You stoke the fire a bit, and the additional light does add a bit more cheer to puppets demeanor. After a moment Din Timaeus downs the rest of his brew and says, “ well gentlemen. Was great to make your acquaintance, and to enjoy a drink you. I best be going, i have some to attend to before i head out of town myself.”
he pulls the hood up on his cloak and heads towards the door. Nobody seeming to notice him as he passes them and out into the night.
Karl turns to Caine, "Seems big elf no talky more. We sleep now?"
Though a little disconcerted by Din's spooky predictions he keeps his cool. Although he does perhaps lock the door to his bedroom... and move over the dresser as a makeshift barricade for the window... and use his rope to set up a small trap to hit anyone that enters through the locked door with a falling handaxe... and sleep with greataxe like it's a teddy bear.
As you settle into your rooms for the evening, belly full of food and drink, you wonder why the elf said what he said. The storm picks up steam and the winds begin to howl. Shudders clacking against windows and rain tip tapping on roof tiles as you drift off to sleep.
During the night you rest well and wake up refreshed and eager to get on the road. Questions about the things the fat elf said still linger in your mind as you prepare to make the journey westward. ( you can each roll a d20x20 to figure out your likely earning from the adventure season. Use it to purchase whatever travel items you might want. We wont rp the shopping, just make a post on what you get to start the day. You will be heading out the west road which will pass the farm and lead to the fork)
The Morning sun breaks through the gaps in the shutters, and the storm has cleared out. The air is starkly cooler than the day prior and the cold front has settled in. The streets are filled with shattered pumpkins, leaves and branches from the storm and what was well compacted dirt road is now a muddy mess. You see many town folk hitching their wagons filled with their belongings trying to beat the weather. Most often a mere handful of families remain in the town over winter, they are of hardier stock and well prepared to have little contact with the outside for the duration. While going about your preparations you catch snippets of conversations about abandoned wagons on the road out of town, one person swore they saw old Silas the pickle seller wandering about last night. Silas had died earlier in the year, crushed under a load of barrels in a freak accident, so it couldn’t possibly be him. Others told of people going missing without a trace…
Bedroll under his bum to keep out the cold and dirt, Pahua settles on a corner and starts playing his flute. The cool breeze hints at the snow that will soon arrive but is not yet here. Weak sunlight reflects off his instrument and with practice he sends them into the eyes of those passing by. Just a trick he picked up along the way that has resulted in a few more coins. Pahua is happy to still be able to perform outdoors since soon enough only those in taverns and inns will see or hear his performances. But his purse is too light for this time of season (ooc- rolled only 60gp from the just concluded adventure season) so he needs either another adventure or his fingers will have to resume the risky job of walking through other people’s purses.
Caine woke with the rising of the sun. Rolled up his sleeping bag, rinsed last night's drink out of his mouth, then sat cross legged waiting on Karl to awake and join the day.
( Karl and Kwai will meet up with Garrin and Pahua while stocking up at Morks Merchantile, Garrin and Pahua can overhear Karl and Kwai discussing the missing people and the fat elf)
Mork’s Merchantile is bustling with last minute shoppers. The cold blast of weather and the Mayors warning of the impending snow has lit a fire under the folks that intend to spend winter in more civilized areas.
Kwai Chang Caine, says to Karl, "I am leaning towards testing out the fat guys theory. We walk out like the snowbirds for a few days, then turn around and come back and then we can spend another season of cold water plunges to refresh the body and clear the mind of a summer's worth of mental pollutants." after a few steps of listening to the gears grind in Karl's head, continues and states, "maybe you can add to your purse and we can find a guard or escort duty to escort out a family or two?"
"If you agree maybe start asking around here at Mork's?"
The night before, Karl flips a silver piece to Pashua before turning in. "Me enjoy lute." he says.
Karl considers Caine's words for moment. "Me think there cogent points to you idea. But me propose alteration to course of action. Fat elf hypothesize other travelers not make it out. So me suspect foreboding omen be materialized sooner than later. Ergo me suspect, if prediction accurate, that experimenting to prove or disprove fat elf's hypothesis can be done without double-backing. Perhaps unknown adversaries plan to cause avalanche in trail?" He then thinks about spending a whole winter in Knockon and adds, "While me enjoy good frigid bouts and training in hypobaric environment of Mt. Abernath, me also wish to collaborate on doctoral dissertation with colleagues on a historiography of Mt. Abernath from late bronze age to modern times, with emphasis on the cultural shifts at the end of the iron age, particularly the view of adventurer tourism."
The little bell above Mork’s Merchantile door gave a faint jingle as Garrin stepped in, shaking the cold from his cloak. The morning air still clung to him, sharp, clean, and heavy with the scent of wet leaves and wood smoke. The shop was crowded, more than usual for this time of season. Villagers and adventurers alike were pressed in shoulder-to-shoulder, haggling over lantern oil, dried rations, or a final winter cloak before the first real snow sealed the mountain pass. Garrin adjusted the strap of his pack and made his way toward the counter, gloved fingers brushing a rack of iron spikes and bundled rope. His glaive rested against his shoulder, runes along the haft glimmering faintly with the store’s lantern light, enough to draw a few wary glances from those nearby. He caught himself half-listening to the hum of conversation, but one voice, loud, proud, and distinct, rose above the rest. The warrior’s booming voice brought a faint smile to Garrin’s lips despite himself. He’d heard the same one just last night, Karl, the self-proclaimed bear-slayer from the tavern, and it seemed he’d found new ears for his tale this morning. Garrin’s smile thinned as his mind wandered to the other thing he’d overheard in that same tavern. It had seemed the rambling of a drunk at first, until Garrin had seen the man’s brief moment of lucidity. That look. The sort of haunted, faraway expression you only wear after seeing something you shouldn’t.
He shook off the thought and leaned toward Pahua, “Seems our friend from last night still lives to retell the bear story,” Garrin murmured with dry amusement. “Though I’d wager he’s not the only one lingering here longer than planned.” As he turned to glance through the store’s front window, he caught sight of the muddy road outside, wagons half-loaded, horses stamping impatiently in the cold, families arguing about whether to risk the journey west before the snow. He frowned. “Too many leaving at once,” he said under his breath. “And too many not making it out.”
He took a step closer to the hearth where a few of the other adventurers were gathered, pretending to browse through a crate of salted rations but clearly eavesdropping on Karl’s conversation. When the talk turned, as it inevitably would, to rumors, lost travelers, and strange sights on the road, Garrin lifted his gaze. “Begging pardon,” he said, his tone even but firm, “but did any of you actually see the wagons left abandoned west of town, or is it all secondhand talk?” His gray-blue eyes met theirs, thoughtful, cautious, and edged with the sort of quiet concern that only comes from someone used to weighing truth from superstition. A faint shimmer ran along the runes carved in his glaive as he rested it upright against his shoulder. “Because if the elf’s warning wasn’t just tavern talk, we may all be heading into something best faced together.”
Caine nods during Karl's scientific and economic academic dissertation. "You are absolutely and positively correct as usual, Karl. I defer to your excellent reasoning and forethought. Lead the ...." Caine hears the other voice from just behind him, turns toward the figure who spoke, puts out his hand, to shake stating, "It is polite to introduce yourself before jumping into the group. I am called Caine, this is Karl. As for seeing proof of the Elf's warning, I have not, but then I have not noticed anything is amiss. But I do not recall that the flight was leaving gear & wagons behind, just they were not arriving at destinations" Turning to Karl, "Shall we be an escort of four?" Holding up four fingers.
Garrin’s hand met Caine’s in a firm, practiced grip, not one of challenge, but of the quiet assurance of a man accustomed to standing his ground. “Garrin Stonefield,” he said evenly, his tone calm but carrying the faint rasp of someone who’d spent a life shouting orders over the din of battlefields and tavern brawls alike. “Apologies for the intrusion. Old habit, when people start talking about missing travelers, I tend to listen first and introduce myself later.” He released the dwarf’s hand and straightened, the faint blue glow of his glaive’s runes catching the light as he rested the weapon against his shoulder. His gaze moved from Caine to Karl, and then toward Pahua. “My companion and I were in The Flatulent Marionette last night. Heard the same warning from that elf, Din Timaeus, was it? Strange fellow, but there was truth behind his eyes for a moment, before the mead washed it away.” He paused, a thoughtful frown creasing his brow. “People vanish on the road, wagons turn up empty, and the local pickle seller’s ghost is out for a midnight stroll…seems too much coincidence for one frontier town.” He gave a faint, wry smile, the kind that didn’t quite reach his eyes. “So if you’re truly set on heading west, then yes, four sounds about right. Strength in numbers, as they say.” Then, glancing to Karl, he added dryly, “Though I’d wager if there’s a bear on the road, we’ll need only one of you.”
It was time to update my clothing, Pahua thought as he looked at his thin trousers - the Mending cantrip could fix holes but not reinforce worn out thread. Of course, he wasn’t the only one thinking that way, so there was a crowd at Mork’s. He paid for a winter-weight robe, a blanket, and some travel supplies from his too-light purse and decided that those would have to be enough for the time being.
But then he heard the conversation about adventuring. True, the past season had been financially disappointing but maybe one more outing would refill his purse. He had learned a new trick or two along the way so was better able to protect himself and his companions, thereby increasing the chances of success.
Besides, the muscles on these gentlemen were reassuring. His biceps would impress no one, so he always tried to be friends with at least one person who had strength to spare. Like a down on their luck gambler thinking he has finally understands the rules so bets on another game of dragonchess, he confidently introduced himself. My name is Pahua. My life and lute are at your service. I believe a priority would be to make sure we are properly reimbursed for our collective effort. Possibly the mayor would reward us, in addition to the individual families we escort.
That sounds like a great idea, Pahua. The dwarf's hand gently squeezes Pahua's shoulder, and with a infectious grin, states, The world needs administrative bureaucrats to ensue that a price is affixed to all of the good and bad humanoids of this world. Please enter negotiations with lovely Mayor. Then when we return having solved and determined if this mystery is true or false, we can come home to a hero's welcome. with an even bigger genuine smile, and a two shoulder high raised fists, Huzzah to the bureaucrats that run our world.
Turning to Karl, he shows 3 fingers, I guess there are but 3 of us going, flashing a huge smile.
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You stoke the fire a bit, and the additional light does add a bit more cheer to puppets demeanor. After a moment Din Timaeus downs the rest of his brew and says, “ well gentlemen. Was great to make your acquaintance, and to enjoy a drink you. I best be going, i have some to attend to before i head out of town myself.”
he pulls the hood up on his cloak and heads towards the door. Nobody seeming to notice him as he passes them and out into the night.
Karl turns to Caine, "Seems big elf no talky more. We sleep now?"
Though a little disconcerted by Din's spooky predictions he keeps his cool. Although he does perhaps lock the door to his bedroom... and move over the dresser as a makeshift barricade for the window... and use his rope to set up a small trap to hit anyone that enters through the locked door with a falling handaxe... and sleep with greataxe like it's a teddy bear.
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny
Eggo Lass, Bone and Oblivion | Tendilius Mondhaven Paxaramus, Drakkenheim
Karl Erikson, No Guts No Glory | Chipper, Curse of Strahd
Silverwood Group 1 | Silverwood Group 2
Get rickrolled here. Awesome music here. Track 51, 10/23/25, Viva La Vida
As you settle into your rooms for the evening, belly full of food and drink, you wonder why the elf said what he said. The storm picks up steam and the winds begin to howl. Shudders clacking against windows and rain tip tapping on roof tiles as you drift off to sleep.
OOC sorry, I just fell asleep.
( no problem, we will continue as regular pbp )
During the night you rest well and wake up refreshed and eager to get on the road. Questions about the things the fat elf said still linger in your mind as you prepare to make the journey westward.
( you can each roll a d20x20 to figure out your likely earning from the adventure season. Use it to purchase whatever travel items you might want. We wont rp the shopping, just make a post on what you get to start the day. You will be heading out the west road which will pass the farm and lead to the fork)
The Morning sun breaks through the gaps in the shutters, and the storm has cleared out. The air is starkly cooler than the day prior and the cold front has settled in. The streets are filled with shattered pumpkins, leaves and branches from the storm and what was well compacted dirt road is now a muddy mess. You see many town folk hitching their wagons filled with their belongings trying to beat the weather. Most often a mere handful of families remain in the town over winter, they are of hardier stock and well prepared to have little contact with the outside for the duration. While going about your preparations you catch snippets of conversations about abandoned wagons on the road out of town, one person swore they saw old Silas the pickle seller wandering about last night. Silas had died earlier in the year, crushed under a load of barrels in a freak accident, so it couldn’t possibly be him. Others told of people going missing without a trace…
Here is the town map:
176
[[ probably gonna look for scale mail, shield, and battleaxe / greatsword. If there's anything you guys want to pool money on lemme know. ]]
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny
Eggo Lass, Bone and Oblivion | Tendilius Mondhaven Paxaramus, Drakkenheim
Karl Erikson, No Guts No Glory | Chipper, Curse of Strahd
Silverwood Group 1 | Silverwood Group 2
Get rickrolled here. Awesome music here. Track 51, 10/23/25, Viva La Vida
[[ Quoting for posterity. Will edit later with my shopping list. ]]
EDITS
//decided against getting a greatsword; playing a barbarian in a one-shot so may as well embrace the chaos of the greataxe
//weaponry
Scale Mail: 50gp
Shield: 10gp
Subtotal: 60gp
//gear
Caltrops x2: 2gp
Ball Bearings x2: 2gp
Crowbar: 2gp
Bell: 1gp
Dragonchess Set: 1gp
Hunting Trap x2: 10gp
Oil Flask x10: 1gp
Piton x20: 1gp
Tent: 2gp
Hammer: 1gp
Subtotal: 23gp
//special attacks
Acid Vial x3: 75gp
Alchemist Fire: 50gp
Subtotal: 125gp
[[ still doing some thinking, debating if I want to shift around to get a second alchemist's fire ]]
//had considered a mount, but probably would end being more a hassle unless we all went with mounted trappings
Riding Horse: 75gp
Military Saddle: 20gp
Hide Barding: 40gp
Saddlebags: 4gp
Bit and Bridle: 2gp
Feed Per day (4): 0.2gp
Subtotal: 141.2gp
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny
Eggo Lass, Bone and Oblivion | Tendilius Mondhaven Paxaramus, Drakkenheim
Karl Erikson, No Guts No Glory | Chipper, Curse of Strahd
Silverwood Group 1 | Silverwood Group 2
Get rickrolled here. Awesome music here. Track 51, 10/23/25, Viva La Vida
Bedroll under his bum to keep out the cold and dirt, Pahua settles on a corner and starts playing his flute. The cool breeze hints at the snow that will soon arrive but is not yet here. Weak sunlight reflects off his instrument and with practice he sends them into the eyes of those passing by. Just a trick he picked up along the way that has resulted in a few more coins. Pahua is happy to still be able to perform outdoors since soon enough only those in taverns and inns will see or hear his performances. But his purse is too light for this time of season (ooc- rolled only 60gp from the just concluded adventure season) so he needs either another adventure or his fingers will have to resume the risky job of walking through other people’s purses.
Caine woke with the rising of the sun. Rolled up his sleeping bag, rinsed last night's drink out of his mouth, then sat cross legged waiting on Karl to awake and join the day.
(OOC- There were much cooler images of a bard with a lute, so Pahua is no longer specializes in the flute but the lute.)
( Karl and Kwai will meet up with Garrin and Pahua while stocking up at Morks Merchantile, Garrin and Pahua can overhear Karl and Kwai discussing the missing people and the fat elf)
Mork’s Merchantile is bustling with last minute shoppers. The cold blast of weather and the Mayors warning of the impending snow has lit a fire under the folks that intend to spend winter in more civilized areas.
Kwai Chang Caine, says to Karl, "I am leaning towards testing out the fat guys theory. We walk out like the snowbirds for a few days, then turn around and come back and then we can spend another season of cold water plunges to refresh the body and clear the mind of a summer's worth of mental pollutants." after a few steps of listening to the gears grind in Karl's head, continues and states, "maybe you can add to your purse and we can find a guard or escort duty to escort out a family or two?"
"If you agree maybe start asking around here at Mork's?"
The night before, Karl flips a silver piece to Pashua before turning in. "Me enjoy lute." he says.
Karl considers Caine's words for moment. "Me think there cogent points to you idea. But me propose alteration to course of action. Fat elf hypothesize other travelers not make it out. So me suspect foreboding omen be materialized sooner than later. Ergo me suspect, if prediction accurate, that experimenting to prove or disprove fat elf's hypothesis can be done without double-backing. Perhaps unknown adversaries plan to cause avalanche in trail?" He then thinks about spending a whole winter in Knockon and adds, "While me enjoy good frigid bouts and training in hypobaric environment of Mt. Abernath, me also wish to collaborate on doctoral dissertation with colleagues on a historiography of Mt. Abernath from late bronze age to modern times, with emphasis on the cultural shifts at the end of the iron age, particularly the view of adventurer tourism."
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny
Eggo Lass, Bone and Oblivion | Tendilius Mondhaven Paxaramus, Drakkenheim
Karl Erikson, No Guts No Glory | Chipper, Curse of Strahd
Silverwood Group 1 | Silverwood Group 2
Get rickrolled here. Awesome music here. Track 51, 10/23/25, Viva La Vida
The little bell above Mork’s Merchantile door gave a faint jingle as Garrin stepped in, shaking the cold from his cloak. The morning air still clung to him, sharp, clean, and heavy with the scent of wet leaves and wood smoke. The shop was crowded, more than usual for this time of season. Villagers and adventurers alike were pressed in shoulder-to-shoulder, haggling over lantern oil, dried rations, or a final winter cloak before the first real snow sealed the mountain pass. Garrin adjusted the strap of his pack and made his way toward the counter, gloved fingers brushing a rack of iron spikes and bundled rope. His glaive rested against his shoulder, runes along the haft glimmering faintly with the store’s lantern light, enough to draw a few wary glances from those nearby. He caught himself half-listening to the hum of conversation, but one voice, loud, proud, and distinct, rose above the rest. The warrior’s booming voice brought a faint smile to Garrin’s lips despite himself. He’d heard the same one just last night, Karl, the self-proclaimed bear-slayer from the tavern, and it seemed he’d found new ears for his tale this morning. Garrin’s smile thinned as his mind wandered to the other thing he’d overheard in that same tavern. It had seemed the rambling of a drunk at first, until Garrin had seen the man’s brief moment of lucidity. That look. The sort of haunted, faraway expression you only wear after seeing something you shouldn’t.
He shook off the thought and leaned toward Pahua, “Seems our friend from last night still lives to retell the bear story,” Garrin murmured with dry amusement. “Though I’d wager he’s not the only one lingering here longer than planned.” As he turned to glance through the store’s front window, he caught sight of the muddy road outside, wagons half-loaded, horses stamping impatiently in the cold, families arguing about whether to risk the journey west before the snow. He frowned. “Too many leaving at once,” he said under his breath. “And too many not making it out.”
He took a step closer to the hearth where a few of the other adventurers were gathered, pretending to browse through a crate of salted rations but clearly eavesdropping on Karl’s conversation. When the talk turned, as it inevitably would, to rumors, lost travelers, and strange sights on the road, Garrin lifted his gaze. “Begging pardon,” he said, his tone even but firm, “but did any of you actually see the wagons left abandoned west of town, or is it all secondhand talk?” His gray-blue eyes met theirs, thoughtful, cautious, and edged with the sort of quiet concern that only comes from someone used to weighing truth from superstition. A faint shimmer ran along the runes carved in his glaive as he rested it upright against his shoulder. “Because if the elf’s warning wasn’t just tavern talk, we may all be heading into something best faced together.”
Caine nods during Karl's scientific and economic academic dissertation. "You are absolutely and positively correct as usual, Karl. I defer to your excellent reasoning and forethought. Lead the ...." Caine hears the other voice from just behind him, turns toward the figure who spoke, puts out his hand, to shake stating, "It is polite to introduce yourself before jumping into the group. I am called Caine, this is Karl. As for seeing proof of the Elf's warning, I have not, but then I have not noticed anything is amiss. But I do not recall that the flight was leaving gear & wagons behind, just they were not arriving at destinations" Turning to Karl, "Shall we be an escort of four?" Holding up four fingers.
Garrin’s hand met Caine’s in a firm, practiced grip, not one of challenge, but of the quiet assurance of a man accustomed to standing his ground. “Garrin Stonefield,” he said evenly, his tone calm but carrying the faint rasp of someone who’d spent a life shouting orders over the din of battlefields and tavern brawls alike. “Apologies for the intrusion. Old habit, when people start talking about missing travelers, I tend to listen first and introduce myself later.” He released the dwarf’s hand and straightened, the faint blue glow of his glaive’s runes catching the light as he rested the weapon against his shoulder. His gaze moved from Caine to Karl, and then toward Pahua. “My companion and I were in The Flatulent Marionette last night. Heard the same warning from that elf, Din Timaeus, was it? Strange fellow, but there was truth behind his eyes for a moment, before the mead washed it away.” He paused, a thoughtful frown creasing his brow. “People vanish on the road, wagons turn up empty, and the local pickle seller’s ghost is out for a midnight stroll…seems too much coincidence for one frontier town.” He gave a faint, wry smile, the kind that didn’t quite reach his eyes. “So if you’re truly set on heading west, then yes, four sounds about right. Strength in numbers, as they say.” Then, glancing to Karl, he added dryly, “Though I’d wager if there’s a bear on the road, we’ll need only one of you.”
It was time to update my clothing, Pahua thought as he looked at his thin trousers - the Mending cantrip could fix holes but not reinforce worn out thread. Of course, he wasn’t the only one thinking that way, so there was a crowd at Mork’s. He paid for a winter-weight robe, a blanket, and some travel supplies from his too-light purse and decided that those would have to be enough for the time being.
But then he heard the conversation about adventuring. True, the past season had been financially disappointing but maybe one more outing would refill his purse. He had learned a new trick or two along the way so was better able to protect himself and his companions, thereby increasing the chances of success.
Besides, the muscles on these gentlemen were reassuring. His biceps would impress no one, so he always tried to be friends with at least one person who had strength to spare. Like a down on their luck gambler thinking he has finally understands the rules so bets on another game of dragonchess, he confidently introduced himself. My name is Pahua. My life and lute are at your service. I believe a priority would be to make sure we are properly reimbursed for our collective effort. Possibly the mayor would reward us, in addition to the individual families we escort.
That sounds like a great idea, Pahua. The dwarf's hand gently squeezes Pahua's shoulder, and with a infectious grin, states, The world needs administrative bureaucrats to ensue that a price is affixed to all of the good and bad humanoids of this world. Please enter negotiations with lovely Mayor. Then when we return having solved and determined if this mystery is true or false, we can come home to a hero's welcome. with an even bigger genuine smile, and a two shoulder high raised fists, Huzzah to the bureaucrats that run our world.
Turning to Karl, he shows 3 fingers, I guess there are but 3 of us going, flashing a huge smile.