Shift smiles a large canine grin at Bronx, then giving him a nod.
The large Dire Fox, takes in a deep breath before letting it out.
With a flash, Shift darts towards the doorway and then leaps over the metal floor attempting to bite the floating skull out of the air before touching down.
I'm not sure what would be needed for this, so I'm going to guess, let me know if I need to roll something different.
Shift times his running jump so that the skull is closer to the door way in its floating path, but not directly in line with the Golem. The idea being to try and grab the skull out of the air and land, more than 5ft from the Golem, if there is room for this. I also expect Shift will get shocked one way or another.
Move: Run 10ft to the doorway, then jump up to 15ft to try and bite the skull.
Athletics check in case it is required for the jump: 19
Acrobatics check in case it is needed for the landing: 20
Dire Fox Form: AC: 15 (Monk AC: DEX + WIS) HP: 30/30 Speed: 60 (50 base + 10 monk) Saves: STR +2, DEX +6, CON +2, INT +4, WIS +5, CHA +3 (advantage on DEX saves from Agile feature of the form)
The floating skull whirs around the room and blasts two lightning rays at the copper floor. Shiftthen leaps out and tries to grab the skull in his jaws.
Acrobatics(8) check: 16 The skull loops out of the way, slipping out of Shift'sgrasp.
When Shiftlands, he takes 17 lightning damage.
(Bronx, Kaltent, and Zinnare up. Map is coming...)
Bronx grumbles as the lightning strikes the floor and raises a gnarled hand at the floating skull. "No fair! Come Down!"
A two meter tall mace, roughly resembling his own humbler weapon, materializes just behind the skull and drops with a thunderous swing. It glows slightly red as it falls. (casting spiritual weapon)
Zinn grumbles and curses as he searches through his bag, his eyes light up as he takes out the wand of magic missiles. He shakes it a bit and with a intricate and delicate gesture points it at the skull.
Kaltent eyes the sparking copper plates and decides to stay outside the room. instead he pulls a dagger off of his belt and launches it at the skull before ducking to the side to Hide
The magic missiles slam into the metal skull, causing some noticeable damage. Kaltent'sdagger thuds against into the skull with a metallic clunk and does not fall out.
The flesh golem turns towards Shiftand ambles over to the giant fox and slams its fists into him twice.
Slam Attack: 15 Damage: 20
Slam Attack: 11 Damage: 13
The metal skull zips away, firing its lightning ray at the floor twice in rapid succession.
(Shiftgets an AoO, if he likes. Everyone may take their turn in any order.)
As the Flesh Golemswings its club like arms at Shift, the first attack connects solidly, bring the Dire Fox to the ground with a crunch.
As the Golem tries for a second swing, it misses due to Shift suddenly shrinking down into his smaller humanoid form.
Shift looks to have taken some of the damage from the first hit even to his normal form.
As the Skull floats away from Shift, he lashes out at it in frustration, before getting another jolt from the re-electrified floor.
Shift looks angrily at the Flesh Golem, before skilfully darting away, back outside of the room, with his friends.
Once Shift is off the metal flooring, he turns and one of his arms again transforms, as he flicks it in the direction of the Flesh Golem, turning into a vine like whip covered in barbs as it unfurls.
Shift is looking quite hurt from all the hits he has taken.
The first hit from the Flesh Golem takes Shift to 0 and then reverts him to his humanoid form and does a further 7 damage.
As the Floating Skull moves away, Shift lashes out with a fist.
Reaction: Attack of Opportunity on theFloating Skull: Attack: 25 - Damage: 5 magical bludgeoning damage. (+1 bonus and magical from the Insignia of Claws)
At the start of Shift turn, he takes another 12 damage from the floor.
Bonus Action: Step of the Wind: Disengage(2/3 ki points remaining)
Move: back out of the room, to stand next to Bronx and Kaltent
Action: Cast Thorn Whip at the Flesh Golem: Attack: 25 - Damage: 8 magical piercing damage. Choosing NOT to pull the target 10ft.
Kaltent peers around the room for a moment, then has an idea. He casts a spell on himself, then puts a foot up on the wall beside him. Taking a step forward, he is suddenly standing horizontal, as if the wall was actually the floor. He grins at the others. "Electrified floor? No problem!" He peers through the door long enough to place his Hexblade's Curse on the flesh golem before ducking back out of sight (still standing on the wall).
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"You." Bronx gestures at Shift, noticing him near the doorway. "Help me gets it."
Shift smiles a large canine grin at Bronx, then giving him a nod.
The large Dire Fox, takes in a deep breath before letting it out.
With a flash, Shift darts towards the doorway and then leaps over the metal floor attempting to bite the floating skull out of the air before touching down.
I'm not sure what would be needed for this, so I'm going to guess, let me know if I need to roll something different.
Shift times his running jump so that the skull is closer to the door way in its floating path, but not directly in line with the Golem. The idea being to try and grab the skull out of the air and land, more than 5ft from the Golem, if there is room for this. I also expect Shift will get shocked one way or another.
Move: Run 10ft to the doorway, then jump up to 15ft to try and bite the skull.
Athletics check in case it is required for the jump: 19
Acrobatics check in case it is needed for the landing: 20
Action: Bite (grapple): Floating Metallic Skull
Grapple: Athletics: 8
Dire Fox Form:
AC: 15 (Monk AC: DEX + WIS)
HP: 30/30
Speed: 60 (50 base + 10 monk)
Saves: STR +2, DEX +6, CON +2, INT +4, WIS +5, CHA +3 (advantage on DEX saves from Agile feature of the form)
David Gearlock | Human | Artificer | Revenge Heist
Knox | Warforged | Cleric | Shadowthorn's Out of the Abyss
Initiative:
Shift: 5
Bronx: 20
Kaltent: 7
Zinn: 13
Krennic: 16
Statue: 13
FS: 21
Flesh Golem: 6
Initiative will be:
The floating skull whirs around the room and blasts two lightning rays at the copper floor. Shift then leaps out and tries to grab the skull in his jaws.
Acrobatics(8) check: 16 The skull loops out of the way, slipping out of Shift's grasp.
When Shift lands, he takes 17 lightning damage.
(Bronx, Kaltent, and Zinn are up. Map is coming...)
Shift lets out a painful yelp as the lightning surges through his Dire Fox form.
Small wisps of smoke can be seen raising from his fur.
Shift does not look happy.
David Gearlock | Human | Artificer | Revenge Heist
Knox | Warforged | Cleric | Shadowthorn's Out of the Abyss
Bronx grumbles as the lightning strikes the floor and raises a gnarled hand at the floating skull. "No fair! Come Down!"
A two meter tall mace, roughly resembling his own humbler weapon, materializes just behind the skull and drops with a thunderous swing. It glows slightly red as it falls. (casting spiritual weapon)
Attack: 11 Damage: 8
The skull twists and turns away from Bronx's attack as the skull cackles.
(Kaltent and Zinn are up.)
(Does it look like the plates stay electrified and will hurt to walk out onto, or only if you're standing there when they get zapped?)
Continually electrified.
Zinn grumbles and curses as he searches through his bag, his eyes light up as he takes out the wand of magic missiles. He shakes it a bit and with a intricate and delicate gesture points it at the skull.
Magic Missile (2nd level)
5
3
3
5
Vercinius Thrax: Lizardfolk Cleric - Hoard of the Dragon Queen
L’Ouverture Zinn: Kobold Sorcerer - Waterdeep: Dungeon of the Mad Mage
Titus Vorenus: Dragonborn Paladin - Waterdeep: Dragon Heist
Nemean Goldenmane: Tabaxi Fighter - Lost Mine of Phandelver (Retired)
Kaltent eyes the sparking copper plates and decides to stay outside the room. instead he pulls a dagger off of his belt and launches it at the skull before ducking to the side to Hide
Attack: 21 Damage: 6 + 7 (sneak attack).
Stealth for hide: 12
The magic missiles slam into the metal skull, causing some noticeable damage. Kaltent's dagger thuds against into the skull with a metallic clunk and does not fall out.
The flesh golem turns towards Shift and ambles over to the giant fox and slams its fists into him twice.
Slam Attack: 15 Damage: 20
Slam Attack: 11 Damage: 13
The metal skull zips away, firing its lightning ray at the floor twice in rapid succession.
(Shift gets an AoO, if he likes. Everyone may take their turn in any order.)
Shift takes 12 electrical damage at the start of his turn.
(How tall is the room? Are the copper plates/electricity only on the floor?)
As the Flesh Golem swings its club like arms at Shift, the first attack connects solidly, bring the Dire Fox to the ground with a crunch.
As the Golem tries for a second swing, it misses due to Shift suddenly shrinking down into his smaller humanoid form.
Shift looks to have taken some of the damage from the first hit even to his normal form.
As the Skull floats away from Shift, he lashes out at it in frustration, before getting another jolt from the re-electrified floor.
Shift looks angrily at the Flesh Golem, before skilfully darting away, back outside of the room, with his friends.
Once Shift is off the metal flooring, he turns and one of his arms again transforms, as he flicks it in the direction of the Flesh Golem, turning into a vine like whip covered in barbs as it unfurls.
Shift is looking quite hurt from all the hits he has taken.
The first hit from the Flesh Golem takes Shift to 0 and then reverts him to his humanoid form and does a further 7 damage.
As the Floating Skull moves away, Shift lashes out with a fist.
Reaction: Attack of Opportunity on the Floating Skull: Attack: 25 - Damage: 5 magical bludgeoning damage. (+1 bonus and magical from the Insignia of Claws)
At the start of Shift turn, he takes another 12 damage from the floor.
Bonus Action: Step of the Wind: Disengage (2/3 ki points remaining)
Move: back out of the room, to stand next to Bronx and Kaltent
Action: Cast Thorn Whip at the Flesh Golem: Attack: 25 - Damage: 8 magical piercing damage. Choosing NOT to pull the target 10ft.
David Gearlock | Human | Artificer | Revenge Heist
Knox | Warforged | Cleric | Shadowthorn's Out of the Abyss
Shift's reaction hits the skull as it zips away, leaving it looking quite battered.
(Zinn, Kaltent, and Bronx are up!)
Sorry, missed that somehow. About 10 feet tall (spacious!) and only the floor is electrified.
Kaltent peers around the room for a moment, then has an idea. He casts a spell on himself, then puts a foot up on the wall beside him. Taking a step forward, he is suddenly standing horizontal, as if the wall was actually the floor. He grins at the others. "Electrified floor? No problem!" He peers through the door long enough to place his Hexblade's Curse on the flesh golem before ducking back out of sight (still standing on the wall).