Killroy wipes his rapier clean and stows it, keeping his eyes raised on the nearby doorways. "Well fought - do we require a moment to rest, or shall we push onward? I am feeling quite well." He flexes his metallic arm, sparing it a glance before returning to the immediate choice of how to proceed. He considers turning back to the room with the remains of the dragon wyrmling, to explore the other archway.
This leads into a stone room with two doors on the north wall, one on the east, one on the west, and one on the south, as well as an additional archway to the east. A narrow ledge runs along the south and west walls, and a sundered club lies in the west side of the room.
(I believe you have already been in this room, but I'm not positive)
"We're going in circles." Killroy announces to the ochre jelly remains. He sits down by the door, relaxing for a moment and thinking back over the rooms he had already passed through. "I could cross half the city with my eyes shut, at night, and in a storm... but I can't figure out how not to retrace my steps three times in the same dungeon." He laughs ruefully to himself. He calls back to Phalse through the door. "Let's find another way - we've already been here."
"Let us head south, friend Killroy.", Phalse states in his deeply accented voice. "We tried the eastern doorway. That was where we picked up our newest team members." Phalse equates his statement with action & turns towards the southern door with his War Hammer held at the ready for any threats.
This door emerges into a narrow rectangular room. A faded and torn tapestry hangs from the north wall, and a stack of crates filled with rocks stands against the south wall. The only apparent exit aside from the door you entered through is a wooden door on the eastern wall.
This post has potentially manipulated dice roll results.
Several stones are jarred loose from the crates, instantly alerting you to danger. Silent as death, a specter, grinning with macabre malevolence, glides towards you, dragging a heavy chain beneath it's tattered robes.
Phalse cries out a warning to his comrades & leaps at the Spectre. His heavy War Hammer shrouded in the eerie emerald flames & his shield held at the ready. "Beware comrades! A foul creature of darkness is upon us!"
Initiative 7
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Wraith, warlock lvl 2 - Eternal War Campaign
Talon, warlock lvl 2 - LMOP
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Killroy wipes his rapier clean and stows it, keeping his eyes raised on the nearby doorways. "Well fought - do we require a moment to rest, or shall we push onward? I am feeling quite well." He flexes his metallic arm, sparing it a glance before returning to the immediate choice of how to proceed. He considers turning back to the room with the remains of the dragon wyrmling, to explore the other archway.
Juhukk grunts. Pitiful excuse for orc. Dead in seconds. Orog not good either. What next?
"To the other arch, then." Killroy takes point, slinking up to the other arch and peering beyond.
This leads into a stone room with two doors on the north wall, one on the east, one on the west, and one on the south, as well as an additional archway to the east. A narrow ledge runs along the south and west walls, and a sundered club lies in the west side of the room.
(I believe you have already been in this room, but I'm not positive)
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
Charge! Juhukk charges into the room.
"Aha. Back again." Killroy approaches the nearest untried door.
Opening a door on the west wall you emerge into an empty room with three doors on the north wall, two on the west wall, and one on the south wall.
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
Killroy enters and examines the south wall's door, keeping an eye on the rest of the room for signs of danger.
perception: 19
The door on the south wall is untrapped and the room is clear, as far as you can tell.
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
So. Should we go through this one?
Killroy peeks through and beholds...!
[Back from holiday.]
Phalse whispers, "I have your back, friend Killroy."
Wraith, warlock lvl 2 - Eternal War Campaign
Talon, warlock lvl 2 - LMOP
You emerge into the massive chamber in which resides the remnants of the ochre jelly and the silver dragon wyrmling corpse.
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
"We're going in circles." Killroy announces to the ochre jelly remains. He sits down by the door, relaxing for a moment and thinking back over the rooms he had already passed through. "I could cross half the city with my eyes shut, at night, and in a storm... but I can't figure out how not to retrace my steps three times in the same dungeon." He laughs ruefully to himself. He calls back to Phalse through the door. "Let's find another way - we've already been here."
"Let us head south, friend Killroy.", Phalse states in his deeply accented voice. "We tried the eastern doorway. That was where we picked up our newest team members." Phalse equates his statement with action & turns towards the southern door with his War Hammer held at the ready for any threats.
Wraith, warlock lvl 2 - Eternal War Campaign
Talon, warlock lvl 2 - LMOP
Standing sullenly, Killroy moves behind him and readies himself for the room beyond.
Minister moves slightly into the room, and peeks in, hoping nothing hostile in there.
perception: 7
This door emerges into a narrow rectangular room. A faded and torn tapestry hangs from the north wall, and a stack of crates filled with rocks stands against the south wall. The only apparent exit aside from the door you entered through is a wooden door on the eastern wall.
4
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
Several stones are jarred loose from the crates, instantly alerting you to danger. Silent as death, a specter, grinning with macabre malevolence, glides towards you, dragging a heavy chain beneath it's tattered robes.
Initiative: 12
Flayr Flameseeker | Genasi/Fire | Wizard/School of Evocation | Level 2 | Custom Campaign: Cold Cash
Phalse cries out a warning to his comrades & leaps at the Spectre. His heavy War Hammer shrouded in the eerie emerald flames & his shield held at the ready. "Beware comrades! A foul creature of darkness is upon us!"
Initiative 7
Wraith, warlock lvl 2 - Eternal War Campaign
Talon, warlock lvl 2 - LMOP