This post has potentially manipulated dice roll results.
The necromancer emerges from the magical darkness he created near the body of the dragon and begins chanting over it... A foul light bathes the corpse of the dragon which suddenly begins to un-crumple and rise from its position of death...
It rises ever so slowly and unfurls its tattered wings, it sniffs the air and stares off into nowhere for a moment, before tilting its head back and releasing an undead roar...
This post has potentially manipulated dice roll results.
The arrow flies towards the necromancer and strikes him in the lower jaw. As it hits him, the necromancer falls to the ground and gets pushed back a few feet by the momentum of the shot. Unable to utter another word, he falls in silence.
In addition, hunter's mark trigger, dealing an additional 1d6 damage. Then Gobber will use his bonus action to move it onto the dragon.
The arrow flies towards the necromancer and strikes him in the lower jaw. As it hits him, the necromancer falls to the ground and gets pushed back a few feet by the momentum of the shot. Unable to utter another word, he falls in silence.
In addition, hunter's mark trigger, dealing an additional 1d6 damage. Then Gobber will use his bonus action to move it onto the dragon.
Hunter's Mark: 4
A shrieking sound can be heard as the necromancer's body falls to the cold wet ground. The magical darkness made by the necromancer disappears... but, a black mist suddenly rushes out of the dead necromancer's body to fill your hearts with dread and fear. The mist swirls around the body, then...
An evil cackle fills the glade as the black mist takes on the form of a humanoid... it points a ghastly finger at Gobber and shrieks....
"I thank thee for releasing me from that shell! But, I shall need a new one to finish my work in Trudvang!"
The Fjol troll tries to shield its face as the poisonous gas engulfs it.. the noxious gas begins to eat away at his skin and it visibly blisters and bleeds... but the resilient troll remains alive...
Dex Save: 18
You manage to shake off the tendrils and pull your arm back out of the darkness.
One of the Fjol Troll’s chants and waves his hand over his staff imbuing it for battle..
He casts Shillelagh.
Angie...
Angie puts her hands together in front of her and starts praying for her god to Bless her three companions.
Shake - Fenris Worldsbane's Tales From the Yawning Portal: Sunless Citidal
Randy Doe - Water Deep: Dragon Heist
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(Thokein is out of range in the darkness, but you can cast it on Gobber, Hobber, and Healer).
The necromancer emerges from the magical darkness he created near the body of the dragon and begins chanting over it... A foul light bathes the corpse of the dragon which suddenly begins to un-crumple and rise from its position of death...
It rises ever so slowly and unfurls its tattered wings, it sniffs the air and stares off into nowhere for a moment, before tilting its head back and releasing an undead roar...
Hp: 49. Init: 21. Ac: ??
Tokein is up.. you take 6 cold damage as you are starting your turn within Hunger of Hadar...
Thokein tries to move out of the darkness to try to find his target.
Roll a D4 please.
3
You exit the darkness to the east and do not see the necromancer nor the dragon on this side of the sphere, but you are now out and no longer blind.
Fjol Troll #3 rushes over to you and casts Cure Wounds on you.. healing you 8. Unless there's anything else you'd like to attempt.. Gobber is up.
(All good. End turn.)
"Thank you, my friend."
The troll gives you a nod.
Watching the necromancer blink away, Gobber pulls his Longbow with his sturdy stout arms eyeing at the necromancer.
Attack w/ disadvantage: 10
Damage: 8
Out Of Character: With Gobber's great talent, he naturally attunes to mounted archery!
How do you want to do this? (that's a killshot, amazingly, lol)
The arrow flies towards the necromancer and strikes him in the lower jaw. As it hits him, the necromancer falls to the ground and gets pushed back a few feet by the momentum of the shot. Unable to utter another word, he falls in silence.
In addition, hunter's mark trigger, dealing an additional 1d6 damage. Then Gobber will use his bonus action to move it onto the dragon.
Hunter's Mark: 4
A shrieking sound can be heard as the necromancer's body falls to the cold wet ground. The magical darkness made by the necromancer disappears... but, a black mist suddenly rushes out of the dead necromancer's body to fill your hearts with dread and fear. The mist swirls around the body, then...
An evil cackle fills the glade as the black mist takes on the form of a humanoid... it points a ghastly finger at Gobber and shrieks....
"I thank thee for releasing me from that shell! But, I shall need a new one to finish my work in Trudvang!"
Necromancer (Init: 9)(AC 15)(HP: 0/26):The bravest of the Fjol trolls charge's at the Zombie with it's enchanted quarterstaff...
Two handed Attack (w/ shillelagh): 5 Damage: 7
At the last minute the poor troll trips over an unseen root and stumbles before the dragon...
The dragon rears her head and spews noxious gas at the troll...
Con Save [DC 11]: 14. Damage: 23 poison damage on a failed save, or half as much damage on a successful one.
Necromancer (Init: 9)(AC 15)(HP: 0/26):The Fjol troll tries to shield its face as the poisonous gas engulfs it.. the noxious gas begins to eat away at his skin and it visibly blisters and bleeds... but the resilient troll remains alive...
Angie...
Angie intones sacred words and unleashes a level one Guiding Bolt at the zombie dragon.
Attack = 18
Damage = 12
Shake - Fenris Worldsbane's Tales From the Yawning Portal: Sunless Citidal
Randy Doe - Water Deep: Dragon Heist
My Thingiverse Profile