Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
(@Hollow: To be specific, it's been drink a potion as an action, then bonus action attack I believe using berserker frenzy. Which is only 1 attack, unlike like War Priest or the like which cues off the attack action.)
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
(Sarah can make it to A15 at the farthest, since climbing the wall takes 20 ft of movement. She will also have to succeed on a DC 10 Dex Save or take 2 bludgeoning and land prone, since she doesn't have enough movement remaining to climb back down the wall)
Sarah strides forward with magic wind, letting the storm aid her arrows which both fly true into Scarab (Total comes to 23 damage, as the 1 from Zephyr Strike is halved to 0 due to Scarab's Brooch of Shielding)
Nara does her utmost to finish off Ganathor, her first blow missing by a fair distance but the second one only being narrowly blocked by a shield.
Swigg's breathing gets a little steadier.
The ghoul looks around and decides to head for... (1 for Nara, 2 for Ganathor, 3 for Scarab, 4 for Runthiel 2) striking out with its claws. Attack: 12 Damage: 5
Advantage if against Nara or Runthiel: 18. On a hit, make a DC 10 Con save or be paralyzed for one minute, making the save again at the end of each of your turns.
This post has potentially manipulated dice roll results.
Library Round 4.5:
The ghoul's attack goes wide.
Ganathor swings his longsword at Nara, hoping to finish her off. Attack: 19 Damage: 9.
If he hits, he will use another defensive flourish, dealing 2 and adding that much to his AC, and will then move to B14 (climbing 5 ft down the wall so that he doesn't have to make a save) and apply his own hexblade's curse to Sarah.
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
(Does the first attack knock you out? Asking for spell slots.)
Rollback Post to RevisionRollBack
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
This post has potentially manipulated dice roll results.
Sarah forces herself to stay on her feet casting Zepher strike and moves to A12. She turns to Ganthor letting and arrow fly at the Bard. She then turns to Scarab letting an arrow fly at the halfling paladin. She moves with the wind to A3.
Death save 11
Ah...so close
I got alot a doods
(Also doesn't taking a potion use an action, so Nara can't drink the potion and attack?)
(It makes me smile to think that Scarab is a "colossus".)
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
(I’ve done this in non underground, so I guess I assumed it applied here as well)
Nara: Tiefling Bandit-Coliseum of Conquest: 2W-2L total downs: 3
(@Hollow: To be specific, it's been drink a potion as an action, then bonus action attack I believe using berserker frenzy. Which is only 1 attack, unlike like War Priest or the like which cues off the attack action.)
When you realize you're doing too much: Signature.
(Damn, your right! Sorry bout that)
Nara: Tiefling Bandit-Coliseum of Conquest: 2W-2L total downs: 3
(Sarah can make it to A15 at the farthest, since climbing the wall takes 20 ft of movement. She will also have to succeed on a DC 10 Dex Save or take 2 bludgeoning and land prone, since she doesn't have enough movement remaining to climb back down the wall)
Library Round 4:
Sarah strides forward with magic wind, letting the storm aid her arrows which both fly true into Scarab (Total comes to 23 damage, as the 1 from Zephyr Strike is halved to 0 due to Scarab's Brooch of Shielding)
Nara does her utmost to finish off Ganathor, her first blow missing by a fair distance but the second one only being narrowly blocked by a shield.
Swigg's breathing gets a little steadier.
The ghoul looks around and decides to head for... (1 for Nara, 2 for Ganathor, 3 for Scarab, 4 for Runthiel 2) striking out with its claws. Attack: 12 Damage: 5
Advantage if against Nara or Runthiel: 18. On a hit, make a DC 10 Con save or be paralyzed for one minute, making the save again at the end of each of your turns.
(Scarab, Ganathor, Runthiel)
Library Round 4.5:
The ghoul's attack goes wide.
Ganathor swings his longsword at Nara, hoping to finish her off. Attack: 19 Damage: 9.
If he hits, he will use another defensive flourish, dealing 2 and adding that much to his AC, and will then move to B14 (climbing 5 ft down the wall so that he doesn't have to make a save) and apply his own hexblade's curse to Sarah.
Ghoul AoO on Ganathor: Attack: 20 Damage: 8
(Scarab, Runthiel)
(I'll consider Sarah's Acrobatics check her Dex Save, since it's the same mod, she takes no damage)
Scarab moves to D13 and strikes at Nara with divine wrath.
Attack: 17 Damage: 5 Smite: 9
Attack: 18 Damage: 8 Smite: 11
If Nara survives, Scarab moves to C13. If she falls, he moves to B16.
Scarab only smites conscious Naras, at least for now. If Scarab has an extra attack left, he directs it unsmited at the ghoul.
Re-roll 1: 20
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
(I remain unsmited!)
(but not unscathed)
(definitely unconscious)
Nara: Tiefling Bandit-Coliseum of Conquest: 2W-2L total downs: 3
(Does the first attack knock you out? Asking for spell slots.)
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
(Sorry, I forgot to mention that Nara is knocked unconscious by Ganathor's attack, you can redo you turn if you'd like)
(Ah ok. That changes things. Will change my move then.)
(Also, good work Ganathor!)
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Scarab moves to A16 and opens the door. "Sarah! The gods command you! Grovel!"
(DC 14 WIS Save or fall prone and then end your turn.)
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
(Ok, changed my move.)
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Wis save 18
Runthel moves to D14 and punches the ghoul. He readies his action to attack if Nara gets revived.
Attack: 18 Damage: 9
(Punch is a bonus action.)
Talmich Goodstone (2W-1L)Runthiel Steelfist (0W 0L)
Sarah forces herself to stay on her feet casting Zepher strike and moves to A12. She turns to Ganthor letting and arrow fly at the Bard. She then turns to Scarab letting an arrow fly at the halfling paladin. She moves with the wind to A3.
Attack: 28 Damage: 13
Attack: 11 Damage: 12
Zepher 6
Colossus 3 (goes to Scarab)
*inititate asymmetrical combat sequence alpha*
You can do this Sarah. Summon your inner Axel Foley.
https://youtu.be/csQ49b6VeOY
I got alot a doods