This post has potentially manipulated dice roll results.
Since you had your shortbow out, you can draw at most one sword this turn (holding the shortbow in the other hand), so you can't make the offhand attack (not that it matters given the roll).
With a vengeful glint in his eye, Flynt slashes twice at the aboleth with his shortsword of vengeance, unimpeded by the water due to the nimbleness of the weapon. He connects both times making two gashes in the aboleth's slimy hide (15 damage). Flynt needs to make a CON save, however
Squiggles launches a firebolt into the water at the Aboleth, landing it right in one of the wounds opened by Flynt's sword. Although the water dulls the effect to an extent, the aboleth nonetheless growls in pain (10 damage).
Squiggles then brings his hand down hard in a Clenched Fistand Bigby's Hand crashes down on the Aboleth's head, seemingly compressing the creature's sizeable brain and leaving a dent in its head (21 damage).
As Balian surfaces and get his bearings, he notices the motionless body of Brix floating next to him, face down. "Too bad you can't breathe though your ass, because you can certainly talk out of it." He flips the goblin over, and does his best to swim westwards and drag Brix to the edge of the pool (now at R6, with Brix at R7).
Shale releases the rope and focuses on the top of the head of the creature. He bangs his shield with a fist and sends the reverberations to their foe.
Aboleth WIS save vs Toll the Dead: 13
However, despite the brain injury sustained from Bigby's clenched fist, the aboleth manages to resist the effects of the dolorous reverberations.
The cleric then clutches his amulet. "Huntress, restore our bodies!" (14 HP healed to everyone in range (minus Brix), and an extra 6 to Shale.)
The water in the pool suddenly begins to reverberate, the aboleth seemingly channeling its rage through it...
Balian WIS save: 12
Flynt WIS save: 6
Jarl WIS save: 24
Celric WIS save: 16
But everyone, having already shaken off illusory leeches and seemingly adapting to the aboleth's various psionic onslaughts, seems to resist the effects.
The aboleth, growing more and more furious, pulls against Celric's grip in an effort to free itself.
Aboleth athletics: 8
Celric athletics: 8
and just barely manages to wriggle free, attempting to dive deeper under the water and retreat from the onslaught.
Celric and Flynt can both take AoOs if you would like
I forgot: Celric also needs to make a CON save after touching the aboleth to grapple it
This post has potentially manipulated dice roll results.
Aboleth WIS save vs hold monster: 13
Celric CON save: 7
Flynt CON save: 19
Celric's spell causes the aboleth to pause for a moment, but it resists, resuming its retreat. Meanwhile, Celric begins to feel a bit strange... though he is underwater, it feels almost like he is floating in air, whereas the air above begins to seem foreign and foreboding.
Flynt, you still have an opportunity attack you can make if you want.
Squiggles will use a bonus action and extend has arm/hand to command Bigby's Hand to move to the Aboleth and perform Grasping Hand, and on success will drag the aboleth back up as high as he can. Bigby's Hand has a movement of 60 and was right above the Aboleth before it broke it's last grapple.
Grapple: 17
**Squiggles movement/action to be decided once I see how the grapple works out
This post has potentially manipulated dice roll results.
Flynt CON save: 11
As the aboleth is trying desperately to flee, Flynt strikes out with his shortsword, striking the creature right where you guess its heart would be, and slashing deep into the slimy flesh. A burst of formless telepathic energy rings loudly in your minds (except Squiggles), as the mass of tentacles and teeth suddenly goes limp, and ceases moving downward, instead starting to float up to the surface of the pool, lifeless.
Flynt, like Celric, you begin to feel strange, with the same strange sense of inversion of the air and water.
The chamber is suddenly quiet... for a moment... before you hear a squishy-sounding slow clap, and a new voice speaking directly into your minds (everyone except for Squiggles, of course, who has no idea what's going on). This one sounds higher in pitch than the aboleth's, and raspier, but with a similar echoing resonance, each syllable having its own crescendo.
"Well done, my intrepid adventurers. I've been trying to dispose of that thing for weeks. This is such a beautiful lair, and that aboleth just wasn't using it to its full potential; I mean, what's the point of having these gorgeous vaulted ceilings if you're underwater all the time. Such a waste. And you wouldn't believe the lair market these days; I mean, with dragons and beholders and so on being immortal, and with a fixed supply of suitable caverns, prices just keep going up and up...
"Anyway, I'm sure you'll understand the need for me to raise all those corpses; the aboleth kept enslaving things, and it was hard to keep up. In any case, you've done me a great service.
"I do believe you've taken something of mine, however. Since you've been so helpful, I'm feeling generous: place the resonator on the ground and I'll let you leave here alive."
Jarl:
With your extended darkvision, you can make out a faint disturbance in the air in an alcove near the top of the far wall of the cavern (around A12).
Squiggles: This happens immediately after the aboleth dies, so you've still got Bigby's. If y'all decide to continue fighting, we'll just consider any intervening dialogue that happens to take up one round, then start at the top of the existing initiative order (unwrapped; so Balian going first).
OoC: This could be interesting since Squiggles is the one holding the Resonator
Squiggles punches in the air triumphantly as he sees the aboleth go limp,and the oversized Bigby's Hand mimics it. "Well done Dragon-kin! Calimari for dinner! That seemed simple enough. Shale, cheers for keeping us alive, again; remind me the next time I spout off. Let's go get a pint! Balian, i'll even buy yours tonight since you seemed to take a bit of a beating there. How do we get an unconcious Brix out of here?
Would this be a check to see if there's something there, or is this 'there's definitely something there, but due to its nature or magic this is probably how it appears on this plane'?
You're pretty sure there's something there, or at least partly there? It might be invisible, or ethereal, or something, but your passive perception and darkvision together make you uniquely equipped to detect it.
Shale releases the rope and focuses on the top of the head of the creature. He bangs his shield with a fist and sends the reverberations to their foe.
Action: Toll the Dead, DC 16 WisST or 22 necrotic
The cleric then clutches his amulet. "Huntress, restore our bodies!"
BA: Mass Healing Word (Level 4), 14 to everyone in range (minus Brix)
(I believe I will get 6HP from Blessed Healer feature as well since the heal targeted other creatures..?)
CON save - 17
I have an intelligence of six, I know what I'm doing.
(It's your turn, Flynt)
"Darvin" | Changeling | Hexblade 1 / Swords Bard 6 | Descent Into Avernus (AC 19; PP 14; 52/52 HP)
Anton Chergoba | Human | Battlemaster 4 | Lost Mines of Phandelver (AC 20; PP 14; 36/36 HP)
Flynt is going to draw his swords and attack the aboleth.
Attack 1: Attack: 28 Damage: 7
Bonus Attack: Attack: 8 Damage: 9
Attack 2: Attack: 20 Damage: 8
I have an intelligence of six, I know what I'm doing.
Since you had your shortbow out, you can draw at most one sword this turn (holding the shortbow in the other hand), so you can't make the offhand attack (not that it matters given the roll).
With a vengeful glint in his eye, Flynt slashes twice at the aboleth with his shortsword of vengeance, unimpeded by the water due to the nimbleness of the weapon. He connects both times making two gashes in the aboleth's slimy hide (15 damage). Flynt needs to make a CON save, however
Squiggles launches a firebolt into the water at the Aboleth, landing it right in one of the wounds opened by Flynt's sword. Although the water dulls the effect to an extent, the aboleth nonetheless growls in pain (10 damage).
Squiggles then brings his hand down hard in a Clenched Fist and Bigby's Hand crashes down on the Aboleth's head, seemingly compressing the creature's sizeable brain and leaving a dent in its head (21 damage).
As Balian surfaces and get his bearings, he notices the motionless body of Brix floating next to him, face down. "Too bad you can't breathe though your ass, because you can certainly talk out of it." He flips the goblin over, and does his best to swim westwards and drag Brix to the edge of the pool (now at R6, with Brix at R7).
Shale releases the rope and focuses on the top of the head of the creature. He bangs his shield with a fist and sends the reverberations to their foe.
Aboleth WIS save vs Toll the Dead: 13
However, despite the brain injury sustained from Bigby's clenched fist, the aboleth manages to resist the effects of the dolorous reverberations.
The cleric then clutches his amulet. "Huntress, restore our bodies!" (14 HP healed to everyone in range (minus Brix), and an extra 6 to Shale.)
The water in the pool suddenly begins to reverberate, the aboleth seemingly channeling its rage through it...
Balian WIS save: 12
Flynt WIS save: 6
Jarl WIS save: 24
Celric WIS save: 16
But everyone, having already shaken off illusory leeches and seemingly adapting to the aboleth's various psionic onslaughts, seems to resist the effects.
The aboleth, growing more and more furious, pulls against Celric's grip in an effort to free itself.
Aboleth athletics: 8
Celric athletics: 8
and just barely manages to wriggle free, attempting to dive deeper under the water and retreat from the onslaught.
Celric and Flynt can both take AoOs if you would like
I forgot: Celric also needs to make a CON save after touching the aboleth to grapple it
"Darvin" | Changeling | Hexblade 1 / Swords Bard 6 | Descent Into Avernus (AC 19; PP 14; 52/52 HP)
Anton Chergoba | Human | Battlemaster 4 | Lost Mines of Phandelver (AC 20; PP 14; 36/36 HP)
As the aboleth breaks his grasp Celric uses his experience in war to quickly use his reaction to cast a spell as it attempts to swim back down.
With [feat]war caster[/feat] I’ll cast hold monster
(Oh right there is no feat tag)
DC 15
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
Aboleth WIS save vs hold monster: 13
Celric CON save: 7
Flynt CON save: 19
Celric's spell causes the aboleth to pause for a moment, but it resists, resuming its retreat. Meanwhile, Celric begins to feel a bit strange... though he is underwater, it feels almost like he is floating in air, whereas the air above begins to seem foreign and foreboding.
Flynt, you still have an opportunity attack you can make if you want.
"Darvin" | Changeling | Hexblade 1 / Swords Bard 6 | Descent Into Avernus (AC 19; PP 14; 52/52 HP)
Anton Chergoba | Human | Battlemaster 4 | Lost Mines of Phandelver (AC 20; PP 14; 36/36 HP)
Squiggles will use a bonus action and extend has arm/hand to command Bigby's Hand to move to the Aboleth and perform Grasping Hand, and on success will drag the aboleth back up as high as he can. Bigby's Hand has a movement of 60 and was right above the Aboleth before it broke it's last grapple.
Grapple: 17
**Squiggles movement/action to be decided once I see how the grapple works out
(DM: Will you be my proxy when I need to roll saves in my other threads? LOL... Seems like your rolling 75%+ success.)
Flynt will make an attack: Attack: 27 Damage: 8
I have an intelligence of six, I know what I'm doing.
Flynt CON save: 11
As the aboleth is trying desperately to flee, Flynt strikes out with his shortsword, striking the creature right where you guess its heart would be, and slashing deep into the slimy flesh. A burst of formless telepathic energy rings loudly in your minds (except Squiggles), as the mass of tentacles and teeth suddenly goes limp, and ceases moving downward, instead starting to float up to the surface of the pool, lifeless.
Flynt, like Celric, you begin to feel strange, with the same strange sense of inversion of the air and water.
The chamber is suddenly quiet... for a moment... before you hear a squishy-sounding slow clap, and a new voice speaking directly into your minds (everyone except for Squiggles, of course, who has no idea what's going on). This one sounds higher in pitch than the aboleth's, and raspier, but with a similar echoing resonance, each syllable having its own crescendo.
"Well done, my intrepid adventurers. I've been trying to dispose of that thing for weeks. This is such a beautiful lair, and that aboleth just wasn't using it to its full potential; I mean, what's the point of having these gorgeous vaulted ceilings if you're underwater all the time. Such a waste. And you wouldn't believe the lair market these days; I mean, with dragons and beholders and so on being immortal, and with a fixed supply of suitable caverns, prices just keep going up and up...
"Anyway, I'm sure you'll understand the need for me to raise all those corpses; the aboleth kept enslaving things, and it was hard to keep up. In any case, you've done me a great service.
"I do believe you've taken something of mine, however. Since you've been so helpful, I'm feeling generous: place the resonator on the ground and I'll let you leave here alive."
Jarl:
With your extended darkvision, you can make out a faint disturbance in the air in an alcove near the top of the far wall of the cavern (around A12).
"Darvin" | Changeling | Hexblade 1 / Swords Bard 6 | Descent Into Avernus (AC 19; PP 14; 52/52 HP)
Anton Chergoba | Human | Battlemaster 4 | Lost Mines of Phandelver (AC 20; PP 14; 36/36 HP)
(How do you want to do this?!)
That's what I was going for, yeah, but Al went offline, so I just went ahead and narrated it.
"Darvin" | Changeling | Hexblade 1 / Swords Bard 6 | Descent Into Avernus (AC 19; PP 14; 52/52 HP)
Anton Chergoba | Human | Battlemaster 4 | Lost Mines of Phandelver (AC 20; PP 14; 36/36 HP)
Everyone make sure you've logged the healing that Shale did last round.
"Darvin" | Changeling | Hexblade 1 / Swords Bard 6 | Descent Into Avernus (AC 19; PP 14; 52/52 HP)
Anton Chergoba | Human | Battlemaster 4 | Lost Mines of Phandelver (AC 20; PP 14; 36/36 HP)
Esker, I was 4 rounds (24s) in in Bigby. I'm assuming it's down by the time this new combat starts?
Also, love how you set up this fight.
Squiggles: This happens immediately after the aboleth dies, so you've still got Bigby's. If y'all decide to continue fighting, we'll just consider any intervening dialogue that happens to take up one round, then start at the top of the existing initiative order (unwrapped; so Balian going first).
"Darvin" | Changeling | Hexblade 1 / Swords Bard 6 | Descent Into Avernus (AC 19; PP 14; 52/52 HP)
Anton Chergoba | Human | Battlemaster 4 | Lost Mines of Phandelver (AC 20; PP 14; 36/36 HP)
OoC: This could be interesting since Squiggles is the one holding the Resonator
Squiggles punches in the air triumphantly as he sees the aboleth go limp,and the oversized Bigby's Hand mimics it. "Well done Dragon-kin! Calimari for dinner! That seemed simple enough. Shale, cheers for keeping us alive, again; remind me the next time I spout off. Let's go get a pint! Balian, i'll even buy yours tonight since you seemed to take a bit of a beating there. How do we get an unconcious Brix out of here?
Would this be a check to see if there's something there, or is this 'there's definitely something there, but due to its nature or magic this is probably how it appears on this plane'?
Birgit | Shifter | Sorcerer | Dragonlords
Shayone | Hobgoblin | Sorcerer | Netherdeep
(Staying in initiative for now? If so where are we in the order? Shale needs to take break out the pepto bismol.)
Jarl:
You're pretty sure there's something there, or at least partly there? It might be invisible, or ethereal, or something, but your passive perception and darkvision together make you uniquely equipped to detect it.
"Darvin" | Changeling | Hexblade 1 / Swords Bard 6 | Descent Into Avernus (AC 19; PP 14; 52/52 HP)
Anton Chergoba | Human | Battlemaster 4 | Lost Mines of Phandelver (AC 20; PP 14; 36/36 HP)