Thomas nodded, "I noted the tracks before and was most confused......there's no pause and no tracks within the riverbed itself and I saw no other boat.......perhaps, like Gatanades, they simply strode upon the waters surface.....if that is not too blasphemous a thing to say."
Barn's brow furrows and he attempts to collect his thoughts, which seem to scatter like ducklings might on a riverbank such as the one before him.
"There was a leper, b-back when we first entered the w-wood chasingNed. Talked some about Gatanades. He's b-better now. The leper, I m-mean, not Gatanades. But Old Ned... the things w-we've seen. Wouldn't surprise m-me if he can walk on water t-too. Being one of the Good Folk."
Deciding to trust Thomas the Wayfarer, perhaps unwisely, Barn stows his halberd for the moment and helps the man untie the raft and get the vessel set up to make the crossing with everyone aboard, signaling sheepishly for the others to join him on the banks.
"These are m-my, um... my friends, Caelan, Wynn, Jack, Jack and Reg. Well, f-four of us are friends from town and these two are helping. And another who... who's g-gone now. He used to tell tales too, like you. Where d-do you think I should leave the gold? You know, for the b-boat owner?"
"Right," Barn grunts distractedly as he fishes a gold piece from his pack and does as (pockmarked) Jack suggests. But his mind is elsewhere, trying to remember... trying to remember... what had the old woman they had found tied to the gibbet who they had left with Oengussaid?
"W-wait," the big man almost shouts as it comes to him. "Did you say ghostly m-monks Mister Thomas? We met this n-nice old lady. Um... Elen? Elen the Kind. W-we saved her from some a-awful stinky dead things b-but she was still dying, though she had... powers. And she t-talked about evil ghostly monks! Only th-they weren't always evil. They were once g-good even after... some wards f-fell? But then something h-happened. Now they gather in the r-ruins of an ancient m-monastery on a nearby island! That m-must be it there! Every n-night they g-gather in the great chapel, she said, m-moaning and howling. They guard the last v-vestige of good left to them. A h-holy chalice. Uh... healing? M-maybe holy and healing. Anyway, a ch-chalice!"
Barn splutters to a halt, almost panting. He suddenly feels a great sense of foreboding...
This post has potentially manipulated dice roll results.
Smiling Jack has that lavender smell from the Thomas still in his mind. Jack knows that is an issue, but can't figure out the what or why. Everything is making sense but that lavender smell is just a warning sign, but to what purpose, then Jack remembers old ladies wearing it.
Now that Jack has moved closer, (assume the smell is stronger?) Still with the arrow notched, but just pointing down, Jack gets closer, and says like the naive innocent child he is, "Thomas, why do you smell like Lavender? Where do you get oil? Why do you as a grown man where lavender? I thought old women and grandmothers wore that oil to hide their old person smell?"
Insight 19
History 10
New perception because I am closer and relooking? 20
Smiling Jack has that lavender smell from the Thomas still in his mind. Jack knows that is an issue, but can't figure out the what or why. Everything is making sense but that lavender smell is just a warning sign, but to what purpose, then Jack remembers old ladies wearing it.
Now that Jack has moved closer, (assume the smell is stronger?) Still with the arrow notched, but just pointing down, Jack gets closer, and says like the naive innocent child he is, "Thomas, why do you smell like Lavender? Where do you get oil? Why do you as a grown man where lavender? I thought old women and grandmothers wore that oil to hide their old person smell?"
Insight 19
History 10
New perception because I am closer and relooking? 20
Thomas frowned, " Oh.....yes....I was carrying a jar of lavender oil as a gift for an old friend and fool that I am I tripped on a stone and fell shattering it and spilling it all over me.....I only have the one set of travelling clothes....so...."
He looked up towards the rapidly setting sun, " Dark soon, shall we go?"
All the things Thomas is saying seem to be at least mostly true at least in regards to the history of the island.
But there's a lot he's not saying.......a lot......
The lavender oil smell is very strong.....but beneath it...there is another smell......one reminiscent of the horrors that they had slain at the gibbets.....
Smiling Jack listening to Thomas describe his broken jar, says when Thomas is down, "where is the wet spot? If you spilled it you would probably still have a giant wet spot of the oil soaking in?"
hearing Jack, but thinks should creepy guy be in the rear? "Jack, shouldn't creepy guy be in the front?"
Walking towards Barn Jack leans toward him and says, "do you have that death or ghoul smell?...I don't trust this guy. Something is not right."
Reg had been preoccupied after the group left Elen. He had a lot on his mind and was mindlessly following along for the longest time. The day dragged on, they had followed their gut and instinct trying to save the girl Clotha, and as of yet they were no closer. They had encountered much in the woods, and the day was drawing to a close. When they came upon the river…and the man, it was several minutes before the trapper realized what the group was discussing.
”Surely we aren’t discussing crossing the river, just before dark, to land on a haunted island and spend the night there?” Without more discussion, the older man states, “Best to wait and cross in the morning, explore it in the light. We won’t be able to track Ned if we are dead.”
The man moves up the bank to look for a place where some shelter from the wind and outside eyes can be found.
OOC - based on the time of day, "The sun was beginning to drop towards the horizon as..."
Is there time to cross and set up a camp before dark? "The River Ereworn is indeed very wide at this point being some 60-80' to the central island which looks to be about 100' or so square in its oblong shape.....and then another 50-60' from the island to the other bank."
How many ferry trips are needed to take all of us (6 in party + Thomas)?
From our viewpoint on the shore. is there decent space to set up a camp on the island? What about the far shore >200' feet away(skip the island)?
Making assumptions this is the end of the day and we need to set up camp for the night sooner vice later.
Jacks says, "Reg is probably correct. we might want to cross in the morning, if the group agrees, I will be clad to take 1st watch....should we have two on watch? I think as Barn is still a bit bloody, maybe let him avoid a watch tonight?"
"Oh no no, not this guy. I was talking about the other creepy stuff behind us. The carriage, the house, the limb logs....not this guy." Jack says while waggling his arm in the direction they came from.
Thomas is the most normal thing he's seen all day.
Is that why the others think he's wierd?!
Rollback Post to RevisionRollBack
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
Smiling Jack listening to Thomas describe his broken jar, says when Thomas is down, "where is the wet spot? If you spilled it you would probably still have a giant wet spot of the oil soaking in?"
hearing Jack, but thinks should creepy guy be in the rear? "Jack, shouldn't creepy guy be in the front?"
Walking towards Barn Jack leans toward him and says, "do you have that death or ghoul smell?...I don't trust this guy. Something is not right."
Barn turns as Smiling Jack approaches him, talking about... something not right? Not trusting Mister Thomas? The smell of the dead abominations?
The big man's jaw falls open as he gapes at his friend. After a moment of hesitation, he moves to stand between the stranger and the raft so that for the moment at least, no one is embarking out onto the river, halberd held low and unthreatening, but in hand.
"M-my friends think if the river is d-dangerous to cross b-because it's starting to get dark. I hate to j-jam you up, Mister Thomas, but we c-can't have you taking the r-raft and maybe not returning it f-for us to use later. Y-you said you thought the t-tale of ghostly m-monks is worth telling, b-but they'll still be there t-tomorrow night too if you c-camp with us tonight. And f-finally, I have to ask... what w-would you smell like if it wasn't lavender?"
Barn breathes in deeply and reaches out with the last remnants of the natural sense he has felt with Gallows Wood all around him, in an effort to detect whether anything unnatural is close by. Perhaps Thomas himself... Barn uses his final Divine Sense usage:
The presence of strong evil registers on your senses like a noxious odor, and powerful good rings like heavenly music in your ears. As an action, you can open your awareness to detect such forces. Until the end of your next turn, you know the location of any celestial, fiend, or undead within 60 feet of you that is not behind total cover. You know the type (celestial, fiend, or undead) of any being whose presence you sense, but not its identity. Within the same radius, you also detect the presence of any place or object that has been consecrated or desecrated, as with the hallow spell.
Smiling Jack listening to Thomas describe his broken jar, says when Thomas is down, "where is the wet spot? If you spilled it you would probably still have a giant wet spot of the oil soaking in?"
hearing Jack, but thinks should creepy guy be in the rear? "Jack, shouldn't creepy guy be in the front?"
Walking towards Barn Jack leans toward him and says, "do you have that death or ghoul smell?...I don't trust this guy. Something is not right."
Thomas fixed Jack with a look, " It happened yesterday....it is no longer wet. Though you can make out some stains here on my cloak."
As Jack inspects there are some strange stains on the clothing but its hard to tell exactly what they are.
Reg had been preoccupied after the group left Elen. He had a lot on his mind and was mindlessly following along for the longest time. The day dragged on, they had followed their gut and instinct trying to save the girl Clotha, and as of yet they were no closer. They had encountered much in the woods, and the day was drawing to a close. When they came upon the river…and the man, it was several minutes before the trapper realized what the group was discussing.
”Surely we aren’t discussing crossing the river, just before dark, to land on a haunted island and spend the night there?” Without more discussion, the older man states, “Best to wait and cross in the morning, explore it in the light. We won’t be able to track Ned if we are dead.”
The man moves up the bank to look for a place where some shelter from the wind and outside eyes can be found.
Thomas turned towards Reg, " Perhaps I misunderstood.... Barns demeanour indicated some degree of haste in your pursuit?"
OOC - based on the time of day, "The sun was beginning to drop towards the horizon as..."
Is there time to cross and set up a camp before dark? "The River Ereworn is indeed very wide at this point being some 60-80' to the central island which looks to be about 100' or so square in its oblong shape.....and then another 50-60' from the island to the other bank." There is likely time to get to the island at least....perhaps the far shore.
How many ferry trips are needed to take all of us (6 in party + Thomas)? Its a very wide flat bottomed boat, it should accommodate up to 8 people.
From our viewpoint on the shore. is there decent space to set up a camp on the island? What about the far shore >200' feet away(skip the island)? Yes, to both.
Making assumptions this is the end of the day and we need to set up camp for the night sooner vice later.
Jacks says, "Reg is probably correct. we might want to cross in the morning, if the group agrees, I will be clad to take 1st watch....should we have two on watch? I think as Barn is still a bit bloody, maybe let him avoid a watch tonight?"
Thomas mused, " Very well, perhaps I should take my leave then. I will return the boat here in the morning."
"Oh no no, not this guy. I was talking about the other creepy stuff behind us. The carriage, the house, the limb logs....not this guy." Jack says while waggling his arm in the direction they came from.
Thomas is the most normal thing he's seen all day.
Smiling Jack listening to Thomas describe his broken jar, says when Thomas is down, "where is the wet spot? If you spilled it you would probably still have a giant wet spot of the oil soaking in?"
hearing Jack, but thinks should creepy guy be in the rear? "Jack, shouldn't creepy guy be in the front?"
Walking towards Barn Jack leans toward him and says, "do you have that death or ghoul smell?...I don't trust this guy. Something is not right."
Barn turns as Smiling Jack approaches him, talking about... something not right? Not trusting Mister Thomas? The smell of the dead abominations?
The big man's jaw falls open as he gapes at his friend. After a moment of hesitation, he moves to stand between the stranger and the raft so that for the moment at least, no one is embarking out onto the river, halberd held low and unthreatening, but in hand.
"M-my friends think if the river is d-dangerous to cross b-because it's starting to get dark. I hate to j-jam you up, Mister Thomas, but we c-can't have you taking the r-raft and maybe not returning it f-for us to use later. Y-you said you thought the t-tale of ghostly m-monks is worth telling, b-but they'll still be there t-tomorrow night too if you c-camp with us tonight. And f-finally, I have to ask... what w-would you smell like if it wasn't lavender?"
Barn breathes in deeply and reaches out with the last remnants of the natural sense he has felt with Gallows Wood all around him, in an effort to detect whether anything unnatural is close by. Perhaps Thomas himself... Barn uses his final Divine Sense usage:
The presence of strong evil registers on your senses like a noxious odor, and powerful good rings like heavenly music in your ears. As an action, you can open your awareness to detect such forces. Until the end of your next turn, you know the location of any celestial, fiend, or undead within 60 feet of you that is not behind total cover. You know the type (celestial, fiend, or undead) of any being whose presence you sense, but not its identity. Within the same radius, you also detect the presence of any place or object that has been consecrated or desecrated, as with the hallow spell.
Thomas begins to look annoyed that now the group is imposing on his own plans.....
Barn lets himself fall inwards and the loathsome stench of dead rotting flesh fills his nostrils......coming from Thomas.........but not....all of Thomas.....from the neck down foulness curls off him like noisome smoke.....but his head and neck seem wholly mundane to Barn....at least for the moment....
" Very well, if your pursuit is being abandoned and you are seizing my means of transport then I have no other option than to depart and try and find some other way across.......not Bandits indeed....."
"He's... he's dead! B-below the n-neck at least," Barn exclaims in surprise and revulsion, mostly to himself, but loudly enough for everyone to hear.
"Aaagh, I c-can feel it! Taste it even. D-dead like those things that w-were trying to eat Elen!" The big man wheezes and almost retches as if trying to get a horrid stench out of his nostrils. He strides after Thomas along the riverbank and shouts after the man.
"Very well, if your pursuit is being abandoned and you are seizing my means of transport then I have no other option than to depart and try and find some other way across.......not Bandits indeed....."
"B-bandits?" Barn splutters. "You m-mean b-because we w-won't let you take a b-boat that isn't yours which we are leaving g-gold behind for and you aren't? Why n-not tell us the TRUTH B-BEHIND THE LAVENDER? Why is your b-body below your neck UNDEAD?? WHO ARE Y-YOU??"
Barn's brow furrows and he attempts to collect his thoughts, which seem to scatter like ducklings might on a riverbank such as the one before him.
"There was a leper, b-back when we first entered the w-wood chasing Ned. Talked some about Gatanades. He's b-better now. The leper, I m-mean, not Gatanades. But Old Ned... the things w-we've seen. Wouldn't surprise m-me if he can walk on water t-too. Being one of the Good Folk."
Deciding to trust Thomas the Wayfarer, perhaps unwisely, Barn stows his halberd for the moment and helps the man untie the raft and get the vessel set up to make the crossing with everyone aboard, signaling sheepishly for the others to join him on the banks.
"These are m-my, um... my friends, Caelan, Wynn, Jack, Jack and Reg. Well, f-four of us are friends from town and these two are helping. And another who... who's g-gone now. He used to tell tales too, like you. Where d-do you think I should leave the gold? You know, for the b-boat owner?"
Barn(Paladin1):Damian_May's Ereworn Under the Shadow | Lyra(Warlock2/Bard4):VitusW's Silverwood Forest | Nivi(Rogue5):Erik_Soong's Netherdeep
Joren(Fighter6):NotDrizzt's Simple Request | Quyen(Adept1, ba5ic system):ConstancePhokas' Nentir Vale (Discord) | Seri(Druid1):Hunter_Orien's Saltmarsh
Xarian (Fighter3):Luna_Dust's Marks on the Map | Ophelia (Sorcerer2):BillM's Icewind Dale | Shin(Wizard1):Culuril's Strixhaven
"Maybe up the shore a bit." Jack responds and begins making an X with small river rocks so that it will be recognizable and not wash away.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
"Right," Barn grunts distractedly as he fishes a gold piece from his pack and does as (pockmarked) Jack suggests. But his mind is elsewhere, trying to remember... trying to remember... what had the old woman they had found tied to the gibbet who they had left with Oengus said?
"W-wait," the big man almost shouts as it comes to him. "Did you say ghostly m-monks Mister Thomas? We met this n-nice old lady. Um... Elen? Elen the Kind. W-we saved her from some a-awful stinky dead things b-but she was still dying, though she had... powers. And she t-talked about evil ghostly monks! Only th-they weren't always evil. They were once g-good even after... some wards f-fell? But then something h-happened. Now they gather in the r-ruins of an ancient m-monastery on a nearby island! That m-must be it there! Every n-night they g-gather in the great chapel, she said, m-moaning and howling. They guard the last v-vestige of good left to them. A h-holy chalice. Uh... healing? M-maybe holy and healing. Anyway, a ch-chalice!"
Barn splutters to a halt, almost panting. He suddenly feels a great sense of foreboding...
Barn(Paladin1):Damian_May's Ereworn Under the Shadow | Lyra(Warlock2/Bard4):VitusW's Silverwood Forest | Nivi(Rogue5):Erik_Soong's Netherdeep
Joren(Fighter6):NotDrizzt's Simple Request | Quyen(Adept1, ba5ic system):ConstancePhokas' Nentir Vale (Discord) | Seri(Druid1):Hunter_Orien's Saltmarsh
Xarian (Fighter3):Luna_Dust's Marks on the Map | Ophelia (Sorcerer2):BillM's Icewind Dale | Shin(Wizard1):Culuril's Strixhaven
Thomas nodded absently about the gold, a hand wave indicating to follow Jacks lead.
He frowned slightly as Barn spoke of the monks, " Yes.......that is the story I heard......."
He looked towards the horizon, " The sun will be down soon....we should hurry...."
" All aboard."
Smiling Jack has that lavender smell from the Thomas still in his mind. Jack knows that is an issue, but can't figure out the what or why. Everything is making sense but that lavender smell is just a warning sign, but to what purpose, then Jack remembers old ladies wearing it.
Now that Jack has moved closer, (assume the smell is stronger?) Still with the arrow notched, but just pointing down, Jack gets closer, and says like the naive innocent child he is, "Thomas, why do you smell like Lavender? Where do you get oil? Why do you as a grown man where lavender? I thought old women and grandmothers wore that oil to hide their old person smell?"
Insight 19
History 10
New perception because I am closer and relooking? 20
Thomas frowned, " Oh.....yes....I was carrying a jar of lavender oil as a gift for an old friend and fool that I am I tripped on a stone and fell shattering it and spilling it all over me.....I only have the one set of travelling clothes....so...."
He looked up towards the rapidly setting sun, " Dark soon, shall we go?"
All the things Thomas is saying seem to be at least mostly true at least in regards to the history of the island.
But there's a lot he's not saying.......a lot......
The lavender oil smell is very strong.....but beneath it...there is another smell......one reminiscent of the horrors that they had slain at the gibbets.....
Jack nods in assent, he is ready to get going.
"Yeah let's go, hope ahead, creepy behind."
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Smiling Jack listening to Thomas describe his broken jar, says when Thomas is down, "where is the wet spot? If you spilled it you would probably still have a giant wet spot of the oil soaking in?"
hearing Jack, but thinks should creepy guy be in the rear? "Jack, shouldn't creepy guy be in the front?"
Walking towards Barn Jack leans toward him and says, "do you have that death or ghoul smell?...I don't trust this guy. Something is not right."
Reg had been preoccupied after the group left Elen. He had a lot on his mind and was mindlessly following along for the longest time.
The day dragged on, they had followed their gut and instinct trying to save the girl Clotha, and as of yet they were no closer. They had encountered much in the woods, and the day was drawing to a close. When they came upon the river…and the man, it was several minutes before the trapper realized what the group was discussing.
”Surely we aren’t discussing crossing the river, just before dark, to land on a haunted island and spend the night there?” Without more discussion, the older man states, “Best to wait and cross in the morning, explore it in the light. We won’t be able to track Ned if we are dead.”
The man moves up the bank to look for a place where some shelter from the wind and outside eyes can be found.
OOC - based on the time of day, "The sun was beginning to drop towards the horizon as..."
Is there time to cross and set up a camp before dark? "The River Ereworn is indeed very wide at this point being some 60-80' to the central island which looks to be about 100' or so square in its oblong shape.....and then another 50-60' from the island to the other bank."
How many ferry trips are needed to take all of us (6 in party + Thomas)?
From our viewpoint on the shore. is there decent space to set up a camp on the island? What about the far shore >200' feet away(skip the island)?
Making assumptions this is the end of the day and we need to set up camp for the night sooner vice later.
Jacks says, "Reg is probably correct. we might want to cross in the morning, if the group agrees, I will be clad to take 1st watch....should we have two on watch? I think as Barn is still a bit bloody, maybe let him avoid a watch tonight?"
"Oh no no, not this guy. I was talking about the other creepy stuff behind us. The carriage, the house, the limb logs....not this guy." Jack says while waggling his arm in the direction they came from.
Thomas is the most normal thing he's seen all day.
Is that why the others think he's wierd?!
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Barn turns as Smiling Jack approaches him, talking about... something not right? Not trusting Mister Thomas? The smell of the dead abominations?
The big man's jaw falls open as he gapes at his friend. After a moment of hesitation, he moves to stand between the stranger and the raft so that for the moment at least, no one is embarking out onto the river, halberd held low and unthreatening, but in hand.
"M-my friends think if the river is d-dangerous to cross b-because it's starting to get dark. I hate to j-jam you up, Mister Thomas, but we c-can't have you taking the r-raft and maybe not returning it f-for us to use later. Y-you said you thought the t-tale of ghostly m-monks is worth telling, b-but they'll still be there t-tomorrow night too if you c-camp with us tonight. And f-finally, I have to ask... what w-would you smell like if it wasn't lavender?"
Barn breathes in deeply and reaches out with the last remnants of the natural sense he has felt with Gallows Wood all around him, in an effort to detect whether anything unnatural is close by. Perhaps Thomas himself... Barn uses his final Divine Sense usage:
The presence of strong evil registers on your senses like a noxious odor, and powerful good rings like heavenly music in your ears. As an action, you can open your awareness to detect such forces. Until the end of your next turn, you know the location of any celestial, fiend, or undead within 60 feet of you that is not behind total cover. You know the type (celestial, fiend, or undead) of any being whose presence you sense, but not its identity. Within the same radius, you also detect the presence of any place or object that has been consecrated or desecrated, as with the hallow spell.
Barn(Paladin1):Damian_May's Ereworn Under the Shadow | Lyra(Warlock2/Bard4):VitusW's Silverwood Forest | Nivi(Rogue5):Erik_Soong's Netherdeep
Joren(Fighter6):NotDrizzt's Simple Request | Quyen(Adept1, ba5ic system):ConstancePhokas' Nentir Vale (Discord) | Seri(Druid1):Hunter_Orien's Saltmarsh
Xarian (Fighter3):Luna_Dust's Marks on the Map | Ophelia (Sorcerer2):BillM's Icewind Dale | Shin(Wizard1):Culuril's Strixhaven
Thomas fixed Jack with a look, " It happened yesterday....it is no longer wet. Though you can make out some stains here on my cloak."
As Jack inspects there are some strange stains on the clothing but its hard to tell exactly what they are.
Thomas turned towards Reg, " Perhaps I misunderstood.... Barns demeanour indicated some degree of haste in your pursuit?"
Thomas mused, " Very well, perhaps I should take my leave then. I will return the boat here in the morning."
Thomas begins to look annoyed that now the group is imposing on his own plans.....
Barn lets himself fall inwards and the loathsome stench of dead rotting flesh fills his nostrils......coming from Thomas.........but not....all of Thomas.....from the neck down foulness curls off him like noisome smoke.....but his head and neck seem wholly mundane to Barn....at least for the moment....
" Very well, if your pursuit is being abandoned and you are seizing my means of transport then I have no other option than to depart and try and find some other way across.......not Bandits indeed....."
( There are likely about 5-10 mins before sunset.)
Smiling Jack just shakes his head and then looks at the others .
Thomas turns and begins to walk westwards along the bank of the river......
Ardwynn watches Thomas as he slowly walks along the shoreline.
"Reg is not wrong about trying to cross after sunset and setting up in a potentially haunted tower in the dark."
She spent a few moments turning in place to get a better idea of the area.
"Anyone see a good camp spot? A clump of trees? Maybe an outcropping of stone?"
NATURE: 16
SURVIVAL: 18
"He's... he's dead! B-below the n-neck at least," Barn exclaims in surprise and revulsion, mostly to himself, but loudly enough for everyone to hear.
"Aaagh, I c-can feel it! Taste it even. D-dead like those things that w-were trying to eat Elen!" The big man wheezes and almost retches as if trying to get a horrid stench out of his nostrils. He strides after Thomas along the riverbank and shouts after the man.
"B-bandits?" Barn splutters. "You m-mean b-because we w-won't let you take a b-boat that isn't yours which we are leaving g-gold behind for and you aren't? Why n-not tell us the TRUTH B-BEHIND THE LAVENDER? Why is your b-body below your neck UNDEAD?? WHO ARE Y-YOU??"
Barn(Paladin1):Damian_May's Ereworn Under the Shadow | Lyra(Warlock2/Bard4):VitusW's Silverwood Forest | Nivi(Rogue5):Erik_Soong's Netherdeep
Joren(Fighter6):NotDrizzt's Simple Request | Quyen(Adept1, ba5ic system):ConstancePhokas' Nentir Vale (Discord) | Seri(Druid1):Hunter_Orien's Saltmarsh
Xarian (Fighter3):Luna_Dust's Marks on the Map | Ophelia (Sorcerer2):BillM's Icewind Dale | Shin(Wizard1):Culuril's Strixhaven
There are dozens of sheltered camping spots beneath the riverside trees.
Any of them would prove sufficient.
Thomas does not answer but does quicken his pace away from the group.....( some 40' away now.)