, he would simply say "Names Jimjar, by the way. Tink about it, kay?"
------------
The other prisoners donnign leather armor as that was all that was left, and grabbing some real daggers, prepared to leave.
-------------
Eldreth, would help Chubby up, saying "Lets git yer friends back, afore we all die! There'll be plenty o' time to oggle eachother when we're out o' 'ere aye?" giving him a wink.
--------------
The spider hisses in frustration, getting ready for another attack, when Crispys' hit lands, severing it's abdomen from the rest of it's body, Ichor flowing out like a lava-river, coalescing onto the floor, sopping lavishly over her feat, and coating her new armor in goop. Crispy's sight was limited, and she couldn't immediately spot the chest, as it was out of her eyesight.
The rustling from below was getting louder, it sounded like whoever was coming was directly below them.
This post has potentially manipulated dice roll results.
Seeing that the others were slowly starting to move, Arthasis turned towards the exit and hurried in the direction of Asha’s chamber. “Move! We have to catch up to them.”, he announced as he moved onto the bridge. As soon as he stepped out of the room into the darkness, he was quite a bit surprised by the fact that for some reason he could perceive his surroundings as if he stood in broad daylight. Taking a moment to focus on the book his patron gifted to him, the warlock intuitively casted Guidance on himself before concentrating on his environment. Perception24
He then continued to move forward.
DM will decide at which point of the fight Arthasis will enter the room.
Crispy pulled her blades out of the giant spider and looked around frantically for the chest with their gear. The sounds underneath them sounded so close, so directly below, she stopped searching and went into a crouched battle stance, ready for whatever might come and engage them.
Perception: 15 Initiative: 19
"Cade!" She whispered urgently, "Company! Come on!"
This post has potentially manipulated dice roll results.
There is no reply. Even after watching the spider fall, Cade doesn't leave the confines of the bed. Instead, he sinks deeper into the gloom, hoping beyond hope to wait out the trembling that beset him ever since the monster's defeat. Whether he notices the drow coming again or not, nothing would move him into action short of the bed being destroyed in the next few minutes.
Immotichey just grunts at the gnome's apology. He stands quietly seeing the others making their way out to investigate their missing companions. "Just make yourself useful," he says while punctuating each word with his tail - not feeling like bending down to Jimjar level - with a poke to the gnome's shoulder."C'mon, Jimjar."
Seeing the others in the party move towards the priestess' chambers, Evrik fell in line, sword in hand. As they were leaving the room he took one last look around. (Investigation: 5) Not seeing anything else, he moved onto the bridge and began to focus on the task at hand.
Chubby graciously accepts the female dwarf’s hand to help him get up off the ground. Turning to see the rest of the group ready themselves, he finally notices that Crispy is not in the group. Slapping his forehead, he mumbles to himself “Aye woman, where have you run off to now?! And without telling me...”. He quickly runs out the door, following the group across the bridge.
Arthasis and his group would find thta the bridge was much harder to move on (difficult terrain) than the last one, spanning across the floorboards were spider webs just strong enough to make walking difficult, but not to hold you there. These webs however, did not seem to be connected to the rest of the webs below.
His patron would jerk his head down, however, via magical force through the guidance. And with his newfound magical darkvision, he would see the waterfall, and that a very large area around it contained no webs at all, and farther down that, was a lake of sorts. He would see thta the area lackign in webbing would last until a corner region near the other side, where the platform of natural floor was larger, leavign a small gap, otherwise, the bridge, where he stood, right now, had an otherwise gaping hole where the webs below were. Otherwise, he see's the same things as Cade, plus the tunnel far to the north-west that Eldreth had mentioned before. Anything else was too far beyond visual perception, or otherwise blocked by natural objects.
----------------------
The gnome's demeanor somewhat fell at the obvious rejection from Immotichey, and with that he would just fall in line, the bridge creating a natural bottleneck, forcing them all to walk 1-2 at a time, depending on their physical size.
---------------------
Chubby and Eldreth are last in the marching order. Arthasis is leading the group at it's head.
---------------------
As Crispy made no attempt to hide herself, she would be seen by a female drow, who's head was just above a hole that hadn't been noticed before, in the floor. The drow began to descend as soon as she was noticed by Crispy and Cade, but she was slow to react, not having expected to be caught. You could tell this priestess was not Asha. It was likely she was going to attempt to alert the whole compound somehow. Both of you being able to react swiftly.
Will you prioritize getting your stuff back, or pursuing the preistess?
-----------------
The preistess' head would vanish beneath the hole, just as Arthasis, and the other prisoners would begin finding thier way in, to see a scene of Gorey ichor.
This post has potentially manipulated dice roll results.
Wisdom Saving Throw(DC 13):21. (if dice roller mucks up again, know it was a nat 20)
Cade's eyes go wide seeing the priestess, and again time slows down for the Goblin. The trembling stops in that instance. Within the next one, he goes from scrabbling along the ground on all fours to running to full tilt across the room to the hole. His aim is to grab her by the hair and yank up, pulling her head up enough to cover her mouth at least with his free hand before dragging the rest of her up.
Arthasis stormed into the priestess’ chamber only to catch Crispy covered in some kind of gooey substance. “By the gods, what were you doing?”, he exclaimed while he glimpsed the goblin scrambling across the floor towards what he soon realized was a drow woman just attempting to leave.
The preistess ducks out of the way just in time, though Cade was close. And she shimmies back down the rope ladder, reaching the floor below, and starting to run towards what would appear to be a horn.
Crispy spots the Priestess peeking through the hole. Then cade tried to grab her, but missed. She made a decision. Arthasis came in, and, fairly, had no idea what was going on, but there was no time to fill him in.
"Grab your stuff!" She yelled, diving for the hole. "I'm going after her! A few of you follow me!"
I'm going to try and use my Cunning Action to DASH after her and attempt to tackle her before she reaches the horn.
Evrik comes in just as Crispy dives through the hole, hearing her yell for backup. "Uuhhh! I need my things! Arthasis, if you see my amulet, please grab it for me. My hammer too, if you can lift it. I don't know why I'm following this lunatic, but she may need some help." He then climbs down the hole after Crispy.
If, Evrik can see the priestess once he jumps down the hole...
Evrik takes a quick look around and sees the priestess fleeing the scene. He recites a few words in Elvish and Commands the priestess to "Halt!" (Wisdom saving throw DC 12)
Evrik then dashesoff to catch up to Crispy and Cade.
Immotichey looks down at the gnome, "You want to make a friend or two...? Help those two find their magic trinkets," he points to Evrik and Arthasis. "Probably in that chest. An amulet and...I don't know, perhaps a wand or a crysal. You seem smart enough to figure it out." He runs over to the hole where Crispy disappeared.
Penguini i need an initiative roll from you. Currently it's: Crispy, Mehmen, Immotichey, "preistess"
Mehmen, Dex check to see how you land, following the same rules as crispy below.
Crispy, first roll a Dex Acrobatics check, to see if you land successfully. DC 10. anything under 5 and you are knocked prone, but can use half your movement to get up. anything above it and you roll easily back to your feet. if you get a nat 20, you do a back-flip
if you roll a 1, you sprain your ankle and take 1d4 bludgeoning.
If you manage to get a 2 or higher, you may use your cunning action to dash-tackle her. If so, roll a Dex (acrobatics) check, vs 16 DC. If you hit/exceed it she is tackled.
Chubby, grab everyone's gear. No DC check required.
The priestess would snarl with fury as she only just barely managed to dodge the grabbing claws of that impish Goblin, only to have a dwarf.. a DWARF! attempt to command her to do anything and the fact that she only JUST managed to shake it off before the goblin came down the hole, only enraged her more. She had managed to get down unobstructed, but it seems the fools were actually willing to chase her! Letting out a quick laugh, as they truly did not know with whom they were trifling with. She ran straight for a horn that lie near a luxurious bed.
For those who could see in the dark, they would notice Inside, the walls are hung with black mesh resembling a spider’s web, extending from a central spot on the ceiling out to the walls, then draped down like curtains. Thick, woven mats cover the floor, while a low platform is covered with cushions and pillows to make a broad, divan-like bed. One side of the chamber contains a small table and two chairs, while the other holds a small shrine to Lolth, draped in white silk. A heavy chest of black-stained zurkhwood sits at the foot of the bed, embroidred with swarming strands of ebony-gemstones, inlaid with gilt-gold where the lock was. The lock appearing as a trap-door-spiders tunnel. The room was smaller than the room above, roughly half the size, coinciding with the shrinking of the base of the stalactite. Though one more rope-ladder-hole would be seen in the far corner of the room.
There were also many other objects that looked quite valuable scattered across the room, and a finely embroidered .. robe, or hooded cape.
It seemed as if the priestess was alone, but something seemed familiar about her. And very dangerous. She was almost to the horn.
--------
A level up, Chubby, the Gnome, Eldreth, and the rest of the prisoners would rifle through the large chest, finding all of their various knickknacks, symbols, vestments, armor, weapons, and so on. Eldreth crying out in joy "This be me hammer, and ma shield! Praise be to Moradin it wasn'ae already taken!!"
Jimjar helping with the efforts, but preferring the armor and weapons he'd found in the armory to his old ones. He would then say "Uh.. all tings considered, Perhaps we should try to find something, or some-things to wrap these up in? I mean, if stuff hits the Duerger down below, we may need to just grab what we can and leave the rest behind.." but ultimately he;ping them sort it all out into weapons/armor/other. Specifically putting aside anything that even slightly resembled a necklace, wand, or crystal.
----------
Chubby would remember seeing the eight ebony gemstones on the spider-statue, that made up it's eyes.
The rest of the room relatively barren, aside from the statue itself taking up most of the center, the now crushed bed, and spider-ritual drapes hung across the otherwise stony walls.
Chubby will grab the bed sheet from the bed, lay it out onto the floor, and place everyone's equipment into a pile in the center. Once it's all there, he'll grab the four corners of the sheet, and pull them up over the top of the pile until they meet in the center, where he'll tie a couple knots. He just made a huge hobo cloth sack! Grabbing the tied-together corners, he'll heft the entire sack over his should and begin to join the rest of the group. I assume this would take a good solid minute?
Upon walking by the ugly statue of the spider, Chubby shivers at the sight. Noticing and recalling the 8 sparkling eyes makes him shudder even more. "Hey Jim Jarrrrrrrrrrr [he says, with his dwarvish accent drawing out the R like a pirate]....check THAT out!" he says, pointing to the sparkling jeweled eyes. "Eerie...I bet that cursed spider is watching us. Go throw one of the blankets over that ugly beastie!"
This post has potentially manipulated dice roll results.
Initiative: 8
Evrik makes it through the hole. His spell missing the priestess he hears her laugh and shivers.
So current order as I understand it with my roll above: Crispy (19), Cade (17), Evrik (15), Immo (13), Priestess (6). She's clearly last because she didn't get the note about having to roll exactly 2 away from the person in front of her.
Jimjar would look at Chubby and say "Ya sure you don't want me to fetch the gems instead?" if Chubs would say no, he would comply with Chubby's request, tryign to make sure he stayed with the group most likely to help him out of here.
As you'll be hauling the gear of a total of roughly 16 people, more or less, you'll need to pass as STR (athletics) dc check of 16 to be able to steadily move it. if you get a 19-20 the sack feels like nothing to you.
The rest of the prisoners reluctantly got up, more out of fear of the entire complex being brought to bear against them, having killed the soldiers here, it was unlikely they would just be put back in their cell unharmed, or worse.
The Deep Gnome, tapping Immo on the leg, but speaking before waiting to see if he would stop, said, "Hey uh.. pal? I know we didn't get off to da best start n' all, but I was uh.. hopin you could forgive me? I'm not a bad guy y'know? I just have a bit of a gamblin problem.. And I realize we're all poopin our pants 'ere cause of what dose other guys is doin but... I wanna make it outta here alive n' this may sound weird man, but I have no friends. Because everyone finds me annoyin, y'know? the bets, probably." he shrugged, grabbing a set of leather armor from the wall, and a crossbow, with some of the bolts in a basket nearby (sorry forgot to mention that!)
The gnome would wait and let Immo speak, or if Immo did not, he would simply say "Names Jimjar, by the way. Tink about it, kay?"
------------
The other prisoners donnign leather armor as that was all that was left, and grabbing some real daggers, prepared to leave.
-------------
Eldreth, would help Chubby up, saying "Lets git yer friends back, afore we all die! There'll be plenty o' time to oggle eachother when we're out o' 'ere aye?" giving him a wink.
--------------
The spider hisses in frustration, getting ready for another attack, when Crispys' hit lands, severing it's abdomen from the rest of it's body, Ichor flowing out like a lava-river, coalescing onto the floor, sopping lavishly over her feat, and coating her new armor in goop. Crispy's sight was limited, and she couldn't immediately spot the chest, as it was out of her eyesight.
The rustling from below was getting louder, it sounded like whoever was coming was directly below them.
---
Crispy/Cade, roll perception and initiative.
Initiative: 6
Occassional Dungeon Master.
Seeing that the others were slowly starting to move, Arthasis turned towards the exit and hurried in the direction of Asha’s chamber. “Move! We have to catch up to them.”, he announced as he moved onto the bridge. As soon as he stepped out of the room into the darkness, he was quite a bit surprised by the fact that for some reason he could perceive his surroundings as if he stood in broad daylight. Taking a moment to focus on the book his patron gifted to him, the warlock intuitively casted Guidance on himself before concentrating on his environment. Perception 24
He then continued to move forward.
DM will decide at which point of the fight Arthasis will enter the room.
Crispy pulled her blades out of the giant spider and looked around frantically for the chest with their gear. The sounds underneath them sounded so close, so directly below, she stopped searching and went into a crouched battle stance, ready for whatever might come and engage them.
Perception: 15
Initiative: 19
"Cade!" She whispered urgently, "Company! Come on!"
There is no reply. Even after watching the spider fall, Cade doesn't leave the confines of the bed. Instead, he sinks deeper into the gloom, hoping beyond hope to wait out the trembling that beset him ever since the monster's defeat. Whether he notices the drow coming again or not, nothing would move him into action short of the bed being destroyed in the next few minutes.
Perception: 17.
Stealth: 17.
Initiative: 8.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Jack Vicvan - [Eladrin]Warlock - Archfey
Immotichey just grunts at the gnome's apology. He stands quietly seeing the others making their way out to investigate their missing companions. "Just make yourself useful," he says while punctuating each word with his tail - not feeling like bending down to Jimjar level - with a poke to the gnome's shoulder. "C'mon, Jimjar."
Seeing the others in the party move towards the priestess' chambers, Evrik fell in line, sword in hand. As they were leaving the room he took one last look around. (Investigation: 5) Not seeing anything else, he moved onto the bridge and began to focus on the task at hand.
Though not currently a member, seeking admission to the really long and important signature club. Please consider this as a current CV.
Other personalities... Burgee , The Colorless Knight, Fiorello, RW Goodbarrel, Dred, Evrik - Out of the Abyss & Dungeon of the Mad Mage
Site Rules & Guidelines || Tooltips || Homebrew FAQ || Snippet Codes || Syllvva's Guides
Chubby graciously accepts the female dwarf’s hand to help him get up off the ground. Turning to see the rest of the group ready themselves, he finally notices that Crispy is not in the group. Slapping his forehead, he mumbles to himself “Aye woman, where have you run off to now?! And without telling me...”. He quickly runs out the door, following the group across the bridge.
Stealth: 6
Last to know and first to be blamed...
As a free action, can I regret my life choices?
Arthasis and his group would find thta the bridge was much harder to move on (difficult terrain) than the last one, spanning across the floorboards were spider webs just strong enough to make walking difficult, but not to hold you there. These webs however, did not seem to be connected to the rest of the webs below.
His patron would jerk his head down, however, via magical force through the guidance. And with his newfound magical darkvision, he would see the waterfall, and that a very large area around it contained no webs at all, and farther down that, was a lake of sorts. He would see thta the area lackign in webbing would last until a corner region near the other side, where the platform of natural floor was larger, leavign a small gap, otherwise, the bridge, where he stood, right now, had an otherwise gaping hole where the webs below were. Otherwise, he see's the same things as Cade, plus the tunnel far to the north-west that Eldreth had mentioned before. Anything else was too far beyond visual perception, or otherwise blocked by natural objects.
----------------------
The gnome's demeanor somewhat fell at the obvious rejection from Immotichey, and with that he would just fall in line, the bridge creating a natural bottleneck, forcing them all to walk 1-2 at a time, depending on their physical size.
---------------------
Chubby and Eldreth are last in the marching order. Arthasis is leading the group at it's head.
---------------------
As Crispy made no attempt to hide herself, she would be seen by a female drow, who's head was just above a hole that hadn't been noticed before, in the floor. The drow began to descend as soon as she was noticed by Crispy and Cade, but she was slow to react, not having expected to be caught. You could tell this priestess was not Asha. It was likely she was going to attempt to alert the whole compound somehow. Both of you being able to react swiftly.
Will you prioritize getting your stuff back, or pursuing the preistess?
-----------------
The preistess' head would vanish beneath the hole, just as Arthasis, and the other prisoners would begin finding thier way in, to see a scene of Gorey ichor.
Occassional Dungeon Master.
Wisdom Saving Throw(DC 13): 21. (if dice roller mucks up again, know it was a nat 20)
Cade's eyes go wide seeing the priestess, and again time slows down for the Goblin. The trembling stops in that instance. Within the next one, he goes from scrabbling along the ground on all fours to running to full tilt across the room to the hole. His aim is to grab her by the hair and yank up, pulling her head up enough to cover her mouth at least with his free hand before dragging the rest of her up.
Athletics: 14 to attempt to grapple/silence her.
IF he can't reach her in time, he'll only pause long enough to scoop up one of his hand axes on the ground before dash and diving down after her.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Jack Vicvan - [Eladrin]Warlock - Archfey
Arthasis stormed into the priestess’ chamber only to catch Crispy covered in some kind of gooey substance. “By the gods, what were you doing?”, he exclaimed while he glimpsed the goblin scrambling across the floor towards what he soon realized was a drow woman just attempting to leave.
The preistess ducks out of the way just in time, though Cade was close. And she shimmies back down the rope ladder, reaching the floor below, and starting to run towards what would appear to be a horn.
Occassional Dungeon Master.
Crispy spots the Priestess peeking through the hole. Then cade tried to grab her, but missed. She made a decision. Arthasis came in, and, fairly, had no idea what was going on, but there was no time to fill him in.
"Grab your stuff!" She yelled, diving for the hole. "I'm going after her! A few of you follow me!"
I'm going to try and use my Cunning Action to DASH after her and attempt to tackle her before she reaches the horn.
Evrik comes in just as Crispy dives through the hole, hearing her yell for backup. "Uuhhh! I need my things! Arthasis, if you see my amulet, please grab it for me. My hammer too, if you can lift it. I don't know why I'm following this lunatic, but she may need some help." He then climbs down the hole after Crispy.
If, Evrik can see the priestess once he jumps down the hole...
Evrik takes a quick look around and sees the priestess fleeing the scene. He recites a few words in Elvish and Commands the priestess to "Halt!" (Wisdom saving throw DC 12)
Evrik then dashes off to catch up to Crispy and Cade.
Though not currently a member, seeking admission to the really long and important signature club. Please consider this as a current CV.
Other personalities... Burgee , The Colorless Knight, Fiorello, RW Goodbarrel, Dred, Evrik - Out of the Abyss & Dungeon of the Mad Mage
Site Rules & Guidelines || Tooltips || Homebrew FAQ || Snippet Codes || Syllvva's Guides
Immotichey looks down at the gnome, "You want to make a friend or two...? Help those two find their magic trinkets," he points to Evrik and Arthasis. "Probably in that chest. An amulet and...I don't know, perhaps a wand or a crysal. You seem smart enough to figure it out." He runs over to the hole where Crispy disappeared.
Initiative: 13
Chubby enters the room, and seeing a large contingent pop down a little hole, decides to stay in the room and grab his (and others) gear.
Last to know and first to be blamed...
As a free action, can I regret my life choices?
Preistess Save: 14
Penguini i need an initiative roll from you. Currently it's: Crispy, Mehmen, Immotichey, "preistess"
Mehmen, Dex check to see how you land, following the same rules as crispy below.
Crispy, first roll a Dex Acrobatics check, to see if you land successfully. DC 10. anything under 5 and you are knocked prone, but can use half your movement to get up. anything above it and you roll easily back to your feet. if you get a nat 20, you do a back-flip
if you roll a 1, you sprain your ankle and take 1d4 bludgeoning.
If you manage to get a 2 or higher, you may use your cunning action to dash-tackle her. If so, roll a Dex (acrobatics) check, vs 16 DC. If you hit/exceed it she is tackled.
Chubby, grab everyone's gear. No DC check required.
The priestess would snarl with fury as she only just barely managed to dodge the grabbing claws of that impish Goblin, only to have a dwarf.. a DWARF! attempt to command her to do anything and the fact that she only JUST managed to shake it off before the goblin came down the hole, only enraged her more. She had managed to get down unobstructed, but it seems the fools were actually willing to chase her! Letting out a quick laugh, as they truly did not know with whom they were trifling with. She ran straight for a horn that lie near a luxurious bed.
For those who could see in the dark, they would notice Inside, the walls are hung with black mesh resembling a spider’s web, extending from a central spot on the ceiling out to the walls, then draped down like curtains. Thick, woven mats cover the floor, while a low platform is covered with cushions and pillows to make a broad, divan-like bed. One side of the chamber contains a small table and two chairs, while the other holds a small shrine to Lolth, draped in white silk. A heavy chest of black-stained zurkhwood sits at the foot of the bed, embroidred with swarming strands of ebony-gemstones, inlaid with gilt-gold where the lock was. The lock appearing as a trap-door-spiders tunnel. The room was smaller than the room above, roughly half the size, coinciding with the shrinking of the base of the stalactite. Though one more rope-ladder-hole would be seen in the far corner of the room.
There were also many other objects that looked quite valuable scattered across the room, and a finely embroidered .. robe, or hooded cape.
It seemed as if the priestess was alone, but something seemed familiar about her. And very dangerous. She was almost to the horn.
--------
A level up, Chubby, the Gnome, Eldreth, and the rest of the prisoners would rifle through the large chest, finding all of their various knickknacks, symbols, vestments, armor, weapons, and so on. Eldreth crying out in joy "This be me hammer, and ma shield! Praise be to Moradin it wasn'ae already taken!!"
Jimjar helping with the efforts, but preferring the armor and weapons he'd found in the armory to his old ones. He would then say "Uh.. all tings considered, Perhaps we should try to find something, or some-things to wrap these up in? I mean, if stuff hits the Duerger down below, we may need to just grab what we can and leave the rest behind.." but ultimately he;ping them sort it all out into weapons/armor/other. Specifically putting aside anything that even slightly resembled a necklace, wand, or crystal.
----------
Chubby would remember seeing the eight ebony gemstones on the spider-statue, that made up it's eyes.
The rest of the room relatively barren, aside from the statue itself taking up most of the center, the now crushed bed, and spider-ritual drapes hung across the otherwise stony walls.
Occassional Dungeon Master.
Chubby will grab the bed sheet from the bed, lay it out onto the floor, and place everyone's equipment into a pile in the center. Once it's all there, he'll grab the four corners of the sheet, and pull them up over the top of the pile until they meet in the center, where he'll tie a couple knots. He just made a huge hobo cloth sack! Grabbing the tied-together corners, he'll heft the entire sack over his should and begin to join the rest of the group. I assume this would take a good solid minute?
Upon walking by the ugly statue of the spider, Chubby shivers at the sight. Noticing and recalling the 8 sparkling eyes makes him shudder even more. "Hey Jim Jarrrrrrrrrrr [he says, with his dwarvish accent drawing out the R like a pirate]....check THAT out!" he says, pointing to the sparkling jeweled eyes. "Eerie...I bet that cursed spider is watching us. Go throw one of the blankets over that ugly beastie!"
Last to know and first to be blamed...
As a free action, can I regret my life choices?
Initiative: 8
Evrik makes it through the hole. His spell missing the priestess he hears her laugh and shivers.
So current order as I understand it with my roll above: Crispy (19), Cade (17), Evrik (15), Immo (13), Priestess (6). She's clearly last because she didn't get the note about having to roll exactly 2 away from the person in front of her.
Though not currently a member, seeking admission to the really long and important signature club. Please consider this as a current CV.
Other personalities... Burgee , The Colorless Knight, Fiorello, RW Goodbarrel, Dred, Evrik - Out of the Abyss & Dungeon of the Mad Mage
Site Rules & Guidelines || Tooltips || Homebrew FAQ || Snippet Codes || Syllvva's Guides
Jimjar would look at Chubby and say "Ya sure you don't want me to fetch the gems instead?" if Chubs would say no, he would comply with Chubby's request, tryign to make sure he stayed with the group most likely to help him out of here.
As you'll be hauling the gear of a total of roughly 16 people, more or less, you'll need to pass as STR (athletics) dc check of 16 to be able to steadily move it. if you get a 19-20 the sack feels like nothing to you.
Occassional Dungeon Master.
Occassional Dungeon Master.