Varinth, there is no response to your knock. There is a definite tension in the air, almost as if waiting for something. Perhaps there was some slight noise from behind the door that has now ceased, or perhaps it's just your own nerves and your body's reaction to them. The seconds pass, and still no answer comes.
The door slams open in answer to Dekhan's mighty kick, and those near the door get a good view of the well-lit interior, a large room that looks as though it might have been a temple at one point, but is now a camp site. Six cracked marble pillars line the walls, at the north end of which stands a nine-foot-tall statue of a dwarf seated on a throne, a mighty stone warhammer across his lap. Large emeralds gleam in the statue’s eyes. Around the edges of the room, you see a few bedrolls here and there, and to one side is a large table with multiple scrolls and parchments scattered across it in an untidy fashion.
The only occupants of the room that you see are three bugbears, leaning against the pillars to the side, weapons drawn and seemingly ready to fight.
Dekhan’s eyes flash as he issues the following ultimatum Drop your weapons and keep your meagre lives! Challenge us and be sent to your evil tyrant god broken and shamed! The choice is yours you misbegotten curs! Intimidation18
This post has potentially manipulated dice roll results.
I dont think anyone is in my sights so I'll hold action and sneak attack the first enemy to close into melee with our crew.
Attack: 25 Damage: 7
Sneak damage 4
Also as a bonus action, I'd like to help Strix with attack by tactical advice in order to confer advantage. "Bugbears are daft shites with inferiority complexes and should charge head on so you should be able te let em come to you."
(I think they would need a key)
Varinth gesticulates wildly for Strix to take off the drows manacles and hand him a weapon, the drows own preferably.
Dekhan nods in agreement for the freeing and arming of Valek.
Strix begrudgingly removes the manacles but since he's not carrying whatever the Drow's weapon was he does not arm him...
Strix, Shifter Shadow Monk in Lost Mines of Phandelver ¦ Sihegiall Human Soulknife Rogue in In Search of Molly McGuffin
The drow rubs his wrists, and looks around. He keeps a wary eye on the door, but does nothing.
Seeing that the drow is in back, Scupper moves behind him but still with a view of the door.
"You'll want te be up front, right? Get in the thick of it?"
Dekhan looks at Valek. Do your best to help us and I will do my best to keep you safe. You have my word, by the Light without and within.
Dekhan, the drow looks pensive, and gives only the tiniest of nods in your direction, before focusing his gaze on the door ahead of you.
Varinth reaches his arm around and knocks.
Varinth, there is no response to your knock. There is a definite tension in the air, almost as if waiting for something. Perhaps there was some slight noise from behind the door that has now ceased, or perhaps it's just your own nerves and your body's reaction to them. The seconds pass, and still no answer comes.
Dekhan smiles at his friends and attempts to kick the door in.
The door slams open in answer to Dekhan's mighty kick, and those near the door get a good view of the well-lit interior, a large room that looks as though it might have been a temple at one point, but is now a camp site. Six cracked marble pillars line the walls, at the north end of which stands a nine-foot-tall statue of a dwarf seated on a throne, a mighty stone warhammer across his lap. Large emeralds gleam in the statue’s eyes. Around the edges of the room, you see a few bedrolls here and there, and to one side is a large table with multiple scrolls and parchments scattered across it in an untidy fashion.
The only occupants of the room that you see are three bugbears, leaning against the pillars to the side, weapons drawn and seemingly ready to fight.
Dekhan’s eyes flash as he issues the following ultimatum Drop your weapons and keep your meagre lives! Challenge us and be sent to your evil tyrant god broken and shamed! The choice is yours you misbegotten curs! Intimidation 18
The nearest bugbear just grins, and raises his weapon.
Roll initiative please.
10 17 17 24
Initiative: 12
Wow.
Initiative 1
((Back from thanksgiving!))
Incantis: 3
Zhudala: 17
Incantis, half-elf warlock (great old one) 4/bard 1 ● Thorok Earthhand, hill dwarf mountain druid 6/grave cleric 2
Cragmyre Ironseed, earth genasi ancestral barbarian 3 ● Cyrus Natriallae, aquatic half-elf warlock of the deep 3
(I should be just south of the drow)
Initiative 16
I dont think anyone is in my sights so I'll hold action and sneak attack the first enemy to close into melee with our crew.
Attack: 25 Damage: 7
Sneak damage 4
Also as a bonus action, I'd like to help Strix with attack by tactical advice in order to confer advantage. "Bugbears are daft shites with inferiority complexes and should charge head on so you should be able te let em come to you."
14 init
(Sorry busy and unfortunate weekend )
Strix, Shifter Shadow Monk in Lost Mines of Phandelver ¦ Sihegiall Human Soulknife Rogue in In Search of Molly McGuffin