Ebonitus moves quickly using the bushes in C2-C3 and D4 to the protection of the rock at E4, while communicating with Mambo telepathically "These giants have attacked our friends, will you help us to defeat them? Attack the same targets that the large Hammer hits". Once within range his prepared Spiritual Weapon will trigger and a Large Hammer will appear and smash into the face of the first giant.
SH: Attack: 9 Damage: 8.
Rollback Post to RevisionRollBack
Tirohia te Moana - Level 2 Cleric - What shall we do with the Drunken Sailor?
Ebonitus de Viribus - Level 4 Cleric - The Storm King's Thunder - The Gods Respond.
This post has potentially manipulated dice roll results.
Everything happens at once
As Lukian starts his actions (Post # 3275 refers) and more on that later, Ebonitus communicates with Mambo "I think these giants may need to get burnt, get ready"(Post #3265 refers). The problem was that he didn’t know that Mambo had been hiding under the cart as Dawnbringer had warned the fire elemental to keep as low a profile as possible. At Ebonitus’ request to get ready the fire elemental roars into life “WHAT IN THE BLAZES”Vark yells out as he frantically tries to put the food and other stores in the cart which has caught fire out.
As D.O.R.K. encourages Golemogote to move forward {Medium DC (15) 14} the jerking movement manages to break the smouldering traces connecting the cart to Golemogote. He commands the Giants to approach (DC14 – 17 & 20) and at the same time Lukian makes his move to what i'm guessing was meant to be F4. He manages to dodge the second Stone Giant which lumbers forward in response to D.O.R.K.'s command.
As per post #3275 the shrouds appear and Dawnbringer is unleashed (OOC: I’ll count this as an action)
In case anybody is wondering Mambo doesn’t move as Ebonitus’ hammer doesn’t hit anything! He is still in A1 where the cart is well and truly on fire.
I'm guessing that Vark has given up on the cart and moved somewhere - probably dashed to the southeast corner of A3 to be near to D.O.R.K. and Golemogote.
Beedo shot goes wide in part because he forgot to account for the wind but also because it was a poor shot.
As nobody has inflicted any damage on a giant or actually attacked one for that matter we'll move onto initiative for Round 1.
(I... don't understand this map anymore. I was trying to get closer to them, not off to the east. But ah well. I think between Vark originally covering the top left corner number and Beedo being marked as A5, the accident was bound to happen. z.z)
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
Thank you for guessing correctly on my coordinate mistake. I guess since I didn't get to make my attack, I'll make my attack now (see #3275). Also, since one of the giants moved out of melee with me, can I make an attack of opportunity?
Torunn is hesitant at first to attack the stone giants, fellow masters of creation that he had grown up hearing stories of their prowess. He will ready his musket but hold off attacking for now, focusing on protecting his fellow party and healing if required.
Despite the discomfort bound to come with the act, Vark continues running along the foothills area to both wait out the fruits of D.O.R.K's command and prepare some suitable ambush. With such in mind, he slowed eventually just to hide behind one foot hill and wait.
Action/Movement: Move & Dash to C-3, southern end.
Devin, seeing that the attack is on, conjures up a bright blue star to the left of the closest giant (Lartius) who had been steadily walking towards D.O.R.K. in response to his command but something forewarns the giant and it ducks enough for the blue star to sail harmlessly overhead. Undaunted he conjures up a molt of blue fire (Fire Bolt) and sends this towards to the same giant. This time it hits and burns deeply into the giant’s skin.
Lukian steps forward and swings Dawnbringer at the back of Lartius’s leg and cuts deeply but deeply enough into the giant’s Achilles tendon. (OOC: while the Giant has left Lukian’s area of reach, Lukian is still within the giant’s reach. I’ll allow an AoO from Lukian but the Giant will get a reaction – DDP your call!)
Toruun fusses around with his musket – checking its priming, etc.
Ebonitus communes telepathically with Mambo. "We will concentrate our attacks on the nearest giant. Can you please attack that one too!”As the Genasi scurries towards his desired location behind a rock at D5 he hears in his head “but what is a Gi…?” before Mambo’s voice goes unusually silent. Whilst running towards the rock he attempts to cast a Guiding Bolt but fails to summon the will power to get the spell off effectively (OOC – what do people think of using this fumble table for spells; I kind of like it https://www.dandwiki.com/wiki/Wild_Magic_Surge_Table,_Variant_(5e_Variant_Rule)) Puffing he continues to move as quickly as he can towards the rock but realises it is further than he thought (OOC remember the squares are 15x15 feet).
Vark dashes though and around the bushes towards the SE corner of C3.
Lartius stops walking towards Golemogote as Lukian’s swing and Devin’s mote of fire hit him almost simultaneously. Confused by the two attacks he decides to {1-3 swing his club at Lukian or 4-6 throw a rock at Devin) {6}. The club it is. On the forward swing (Attack: 11 Damage: 16) and for good measure on the back swing (Attack: 15 Damage: 16)
Beedo – you’re up (OOC: the wind gives you a -2 on any missile fire you select to do)
(Ah yes, the wind... Beedo's perpetual enemy throughout the entirety of this campaign almost.. XD)
(@All: Also, not sure if its just me, but the link to the wild magic table just leads to a virtually blank page for me.)
Despite the wind, there wasn't anything in the world that was gonna get him any closer to the giants after seeing Lukian get smack even once by them. Not. One. Thing. What he would do is at least try to avenge Latrius by firing on his attacker before heading further south for a slightly new hiding spot.
Action: Shoot at Lartius. (Short Range, Lethal)Shortbow - Attack: 12 Damage: 5 piercing. (penalty included in roll)
Beedo pushes his way through the bushes and finds a vantage point under them from where he can shoot at the giants from comparative safety. Just as he is about to release an arrow a gust of wind blows a branch into his face and the shot goes wild.
Horatius looks down at Lukian beside him and almost absentmindedly swings his club at the Eladriel. On the forward swing (Attack: 17 Damage: 15) and on the back swing (Attack: 23 Damage: 16). The giant's first mighty blow slams into the side of Lukian's head and knocks him unconscious; like a rag doll he falls backward into the fast flowing rivulet. A blessing in disguise really because it means that Lukian is not there when the giant's return swing comes back. The fast flowing rivulet quickly carries Lukian's body out of sight.
This post has potentially manipulated dice roll results.
(Well, I apparently wasted a Spell Slot. -_- I had hoped whichever one was affected would use an action to dash. But re-reading it now, the spell is just vague enough for them to get free licks end... Great. Certainly good for Dork's self-esteem.)
(And gonna guess its too late for Lukian to use his CD to give one of them disadvantage. Not that it matter with those damage rolls. Lol.)
The lights in D.O.R.K's red eyes flicker as she watches Lukian eventually succumb to the blows and was cast out of sight of all. This... was not how she had planned for things to go. None of it. She might've frozen up on the spot, paralyzed by the need to come up with alternative solutions if not for the others yet int he path of the giants.
"This... is not the time to shut down." She quietly reminded herself, before turning on the giant. With doubt yet lingering in heart, but a determination to at least do ONE THING right that day, D.O.R.K tries to coax Mr. G into another charge attack on the closest giant; only to be rebuffed by the beast as well...
(I'll assume it's an action to attempt to command Mr. G to Charge, so here it goes:)
Action: Attempt to command Golemogote to Trampling Charge Attack most forward Stone Giant(Latrius?). Animal Handling(DC 25): 24.
If successful, moving to D4 for a Gore(or Stomp as case may be) attack on Latrius. Attack: 27 Damage: 22 piercing. On hit, target must make Str Save(DC 12) or be knocked prone.
Bonus Action: Cast (3rd level)Healing Word on Lukian, restoring 13 HP.
Ebonitus moves quickly using the bushes in C2-C3 and D4 to the protection of the rock at E4, while communicating with Mambo telepathically "These giants have attacked our friends, will you help us to defeat them? Attack the same targets that the large Hammer hits". Once within range his prepared Spiritual Weapon will trigger and a Large Hammer will appear and smash into the face of the first giant.
SH: Attack: 9 Damage: 8.
Tirohia te Moana - Level 2 Cleric - What shall we do with the Drunken Sailor?
Ebonitus de Viribus - Level 4 Cleric - The Storm King's Thunder - The Gods Respond.
Everything happens at once
As Lukian starts his actions (Post # 3275 refers) and more on that later, Ebonitus communicates with Mambo "I think these giants may need to get burnt, get ready" (Post #3265 refers). The problem was that he didn’t know that Mambo had been hiding under the cart as Dawnbringer had warned the fire elemental to keep as low a profile as possible. At Ebonitus’ request to get ready the fire elemental roars into life “WHAT IN THE BLAZES” Vark yells out as he frantically tries to put the food and other stores in the cart which has caught fire out.
As D.O.R.K. encourages Golemogote to move forward {Medium DC (15) 14} the jerking movement manages to break the smouldering traces connecting the cart to Golemogote. He commands the Giants to approach (DC14 – 17 & 20) and at the same time Lukian makes his move to what i'm guessing was meant to be F4. He manages to dodge the second Stone Giant which lumbers forward in response to D.O.R.K.'s command.
As per post #3275 the shrouds appear and Dawnbringer is unleashed (OOC: I’ll count this as an action)
In case anybody is wondering Mambo doesn’t move as Ebonitus’ hammer doesn’t hit anything! He is still in A1 where the cart is well and truly on fire.
I'm guessing that Vark has given up on the cart and moved somewhere - probably dashed to the southeast corner of A3 to be near to D.O.R.K. and Golemogote.
Beedo shot goes wide in part because he forgot to account for the wind but also because it was a poor shot.
As nobody has inflicted any damage on a giant or actually attacked one for that matter we'll move onto initiative for Round 1.
Devin, Lukian, Mambo, Toruun, Ebonitus, Vark, Lartius (Stone Giant #2), Beedo, Horatius, (Stone Giant #1), D.O.R.K.
DM - Stopping a god in his tracks
Here's a map at the start of round 1
DM - Stopping a god in his tracks
(I... don't understand this map anymore. I was trying to get closer to them, not off to the east. But ah well. I think between Vark originally covering the top left corner number and Beedo being marked as A5, the accident was bound to happen. z.z)
When you realize you're doing too much: Signature.
But you said B4 - numbers go left to right / letters go top to bottom - did you mean D2 then?
DM - Stopping a god in his tracks
(@Grant: AYe, but its fine. But again, that was mainly my error for previously mentioned reasons. I'll course correct next turn, so its all good.)
When you realize you're doing too much: Signature.
((The map legend says I'm in C2 but my token appears to be in B3. I'm fine where the token is.))
Devin, seeing that the attack is on, conjures up a bright blue star to the left of the closest giant and slams it into it
Spiritual Weapon
Attack: 12 Damage: 11
he follows up with a molt of blue fire (Fire Bolt) to the same giant
Attack: 16 Damage: 4
Thank you for guessing correctly on my coordinate mistake. I guess since I didn't get to make my attack, I'll make my attack now (see #3275). Also, since one of the giants moved out of melee with me, can I make an attack of opportunity?
Torunn is hesitant at first to attack the stone giants, fellow masters of creation that he had grown up hearing stories of their prowess. He will ready his musket but hold off attacking for now, focusing on protecting his fellow party and healing if required.
Ebonitus you're up!
DM - Stopping a god in his tracks
Ebonitus communes telepathically with Mambo. "We will concentrate our attacks on the nearest giant. Can you please attack that one too."
Ebonitus then casts guiding bolt on the nearest giant for: Attack: 8 Damage: 17
and for his bonus action Ebonitus swings the spiritual hammer at the first giant for: Attack: 18 Damage: 5.
He then moves forward to his chosen location behind the rock in D5.
Tirohia te Moana - Level 2 Cleric - What shall we do with the Drunken Sailor?
Ebonitus de Viribus - Level 4 Cleric - The Storm King's Thunder - The Gods Respond.
Vark you’re up
DM - Stopping a god in his tracks
Vark's Turn:
Despite the discomfort bound to come with the act, Vark continues running along the foothills area to both wait out the fruits of D.O.R.K's command and prepare some suitable ambush. With such in mind, he slowed eventually just to hide behind one foot hill and wait.
Action/Movement: Move & Dash to C-3, southern end.
Bonus Action: Nimble Escape for 8.
When you realize you're doing too much: Signature.
And now it is the DM's turn
(OOC: while the Giant has left Lukian’s area of reach, Lukian is still within the giant’s reach. I’ll allow an AoO from Lukian but the Giant will get a reaction – DDP your call!)
(OOC – what do people think of using this fumble table for spells; I kind of like it https://www.dandwiki.com/wiki/Wild_Magic_Surge_Table,_Variant_(5e_Variant_Rule))
Puffing he continues to move as quickly as he can towards the rock but realises it is further than he thought (OOC remember the squares are 15x15 feet).
The club it is. On the forward swing (Attack: 11 Damage: 16) and for good measure on the back swing (Attack: 15 Damage: 16)
DM - Stopping a god in his tracks
(Ah yes, the wind... Beedo's perpetual enemy throughout the entirety of this campaign almost.. XD)
(@All: Also, not sure if its just me, but the link to the wild magic table just leads to a virtually blank page for me.)
Despite the wind, there wasn't anything in the world that was gonna get him any closer to the giants after seeing Lukian get smack even once by them. Not. One. Thing. What he would do is at least try to avenge Latrius by firing on his attacker before heading further south for a slightly new hiding spot.
Action: Shoot at Lartius.
(Short Range, Lethal)Shortbow - Attack: 12 Damage: 5 piercing. (penalty included in roll)
Movement: To F1(northwest corner).
Bonus Action: Cunning Action - Hide for 10.
When you realize you're doing too much: Signature.
Beedo pushes his way through the bushes and finds a vantage point under them from where he can shoot at the giants from comparative safety. Just as he is about to release an arrow a gust of wind blows a branch into his face and the shot goes wild.
Horatius looks down at Lukian beside him and almost absentmindedly swings his club at the Eladriel. On the forward swing (Attack: 17 Damage: 15) and on the back swing (Attack: 23 Damage: 16). The giant's first mighty blow slams into the side of Lukian's head and knocks him unconscious; like a rag doll he falls backward into the fast flowing rivulet. A blessing in disguise really because it means that Lukian is not there when the giant's return swing comes back. The fast flowing rivulet quickly carries Lukian's body out of sight.
D.O.R.K. you're up next.
DM - Stopping a god in his tracks
(Well, I apparently wasted a Spell Slot. -_- I had hoped whichever one was affected would use an action to dash. But re-reading it now, the spell is just vague enough for them to get free licks end... Great. Certainly good for Dork's self-esteem.)
(And gonna guess its too late for Lukian to use his CD to give one of them disadvantage. Not that it matter with those damage rolls. Lol.)
The lights in D.O.R.K's red eyes flicker as she watches Lukian eventually succumb to the blows and was cast out of sight of all. This... was not how she had planned for things to go. None of it. She might've frozen up on the spot, paralyzed by the need to come up with alternative solutions if not for the others yet int he path of the giants.
"This... is not the time to shut down." She quietly reminded herself, before turning on the giant. With doubt yet lingering in heart, but a determination to at least do ONE THING right that day, D.O.R.K tries to coax Mr. G into another charge attack on the closest giant; only to be rebuffed by the beast as well...
(I'll assume it's an action to attempt to command Mr. G to Charge, so here it goes:)
Action: Attempt to command Golemogote to Trampling Charge Attack most forward Stone Giant(Latrius?).
Animal Handling(DC 25): 24.
If successful, moving to D4 for a Gore(or Stomp as case may be) attack on Latrius.
Attack: 27 Damage: 22 piercing. On hit, target must make Str Save(DC 12) or be knocked prone.
Bonus Action: Cast (3rd level)Healing Word on Lukian, restoring 13 HP.When you realize you're doing too much: Signature.
Despite his best endeavours, D.O.R.K. is unable to encourage Golemogote to move forward. In fact the elephant plants its feet and refuses to budge.
Back to the top of Round 2 (Devin, Mambo, Toruun, Ebonitus, Vark, Lartius (Stone Giant #2), Beedo, Horatius, (Stone Giant #1), D.O.R.K.)
Devin you're up.
DM - Stopping a god in his tracks
Devin watches in horror as Lukian is pummeled by attacks and falls backward into the water and begins to float away.
Devin quickly sends another molt of blue flame at the giant Attack: 19 Damage: 4
He then checks that Lukian is still within range (60ft) and if so he casts Healing Word (3rd lvl as a BA) on him for 12 hp.
If not he slams the blue star into the giant again as a BA
Attack: 18 Damage: 6
Lukian will be out of range as the rivulet is flowing very fast.
Ebonitus you're up as Toruun continues to fiddle with his musket.
DM - Stopping a god in his tracks