This post has potentially manipulated dice roll results.
'Huddling amidst the boxes and crates, the alarmed Pyro never-the-less manages to pop up long enough to fire an arrow at the remaining giant insect, though the woman's wavering grasp causes her shot to go astray, the arrow flying waywardly to clatter off the room's rear wall.
The strange goblin-like Gibbs gives a shriek at seeing the brawny form of Wazzock lain low, and raises one green clawlike hand that is now wreathed in undulating green flame... which blasts out towards the giant wasp, the cackling flames singeing the creature's left side, before Gibbs retreats partially up the stairwell, muttering strange, indecipherable curses to himself.
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
'Seeing Gibbs scamper up the stairwell, Pyro seems to compose herself, drawing and firing another arrow towards the still dangerous creature, even as the wasp's enlarged stinger jabs towards Alwin's turned back. Unfortunately, the lightning-quick insect swerves to the side at the last moment, and again the genasi's arrow fires out harmlessley into the cellar,'
Attack: 8 Damage: 7
The wasp, undetered from its target, thrusts its abdomen and stinger towards Alwin, catching the distracted man right between the shoulder blades. Alwin cries out in pain at the stabbing pain and nerve-searing sensation that follows, though the resiliant half-elf fighter manages to shrug off the worst effects of the venom.'
Attack: 23 Damage: 5
[OOC] Alwin takes 5 piercing damage and must make a constitution save please, taking 7 poison damage on a fail and half damage on a success. Alwin takes a further 3 poisondamage.
Kestrell and then Alwin are up next, with Wazzock currently incapacitated.
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
'As Kestrell shouts out in indignant fury on behalf of disatisfied inn patrons', the sorcerer's arcane focus coats the wasp in debilatating frost, causing the monstrous insect to crash to the cellar floor before it weakly rises back into the air.'
[OOC] The Giant Wasp took 3 damage and has disadvantage on its next attack. Alwin is up next. The giant wasp is starting to look a little rough.
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
'Struggling from both the raw wound in his back and the lingering effects of the venom, the fighter's blow lacks the accuracy and power usual for the well-trained warrior, with the still dangerous giant wasp easily evading the strike.
Following the struggling half-elf's swing, Gibbs's goblin visage pops back down the stair, one crooked green finger pointed at your "buzzing* enemy, before you all begin to hear a hollow tolling, and mild-at-first, bell sound... that slowly builds in volume in the space occupied by the giant wasp. Alwin, standing nearby, begins to feel a reverbaration amongst his back teeth as the noise builds, while the wasp itself goes almost beserk in fury at the magic being brought to bear on it. The force of the magic apparently overhelm's the creature, as it's wings vibrate so frantically that one of them snaps and one of the creature's eyes burst with a viscous *POP*. The clearly dead creature falls unmoving to the floor.
The fiercer *buzzing* sound of the large creatures' wings is now silent, though a softer *droning* sound still comes from within the heart of the cage-like root structure.'
[OOC] Giant wasp'swisdom save vs Gibbs'stoll the dead spell: 37damage
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
"How's Wazzock doing after that giant stinger...ah...stung her?"
'Kestrell approaches the root structure from the bottom, and stops 10' feet from it. He once again uses Mage Hand to investigate the structure, poking and prodding at the roots, moving some out of the way to try and get a view of what is inside.'
'The young Pyro looks near tears at the motionless form of the half-orc, but the tall horned-goblin Gibbs hurries down the stairs to Wazzock's side, calling out to Kestrell as he does so,'
"WAIT... wait, blast it! Let us take stock and check this one out before you rush us into more danger!"
'Checking Wozzack's vital signs and examining the wound carefully, Gibbs pulls a small sweet smelling kit of various herbs and powders from his belt, using the contents to mix a poultice, which he applies using some nearby rags. The goblin-man's ministrations are surprisingly deft and gentle, despite his somewhat frightening appearance.'
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
Alwin just moves to try and keep himself between Pyro fixing up Wozzack and the nest "Maybe we should wait. Or just burn it." he says looking at Kestrell and keeping his shield high.
"How's Wazzock doing after that giant stinger...ah...stung her?"
'Kestrell approaches the root structure from the bottom, and stops 10' feet from it. He once again uses Mage Hand to investigate the structure, poking and prodding at the roots, moving some out of the way to try and get a view of what is inside.'
'As Gibbs proceeds to check and tend to the fallen Wazzock, cursing at the half-elf's back as he does so, Kestrell's magically summoned helping hand begins to clear away hanging curtains of web and moss, though the arcane force is insufficient to move the heavier roots themselves. As he does so, Kestrell sees a swirling mass within the centre of the root-formed alcove - something that looks like a droning cloud... at least until the Wasp Swarm boils out of its nest area in an angry *BUZZZZZ* arrowing directly towards Kestrell
Gibbs, who is still frenetically tending to the still-unmoving Wazzock curses even louder, while Pyro, who was trying to quietly nestle herself amidst the barrels and crates nearby, let's out a startled *SHRIEK* as the horde of furious dagger sized insects attacks.'
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
[OOC] Gibbs is now kneeling behind Wazzock and Alwin, while Kestrell is standing in front of Wazzock and the Wasp Swarm (WS). Alwin and Pyro are as shown.
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
Alwin just moves to try and keep himself between Pyro fixing up Wozzack and the nest "Maybe we should wait. Or just burn it." he says looking at Kestrell and keeping his shield high.
'The ever-cautious and oft-timid half-elf is just uttering his suggestion when the mass of darting and swooping yellow/orange stripped insects boils out in an angry cloud.'
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
"Hey guys, good news! We're all going to get some honey mead!"
[OOC] Iniative: 22 Also, Kestrell is down at the bottom, center of the picture.
[OOC] All good. See your positioning post now. Good news for everyone else - the swarm is boiling out in the direction that their web/moss cover was being cleared away from. So Kestrell is directly middle-bottom (next to that 5'x5' stack of crates) and the WS is in a 10' line in front of you stretching back into the root structure.
Kestrell is up first, then Pyro, then the Wasp Swarm, then Gibbs.
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
'Kestrell, shouting to the group': "You know what is worse than a swarm of angry wasps?....A swarm of angry wasps on fire!" 'Casts [Tooltip Not Found]' at the first swarm.
[action]Attack[/spell]: Unable to parse dice roll. Damage: 6
'Kestrell, shouting to the group': "You know what is worse than a swarm of angry wasps?....A swarm of angry wasps on fire!" 'Casts [Tooltip Not Found]' at the first swarm.
[action]Attack[/spell]: Unable to parse dice roll. Damage: 6
'Taken by surprise by the suddeness of the erupting wasp swarm, Kestrell's hurled fire bolt soars wide of the mark, slamming into the root structure itself, burning away some of the moss and web covering, but doing little real damage to the living tree itself.
Pyro, seeing Kestrell imperilled, shoots an arrow into the swarm of fast-flying insects. The arrow strikes true, impalling two of the insects to a wooden create beyond, though Gibbs who is still trying to treat the envenomed Wazzock to free the half-orc from her paralysis, seems to realise the enomrity of the task in killing these creates one or two at a time with weapon blows, screeching,'
"We'll never kill them all THAT way, foolish girl. The half-elf is right... fire... or magic! It's our ONLY hope!"
'The swarm reaches the half-elven sorcerer's form then, engulfing the arcanist and surrounding area, dozens if not hundreds of the enraged insects buffeting and stabbing at Kestrell's form, many of the stinging creatures penetrating the caster's defences, despite his effort to summon a glimmering magical shield of force before him. The repeated stabbing of the creatures causes the half-elf to scream in pain, but some how he seems to shake off the worst of the effects of the venom coursing through his veins, though the previously handsome man's skin is left raised in horrid purple and red lumps.'
[OOC] Wasp Swarm's attack on Kestrell:
Attack: 23 Damage: Unable to parse dice roll. 7 damage
Pyro's attack vs the WS
Attack: 25 Damage: 11
7 piercing damage to Kestrell. Kestrell make a con save. Save sucessful.
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
Alwin begins to breathe rapidly as he sees everything going on, it wasn't suppose to be like this or this hard. Thankfully he hear Pyro mention fire or magic and immediate begins to look around. He finds the nearest barrel of alcohol and rolls it towards the tree "Corellon's breath I hope this works."
He raises his hand and mutters some words in Elven as a fire bolt shoots from his hand.
'Still in Melee range, Kestrell casts Frostbite on the swarm.
"Alright, if I can't burn them, I'll freeze them!"
[OOC]: Constitution saving throw of 13, or they take 6 cold damage and disadvantage on the next attack roll.
'The half-elven sorcerer, still surrounded and indeed covered by the swarming wasps, shakelly reaches out with both hands, summoning a thin but biting sheet of ice about himself. Instantly, almost of a dozen of the insects are frozen where they crawl or fly, falling to shatter on the ground around the sorcerer. Many of the surviving wasps either seem to move more slowly or be discouraged by the cold, as Kestrell growls in almost primal fury, shaking his almost numb body to free himself from the last of the wasp covering. The swarm, apparently disliking the cold, zooms through and around the root system... flying straight at Alwin!
As the swarm emerges from around the root structure, a clearly uncertain Pyro shoots again into the swirling mass of insects with her bow, crying out in frustration as she does so, though the arrow merely passes harmlessly through the midst of the furious creatures.
Fortunately for the slightly surprised fighter, the swarm is moving somewhat sluggishly, still effected by Kestrell's ice-magic, and Alwin manages to deflect many of the creatures using his shield, with the rest of the swarm failing to penetrate his armour.
Having done all he can for Wazzock, Gibbs stands to his full height, throwing his arms out as he chants out a hex in a suddenly deeper, more ominous voice, sending dark strands of shadow stuff into the swarm as he does so, before once again summoning the dark sound of an infernal bell from some netherworld toll the dead. Despite the dread otherworldly powers Gibbs brings to bear however, the swarm seems unaffected.
[OOC] Wasp swarm constitution save6
Swarm attack on Alwin Attack: 12 Damage: 5
Swarm's 2nd attack roll for disadvantage from Kestrell's frostbite14
Pyros Attack: 20 Damage: 5
Wasp Swarm's wis save with disadvantage due to Hex 13
Alwin's turn, then back to start of the initiative order.
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
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'Huddling amidst the boxes and crates, the alarmed Pyro never-the-less manages to pop up long enough to fire an arrow at the remaining giant insect, though the woman's wavering grasp causes her shot to go astray, the arrow flying waywardly to clatter off the room's rear wall.
The strange goblin-like Gibbs gives a shriek at seeing the brawny form of Wazzock lain low, and raises one green clawlike hand that is now wreathed in undulating green flame... which blasts out towards the giant wasp, the cackling flames singeing the creature's left side, before Gibbs retreats partially up the stairwell, muttering strange, indecipherable curses to himself.
Pyro's shortbow attack:
Attack: 23 Damage: 7
Gibbs eldritch blast attack:
Attack: 17 Damage: 1
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
'Seeing Gibbs scamper up the stairwell, Pyro seems to compose herself, drawing and firing another arrow towards the still dangerous creature, even as the wasp's enlarged stinger jabs towards Alwin's turned back. Unfortunately, the lightning-quick insect swerves to the side at the last moment, and again the genasi's arrow fires out harmlessley into the cellar,'
Attack: 8 Damage: 7
The wasp, undetered from its target, thrusts its abdomen and stinger towards Alwin, catching the distracted man right between the shoulder blades. Alwin cries out in pain at the stabbing pain and nerve-searing sensation that follows, though the resiliant half-elf fighter manages to shrug off the worst effects of the venom.'
Attack: 23 Damage: 5
[OOC] Alwin takes 5 piercing damage and must make a constitution save please, taking 7 poison damage on a fail and half damage on a success. Alwin takes a further 3 poison damage.
Kestrell and then Alwin are up next, with Wazzock currently incapacitated.
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
'Kestrell moves to the corner, turns and fires Frostbite at the remaining wasp and shouts.'
"THIS IS FOR ALL OF THE WARM ALE YOU HAVE CAUSED TO BE SERVED TO ROAD WEARY TRAVELERS!"
[OOC]: Constitution saving throw of 13. If failed, the wasp takes 3 cold damage and has disadvantage on the next weapon attack roll.
'As Kestrell shouts out in indignant fury on behalf of disatisfied inn patrons', the sorcerer's arcane focus coats the wasp in debilatating frost, causing the monstrous insect to crash to the cellar floor before it weakly rises back into the air.'
[OOC] The Giant Wasp took 3 damage and has disadvantage on its next attack. Alwin is up next. The giant wasp is starting to look a little rough.
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
Alwin exhales as the stinger punctures him, though it hurts he lets out a loud war cry as he spins around slashing at the creature.
[OOC]
Attack: 9 Damage: 6
Campaigns:
Wildemount: The Felderwin Irregulars (2020) - Balassar Silverstone - Dragonborn Fighter (Rune Knight) Lv. 5 | Rise of TIamat - Aiwin Aralana - Wood Elf Fighter/Ranger (Arcane Archer/Gloom Stalker) Lv. 9
'Struggling from both the raw wound in his back and the lingering effects of the venom, the fighter's blow lacks the accuracy and power usual for the well-trained warrior, with the still dangerous giant wasp easily evading the strike.
Following the struggling half-elf's swing, Gibbs's goblin visage pops back down the stair, one crooked green finger pointed at your "buzzing* enemy, before you all begin to hear a hollow tolling, and mild-at-first, bell sound... that slowly builds in volume in the space occupied by the giant wasp. Alwin, standing nearby, begins to feel a reverbaration amongst his back teeth as the noise builds, while the wasp itself goes almost beserk in fury at the magic being brought to bear on it. The force of the magic apparently overhelm's the creature, as it's wings vibrate so frantically that one of them snaps and one of the creature's eyes burst with a viscous *POP*. The clearly dead creature falls unmoving to the floor.
The fiercer *buzzing* sound of the large creatures' wings is now silent, though a softer *droning* sound still comes from within the heart of the cage-like root structure.'
[OOC] Giant wasp's wisdom save vs Gibbs's toll the dead spell: 3 7 damage
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
"How's Wazzock doing after that giant stinger...ah...stung her?"
'Kestrell approaches the root structure from the bottom, and stops 10' feet from it. He once again uses Mage Hand to investigate the structure, poking and prodding at the roots, moving some out of the way to try and get a view of what is inside.'
[OOC] Perception: 21
'The young Pyro looks near tears at the motionless form of the half-orc, but the tall horned-goblin Gibbs hurries down the stairs to Wazzock's side, calling out to Kestrell as he does so,'
"WAIT... wait, blast it! Let us take stock and check this one out before you rush us into more danger!"
'Checking Wozzack's vital signs and examining the wound carefully, Gibbs pulls a small sweet smelling kit of various herbs and powders from his belt, using the contents to mix a poultice, which he applies using some nearby rags. The goblin-man's ministrations are surprisingly deft and gentle, despite his somewhat frightening appearance.'
[OOC] Gibbs medicine check on Wazzock using his herbalism kit: 20
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
Alwin just moves to try and keep himself between Pyro fixing up Wozzack and the nest "Maybe we should wait. Or just burn it." he says looking at Kestrell and keeping his shield high.
Campaigns:
Wildemount: The Felderwin Irregulars (2020) - Balassar Silverstone - Dragonborn Fighter (Rune Knight) Lv. 5 | Rise of TIamat - Aiwin Aralana - Wood Elf Fighter/Ranger (Arcane Archer/Gloom Stalker) Lv. 9
'As Gibbs proceeds to check and tend to the fallen Wazzock, cursing at the half-elf's back as he does so, Kestrell's magically summoned helping hand begins to clear away hanging curtains of web and moss, though the arcane force is insufficient to move the heavier roots themselves. As he does so, Kestrell sees a swirling mass within the centre of the root-formed alcove - something that looks like a droning cloud... at least until the Wasp Swarm boils out of its nest area in an angry *BUZZZZZ* arrowing directly towards Kestrell
Gibbs, who is still frenetically tending to the still-unmoving Wazzock curses even louder, while Pyro, who was trying to quietly nestle herself amidst the barrels and crates nearby, let's out a startled *SHRIEK* as the horde of furious dagger sized insects attacks.'
[OOC] Initiative checks please.
Current Initiative Order:
Kestrell 22
Pyro 22
Wasp Swarm's initiative: 22
Gibbs 19
Alwin 16
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
[OOC] Gibbs is now kneeling behind Wazzock and Alwin, while Kestrell is standing in front of Wazzock and the Wasp Swarm (WS). Alwin and Pyro are as shown.
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
'The ever-cautious and oft-timid half-elf is just uttering his suggestion when the mass of darting and swooping yellow/orange stripped insects boils out in an angry cloud.'
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
"Hey guys, good news! We're all going to get some honey mead!"
[OOC] Iniative: 22 Also, Kestrell is down at the bottom, center of the picture.
[OOC] All good. See your positioning post now. Good news for everyone else - the swarm is boiling out in the direction that their web/moss cover was being cleared away from. So Kestrell is directly middle-bottom (next to that 5'x5' stack of crates) and the WS is in a 10' line in front of you stretching back into the root structure.
Kestrell is up first, then Pyro, then the Wasp Swarm, then Gibbs.
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
'Kestrell, shouting to the group': "You know what is worse than a swarm of angry wasps?....A swarm of angry wasps on fire!" 'Casts [Tooltip Not Found]' at the first swarm.
[action]Attack[/spell]: Unable to parse dice roll. Damage: 6
[action]Attack[/spell]: 6
Fire Bolt
'Taken by surprise by the suddeness of the erupting wasp swarm, Kestrell's hurled fire bolt soars wide of the mark, slamming into the root structure itself, burning away some of the moss and web covering, but doing little real damage to the living tree itself.
Pyro, seeing Kestrell imperilled, shoots an arrow into the swarm of fast-flying insects. The arrow strikes true, impalling two of the insects to a wooden create beyond, though Gibbs who is still trying to treat the envenomed Wazzock to free the half-orc from her paralysis, seems to realise the enomrity of the task in killing these creates one or two at a time with weapon blows, screeching,'
"We'll never kill them all THAT way, foolish girl. The half-elf is right... fire... or magic! It's our ONLY hope!"
'The swarm reaches the half-elven sorcerer's form then, engulfing the arcanist and surrounding area, dozens if not hundreds of the enraged insects buffeting and stabbing at Kestrell's form, many of the stinging creatures penetrating the caster's defences, despite his effort to summon a glimmering magical shield of force before him. The repeated stabbing of the creatures causes the half-elf to scream in pain, but some how he seems to shake off the worst of the effects of the venom coursing through his veins, though the previously handsome man's skin is left raised in horrid purple and red lumps.'
[OOC] Wasp Swarm's attack on Kestrell:
Attack: 23 Damage: Unable to parse dice roll. 7 damage
Pyro's attack vs the WS
Attack: 25 Damage: 11
7 piercing damage to Kestrell. Kestrell make a con save. Save sucessful.
*Pending Wazzock's new con save...
Current Initiative Order:
Kestrell 22
Pyro 22
Wasp Swarm's initiative: 22
Gibbs 19
Alwin 16
Wazzock 10
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
Alwin begins to breathe rapidly as he sees everything going on, it wasn't suppose to be like this or this hard. Thankfully he hear Pyro mention fire or magic and immediate begins to look around. He finds the nearest barrel of alcohol and rolls it towards the tree "Corellon's breath I hope this works."
He raises his hand and mutters some words in Elven as a fire bolt shoots from his hand.
[OOC]
Attack: 5 Damage: 7 fire
Campaigns:
Wildemount: The Felderwin Irregulars (2020) - Balassar Silverstone - Dragonborn Fighter (Rune Knight) Lv. 5 | Rise of TIamat - Aiwin Aralana - Wood Elf Fighter/Ranger (Arcane Archer/Gloom Stalker) Lv. 9
'Kestrell uses his reaction to cast Shield.'
[OOC] Still not enough to prevent getting hit by the attack, but he wouldn't know that.
Constitution Save with advantage from "Tides of Chaos" ability: 23
'Still in Melee range, Kestrell casts Frostbite on the swarm.
"Alright, if I can't burn them, I'll freeze them!"
[OOC]: Constitution saving throw of 13, or they take 3 cold damage and disadvantage on the next attack roll.
'The half-elven sorcerer, still surrounded and indeed covered by the swarming wasps, shakelly reaches out with both hands, summoning a thin but biting sheet of ice about himself. Instantly, almost of a dozen of the insects are frozen where they crawl or fly, falling to shatter on the ground around the sorcerer. Many of the surviving wasps either seem to move more slowly or be discouraged by the cold, as Kestrell growls in almost primal fury, shaking his almost numb body to free himself from the last of the wasp covering. The swarm, apparently disliking the cold, zooms through and around the root system... flying straight at Alwin!
As the swarm emerges from around the root structure, a clearly uncertain Pyro shoots again into the swirling mass of insects with her bow, crying out in frustration as she does so, though the arrow merely passes harmlessly through the midst of the furious creatures.
Fortunately for the slightly surprised fighter, the swarm is moving somewhat sluggishly, still effected by Kestrell's ice-magic, and Alwin manages to deflect many of the creatures using his shield, with the rest of the swarm failing to penetrate his armour.
Having done all he can for Wazzock, Gibbs stands to his full height, throwing his arms out as he chants out a hex in a suddenly deeper, more ominous voice, sending dark strands of shadow stuff into the swarm as he does so, before once again summoning the dark sound of an infernal bell from some netherworld toll the dead. Despite the dread otherworldly powers Gibbs brings to bear however, the swarm seems unaffected.
[OOC] Wasp swarm constitution save 6
Swarm attack on Alwin Attack: 12 Damage: 5
Swarm's 2nd attack roll for disadvantage from Kestrell's frostbite 14
Pyros Attack: 20 Damage: 5
Wasp Swarm's wis save with disadvantage due to Hex 13
Alwin's turn, then back to start of the initiative order.
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea