“Wizworth, there are many answer I still want to get from you, but for now, is there anything you can tell us about these cloaks and this blue trident?”
"I don't know much about the cloaks, just that all knights wear them and they provide some sort of healing." He makes his way over to you not taking the trident but grasping it with one hand and casting Identify on it. "This is super cool, literally, it seems to have been touched by one of The Frostmaiden's followers, or possibly the lady herself. It can chill a room to unbearable temperatures rather rapidly." *Do note he is in his warforged suit still and grasping the trident with his actual hand. He is probably uncomfortably close to you at this time.*
Thokk: I've added the proper trident to your equipment.
As Julien runs his fingers through his hair everyone notices the roots of his hair again, shift from brown to a whitish silver and back to brown. Wizworth gets excited seeing this and quickly lets go of the trident making his way towards Julien. "It - it's working!" He make a pass around Julien checking him out head to toe. "Julien concentrate for me, think about having really long hair for a moment."
Everyone watches, Wizworth with extreme joy on his face, as Julien's hair suddenly bursts into a growth spurt, growing and growing until it is just inches above his butt. "We must get you all out of here. You have to be free"
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"I told you already! The Knights of the Fallen want you because of your changes! They tricked me and now I have to get you out of here. They don't want you for good." Wizworth begins ushering you all out of the armory and further down the hallway away from his lab. Julien's hair returns to normal and a lovely twirly mustache sprouts from beneath his nose.
Wizworth leads you down another series of hallways and without heeding his own advice he gave you earlier he pushes on the stone wall at this dead end and vanishes. You all, or most of you recall what he said earlier. "When you find the dead end push on the stone wall. It will move you through to the next place, but be sure to be holding onto anything or anyone you want to come with you otherwise you won't always end up in the same place."
Red lines = doors Yellow line = dead end Wizworth walked through.
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"He did say 'I have to get you out of here', so I guess we are indeed supposed to follow him" Thokk recalls. "I can go in first, as long the second person in is not Jank-Dank. I'm not holding the gnome's hand."
This post has potentially manipulated dice roll results.
Hey Redeemed Bastmao whispers only to Redeemed I have an idea he grins manically ;) ThisWizworth knows more then what he's talking about a lot more then he is letting on. I say we persuade him to come along with us then at the we dead end we tie a rope to each others when someone pushes on the wall I'll grab him to come with us. He leaves redeemed with that thought. huff huff so what are what are we doing here guys?. Bastmao shifts back to try and persuade Wizworth to the wall with themPlease Wisworth we still are missing some crucial information can you tell us about it along the way as we walk to the and get to the dead end path surely your our guide up to that point? Persuasion 6 :..| that aint gonna work
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Julien checks out his new 'stache, giving the ends a twirl, "Can any of you do this too? What is going on here?" And Julien imagines himself with 4 arms, and gets ready to hold hands and go touch the stone.
Jank-Dank laughs out loud at Thokk's insult directed at him before donning a somber expression and in a serious tone replying, "I've been holding on to a large collection of orc hands at home, maybe I can show you sometime."
Thokk smirks at that. “And I’ve been holding on to this sharp and cold trident for a few minutes and can’t wait to poke something small and squirmy. Care to help?” The half-orc says that already turning away from Jank-Dank, still smirking, and then imagines his tusks growing and sharpening in response to Julien’s question.
Everyone grasps each others hands, Julien being between Thokk and Jank-Dank. Followed by Redeemed pushing on the stone wall. As she does - it's weird. The air around you all gets cold, you can see your breath and the hallway begins fading away rapidly. For a brief second you are all standing in pitch black before rapidly some sort of walls begin fading back into your vision. You seem to be in a small 30ft by 15ft room. The room is completely empty and it's very cold. Opening the door to this room, you're in some sort of natural cavern, but the floor is completely covered in snow, and it's snowing. The only reason you know you're in some sort of cavern, is the walls, perhaps it's actually a deep canyon, you can't see the ceiling. On the far side is some sort of monolith. It's probably a good 200ft from you.
This post has potentially manipulated dice roll results.
First giving the group a moment to let the strange happening settle, Thokk will then lead the way towards the monolith, stepping carefully and keeping an eye open for traps.
Julien turns to the Tabaxi, "I'm sorry, what do you mean?" and he reaches up to touch his hair.
“Wizworth, there are many answer I still want to get from you, but for now, is there anything you can tell us about these cloaks and this blue trident?”
"I don't know much about the cloaks, just that all knights wear them and they provide some sort of healing." He makes his way over to you not taking the trident but grasping it with one hand and casting Identify on it. "This is super cool, literally, it seems to have been touched by one of The Frostmaiden's followers, or possibly the lady herself. It can chill a room to unbearable temperatures rather rapidly." *Do note he is in his warforged suit still and grasping the trident with his actual hand. He is probably uncomfortably close to you at this time.*
Thokk: I've added the proper trident to your equipment.
As Julien runs his fingers through his hair everyone notices the roots of his hair again, shift from brown to a whitish silver and back to brown. Wizworth gets excited seeing this and quickly lets go of the trident making his way towards Julien. "It - it's working!" He make a pass around Julien checking him out head to toe. "Julien concentrate for me, think about having really long hair for a moment."
Julien looks bewildered for a moment, but plays along with the gnomes request, picturing himself in his mind but with long flowing hair.
Everyone watches, Wizworth with extreme joy on his face, as Julien's hair suddenly bursts into a growth spurt, growing and growing until it is just inches above his butt. "We must get you all out of here. You have to be free"
“I couldn’t agree more, Wizworth, but tell us, who are we running from?”
Enough talk then lead Please lead the way.
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As we leave, Julien imagines himself with his normal hair and also a twirly mustache.
"I told you already! The Knights of the Fallen want you because of your changes! They tricked me and now I have to get you out of here. They don't want you for good." Wizworth begins ushering you all out of the armory and further down the hallway away from his lab. Julien's hair returns to normal and a lovely twirly mustache sprouts from beneath his nose.
Wizworth leads you down another series of hallways and without heeding his own advice he gave you earlier he pushes on the stone wall at this dead end and vanishes. You all, or most of you recall what he said earlier. "When you find the dead end push on the stone wall. It will move you through to the next place, but be sure to be holding onto anything or anyone you want to come with you otherwise you won't always end up in the same place."
Bastmao leaves the Armory
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Throwing one of the cloaks over his shoulders, Jank-Dank grins and follows Wizworth through the armory's exit.
/e Identity crisis!
DM | Tyranny of Dragons
Jank-Dank | Forest Gnome Ranger | The Labyrinth
What a day it has been so far. "I guess we should all hold hands and have somebody push the stone?'
"He did say 'I have to get you out of here', so I guess we are indeed supposed to follow him" Thokk recalls. "I can go in first, as long the second person in is not Jank-Dank. I'm not holding the gnome's hand."
Hey Redeemed Bastmao whispers only to Redeemed I have an idea he grins manically ;) This Wizworth knows more then what he's talking about a lot more then he is letting on. I say we persuade him to come along with us then at the we dead end we tie a rope to each others when someone pushes on the wall I'll grab him to come with us. He leaves redeemed with that thought. huff huff so what are what are we doing here guys?. Bastmao shifts back to try and persuade Wizworth to the wall with them Please Wisworth we still are missing some crucial information can you tell us about it along the way as we walk to the and get to the dead end path surely your our guide up to that point? Persuasion 6 :..| that aint gonna work
DP IF wish to join my dnd 5e homebrew discord serve you may just please read the rules and follow them players and DM's are welcome. https://discord.gg/VdYfSBVNbz
Julien checks out his new 'stache, giving the ends a twirl, "Can any of you do this too? What is going on here?" And Julien imagines himself with 4 arms, and gets ready to hold hands and go touch the stone.
Jank-Dank laughs out loud at Thokk's insult directed at him before donning a somber expression and in a serious tone replying, "I've been holding on to a large collection of orc hands at home, maybe I can show you sometime."
DM | Tyranny of Dragons
Jank-Dank | Forest Gnome Ranger | The Labyrinth
Thokk smirks at that. “And I’ve been holding on to this sharp and cold trident for a few minutes and can’t wait to poke something small and squirmy. Care to help?” The half-orc says that already turning away from Jank-Dank, still smirking, and then imagines his tusks growing and sharpening in response to Julien’s question.
Everyone grasps each others hands, Julien being between Thokk and Jank-Dank. Followed by Redeemed pushing on the stone wall. As she does - it's weird. The air around you all gets cold, you can see your breath and the hallway begins fading away rapidly. For a brief second you are all standing in pitch black before rapidly some sort of walls begin fading back into your vision. You seem to be in a small 30ft by 15ft room. The room is completely empty and it's very cold. Opening the door to this room, you're in some sort of natural cavern, but the floor is completely covered in snow, and it's snowing. The only reason you know you're in some sort of cavern, is the walls, perhaps it's actually a deep canyon, you can't see the ceiling. On the far side is some sort of monolith. It's probably a good 200ft from you.
From where Julien is does he recognize anytht about the monolith? Symbols, religious figures etc?
Religion: 8
First giving the group a moment to let the strange happening settle, Thokk will then lead the way towards the monolith, stepping carefully and keeping an eye open for traps.
(Whichever you deem necessary — Perception: 18; Investigation: 7).
(OOC: Is there a path other than toward the monolith for us to follow?)
Edit: those rolls were as good as I expected....