The first target immolates, falling to the ground in a heap. The second is burned badly but is still in the fight.
Current state of the ghouls: #1: Destroyed #2: Damaged and still fighting (PRONE) #3: Destroyed #4: Damaged, out of sight, and running #5: Damaged and dodging (DODGE) #6: Destroyed
Bronx looks over as Kaltent finally gasps back to life. His brow furroughs as he decides that he should not use animate dead on his friend, and instead happily moves to give dodging ghoul a good whack. (DA because dodging, if I am not mistaken)
Shift continues to attack the last ghoul, as Zinn shoots it with a bolt of fire.
Action: Bite: Ghoul 2
Attack: 9 - Damage: 9 magical piercing damage. (+1 bonus and magical from the Insignia of Claws)
If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
Dire Fox Form: AC: 15 (Monk AC: DEX + WIS) HP: 30/30 Speed: 60 (50 base + 10 monk) Saves: STR +2, DEX +6, CON +2, INT +4, WIS +5, CHA +3 (advantage on DEX saves from Agile feature of the form)
Finally able to move again, Kaltent takes out his anger and frustration on the ghoul. He stabs at the creature with his blade sheathed in magical energy, then (if it survives), backs away 10 feet.
Booming Blade: Attack: 15 Damage: 11 + 1 thunder damage (booming blade) + 7 from sneak attack + another 9 if he moves on his turn.
Shift starts laughing as Zinn impatiently takes charge.
The sound is a little unnerving coming from a large fox, it is almost human, not at all what one might expect, but the group has heard it many times before.
like this but a little less high pitched because Shift is a large size instead of a normal foxe's tiny size:
A surge of electricity arcs along the mage hand as it opens the door. On the other side is a room the group has seen before but it has been vastly transformed. The floor is covered in copper plates. A flesh golem stands in the middle of the room amid destroyed tables, shards of broken glass, and rusty mining equipment. A chute, which the party remembers from their last venture here, is in the southeast corner of the room, leading out of these makeshift laboratory rooms. Circling the room floats a metal-coated skull, giving off crackling sounds as it electrifies the floor with rays of lightning.
"Hmmm," Krennic says. "I don't suppose you've bested this room before, have you?"
Ok, doesn't matter!
The first target immolates, falling to the ground in a heap. The second is burned badly but is still in the fight.
Current state of the ghouls:
#1: Destroyed
#2: Damaged and still fighting (PRONE)
#3: Destroyed
#4: Damaged, out of sight, and running
#5: Damaged and dodging (DODGE)
#6: Destroyed
Kaltent and Bronx are up!
Con save: 10
Kaltent finally breaks free of his paralysis.
Bronx looks over as Kaltent finally gasps back to life. His brow furroughs as he decides that he should not use animate dead on his friend, and instead happily moves to give dodging ghoul a good whack. (DA because dodging, if I am not mistaken)
Attack: 12 Damage: 9
Bronx manages to clip ghoul #5 with his blow before it can get out of the way. it is enough and the undead monster falls lifeless to the ground.
Ghoul 2 stands up and then attacks (3) Kaltent with claws.
Claw Attack: 20 Damage: 10
CON(10) check: 15
This time Kaltent is able to resist the paralyzing magic in the undead's strike.
Zinn and Shift are up. Only Ghoul 2 remains in the room.
Zinn conjures up a mote of fire and hurls it at the remaining ghoul.
Fire Bolt Attack: 8 Damage: 15
Vercinius Thrax: Lizardfolk Cleric - Hoard of the Dragon Queen
L’Ouverture Zinn: Kobold Sorcerer - Waterdeep: Dungeon of the Mad Mage
Titus Vorenus: Dragonborn Paladin - Waterdeep: Dragon Heist
Nemean Goldenmane: Tabaxi Fighter - Lost Mine of Phandelver (Retired)
Shift continues to attack the last ghoul, as Zinn shoots it with a bolt of fire.
Action: Bite: Ghoul 2
Attack: 9 - Damage: 9 magical piercing damage. (+1 bonus and magical from the Insignia of Claws)
If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
Dire Fox Form:
AC: 15 (Monk AC: DEX + WIS)
HP: 30/30
Speed: 60 (50 base + 10 monk)
Saves: STR +2, DEX +6, CON +2, INT +4, WIS +5, CHA +3 (advantage on DEX saves from Agile feature of the form)
David Gearlock | Human | Artificer | Revenge Heist
Knox | Warforged | Cleric | Shadowthorn's Out of the Abyss
(Wow, I really dropped the ball. That is unlike me. Definitely nudge me if I am so delayed next time! Sorry!)
Both Shift and Zinn miss their attacks, leaving the ghoul still standing. Kaltent and Bronx are up!
Finally able to move again, Kaltent takes out his anger and frustration on the ghoul. He stabs at the creature with his blade sheathed in magical energy, then (if it survives), backs away 10 feet.
Booming Blade: Attack: 15 Damage: 11 + 1 thunder damage (booming blade) + 7 from sneak attack + another 9 if he moves on his turn.
No AoO due to fancy footwork
Hefting his hammer again, Bronx snaps it back towards the creature's head!
Attack: 19 Damage: 5
Kaltent's blade slices through the ghoul's belly and it falls dead to the ground. Bronx gleefully smashes its skull in after it hits the floor.
(Combat is over. One ghoul has run away and is somewhere in the dungeon now.)
"Well done, fellows," Krennic says. "The box and Statue are untouched."
Shift remain in his Dire fox form, but grins at Krennic.
Shift begins the clean himself, licking his paw and the rubbing it against his facet to clean the blood off.
David Gearlock | Human | Artificer | Revenge Heist
Knox | Warforged | Cleric | Shadowthorn's Out of the Abyss
Bronx gives the ghoul one last wet, pulpy smack before tapping his mace against one of the barrels until clean(er).
"Roight. I forgets meself. Where we headed now?"
Shift looks at Bronx and then walks over to the, possibly trapped, door and paws at the ground in front of it.
Shift then looks at Kaltent with a grin before stepping away from the door.
David Gearlock | Human | Artificer | Revenge Heist
Knox | Warforged | Cleric | Shadowthorn's Out of the Abyss
Zinn snarls as bits of the skull ricochet into his face from Brox’s last strike.
“Oh just stand back, I’ll open this damned door. Surely those ghouls were the trap they set. Lets see what they’ve been up to in here...”
Zinn uses mage hand to open the copper door which is emitting the hum after making sure his comrades weren’t standing in the doorway.
Vercinius Thrax: Lizardfolk Cleric - Hoard of the Dragon Queen
L’Ouverture Zinn: Kobold Sorcerer - Waterdeep: Dungeon of the Mad Mage
Titus Vorenus: Dragonborn Paladin - Waterdeep: Dragon Heist
Nemean Goldenmane: Tabaxi Fighter - Lost Mine of Phandelver (Retired)
Shift starts laughing as Zinn impatiently takes charge.
The sound is a little unnerving coming from a large fox, it is almost human, not at all what one might expect, but the group has heard it many times before.
like this but a little less high pitched because Shift is a large size instead of a normal foxe's tiny size:
https://www.youtube.com/watch?v=XUFh9MQAb5c
David Gearlock | Human | Artificer | Revenge Heist
Knox | Warforged | Cleric | Shadowthorn's Out of the Abyss
A surge of electricity arcs along the mage hand as it opens the door. On the other side is a room the group has seen before but it has been vastly transformed. The floor is covered in copper plates. A flesh golem stands in the middle of the room amid destroyed tables, shards of broken glass, and rusty mining equipment. A chute, which the party remembers from their last venture here, is in the southeast corner of the room, leading out of these makeshift laboratory rooms. Circling the room floats a metal-coated skull, giving off crackling sounds as it electrifies the floor with rays of lightning.
"Hmmm," Krennic says. "I don't suppose you've bested this room before, have you?"
Zinn grimaced at the disturbing noise coming from the fox as he opened the door and peered inside.
He quickly explained to Krennic how the room had changed since their last visit as he scrawled down some notes on the room and the golem.
(Is the floating skull a creature? Or a ordinary human skull that’s just floating around the room?)
Vercinius Thrax: Lizardfolk Cleric - Hoard of the Dragon Queen
L’Ouverture Zinn: Kobold Sorcerer - Waterdeep: Dungeon of the Mad Mage
Titus Vorenus: Dragonborn Paladin - Waterdeep: Dragon Heist
Nemean Goldenmane: Tabaxi Fighter - Lost Mine of Phandelver (Retired)
It appears to be a metallic human skull, floating around the room on its own.
"I wants it."
Shift approaches the doorway, looking in before darting back away, expecting something to try and get him.
David Gearlock | Human | Artificer | Revenge Heist
Knox | Warforged | Cleric | Shadowthorn's Out of the Abyss