Dagna nods, that's a good reward. She then follows the others through the door.
Investigation: 9
OOC: Dagna is great at wisdom skills, OK with con rolls, and has penalties instead of bonuses on everything else. This is why she has an inferiority complex...
Dagna uses her walking stick to steady herself as she gets used to her new and even heavier suit of armor. Thanks to her dwarven heritage, she's able to handle it despite her feebleness.
Magnus spots what seems like a Guildhall off to the left in the distance. He also spots the black figures on the roof opposite him. Dagna sees the figures and the Guildhall and everything else described before.
Magnus spots what seems like a Guildhall off to the left in the distance. He also spots the black figures on the roof opposite him. Dagna sees the figures and the Guildhall and everything else described before.
The Guildhall has a sign above the door, "Adventurers Guild". As Tarathi enters the guild, she hear a crash, then cheering, she spies a group of people surrounding two at a table. There are also a row of trade booths, and a quest board.
Tarathi smiles as this scene is quite familiar to her in her previous profession as it were. She catches a nearby person's attention and asks in a raised voice to be heard over the ruckus din "Is there a clerk I can speak to in regard to the quest board?!"
15
Extended signature
Dagna nods, that's a good reward. She then follows the others through the door.
Investigation: 9
OOC: Dagna is great at wisdom skills, OK with con rolls, and has penalties instead of bonuses on everything else. This is why she has an inferiority complex...
Dagna uses her walking stick to steady herself as she gets used to her new and even heavier suit of armor. Thanks to her dwarven heritage, she's able to handle it despite her feebleness.
New artwork:
Caelar straps his new axe across his back, gives their "host" a nod of recognition, and follows the others out.
Magnus spots what seems like a Guildhall off to the left in the distance. He also spots the black figures on the roof opposite him. Dagna sees the figures and the Guildhall and everything else described before.
(I made Magnus roll cause he's looking for something. And cause I can't see his passive perception. https://www.dndbeyond.com/campaigns/join/69182122514223819 also link.)
(I'm not seeing a campaign link)
(Got the link now, thanks!)
Caelar's passive perception does not let him see the Guildhall or the figures.
What will you do now?
Caelar glances around. "Well, we're here now. Wherever 'here' is. Anyone got an idea of where to start?"
Tarathi looks to the others. "Do any of you see anything of interest? As I can't find any landmark location that would be of help to us"
Investigation
5
Tarathi finds nothing special.
Dagna suggests, "How about starting with the Guildhall? That's a good place to get information."
{OOC: is the an adventurer's guild hall? Or some other guild?"
(Don't know, find out.)
Are you guys going to the Guildhall?
.
"Guildhall?" Caelar asks, looking around. "Good a place as any to start. If you see one, lead the way."
(Anyone?)
Once pointed out Tarathi heads to the guildhall to inquire within to determine what kind of guildhall it is.
The Guildhall has a sign above the door, "Adventurers Guild". As Tarathi enters the guild, she hear a crash, then cheering, she spies a group of people surrounding two at a table. There are also a row of trade booths, and a quest board.
Tarathi smiles as this scene is quite familiar to her in her previous profession as it were. She catches a nearby person's attention and asks in a raised voice to be heard over the ruckus din "Is there a clerk I can speak to in regard to the quest board?!"
"Over here!" Says a gruff voice in the crowd, another crash and cheer erupts from the crowd.