Shift grows fierce at the sight of the Ghouls, and he begins to transform into his fox like kitsune form, but the transformation continues and within moments a large white Dire Fox stands where Shift was.
The Dire Fox has the blood red symbols in its fur, over it head and face, but is other wise completely white. A small purple insignia can be seen embedded in his chest, before he stands up on all fours, to enter the fight.
Shift in his animal form, charges the Ghoul that attacked Kaltent, tearing at its legs trying to bite it and trip it up.
Bonus Action: Combat Wild Shape into Dire Fox form (created for me by the DM :D)
Move: Move to engage Ghoul 1
Action: Bite: Ghoul 1
Attack: 23 - Damage: Unable to parse dice roll. magical piercing damage. (+1 bonus and magical from the Insignia of Claws)
If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
Dire Fox Form: AC: 15 (Monk AC: DEX + WIS) HP: 30/30 Speed: 60 (50 base + 10 monk) Saves: STR +2, DEX +6, CON +2, INT +4, WIS +5, CHA +3 (advantage on DEX saves from Agile feature of the form)
This post has potentially manipulated dice roll results.
Zinnbegins to mutter some ancient draconic words under his breath and waves his hands in a practiced ritualistic pattern as the air begins to distort and shiver around him, soon flames burst forth as a small mote of fire is launched from the small Kobold at the Ghoul in front of him.
The ghoul stays standing, although both #3 and #1 have taken hits.
Current state of the ghouls: #1: Damaged and still fighting #2: Undamaged and still fighting #3: Damaged and dodging #4: Undamaged, out of the room, and running #5: Undamaged and dodging #6: Damaged, out of the room, and running
This post has potentially manipulated dice roll results.
Bronx gives out a short, guttural snarl. His hammer comes crashing down on Ghoul 1!
Attack: 14 Damage: 9
Another flash of red! The hammer blurs and with a brutal crash snaps back towards the nearest standing enemy (thus, ghoul 1 if still standing). His eyes crackle with a brief pulse of red sparks, and his face contorts further into a mask of rage.
Zinn snarls impatiently “This is going to take forever at this rate!” he begins dexterously waving his hands, and chanting in his deep draconian language. Four Scorching Rays burst into his hands, and he hurls them in a wide arc over their heads, two each at the fleeing ghouls.
This post has potentially manipulated dice roll results.
Shift snarls, as the ghoul manages to shake off Shiftsattack, staying on its feet.
Shift lunges forward and attacks again.
Action: Bite: Ghoul 1
Attack: 15 - Damage: 10 magical piercing damage. (+1 bonus and magical from the Insignia of Claws)
If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
Dire Fox Form: AC: 15 (Monk AC: DEX + WIS) HP: 30/30 Speed: 60 (50 base + 10 monk) Saves: STR +2, DEX +6, CON +2, INT +4, WIS +5, CHA +3 (advantage on DEX saves from Agile feature of the form)
Zinnblasts both of the fleeing ghouls as they are about to disappear from sight. The first is badly scorched but disappears from view, still fleeing. The second falls in a heap of burned flesh.
Shiftbites Ghoul 1 and it attempts to stay standing. STR(11) check: 21
But Bronxsmashes Ghoul 1 before it can do anything, leaving a splattered mess on the flood but one less ghoul.
Kaltentcontinues to struggle in making his muscles move.
Ghoul 4 disappears into the dungeon in the direction of the laboratory.
Krennictakes an AoO at Ghoul 2 for striking at Statue.
Unarmed Attack: 16 Damage: 7
Current state of the ghouls: #1: Destroyed #2: Damaged and still fighting #3: Damaged and dodging #4: Damaged, out of sight, and running #5: Undamaged and dodging #6: Destroyed
Attack: 17 - Damage: 9 magical piercing damage. (+1 bonus and magical from the Insignia of Claws)
If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
Dire Fox Form: AC: 15 (Monk AC: DEX + WIS) HP: 30/30 Speed: 60 (50 base + 10 monk) Saves: STR +2, DEX +6, CON +2, INT +4, WIS +5, CHA +3 (advantage on DEX saves from Agile feature of the form)
Zinn conjures a chromatic orb a ball of fire erupts into his hands, he pulls back to launch the orb at Ghoul #3, and as he releases he subtly moves his left hand and the orb splits into two. The first orb continues on its path towards ghoul #3, but the second breaks away and hurtles towards Ghoul #5.
Zinn conjures a chromatic orb a ball of fire erupts into his hands, he pulls back to launch the orb at Ghoul #3, and as he releases he subtly moves his left hand and the orb splits into two. The first orb continues on its path towards ghoul #3, but the second breaks away and hurtles towards Ghoul #5.
Ghouls 4 and 6 rush out of the room and down the hall. Zinn sees an opening and slashes at ghoul 6 with his dagger of warning: Attack: 19 Damage: 5
Ghouls 3 and 5 have no way to move out of the room without approaching Bronx, so they stay in the corner and dodge.
Ghoul 1 attacks (3) Kaltent with its claws.
Claw Attack: 23 Damage: 9
Ghoul 1 attacks (2) Bronx with its claws.
Claw Attack: 17 Damage: 7
Kaltent has to make a CON(10) check or be paralyzed for 1 minute.
Kaltent: 7 (Paralyzed! May make a new saving throw at the end of each turn).
(Shift and Zinn are up!)
Shift grows fierce at the sight of the Ghouls, and he begins to transform into his fox like kitsune form, but the transformation continues and within moments a large white Dire Fox stands where Shift was.
The Dire Fox has the blood red symbols in its fur, over it head and face, but is other wise completely white. A small purple insignia can be seen embedded in his chest, before he stands up on all fours, to enter the fight.
Shift in his animal form, charges the Ghoul that attacked Kaltent, tearing at its legs trying to bite it and trip it up.
Bonus Action: Combat Wild Shape into Dire Fox form (created for me by the DM :D)
Move: Move to engage Ghoul 1
Action: Bite: Ghoul 1
Attack: 23 - Damage: Unable to parse dice roll. magical piercing damage. (+1 bonus and magical from the Insignia of Claws)
If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
Dire Fox Form:
AC: 15 (Monk AC: DEX + WIS)
HP: 30/30
Speed: 60 (50 base + 10 monk)
Saves: STR +2, DEX +6, CON +2, INT +4, WIS +5, CHA +3 (advantage on DEX saves from Agile feature of the form)
David Gearlock | Human | Artificer | Revenge Heist
Knox | Warforged | Cleric | Shadowthorn's Out of the Abyss
Zinn begins to mutter some ancient draconic words under his breath and waves his hands in a practiced ritualistic pattern as the air begins to distort and shiver around him, soon flames burst forth as a small mote of fire is launched from the small Kobold at the Ghoul in front of him.
Fire Bolt: Attack: 14 Damage: 10
Vercinius Thrax: Lizardfolk Cleric - Hoard of the Dragon Queen
L’Ouverture Zinn: Kobold Sorcerer - Waterdeep: Dungeon of the Mad Mage
Titus Vorenus: Dragonborn Paladin - Waterdeep: Dragon Heist
Nemean Goldenmane: Tabaxi Fighter - Lost Mine of Phandelver (Retired)
We'll say that is Ghoul #3
#3 is dodging, so disadvantage roll: 16
Ghoul 1 STR(11) check: 19
The ghoul stays standing, although both #3 and #1 have taken hits.
Current state of the ghouls:
#1: Damaged and still fighting
#2: Undamaged and still fighting
#3: Damaged and dodging
#4: Undamaged, out of the room, and running
#5: Undamaged and dodging
#6: Damaged, out of the room, and running
Kaltent and Bronx are up!
Bronx gives out a short, guttural snarl. His hammer comes crashing down on Ghoul 1!
Attack: 14 Damage: 9
Another flash of red! The hammer blurs and with a brutal crash snaps back towards the nearest standing enemy (thus, ghoul 1 if still standing). His eyes crackle with a brief pulse of red sparks, and his face contorts further into a mask of rage.
Attack: 16 Damage: 9
Kaltent struggles to get his muscles to work properly.
Con save: 4
Kaltent still struggles to move As Bronx first misses and then he lands his second strike. The ghoul does not fall.
Ghoul's 4 and 6 continue to run while ghoul's 3 and 5 are prepared for an attack (They take the Dodge action)
Ghoul 1 strikes at (5) Krennic: Claw Attack: 13 Damage: 8
Ghoul 2 strikes at (3) Kaltent: Claw Attack: 15 Damage: 5
Shift and Zinn are up!
Bronx snarls in frustration as the ghouls refuse to throw themselves gloriously, but fruitlessly, against his armored hide.
Zinn snarls impatiently “This is going to take forever at this rate!” he begins dexterously waving his hands, and chanting in his deep draconian language. Four Scorching Rays burst into his hands, and he hurls them in a wide arc over their heads, two each at the fleeing ghouls.
Scorching Ray 1: 26 Damage: 20
Scorching Ray 2 : 9 Damage: 9
Scorching Ray 3 : 15 Damage: 8
Scorching Ray 4 : 21 Damage: 9
(casting at 3rd lvl)
Vercinius Thrax: Lizardfolk Cleric - Hoard of the Dragon Queen
L’Ouverture Zinn: Kobold Sorcerer - Waterdeep: Dungeon of the Mad Mage
Titus Vorenus: Dragonborn Paladin - Waterdeep: Dragon Heist
Nemean Goldenmane: Tabaxi Fighter - Lost Mine of Phandelver (Retired)
Shift snarls, as the ghoul manages to shake off Shifts attack, staying on its feet.
Shift lunges forward and attacks again.
Action: Bite: Ghoul 1
Attack: 15 - Damage: 10 magical piercing damage. (+1 bonus and magical from the Insignia of Claws)
If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
Dire Fox Form:
AC: 15 (Monk AC: DEX + WIS)
HP: 30/30
Speed: 60 (50 base + 10 monk)
Saves: STR +2, DEX +6, CON +2, INT +4, WIS +5, CHA +3 (advantage on DEX saves from Agile feature of the form)
David Gearlock | Human | Artificer | Revenge Heist
Knox | Warforged | Cleric | Shadowthorn's Out of the Abyss
(Sorry about the slow updates. Life is very unpredictable right now.)
Bronx and Kaltent are up.
Kaltent continues to struggle against his paralysis.
Con save: 8
"WARAWARA-BOOM!" Shouts Bronx, waving his hammer overhead. He brings it down on ghoul 1 abruptly with a wet smack.
Attack: 21 Damage: 5
Zinn blasts both of the fleeing ghouls as they are about to disappear from sight. The first is badly scorched but disappears from view, still fleeing. The second falls in a heap of burned flesh.
Shift bites Ghoul 1 and it attempts to stay standing. STR(11) check: 21
But Bronx smashes Ghoul 1 before it can do anything, leaving a splattered mess on the flood but one less ghoul.
Kaltent continues to struggle in making his muscles move.
Ghoul 2 slashes at (6) Statue with its claws.
Claw Attack: 22 Damage: 8
Ghouls 3 and 5 continue to dodge.
Ghoul 4 disappears into the dungeon in the direction of the laboratory.
Krennic takes an AoO at Ghoul 2 for striking at Statue.
Unarmed Attack: 16 Damage: 7
Current state of the ghouls:
#1: Destroyed
#2: Damaged and still fighting
#3: Damaged and dodging
#4: Damaged, out of sight, and running
#5: Undamaged and dodging
#6: Destroyed
(Zinn and Shift are up!)
Shift turns his fox head toward Bronx with a large grin, as a chunk of ghoul flesh drops from his mouth to the ground.
With a sudden bounding, Shift dodges around and charges at the Ghoul that attacked Statue, again tearing at its legs, trying to trip it up.
Bonus Action: Agile: Disengage (no AoO for moving)
Move: Charge over to Ghoul 2
Action: Bite: Ghoul 2
Attack: 17 - Damage: 9 magical piercing damage. (+1 bonus and magical from the Insignia of Claws)
If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
Dire Fox Form:
AC: 15 (Monk AC: DEX + WIS)
HP: 30/30
Speed: 60 (50 base + 10 monk)
Saves: STR +2, DEX +6, CON +2, INT +4, WIS +5, CHA +3 (advantage on DEX saves from Agile feature of the form)
David Gearlock | Human | Artificer | Revenge Heist
Knox | Warforged | Cleric | Shadowthorn's Out of the Abyss
STR(11) check for Ghoul 2: 15
The undead creature is knocked to the ground by Shift's charge (and is now prone.
(Zinn is up!)
Zinn conjures a chromatic orb a ball of fire erupts into his hands, he pulls back to launch the orb at Ghoul #3, and as he releases he subtly moves his left hand and the orb splits into two. The first orb continues on its path towards ghoul #3, but the second breaks away and hurtles towards Ghoul #5.
Casting Chromatic Orb (Fire) with Twinned Spell:
Chromatic Orb Attack 1 (Ghould 3): 20 Damage: 20
Chromatic Orb Attack 2 (Ghould 5): 14 Damage: 15
Vercinius Thrax: Lizardfolk Cleric - Hoard of the Dragon Queen
L’Ouverture Zinn: Kobold Sorcerer - Waterdeep: Dungeon of the Mad Mage
Titus Vorenus: Dragonborn Paladin - Waterdeep: Dragon Heist
Nemean Goldenmane: Tabaxi Fighter - Lost Mine of Phandelver (Retired)
Are these at disadvantage? Both 3 and 5 are dodging. I can't get dice rolls to show up for me. Extra rolls in case: 8, 10