This post has potentially manipulated dice roll results.
DM roll: 15
"You bring to Yeemik," the voice says again, sounding a little crafty. "Or this human will be no more." The point of the scimitar is pressed against the man's side again, making him grunt. A small blotch of red appears where the scimitar has been pressed.
Glynquinal shrugs, "All right. Give me a minute and I'll go get it." Turning back to the goblins after he starts out, "Where can I find Yeemik?"
Glynquinal will try to wake up Rock, Gruxx, Ian, and Herr Doktor without alerting the goblin party. He'll start with Rock and Herr Doktor, then Gruxx and finally Ian as he retrieves what is left of Klarg.
Glynquinal walks across the bridge and pauses at Rock's side to wake the dragonborn. Motioning for him to follow, Glynquinal continues eastward, stopping to wake and gather Herr Doktor, then traveling south to wake the last two.
OOC: Go ahead and post reactions and Glynquinal's explanation.
Glynquinal not getting any response from the sleeping Rock moves on to wake up the others. Finding Herr Doktor's sleeping form Glynquinal touches him lightly to rouse him from his sleep.
Glynquinal says to Herr Doktor, "Herr Doktor, get up, we have some goblins with a captive in a nearby chamber. They want to see Klarg's head to make sure he's dead."
OOC: It's up to you on whether being shaken awake would wake you up. I'd say unless he's an EXTREMELY deep sleeper, Rock woke up. I think Glyn's comment about getting no response was more a remark about you not having posted yet, so he was moving on. Go ahead and wake up and follow him into the next chamber. I know that weekends are sometimes tough for getting online, so I'm not worried about going a little slow. Plus, we had a couple days where it was just Glyn and the goblins, so you others might have stopped checking as often. Hopefully we can get back into the swing of things now that everyone should be up and involved. By the way, no one should have clicked the long rest button yet. You can all hit the short rest button if it will help you in any way.
After waking up the Herr Doktor Glynquinal moves quickly to Ian, tapping on his shoulder, "Ian get up, we have a goblin party with a captive. We may be able to do something about that if we move quickly."
From Ian, Glynquinal moves to rouse Gruxx, "Gruxx, time to get up. We have some goblins with a captive to deal with."
Glynquinal responds, "There is a group of Goblins near the bridge with a captive. They are threatening to kill him unless I bring them the head of Klarg."
The Herr Doktor Professor gets up as Glynquinal shakes him awake.
"What is happening, mein herr," he asks Glynquinal, shaking the cobwebs of sleep from his brain.
After Glynquinal briefs him about the situation, he will go off to wake Gruxx; he will tell Gruxx to put on his makeshift Klarg cap before going to meet the goblins.
He thinks to himself: "Seeing Gruxx wearing Klarg's head will show the goblins there is a new alpha in these caves. That is an intimidation tactic we can use to our advantage."
This post has potentially manipulated dice roll results.
Gruxx hit die roll from short rest: 14
Gruxx rises at the mention of goblins and nods to Herr Doktor Professor. He reaches in his bag and removes Klarg's head. Gruxx will try the best he can to make the head of Klarg stay put on his head making adjustments as he walks to keep it balanced. He will then follow the others.
With the party roused and moving Glynquinal returns to where he left the goblin party with Gruxx in tow wearing the head of Klarg as a mask. Pausing briefly on the return, Glynquinal goes to the place where Gruxx dumped the caltrops out of the sack he used to carry Klarg's head before wearing it, adding them to his pouch.
Glynquinal while walking will say to Gruxx, "You know they think Klarg is dead Gruxx. You might want to be the last one to go near the bridge. They could react poorly to your hat."
OOC: Going to take a little creative license on this.
The five humanoids file through the small cavern from the two-pools room. Glynquinal leads, with Rock following immediately behind. Ian had meant to follow his fellow elf, but the dragonborn had been a large presence moving along, and so Ian had acquiesced and stepped in line behind Rock. Herr Doktor, carrying the lamp, follows Ian. And, at Glynquinal's suggestion, Gruxx brings up the rear. His right hand is steadying the head of Klarg to make sure it doesn't fall off his own head. The bugbear's blood has turned into a kind of jelly on the neck opening, which, mingling with the human's hair, is helping to keep it on.
As Glynquinal approaches the bridge, he holds his hands out to show he is unarmed. As Gruxx comes around the end into the cavern where the goblins can see him, Glynquinal hears a small protest from the crowd ahead. "There is Klarg," one of the goblin voices in its native tongue in a loud whisper. Glynquinal turns and can see Klarg's head bobbing along above the line behind him.
OOC: I fixed it to say the goblin was speaking in goblin. Thanks for bringing that to my attention. Only Glynquinal and Gruxx understand goblin. Those of you who don't, please play your character as such when I say that something is being said in goblin. If your character doesn't understand a certain language, and it is specified that it is said in another language besides Common, unless you think you might can understand what is being said by context clues or body language, please try to play as though you don't know what's being said. It's the same as you all knowing what was said between Glynquinal and the group when you were all still asleep.
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DM roll: 15
"You bring to Yeemik," the voice says again, sounding a little crafty. "Or this human will be no more." The point of the scimitar is pressed against the man's side again, making him grunt. A small blotch of red appears where the scimitar has been pressed.
Glynquinal shrugs, "All right. Give me a minute and I'll go get it." Turning back to the goblins after he starts out, "Where can I find Yeemik?"
Glynquinal will try to wake up Rock, Gruxx, Ian, and Herr Doktor without alerting the goblin party. He'll start with Rock and Herr Doktor, then Gruxx and finally Ian as he retrieves what is left of Klarg.
"Yeemik is me," the voice concludes.
Glynquinal walks across the bridge and pauses at Rock's side to wake the dragonborn. Motioning for him to follow, Glynquinal continues eastward, stopping to wake and gather Herr Doktor, then traveling south to wake the last two.
OOC: Go ahead and post reactions and Glynquinal's explanation.
Glynquinal leads the goblins into the adjacent chambers, waking his party as he walks starting with Rock.
To Rock, "Time to wake up, we have guests." Glynquinal continues, "They are excited to see Klarg's head, and I'm thirsty."
OOC: The goblins aren't following. They are waiting in the passage on the west side of the bridge.
OOC, even better.
Glynquinal not getting any response from the sleeping Rock moves on to wake up the others. Finding Herr Doktor's sleeping form Glynquinal touches him lightly to rouse him from his sleep.
Glynquinal says to Herr Doktor, "Herr Doktor, get up, we have some goblins with a captive in a nearby chamber. They want to see Klarg's head to make sure he's dead."
OOC "So did Rock wake up or not?"
OOC: It's up to you on whether being shaken awake would wake you up. I'd say unless he's an EXTREMELY deep sleeper, Rock woke up. I think Glyn's comment about getting no response was more a remark about you not having posted yet, so he was moving on. Go ahead and wake up and follow him into the next chamber. I know that weekends are sometimes tough for getting online, so I'm not worried about going a little slow. Plus, we had a couple days where it was just Glyn and the goblins, so you others might have stopped checking as often. Hopefully we can get back into the swing of things now that everyone should be up and involved. By the way, no one should have clicked the long rest button yet. You can all hit the short rest button if it will help you in any way.
After waking up the Herr Doktor Glynquinal moves quickly to Ian, tapping on his shoulder, "Ian get up, we have a goblin party with a captive. We may be able to do something about that if we move quickly."
From Ian, Glynquinal moves to rouse Gruxx, "Gruxx, time to get up. We have some goblins with a captive to deal with."
After wake rock follows Glyn
"What is going on Glyn?"
Glynquinal responds, "There is a group of Goblins near the bridge with a captive. They are threatening to kill him unless I bring them the head of Klarg."
The Herr Doktor Professor gets up as Glynquinal shakes him awake.
"What is happening, mein herr," he asks Glynquinal, shaking the cobwebs of sleep from his brain.
After Glynquinal briefs him about the situation, he will go off to wake Gruxx; he will tell Gruxx to put on his makeshift Klarg cap before going to meet the goblins.
He thinks to himself: "Seeing Gruxx wearing Klarg's head will show the goblins there is a new alpha in these caves. That is an intimidation tactic we can use to our advantage."
Ian wakes quickly, nods at Glenquenal and follows behind.
Gruxx hit die roll from short rest: 14
Gruxx rises at the mention of goblins and nods to Herr Doktor Professor. He reaches in his bag and removes Klarg's head. Gruxx will try the best he can to make the head of Klarg stay put on his head making adjustments as he walks to keep it balanced. He will then follow the others.
With the party roused and moving Glynquinal returns to where he left the goblin party with Gruxx in tow wearing the head of Klarg as a mask. Pausing briefly on the return, Glynquinal goes to the place where Gruxx dumped the caltrops out of the sack he used to carry Klarg's head before wearing it, adding them to his pouch.
Glynquinal while walking will say to Gruxx, "You know they think Klarg is dead Gruxx. You might want to be the last one to go near the bridge. They could react poorly to your hat."
OOC: Going to take a little creative license on this.
The five humanoids file through the small cavern from the two-pools room. Glynquinal leads, with Rock following immediately behind. Ian had meant to follow his fellow elf, but the dragonborn had been a large presence moving along, and so Ian had acquiesced and stepped in line behind Rock. Herr Doktor, carrying the lamp, follows Ian. And, at Glynquinal's suggestion, Gruxx brings up the rear. His right hand is steadying the head of Klarg to make sure it doesn't fall off his own head. The bugbear's blood has turned into a kind of jelly on the neck opening, which, mingling with the human's hair, is helping to keep it on.
As Glynquinal approaches the bridge, he holds his hands out to show he is unarmed. As Gruxx comes around the end into the cavern where the goblins can see him, Glynquinal hears a small protest from the crowd ahead. "There is Klarg," one of the goblin voices in its native tongue in a loud whisper. Glynquinal turns and can see Klarg's head bobbing along above the line behind him.
OOC, I assume I dont understand what is being said by the goblins in this verbal exchange correct?
OOC: I fixed it to say the goblin was speaking in goblin. Thanks for bringing that to my attention. Only Glynquinal and Gruxx understand goblin. Those of you who don't, please play your character as such when I say that something is being said in goblin. If your character doesn't understand a certain language, and it is specified that it is said in another language besides Common, unless you think you might can understand what is being said by context clues or body language, please try to play as though you don't know what's being said. It's the same as you all knowing what was said between Glynquinal and the group when you were all still asleep.