Everyone watches as the Arena seems to shift and turn, transforming into a flying match. The ground isn’t there. No, instead, everyone flies upwards due to the fans on the ground, sending them into the sky. However, beware the sinking feeling of when you fall, for Lava lurks underneath, and spikes threaten to impale you. The crowd cheers as they fill the stands, awaiting to see who the fighters are.
it is the afternoon. The sun is Setting, lighting the sky with a pink glow. Due to this, there isn’t much other light out. Perception checks will be made with disadvantage without Darkvision.
Hazard:2 Goal:4. An army lurks in the distance somewhere, urging you to fight. You see many vents in the walls, full of the [@] fog. It will deal 1d20 poison, on a failed constitution save. The army will approach every 2 rounds, cutting off some of the arena, and attacking anyone caught in their way, pushing them forward,
# 1 2 3 4 5 6 7 8 9 0 11 12 13,14 A
A = = = . . . . . .G = = = =
B ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥
C ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥
D # * # * # * # * # * # * # *
E * # * # * # * # * # * # * #
F # * # * # * S * # * # * # *
G * # * # * # * B * # * # * #
H # * # * # * # * # * # * # *
I * # * # * # * # * # * # * #
J ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥ W
K ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥
L = = = . . . . . . . = = = =
Key: = wall (10ft high), . Ground, ¥ fan (will send you 60ft high up when ending your turn on it, you will slowly descend by 10ft for each round you are up), # Lava (1d4 fire damage when ending on it, difficult terrain), * spikes (1d6 piercing damage when ending on them, DC13 dex save negates), A-Z players
This is a PvP match. When you would like to start, please state a location in row L and roll initiative, then make any prep you would like. Relevant people have been PM’ed.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
As the dwarf enters, he sees a towering man of metal, carrying Smith’s Tools and a shield. He smirks. Good luck to you. I may be new at this, but i’m older than a few cities. Don’t take it easy on me. he stops at L4, summoning a small shield to protect him from the weak-minded.
This post has potentially manipulated dice roll results.
"This place is starting to feel like mad house. But Borris strongest. BORRIS will persevere!" Borris becomes bear man with TWO bloody scimitars that crackles with lightning POWER. He also starts off at L8.
Shifting Bonus HP: 9.
Initiative: 7.
Rollback Post to RevisionRollBack
Curerntly: Player In: Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale) Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In: Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired) Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In: Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
The half-machine kid flies down, looking smug. What's this? another man of metal! Let's see how this match goes!!!
First of all, a man of plated armor and demonic power, Gremdor Frostbeard! Next, on the same team, we have the Meta Man who stands above all, with hypnotic eyes and a dusty shield, it's Smith!!!
On the other team, the Man-Bear of weaponry, you'll find him quite shocking with his scimitars, Borris the Bear!! Last, but not least, a man from the stars above, the blood of the wind, Whipperwheel!!!
HERE!! WE!! GOOO!!!!!!
He seems to be showing extra emotion today.
The teams are Gremdor and Smith vs. Whipperwheel and Borris, team Gremdor goes first.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Borris leans out of the way. "Ho! Cheap trick, wizard! But Borris show what he think of such magics!"He makes a dash across the field while remaining careful not to linger in the hazards long enough to harm him. He hoped. Eventually he ends at A9, giving his shooter a glare.
Curerntly: Player In: Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale) Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In: Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired) Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In: Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
Borris just moves to J8 then and readies to move G8 once in the air, I guess.
Rollback Post to RevisionRollBack
Curerntly: Player In: Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale) Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In: Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired) Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In: Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Jathon will take the Spear
P: The Traveling Ward: Natural Napalm Enthusiast. (AURYN: The Hunt For The Last Unicorn.)
DM:
Everyone watches as the Arena seems to shift and turn, transforming into a flying match. The ground isn’t there. No, instead, everyone flies upwards due to the fans on the ground, sending them into the sky. However, beware the sinking feeling of when you fall, for Lava lurks underneath, and spikes threaten to impale you. The crowd cheers as they fill the stands, awaiting to see who the fighters are.
it is the afternoon. The sun is Setting, lighting the sky with a pink glow. Due to this, there isn’t much other light out. Perception checks will be made with disadvantage without Darkvision.
Hazard:2 Goal:4. An army lurks in the distance somewhere, urging you to fight. You see many vents in the walls, full of the [@] fog. It will deal 1d20 poison, on a failed constitution save. The army will approach every 2 rounds, cutting off some of the arena, and attacking anyone caught in their way, pushing them forward,
# 1 2 3 4 5 6 7 8 9 0 11 12 13,14 A
A = = = . . . . . . G = = = =
B ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥
C ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥
D # * # * # * # * # * # * # *
E * # * # * # * # * # * # * #
F # * # * # * S * # * # * # *
G * # * # * # * B * # * # * #
H # * # * # * # * # * # * # *
I * # * # * # * # * # * # * #
J ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥ W
K ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥ ¥
L = = = . . . . . . . = = = =
Key: = wall (10ft high), . Ground, ¥ fan (will send you 60ft high up when ending your turn on it, you will slowly descend by 10ft for each round you are up), # Lava (1d4 fire damage when ending on it, difficult terrain), * spikes (1d6 piercing damage when ending on them, DC13 dex save negates), A-Z players
This is a PvP match. When you would like to start, please state a location in row L and roll initiative, then make any prep you would like. Relevant people have been PM’ed.
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
Gremdor strolls into the arena, confident in his new plate.
Init: 13
A slight shimmer appears of his armor, and ice crystals start to form on it.
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
As the dwarf enters, he sees a towering man of metal, carrying Smith’s Tools and a shield. He smirks. Good luck to you. I may be new at this, but i’m older than a few cities. Don’t take it easy on me. he stops at L4, summoning a small shield to protect him from the weak-minded.
16
"This place is starting to feel like mad house. But Borris strongest. BORRIS will persevere!" Borris becomes bear man with TWO bloody scimitars that crackles with lightning POWER. He also starts off at L8.
Shifting Bonus HP: 9.
Initiative: 7.
Curerntly:
Player In:
Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale)
Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In:
Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
(@LST, where do you start?)
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
(That's a thing you have to say, isn't it. My brain sometimes . . .)
Gremdor starts at L5.
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Whipperwheel come in to form at 11L.
initiative: 4
Coliseum of Conquest : Jac ddb.ac/characters/9148400/C97Yon
Eternal Warfare warparty A :Bahli
The half-machine kid flies down, looking smug. What's this? another man of metal! Let's see how this match goes!!!
First of all, a man of plated armor and demonic power, Gremdor Frostbeard!
Next, on the same team, we have the Meta Man who stands above all, with hypnotic eyes and a dusty shield, it's Smith!!!
On the other team, the Man-Bear of weaponry, you'll find him quite shocking with his scimitars, Borris the Bear!!
Last, but not least, a man from the stars above, the blood of the wind, Whipperwheel!!!
HERE!! WE!! GOOO!!!!!!
He seems to be showing extra emotion today.
The teams are Gremdor and Smith vs. Whipperwheel and Borris, team Gremdor goes first.
Gremdor, you're up!
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
If Gremdor has a clear shot at Borris (which I think he should), he'll fire off an eldritch blast.
Attack: 18 Damage: 2
He'll then move to A0 (10?) to give his teammate some space.
(Wouldn't mind rolling better on attack rolls than initiative, lol.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Smith nods. Try aiming better. Then we’ll win. He jumps up and lands down at C5, readying to move to F7 when he gets shot up into the air.
Gremdor shoots, and misses.
Smith heads upwards, and uses his mobility to charge ahead, even while afloat.
Borris, Whipperwheel, you're up! Smith is 60ft high, and Whip is 10ft up on a wall!
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
Borris leans out of the way. "Ho! Cheap trick, wizard! But Borris show what he think of such magics!" He makes a dash across the field while remaining careful not to linger in the hazards long enough to harm him. He hoped. Eventually he ends at A9, giving his shooter a glare.
Curerntly:
Player In:
Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale)
Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In:
Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
Borris Carter’s ahead. Is it worth it?
Whipperwheel, you're up! Smith is 60ft high, and Whip is 10ft up on a wall!
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
Whip will move to J14 and loose a chaos bolt at smith.
Attack: 8 Damage: 6
Coliseum of Conquest : Jac ddb.ac/characters/9148400/C97Yon
Eternal Warfare warparty A :Bahli
Whip aims closely, but the distraction of having to hop off a wall causes him to miss. He starts to fly up into the sky, 60ft high.
(now reading it again, Borris cannot reach A9, as lava is difficult terrain. I’ll let you redo that one.)
Boris, you’re up!
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
Curerntly:
Player In:
Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale)
Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In:
Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
Borris starts to fly.
Gremdor, Smith, you’re up!
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
Gremdor will stay where is is and once more snipe at Borris.
Attack: 5 Damage: 6
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Smith looks at the bear. Go away now please. His giant hand becomes electrified as he reaches out and Zaps his opponent!
Attack: 25 Damage: 3 (advantage due to armor)
(wow pitiful damage). He then glides through the air to J3