The orc fumbles over some words for a moment before beginning to speak in a broken common. "What... are war... forged?" Indicating Quavari with a nod of his head, the orc declared, "Sacred vessel! Soul inside! Great hero!"
Wraith finds the odd ring or locket from most soldiers, but it isn't uncommon to find nothing that distinguishes who is who. The wounded are few and far between, and calling over a rescue team relieves them from the battlefield. Soon after, teams of two begin to spread across the battlefield, bringing any of your fallen allies to check in with three ranking officers, and taking the bodies of the orcs and animals out to a hastily dug pit outside the camp's walls.
Paren watches as the Kobold tries to hid in the rocks. "Stupid little thing thinks its hidden. I can almost smell it from here." As he draws an arrow and let's it fly. Attack: 8 Damage: 5
Across the frozen land, a solitary figure marches on toward the war camp. Upone reaching the perimeter, he raises his hands to the sentries posted. Though empty-handed, he bears a circular shield on his back, and under his heavy fur cloak shows several axes, and the hilt of a dagger on the back of his hip. When questioned, he only responds, "Orcs come too close. I am called to answer."
(If allowed by the guards) The man pulls his hood down to show a young face, but one that bears wisdom beyond his years. All the furs between his cloak and clothing make him seem almost animalistic from a distance.
(If blocked by the guards) The man replies to the lack of welcome, "I am of these lands and others. I come for my people, to show that we will stand if needed, and to earn my rite as Pack-Keeper."
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Liron yells up into the cliffside, "Alright, beady-eyes, you think you can hide?" Vicious Mockery for 3 Psychic and disadvantage on its next attack. Wisdom ST 13
Jessica's arrow strikes the kobold as Thurodurk's javelin clatters to the ground. Everything is still. It seems as if that was the last kobold remaining.
The guards allow Guthric to pass into the camp, though not without worried glances. After a few moments, one of the newer soldiers, obviously prompted by some of the more experienced, approached this new arrival. "Er... You should probably come with me to see the captain before you just... you know, sit down?" The soldier swallowed, obviously put off by this strange man. "Captain Gubb is this way." He pointed in the general direction of the captain's tent.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
The guards allow Guthric to pass into the camp, though not without worried glances. After a few moments, one of the newer soldiers, obviously prompted by some of the more experienced, approached this new arrival. "Er... You should probably come with me to see the captain before you just... you know, sit down?" The soldier swallowed, obviously put off by this strange man. "Captain Gubb is this way." He pointed in the general direction of the captain's tent.
"Lead the way." The wayward stares did not go unnoticed. It was typical for his people to garner stares from outsiders, especially those who've earned their pack. "What can you tell me of the orcs so far?"
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Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
"Oi you know what hes talking about with the whole vessel thing?" I say to Quoren and turn to the orc "Oh and yes War Forged, I was made so less people people would die." I say to the orc
Rollback Post to RevisionRollBack
P: The Traveling Ward: Natural Napalm Enthusiast. (AURYN: The Hunt For The Last Unicorn.)
(Shot in the dark: They're living constructs, so an inanimate shell given a soul to live ;) )
Rollback Post to RevisionRollBack
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
The soldier shifts uncomfortably at Guthric's question. "Well... They have polar bears. And mammoths. And they can attack under the cover of snow, but that's all we really know about them so far. Hopefully that one we captured will tell us something." The solider stops in front of the captain's tent. "Captain Gubb is inside. He'll have some questions for you." The solider turned to leave, leaving Guthric alone in front of the tent.
Quoren's knowledge on the relations between the orcs and the warforged is somewhat sparse. Orcs were never known for their craftsmanship, and few warforged exist that fight on the side of the Dark. The construction of warforged involves an elemental core, which is created using precious gems and bound elementals. The process is incredibly complicated, but it has been explicitly stated by the main manufacturers of warforged that the bound elemental has no effect on the nature of the warforged. The sentience of warforged comes from a complicated network of magicules, the magical particles that conduct magecraft in the world, that have aligned themselves within the precious gems. There is nothing in orcish culture that suggests they consider elementals sacred or even different from any other creature that they would hunt.
War Party C
The orc fumbles over some words for a moment before beginning to speak in a broken common. "What... are war... forged?" Indicating Quavari with a nod of his head, the orc declared, "Sacred vessel! Soul inside! Great hero!"
Wraith finds the odd ring or locket from most soldiers, but it isn't uncommon to find nothing that distinguishes who is who. The wounded are few and far between, and calling over a rescue team relieves them from the battlefield. Soon after, teams of two begin to spread across the battlefield, bringing any of your fallen allies to check in with three ranking officers, and taking the bodies of the orcs and animals out to a hastily dug pit outside the camp's walls.
Jessica spotting nasty little Kobold quickly draws an arrow, whispers "Fly true and strike deep." and let's it fly. Attack: 15 Damage: 6
Jessica McDougal (4W-1L) lvl 1 fighter/lvl 4 Rogue (Retired)
Ashiera Thornstar lvl 1 Fighter
Paren watches as the Kobold tries to hid in the rocks. "Stupid little thing thinks its hidden. I can almost smell it from here." As he draws an arrow and let's it fly. Attack: 8 Damage: 5
Paren 4th lvl Hunter Ranger (2W-3L) retired
Rothander lvl 3 Fighter
War Party C
Across the frozen land, a solitary figure marches on toward the war camp. Upone reaching the perimeter, he raises his hands to the sentries posted. Though empty-handed, he bears a circular shield on his back, and under his heavy fur cloak shows several axes, and the hilt of a dagger on the back of his hip. When questioned, he only responds, "Orcs come too close. I am called to answer."
(If allowed by the guards) The man pulls his hood down to show a young face, but one that bears wisdom beyond his years. All the furs between his cloak and clothing make him seem almost animalistic from a distance.
(If blocked by the guards) The man replies to the lack of welcome, "I am of these lands and others. I come for my people, to show that we will stand if needed, and to earn my rite as Pack-Keeper."
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Liron yells up into the cliffside, "Alright, beady-eyes, you think you can hide?" Vicious Mockery for 3 Psychic and disadvantage on its next attack. Wisdom ST 13
War Party A
Can Will accept the Blessing and then go scouting or is it an either/or thing?
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
More
War Party B
Jessica's arrow strikes the kobold as Thurodurk's javelin clatters to the ground. Everything is still. It seems as if that was the last kobold remaining.
[I meant to word it as "you can accept it before you go scouting or just go scouting." I apologize for the confusion.]
War Party C
The guards allow Guthric to pass into the camp, though not without worried glances. After a few moments, one of the newer soldiers, obviously prompted by some of the more experienced, approached this new arrival. "Er... You should probably come with me to see the captain before you just... you know, sit down?" The soldier swallowed, obviously put off by this strange man. "Captain Gubb is this way." He pointed in the general direction of the captain's tent.
War Party B
Liron sighs, "Alright, let's get this done. Lower me down guys."
Thurodurk will grasp the rope and lower Liron down.
Athletics check if needed: 6
If it needs to just be Strength, just subtract 2.
(Well . . .then . . .)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(You have advantage from everyone helping and you can add a d4 from my Guidance too, lol)
(That would probably be helpful.)
Here comes another 1: 18(3)
(Welp, glad I was wrong.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
"Lead the way." The wayward stares did not go unnoticed. It was typical for his people to garner stares from outsiders, especially those who've earned their pack. "What can you tell me of the orcs so far?"
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
"Oi you know what hes talking about with the whole vessel thing?" I say to Quoren and turn to the orc "Oh and yes War Forged, I was made so less people people would die." I say to the orc
P: The Traveling Ward: Natural Napalm Enthusiast. (AURYN: The Hunt For The Last Unicorn.)
DM:
War Party A
Will is going to accept the blessing before he goes scouting.
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
More
(Shot in the dark: They're living constructs, so an inanimate shell given a soul to live ;) )
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
War Party C
The soldier shifts uncomfortably at Guthric's question. "Well... They have polar bears. And mammoths. And they can attack under the cover of snow, but that's all we really know about them so far. Hopefully that one we captured will tell us something." The solider stops in front of the captain's tent. "Captain Gubb is inside. He'll have some questions for you." The solider turned to leave, leaving Guthric alone in front of the tent.
Quoren's knowledge on the relations between the orcs and the warforged is somewhat sparse. Orcs were never known for their craftsmanship, and few warforged exist that fight on the side of the Dark. The construction of warforged involves an elemental core, which is created using precious gems and bound elementals. The process is incredibly complicated, but it has been explicitly stated by the main manufacturers of warforged that the bound elemental has no effect on the nature of the warforged. The sentience of warforged comes from a complicated network of magicules, the magical particles that conduct magecraft in the world, that have aligned themselves within the precious gems. There is nothing in orcish culture that suggests they consider elementals sacred or even different from any other creature that they would hunt.
War Party A
Feldri holds out a hand to Will. "Brother, I require one of your tools for the blessing. It will be the one that the Great Maker grants his power to."