(OOC: Hadn't quite realize D.O.R.K had gotten close enough to the big guy, but no matter! )
As the chief falls D.O.R.K raised her axe on high as if readying to behead the Yakfolk for good measure. The blow is never delivered however, as the Ebonitus call out and Devin's noise of pain draws her red-eyed gaze elsewhere in the hut. "Not good. Warning: There will be more of them shortly. So brace yourselves." D.O.R.K urges, before turning her attention again on the other chanting Yakfolk and rushing their position, heedless of most other dangers along the way. But should she fail to cover her preferred distance in time, then it is without hesitance that she calls again for holy artillery fire to rain down on the yakfolk and hopefully silence them for good.
Movement: Spending 30ft(if needed) to get in melee with Imberu(presumed other summoner?).
Action: Striking out with Helm Splitter(targeting Imberu). (Lethal)Slash #1 - Attack: 22 Damage: 12 magical slashing and radiant damage.
Bonus Action: War Priest's Strike with Helmsplitter(targeting Imberu)(0 of 3 remaining) (Lethal)Slash #2 - Attack: 27 Damage: 19 magical slashing and radiant damage.
(OR if Imberu would be further than 30ft for whatever reason, moving still as close as possible and cast Holy Artillery. Dex Save(DC 14) or take 9 Radiant Damage to Imberu.)
Confused by Ebonitus call out, Vark opts to take on a more defensive posture for the time being. What with the elemental breathing down his neck, and leaving his noggin bloody after clobbering him once. But even then, his attention is somewhat split between the walking boulder and the summoner, who he'd like nothing more than to cut up for all the trouble!
Torunn, feeling his limbs free again tried to hit again their spelllcaster with the spiritual hammer but his focus is still amiss from the brief moment of paralysis and the golden weapon swings wide
(attack 10)
Meanwhile he aims to her too and fires his musket again trying to get the better of the caster yalkfolk.
The combination of DORK and Toruun’s damage is sufficient to drop Imberu to the ground. However, there are two large piles of mobile dirt and rock - Tonodirt & Pileorox - stomping around inside the hut.
Tonodirt watches Vark duck and weave and switches his attack to DORK - Attack: 27 Damage: 8 and Attack: 28 Damage: 24 - while Pileorox continues to pound at Toruun - Attack: 20 Damage: 10 and Attack: 9 Damage: 9
Ilezenya keeps the magical moonbeam focused on the yakfolk caster, (DC15 Con save or take 10 radiant damage - 1/2 damage on a successful save. The creature has to save at the start of each of its turns if it is inside the moonbeam.) He also takes a crossbow shot at the creature to add injury to injury! Attack: 24 Damage: 8
(Oh - I thought the summoned elementals require concentration by a caster...ok, well then use his action to move the moonbeam onto Tonodirt (DC15 Con save or take 10 radiant damage - 1/2 damage on a successful save. The creature has to save at the start of each of its turns if it is inside the moonbeam) and use a bonus action to cast spiritual weapon near the elemental.)
The Dusk Warden stays in the shadows of the hut and turns his attention to the earth elemental attacking Vark (Tonodirt), moving his moonbeam over and then summoning a celestial mace with seven stars floating around the head to attack the thing! Attack: 9 Damage: 8
This post has potentially manipulated dice roll results.
Turns out that Ebonitus doesn’t know as much about the elementals as he thought he did because despite all the Yakfolk shamans being unconscious Tonodirt and Pileorox are still rampaging around inside the hut. Illezenya moves the moonbeam onto Tonodirt who (DC15 Con 7) {11 rolled} who is bathed in its glow and small bits of its rocky skin fall off.
The Yakolk fighting Ebonitus strikes at him again with it’s two handed sword (Attack: 7 Damage: 13) and Attack: 25 Damage: 13)
Mullo doesn’t have any targets in her vicinity. Does she want to close on the Earth elemental threatening Vark - 30 feet away or come back to the one threatening Toruun - 15 feet away or come back and fight the Yakfolk trying to come through the hut/hall door - 30 feet away
This post has potentially manipulated dice roll results.
Having been spared the ignominy of collapsing to the ground by the Yakfolk's hapless attacks, Ebonitus calls upon the Earthmother to reinvigorate his body so that he could continue to rid the mountains of these wretched beings. He follows this by continuing to direct the spiritual Scythe at the Earth elemental it was previously attacking.
Action: cast Cure wounds (4th Level) on self healing 28
Bonus: attack with Spiritual Weapon on the Earth Elemental closest to it. Attack: 27 Damage: 13 force damage.
Rollback Post to RevisionRollBack
Tirohia te Moana - Level 2 Cleric - What shall we do with the Drunken Sailor?
Ebonitus de Viribus - Level 4 Cleric - The Storm King's Thunder - The Gods Respond.
Torunn's spiritual hammer flies towards one of the elemental creatures that are harrasing him and tries to smash it
( Attack: 21 Damage: 10 )
And seeing that he is out of powder and the elemental is uncomfortably near, he tries to emulate Gond's weapon and attack the elemental with his maul, but in his haste to change weapons he isn't able to grab the hammer properly and it falls over his own feet. Torunn's yells when his little toe is smashed.
(OOC: Held off as I half expected more interrupts from approaching enemies. But seeing as that's not the case(yet), here ye go!)
Though able to deflect much of the force behind Tonodirt's first strike with her axe, the weight behind the blow yet still put D.O.R.K off-balance, and left her wide open for the following strike to the abdomen, leaving her staggering back doubled over. After that, her grip loosens as she dropped her hands, all but letting go of the instrument in hand. But though her frame trembled as she tried to straighten out once more, D.O.R.K freed a hand to trace a finger along her holy symbol and intone the words, "Grand Protocol Four: Divine Sortie." She then points sharply to the elemental as the symbol on her forehead begins glowing a bright red. "Let crimson riders charge once more and route the enemy before her champion!"
A large, golden-red glyph then flashes into being behind the construct, before transforming into a swirling portal. From out of which charged out several armored and spectral figures ghostly steeds that rushed by their summoner to crash into the elemental. And should it's hold on the plane prove weak enough, it too turns spectral as it is carried aloft on lance tips back into the portal, before all disappear.
But regardless of whether the cavalry succeeds or not, D.O.R.K calls out, "Mulo! Catch!"before toss her axe over to the Shaman, knowing or figuring she'd use it far better.
Action: Cast (4th level)Divine Sortie on Tonodirt. Charisma Save(DC 14) or be banished to home plan.
Free Action/Bonus Action(?): If allowed to, she'll throw/pass her greataxe over to Mullo.
... But if the cavalry proves not enough, and knowing he could do little, Vark looks to D.O.R.K, who in turn gestures to entryway. Seeing any surviving Yakfolk there, Vark grins, before dutifully rushing to hack at the enemies there... after finding but a small window to escape as only a goblin as only a nimble footed goblin can!
Bonus Action: [Tooltip Not Found].
Movement: To entryway(or as close as possible to get in melee of Yakfolk.
Action(if able to get in melee): [item]battleaxe;Heart Breaker Blitzkrieg[item] upon Imberu. (Melee, Lethal, One-Handed)Battleaxe - Attack #1: 17 Damage: 4 of non-magical slashing. (Melee, Lethal, One-Handed)Battleaxe - Attack #2: 20 Damage: 3 of non-magical slashing.
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
To post a comment, please login or register a new account.
You’re right NO concentration saves from Ebonitus.
Toruun - you’re up
DM - Stopping a god in his tracks
(OOC: Hadn't quite realize D.O.R.K had gotten close enough to the big guy, but no matter! )
As the chief falls D.O.R.K raised her axe on high as if readying to behead the Yakfolk for good measure. The blow is never delivered however, as the Ebonitus call out and Devin's noise of pain draws her red-eyed gaze elsewhere in the hut. "Not good. Warning: There will be more of them shortly. So brace yourselves." D.O.R.K urges, before turning her attention again on the other chanting Yakfolk and rushing their position, heedless of most other dangers along the way. But should she fail to cover her preferred distance in time, then it is without hesitance that she calls again for holy artillery fire to rain down on the yakfolk and hopefully silence them for good.
Movement: Spending 30ft(if needed) to get in melee with Imberu(presumed other summoner?).
Action: Striking out with Helm Splitter(targeting Imberu).
(Lethal)Slash #1 - Attack: 22 Damage: 12 magical slashing and radiant damage.
Bonus Action: War Priest's Strike with Helmsplitter(targeting Imberu)(0 of 3 remaining)
(Lethal)Slash #2 - Attack: 27 Damage: 19 magical slashing and radiant damage.
(OR if Imberu would be further than 30ft for whatever reason, moving still as close as possible and cast Holy Artillery. Dex Save(DC 14) or take 9 Radiant Damage to Imberu.)
Confused by Ebonitus call out, Vark opts to take on a more defensive posture for the time being. What with the elemental breathing down his neck, and leaving his noggin bloody after clobbering him once. But even then, his attention is somewhat split between the walking boulder and the summoner, who he'd like nothing more than to cut up for all the trouble!
Action: Defensive Posturing.
When you realize you're doing too much: Signature.
Torunn, feeling his limbs free again tried to hit again their spelllcaster with the spiritual hammer but his focus is still amiss from the brief moment of paralysis and the golden weapon swings wide
(attack 10)
Meanwhile he aims to her too and fires his musket again trying to get the better of the caster yalkfolk.
(Attack 19 damage 11)
PbP Character: A few ;)
The combination of DORK and Toruun’s damage is sufficient to drop Imberu to the ground. However, there are two large piles of mobile dirt and rock - Tonodirt & Pileorox - stomping around inside the hut.
Tonodirt watches Vark duck and weave and switches his attack to DORK - Attack: 27 Damage: 8 and Attack: 28 Damage: 24 - while Pileorox continues to pound at Toruun - Attack: 20 Damage: 10 and Attack: 9 Damage: 9
DM - Stopping a god in his tracks
Illezenya you’re up followed by the Yakfolk at the door fighting Ebonitus, then Mullo, Ebonitus, Devin, DORK, Vark and Toruun in that order
DM - Stopping a god in his tracks
Ilezenya keeps the magical moonbeam focused on the yakfolk caster, (DC15 Con save or take 10 radiant damage - 1/2 damage on a successful save. The creature has to save at the start of each of its turns if it is inside the moonbeam.) He also takes a crossbow shot at the creature to add injury to injury! Attack: 24 Damage: 8
Love God. Love Others. Any Questions?
Illeznya - all of the casters are down!
DM - Stopping a god in his tracks
(Oh - I thought the summoned elementals require concentration by a caster...ok, well then use his action to move the moonbeam onto Tonodirt (DC15 Con save or take 10 radiant damage - 1/2 damage on a successful save. The creature has to save at the start of each of its turns if it is inside the moonbeam) and use a bonus action to cast spiritual weapon near the elemental.)
The Dusk Warden stays in the shadows of the hut and turns his attention to the earth elemental attacking Vark (Tonodirt), moving his moonbeam over and then summoning a celestial mace with seven stars floating around the head to attack the thing! Attack: 9 Damage: 8
Love God. Love Others. Any Questions?
Turns out that Ebonitus doesn’t know as much about the elementals as he thought he did because despite all the Yakfolk shamans being unconscious Tonodirt and Pileorox are still rampaging around inside the hut. Illezenya moves the moonbeam onto Tonodirt who (DC15 Con 7) {11 rolled} who is bathed in its glow and small bits of its rocky skin fall off.
The Yakolk fighting Ebonitus strikes at him again with it’s two handed sword (Attack: 7 Damage: 13) and Attack: 25 Damage: 13)
Mullo - you’re up
DM - Stopping a god in his tracks
Ebonitus did know this, but did not want the Shaman to summon any more of them!
Tirohia te Moana - Level 2 Cleric - What shall we do with the Drunken Sailor?
Ebonitus de Viribus - Level 4 Cleric - The Storm King's Thunder - The Gods Respond.
Enjoying the heat of combat, Mullo swings her pickaxe at the nearest target.
Attack: 26 Damage: 10
Her storm aura flares at the target as well.
DEX DC 14 (half damage on success): 1 lightning damage
Mullo doesn’t have any targets in her vicinity. Does she want to close on the Earth elemental threatening Vark - 30 feet away or come back to the one threatening Toruun - 15 feet away or come back and fight the Yakfolk trying to come through the hut/hall door - 30 feet away
DM - Stopping a god in his tracks
Devin directs his attacks on the newest Yakfolk to enter the hut.
Fire Bolt of blue flame at it
Attack: 28 Damage: 29
and then sends the blue star against it also
BA - Spiritual Weapon 4th level
Attack: 22 Damage: 8
Devin directs his attacks on the newest Yakfolk to enter the hut.
Fire Bolt of blue flame at it
Attack: 23 Damage: Unable to parse dice roll.
and then sends the blue star against it also
BA - Spiritual Weapon 4th level
Attack: 28 Damage: 16
Fire bolt Attack: 22 Damage: 17
Spiritual Weapon Attack: 14 Damage: 15
Torunn
Having been spared the ignominy of collapsing to the ground by the Yakfolk's hapless attacks, Ebonitus calls upon the Earthmother to reinvigorate his body so that he could continue to rid the mountains of these wretched beings. He follows this by continuing to direct the spiritual Scythe at the Earth elemental it was previously attacking.
Action: cast Cure wounds (4th Level) on self healing 28
Bonus: attack with Spiritual Weapon on the Earth Elemental closest to it. Attack: 27 Damage: 13 force damage.
Tirohia te Moana - Level 2 Cleric - What shall we do with the Drunken Sailor?
Ebonitus de Viribus - Level 4 Cleric - The Storm King's Thunder - The Gods Respond.
Torunn's spiritual hammer flies towards one of the elemental creatures that are harrasing him and tries to smash it
( Attack: 21 Damage: 10 )
And seeing that he is out of powder and the elemental is uncomfortably near, he tries to emulate Gond's weapon and attack the elemental with his maul, but in his haste to change weapons he isn't able to grab the hammer properly and it falls over his own feet. Torunn's yells when his little toe is smashed.
( nat 1 on his attack )
PbP Character: A few ;)
Waiting on DORK and Vark I think?
DM - Stopping a god in his tracks
(OOC: Held off as I half expected more interrupts from approaching enemies. But seeing as that's not the case(yet), here ye go!)
Though able to deflect much of the force behind Tonodirt's first strike with her axe, the weight behind the blow yet still put D.O.R.K off-balance, and left her wide open for the following strike to the abdomen, leaving her staggering back doubled over. After that, her grip loosens as she dropped her hands, all but letting go of the instrument in hand. But though her frame trembled as she tried to straighten out once more, D.O.R.K freed a hand to trace a finger along her holy symbol and intone the words, "Grand Protocol Four: Divine Sortie." She then points sharply to the elemental as the symbol on her forehead begins glowing a bright red. "Let crimson riders charge once more and route the enemy before her champion!"
A large, golden-red glyph then flashes into being behind the construct, before transforming into a swirling portal. From out of which charged out several armored and spectral figures ghostly steeds that rushed by their summoner to crash into the elemental. And should it's hold on the plane prove weak enough, it too turns spectral as it is carried aloft on lance tips back into the portal, before all disappear.
But regardless of whether the cavalry succeeds or not, D.O.R.K calls out, "Mulo! Catch!" before toss her axe over to the Shaman, knowing or figuring she'd use it far better.
Action: Cast (4th level)Divine Sortie on Tonodirt. Charisma Save(DC 14) or be banished to home plan.
Free Action/Bonus Action(?): If allowed to, she'll throw/pass her greataxe over to Mullo.
... But if the cavalry proves not enough, and knowing he could do little, Vark looks to D.O.R.K, who in turn gestures to entryway. Seeing any surviving Yakfolk there, Vark grins, before dutifully rushing to hack at the enemies there... after finding but a small window to escape as only a goblin as only a nimble footed goblin can!
Bonus Action: [Tooltip Not Found].
Movement: To entryway(or as close as possible to get in melee of Yakfolk.
Action(if able to get in melee): [item]battleaxe;Heart Breaker Blitzkrieg[item] upon Imberu.
(Melee, Lethal, One-Handed)Battleaxe - Attack #1: 17 Damage: 4 of non-magical slashing.
(Melee, Lethal, One-Handed)Battleaxe - Attack #2: 20 Damage: 3 of non-magical slashing.
When you realize you're doing too much: Signature.