Kip, the Wyrwood creature before you spins its wheels aggressively towards you; kicking up dirt in your direction. It moves even more centered in the path before you.
This post has potentially manipulated dice roll results.
The construct charges towards Vanyel; blades spinning. (Wyrwood Attack: 15, Damage: 3) Slicing your leg upon impact, it drives backwards, pulling away.
(Vanyel may spend a Reaction to gain an Attack of Opportunity.)
Penris and Mercury travel towards her parent's house, through the flood of Kender, which stands slightly lower than you both. It isn't long before you near your neighborhood.
Ash stops where his legs take him, where they often take him; to the shrine of Torm. You helped build this shrine, telling the people of Haven that passby of the Goddess; some of which aided in it's construction. You know a few other followers, though they aren't numerous.
Kip, annoyed but not wanting to fight the creature will take his hand off of his blade and take off running sideways in an attempt to run around the wyrwood. Running as fast as he can he would attempt to run perpendicular to the path until coming across a large tree which he would leap on to and climb just enough to attempt to jump from the tree and over the wyrwood and sprint past him towards the path again in order to get around it.
Penris smiles at Mercury, hugging his arm a little tighter. "Yep, this is it," she says, gesturing to a well-kept two-story house. She pushes open a side door. "Come in and meet Evalyn. She's our family cook, but since my mother died, she's become more than that to our family. Evalyn!" she yells, "Come meet Mercury!" They walk into the kitchen where Evalyn is busily cooking. "It smells delicious, Evalyn, can we get some to go? Mercury and I are going on an adventure to find the other champions, isn't that exciting?"
Evalyn stops and looks critically at Penris. "You'll have to talk to your father about all that." Evalyn gives Mercury a once-over and then smiles. "But you both can certainly have some stew and bread first." She turns and immediately begins preparing bowls of stew and tears off hunks of bread for each of them. "Sit, sit," she says as she gestures to the large table in the middle of the kitchen. After placing the food on the table, she turns and heads out the door. "I'll let your father know you need to speak with him."
Penris smiles uneasily at Mercury and sits down at the table. "Dig in, Evalyn's the best cook in Haven," she says.
Mercury looks uncomfortable. His eyes dart left and right, trying to take this all in. He's never had food cooked for him, or had a family dinner for that matter. His fingerless gloves are dirty, which he realises and quickly takes them off, rubbing his hands on his thighs before sitting on the chair.
Ash stops where his legs take him, where they often take him; to the shrine of Torm. You helped build this shrine, telling the people of Haven that pass by of the Goddess; some of which aided in it's construction. You know a few other followers, though they aren't numerous.
Ash makes the traditional greeting of Torm to the few followers gathered before kneeling in prayer. He speaks in his mind, "Are you there Torm? It's me, Ash. I am very troubled by a dream I had recently and am looking for some guidance. Was there truth to these visions? Is there something I'm meant to do? I can't get these images out of my mind."
Vanyel, your axe goes clean into it's skull and down to the gears and fluids below. A small stone pops out of it and towards you. You pick it up and it is smooth and round, it has a small vein of something sparkly running through it; which seems to form a familiar pattern.
Kip, you move gracefully through the area and quickly outrun the wyrwood; though you can still hear it pursuing far in the distance.
You find yourself on a shaded path through dense forest filled with the sounds of chirping birds and vibrant colorful plant life. It looks like a clearing may be in the distance.
Penris and Mercury are close to finishing off their food, when her father walks in. "So, my dear daughter, tell me about you leaving?" He stands over you, looking down on you with an unreadable expression.
He doesn't address Mercury, but its clear he knows you're there.
Ash, as you pray a smooth and round stone falls from the shrine and lands before you. It has a small vein of something sparkly running through it, and as you look at it, the pattern appears identical to one of the pieces of Torm's board.
Kip, finding himself on this beautiful path full of the sights and sounds of life will allow himself to relax a bit. His tail lowering and swishing slowly as he proceeds towards the clearing ahead. "Surely there are no threats here or birds would no longer be singing their beautiful tunes..," The squirreling will say aloud to himself as he looks around him... taking in the environment before emerging into the clearing.
Penris and Mercury are close to finishing off their food, when her father walks in. "So, my dear daughter, tell me about you leaving?" He stands over you, looking down on you with an unreadable expression.
He doesn't address Mercury, but its clear he knows you're there.
Penris looks up guiltily. "Hello, father," she says quietly. "Yes, Mercury and I are leaving. The dreams are true and I need to leave. I'm just here to gather my things, then I'll be out of your hair." She swallows, lowers her head and whispers, "I'm sorry. But I must go."
Ash, as you pray a smooth and round stone falls from the shrine and lands before you. It has a small vein of something sparkly running through it, and as you look at it, the pattern appears identical to one of the pieces of Torm's board.
Ash picks up the rock and inspects it. He has never actually got a response from his prayers before but he knows in his heart that's what this is. Torm is calling for him. Calling for him to do something... He has to find these other folks from his dream. If it was all real or even if it was all just symbolic Ash doesn't know. But he's going to find out..
Vanyel looks at the stone curiously wondering what exactly what it could mean. He thought that maybe it was what powered the construct and perhaps was some sort of power source so he pocketed it, picked up the deer once more, and headed towards his cave once more. He planned on heading to the nearest town to ask someone about it once the deer was butchered and set out on the smoking racks.
Rollback Post to RevisionRollBack
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
As Kip emerges into the clearing, you find a cottage set next to a small waterfall, that flows down into a shimmering creek that winds away through the forest. It is beautiful here. The light hits the trees in such a way that it feels like the entire clearing is lit up.
The water sparkles more, light shooting the the droplets of water as they pour down the hill from the forest above. The tan boards of cottage are lighten in color by the brightness. The fresh smell of clear water comes to you as you near the creek.
In the far distance you hear the now familiar hum of the wyrwood creature following you.
(Opposed Check Vs Kip's Intimidation: 17)
Kip, the Wyrwood creature before you spins its wheels aggressively towards you; kicking up dirt in your direction. It moves even more centered in the path before you.
The construct charges towards Vanyel; blades spinning. (Wyrwood Attack: 15, Damage: 3) Slicing your leg upon impact, it drives backwards, pulling away.
(Vanyel may spend a Reaction to gain an Attack of Opportunity.)
Vanyel takes his axe and swings it at the constructs head with all his might. Attack: 21 Damage: 19
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Penris and Mercury travel towards her parent's house, through the flood of Kender, which stands slightly lower than you both. It isn't long before you near your neighborhood.
Ash stops where his legs take him, where they often take him; to the shrine of Torm. You helped build this shrine, telling the people of Haven that passby of the Goddess; some of which aided in it's construction. You know a few other followers, though they aren't numerous.
"This is where you live, Penris? Hmm.. It's not too shabby!"
Mercury, after living in a tent for so long, has the ever present realisation creep up on him again, that he is in fact homeless.
Kip, annoyed but not wanting to fight the creature will take his hand off of his blade and take off running sideways in an attempt to run around the wyrwood. Running as fast as he can he would attempt to run perpendicular to the path until coming across a large tree which he would leap on to and climb just enough to attempt to jump from the tree and over the wyrwood and sprint past him towards the path again in order to get around it.
Penris smiles at Mercury, hugging his arm a little tighter. "Yep, this is it," she says, gesturing to a well-kept two-story house. She pushes open a side door. "Come in and meet Evalyn. She's our family cook, but since my mother died, she's become more than that to our family. Evalyn!" she yells, "Come meet Mercury!" They walk into the kitchen where Evalyn is busily cooking. "It smells delicious, Evalyn, can we get some to go? Mercury and I are going on an adventure to find the other champions, isn't that exciting?"
Evalyn stops and looks critically at Penris. "You'll have to talk to your father about all that." Evalyn gives Mercury a once-over and then smiles. "But you both can certainly have some stew and bread first." She turns and immediately begins preparing bowls of stew and tears off hunks of bread for each of them. "Sit, sit," she says as she gestures to the large table in the middle of the kitchen. After placing the food on the table, she turns and heads out the door. "I'll let your father know you need to speak with him."
Penris smiles uneasily at Mercury and sits down at the table. "Dig in, Evalyn's the best cook in Haven," she says.
Mercury looks uncomfortable. His eyes dart left and right, trying to take this all in. He's never had food cooked for him, or had a family dinner for that matter. His fingerless gloves are dirty, which he realises and quickly takes them off, rubbing his hands on his thighs before sitting on the chair.
"This.. is nice." He starts to eat.
Ash makes the traditional greeting of Torm to the few followers gathered before kneeling in prayer. He speaks in his mind, "Are you there Torm? It's me, Ash. I am very troubled by a dream I had recently and am looking for some guidance. Was there truth to these visions? Is there something I'm meant to do? I can't get these images out of my mind."
Vanyel, your axe goes clean into it's skull and down to the gears and fluids below. A small stone pops out of it and towards you. You pick it up and it is smooth and round, it has a small vein of something sparkly running through it; which seems to form a familiar pattern.
Kip, you move gracefully through the area and quickly outrun the wyrwood; though you can still hear it pursuing far in the distance.
You find yourself on a shaded path through dense forest filled with the sounds of chirping birds and vibrant colorful plant life. It looks like a clearing may be in the distance.
Penris and Mercury are close to finishing off their food, when her father walks in. "So, my dear daughter, tell me about you leaving?" He stands over you, looking down on you with an unreadable expression.
He doesn't address Mercury, but its clear he knows you're there.
Ash, as you pray a smooth and round stone falls from the shrine and lands before you. It has a small vein of something sparkly running through it, and as you look at it, the pattern appears identical to one of the pieces of Torm's board.
Kip, finding himself on this beautiful path full of the sights and sounds of life will allow himself to relax a bit. His tail lowering and swishing slowly as he proceeds towards the clearing ahead. "Surely there are no threats here or birds would no longer be singing their beautiful tunes..," The squirreling will say aloud to himself as he looks around him... taking in the environment before emerging into the clearing.
Penris looks up guiltily. "Hello, father," she says quietly. "Yes, Mercury and I are leaving. The dreams are true and I need to leave. I'm just here to gather my things, then I'll be out of your hair." She swallows, lowers her head and whispers, "I'm sorry. But I must go."
Ash picks up the rock and inspects it. He has never actually got a response from his prayers before but he knows in his heart that's what this is. Torm is calling for him. Calling for him to do something... He has to find these other folks from his dream. If it was all real or even if it was all just symbolic Ash doesn't know. But he's going to find out..
Mercury looks uncomfortable and stands up, making his way to the door to wait until Penris is ready to leave.
Vanyel looks at the stone curiously wondering what exactly what it could mean. He thought that maybe it was what powered the construct and perhaps was some sort of power source so he pocketed it, picked up the deer once more, and headed towards his cave once more. He planned on heading to the nearest town to ask someone about it once the deer was butchered and set out on the smoking racks.
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
As Kip emerges into the clearing, you find a cottage set next to a small waterfall, that flows down into a shimmering creek that winds away through the forest. It is beautiful here. The light hits the trees in such a way that it feels like the entire clearing is lit up.
The water sparkles more, light shooting the the droplets of water as they pour down the hill from the forest above. The tan boards of cottage are lighten in color by the brightness. The fresh smell of clear water comes to you as you near the creek.
In the far distance you hear the now familiar hum of the wyrwood creature following you.