Test unknown save: d20 roll is: 10 so save is: STR? -> Unable to parse dice roll. DEX? -> Unable to parse dice roll. CON? -> Unable to parse dice roll. INT? -> Unable to parse dice roll. WIS? -> Unable to parse dice roll. CHA? -> Unable to parse dice roll.
This post has potentially manipulated dice roll results.
Pre-combat Daewen will attempt to hide in the shadows (Stealth: 16). Bonus Action - Daewen cast's Hunter's Mark.
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IF Stealthy: Round 1 Rapier Attack #1: 25 Damage: 10 + 6 Hunters Mark force damage + 4 Dreadful Strike psychic damage = 20 total damage
IF attack #1 hit- Rapier Vex Attack #2: 19 Damage: 5 + 5 Hunters Mark force damage = 10 total damage
IF attack #2 missed- Rapier Attack #2: 20 Damage: 11 + 4 Hunters Mark force damage = 15 total damage
Bonus Action: Hide back in the shadows (Stealth: 22).
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IF NOT Stealthy: Round 1 Rapier Attack #1: 17 Damage: 11 + 2 Hunters Mark force damage + 2 Dreadful Strike psychic damage = 15 total damage
IF attack #1 hit- Rapier Vex Attack #2: 11 Damage: 4 + 3 Hunters Mark force damage = 7 total damage
IF attack #2 missed- Rapier Attack #2: 25 Damage: 8 + 3 Hunters Mark force damage = 11 total damage
Bonus Action: Hide back in the shadows (Stealth: 16).
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IF Stealthy: Round 2+ • Rapier Attack #1: 24 Damage: 11 + 2 Hunters Mark force damage = 13 total damage • IF attack #1 hit- • Rapier Vex Attack #2: 19 Damage: 11 + 3 Hunters Mark force damage = 14 total damage • IF attack #2 missed- • Rapier Attack #2: 19 Damage: 7 + 3 Hunters Mark force damage = 10 total damage • Bonus Action: Hide back in the shadows (Stealth: 19).
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IF NOT Stealthy: Round 2+ • Rapier Attack #1: 15 Damage: 7 + 5 Hunters Mark force damage = 12 total damage • IF attack #1 hit- • Rapier Vex Attack #2: 23 Damage: 4 + 5 Hunters Mark force damage = 9 total damage • IF attack #2 missed- • Rapier Attack #2: 11 Damage: 4 + 2 Hunters Mark force damage = 6 total damage • Bonus Action: Hide back in the shadows (Stealth: 17).
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Religious frisbee player, writer, goofball, and nerd. Some may say professional for the latter two.
Extended sig here. Send me a PM if you want to chat.
DM: Westeros - A Homebrew D&D Campaign, Liquid Swords - A Historical Wuxia Campaign
Player: Marcus Aquillus Arcade (Quil) - 1st Rogue - Pax Romana
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Attack: 24 Damage: 8
Attack: 20 Damage: 1
Attack: 14 Damage: 2
Attack: 25 Damage: 9
Roll for Initiative: [roll]1d20+7[/roll]
Proud member of the EVIL JEFF CULT! PRAISE JEFF!
Homebrew Races: HERE Homebrew Spells: HERE Homebrew Monsters: HERE
MORE OF ME! (And platypodes/platypi/platypuses) (Extended signature)
Attack: 25 Damage: 12
Attack: 19 Damage: 4
Attack: 17 Damage: 4
Attack: 24 Damage: 1
Attack: 20 Damage: 1
Roll for Initiative: [roll]1d20+7[/roll]
Proud member of the EVIL JEFF CULT! PRAISE JEFF!
Homebrew Races: HERE Homebrew Spells: HERE Homebrew Monsters: HERE
MORE OF ME! (And platypodes/platypi/platypuses) (Extended signature)
Test unknown save: d20 roll is: 10 so save is:
STR? -> Unable to parse dice roll.
DEX? -> Unable to parse dice roll.
CON? -> Unable to parse dice roll.
INT? -> Unable to parse dice roll.
WIS? -> Unable to parse dice roll.
CHA? -> Unable to parse dice roll.
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Pre-combat
Daewen will attempt to hide in the shadows (Stealth: 16).
Bonus Action - Daewen cast's Hunter's Mark.
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IF Stealthy: Round 1
Rapier Attack #1: 25 Damage: 10 + 6 Hunters Mark force damage + 4 Dreadful Strike psychic damage = 20 total damage
IF attack #1 hit-
Rapier Vex Attack #2: 19 Damage: 5 + 5 Hunters Mark force damage = 10 total damage
IF attack #2 missed-
Rapier Attack #2: 20 Damage: 11 + 4 Hunters Mark force damage = 15 total damage
Bonus Action: Hide back in the shadows (Stealth: 22).
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IF NOT Stealthy: Round 1
Rapier Attack #1: 17 Damage: 11 + 2 Hunters Mark force damage + 2 Dreadful Strike psychic damage = 15 total damage
IF attack #1 hit-
Rapier Vex Attack #2: 11 Damage: 4 + 3 Hunters Mark force damage = 7 total damage
IF attack #2 missed-
Rapier Attack #2: 25 Damage: 8 + 3 Hunters Mark force damage = 11 total damage
Bonus Action: Hide back in the shadows (Stealth: 16).
------
IF Stealthy: Round 2+
• Rapier Attack #1: 24 Damage: 11 + 2 Hunters Mark force damage = 13 total damage
• IF attack #1 hit-
• Rapier Vex Attack #2: 19 Damage: 11 + 3 Hunters Mark force damage = 14 total damage
• IF attack #2 missed-
• Rapier Attack #2: 19 Damage: 7 + 3 Hunters Mark force damage = 10 total damage
• Bonus Action: Hide back in the shadows (Stealth: 19).
------
IF NOT Stealthy: Round 2+
• Rapier Attack #1: 15 Damage: 7 + 5 Hunters Mark force damage = 12 total damage
• IF attack #1 hit-
• Rapier Vex Attack #2: 23 Damage: 4 + 5 Hunters Mark force damage = 9 total damage
• IF attack #2 missed-
• Rapier Attack #2: 11 Damage: 4 + 2 Hunters Mark force damage = 6 total damage
• Bonus Action: Hide back in the shadows (Stealth: 17).
Last to know and first to be blamed...
As a free action, can I regret my life choices?
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Ability scores: 15 14 15 13 15 18
Unable to parse dice roll.
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
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