(@Ori: Climbing speed is perfectly fine for this.)
Neya is the first to break the silence from CRAP and companions as they watch the fearsome scene in the distance. Noting that there is something they can do right nearby, she directs the group's attention to the open area just outside the Laughing Goblin. Doozey and Biscuit whip into action, the former enveloping himself in a protective charm while the latter recruits backup in the form of a gnome fighter. Villonah hops on Biscuit and trust the beast to get her to where she is needed.
Aleyd makes an 180-degree turn and rushes for the steps she had taken just a moment ago to reach the second floor. Neya, Utar, and Raist follow her (or please let me know your alternative route) and quickly find themselves back in the tavern's main area. You watch (from different vantage points) as the door to the Laughing Goblin bursts open and a portly and sweaty man in a soiled apron runs into the street wielding a short knife. He leaps onto the back of a hobgoblin and thrusts the blade into the creature’s neck. The hobgoblin cries out in alarm and pain and crumples to the ground. The two-headed giant turns to face your courageous but foolish friend Mar and, with a snarl, swings its huge axe at the robust waiter. The blow connects and the man is sent hurtling backwards into the Laughing Goblin, accompanied by the sounds of shattering glass and splintering wood, as well as the lingering smell of blood, smoke, and cabbage soup.
Having imagined himself rooted himself to the spot, Utar suddenly finds himself rooted to the spot. He can understand a dragon flying over the city walls; what good are walls when you have wings, but the hobgoblins and giant would need to have been let into the city... Given this and the minting of coins suggests that CRAP have allowed themsleves to have their eyes turned elsewhere and away from the real designs of the Cult.
Brought back to the moment watching Mar's crumpled body suddenly re-enter the tavern, moves to rush to his aid.
Utar's initiative: 20
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(@Ori: Climbing speed is perfectly fine for this.)
Neya is the first to break the silence from CRAP and companions as they watch the fearsome scene in the distance. Noting that there is something they can do right nearby, she directs the group's attention to the open area just outside the Laughing Goblin. Doozey and Biscuit whip into action, the former enveloping himself in a protective charm while the latter recruits backup in the form of a gnome fighter. Villonah hops on Biscuit and trust the beast to get her to where she is needed.
Aleyd makes an 180-degree turn and rushes for the steps she had taken just a moment ago to reach the second floor. Neya, Utar, and Raist follow her (or please let me know your alternative route) and quickly find themselves back in the tavern's main area. You watch (from different vantage points) as the door to the Laughing Goblin bursts open and a portly and sweaty man in a soiled apron runs into the street wielding a short knife. He leaps onto the back of a hobgoblin and thrusts the blade into the creature’s neck. The hobgoblin cries out in alarm and pain and crumples to the ground. The two-headed giant turns to face your courageous but foolish friend Mar and, with a snarl, swings its huge axe at the robust waiter. The blow connects and the man is sent hurtling backwards into the Laughing Goblin, accompanied by the sounds of shattering glass and splintering wood, as well as the lingering smell of blood, smoke, and cabbage soup.
ROLL FOR INITIATIVE!
Having imagined himself rooted himself to the spot, Utar suddenly finds himself rooted to the spot. He can understand a dragon flying over the city walls; what good are walls when you have wings, but the hobgoblins and giant would need to have been let into the city... Given this and the minting of coins suggests that CRAP have allowed themsleves to have their eyes turned elsewhere and away from the real designs of the Cult.
Brought back to the moment watching Mar's crumpled body suddenly re-enter the tavern, moves to rush to his aid.
Utar's initiative: 20