Daar reaches out with her musical mind and realise the scarecrow is in the house...15ft away to the NW corner.
Remember: The spell can locate a specific object known to you, as long as you have seen it up close--within 30 feet--at least once. Alternatively, the spell can locate the nearest object of a particular kind, such as a certain kind of apparel, jewelry, furniture, tool, or weapon.
Grim gives a shrug as everyone charges into the house and follows, helping search the kitchen, as it seems the most logical place to hide a knife in plain sight.
OOC: Lol I just imagine the Sponge Bob song!
Daar reaches out with her musical mind and realise the scarecrow is in the house...15ft away to the NW corner.
Remember: The spell can locate a specific object known to you, as long as you have seen it up close--within 30 feet--at least once. Alternatively, the spell can locate the nearest object of a particular kind, such as a certain kind of apparel, jewelry, furniture, tool, or weapon.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
**i was goofing on Data's song from Star Trek generations. But yeah i realize i could just find any scarecrow, but how man could there be!**
(Do we see the scar crow if it is 15 feet away?)
**There it is! Attack!!**
OCC: Nope *evil laughter* where is it?
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
(is there a problem with just burning the house down?)
Daar just starts throwing stuff around. Flipping tables, knocking over lamps, pulling stuff off shelves. "Let's tear this place appaaarrtt!"
Investigation: 5
*lol*
Grim gives a shrug as everyone charges into the house and follows, helping search the kitchen, as it seems the most logical place to hide a knife in plain sight.
Investigation: 3
Val starts flipping over couches, pulling pictures from the wall, throwing drawers from desks and cabinets searching wildly for the knife.
Investigation: 9
(We suuuuuuck at searching)
(soooo bad haha. We are just a bunch of teenagers trashing the place at this point)
Flip will attempt to look around the room as well, struggling to push over a book shelf, straining a bit watching the others go to town on the house.
10 = investigate
(I'm now thinking of the scene in Zombieland when they trash the store)
(Enjoy the little things)
Making ALL the noise the scarecrow springs from the wardrobe!!! Attacking Grim!!
Attack 1: 22 Damage: 8
Attack 2: 11 Damage: 7
Everyone roll initiative!!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Grim ducks out of the way as a scarecrow jumps out at him.
Initiative: 6
initiative? 15
initiative: 3
**jeeeezee**
Initiative 12
Scarecrow 21
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.