A number of residents of the little hamlet come running out into the snowstorm to find the heroes milling about as they figure out what their next step is. Their foes bodies are not yet cold enough to accumulate snow on them yet and it is clear to everyone what has happened.
"We have to get out of this village," Neventi says, stricken with guilt.
“We’ve got to get Gentoa to the king. Then we can turn this from a defensive strategy to an offense.” Martin is raring to get moving and climbs up on his horse.
“Before we depart. I think I have an idea of how to help but it may make some of you uneasy. And especially the residents. Could you perhaps disburse the crowd around the bodies?”
Gash will wait for a little bit of cover and begin to cast Animate Dead at fourth level attempting to raise three zombies
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Gash- Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
Dog will walk over to the townsfolk after he is certain Nev and Genny are safe, comfortable, and under Althus' guard. He'll open his arms, palms open and empty, and try to smile.
"Hello neighbors, my apologies for entering your fine town in such a dramatic way. These people... and things, well, they tried to kill us, trying to abduct a woman and child. We are trying to get them to safety. Perhaps you could help. Is the king in town? And do you know of a woman who look like [describes what the warlock looked like]? Sorry about the mess."
He's trying to walk forward, away from the scene, ahead of the group, and distract the onlookers to draw their attention.
This post has potentially manipulated dice roll results.
Tockquietly casts pass without trace, jumps down from the roof, whispers that he's going to scout ahead and disappears to a side street. He will do the hunting dog pattern, circling to the left and to the right of the street in a continuous S-shape in the direction the carriage will go. He'll try to stay about 100-150 feet in front. He leaves no footsteps behind at all, which is awesome :)
The villagers look past Doggear as he tries to distract them. They murmur in shocked whispers as Gash resurrects three zombies from the witch and two of the men (who no longer have their pig features and tusks). The crowd steps back a bit but does nothing else as the party moves on, leading the horses out of the village. The road is clear, except for the piling snow, and they manage a good mile with Tock dodging from tree to tree ahead of them.
Tock:
From the safety of a tree, Tock spies three figures ahead trudging through the snow. Two appear to be a mated pair of Chimera. The third is another monstrosity, skeleton-thin with a huge, gaping mouth.
The party is about 300 feet behind. Tock can probably stop them from going further than 100 feet if he hurries.
(The villagers don't have any verbal response to Dog's question, I take it? If not, he'll step in front of one and repeat it...)
They definitely ignored Dog to watch Gash in horror/curiosity. "The king? Yes, of course," the villager says with a pinch of irritation. "At his estate." The villager shakes his head at the description of Aucasia.
Dog looks around at where they are, what streets and turns are around them, and where Tock says the scary things are coming from. "Can we try to turn or divert away from them so they miss us? Or hide? Or distract them?" Dog is already trying to move them off the main road if possible, looking for a decent route.
Dog looks around at where they are, what streets and turns are around them, and where Tock says the scary things are coming from. "Can we try to turn or divert away from them so they miss us? Or hide? Or distract them?" Dog is already trying to move them off the main road if possible, looking for a decent route.
Between the forest, the snow, the terrain, the carriage and the long train of horses, getting off the road is nearly impossible. And it would just leave a trail for anyone to follow and find the group.
“I agree with Althus. That said, if you want to lure them away, find a way to make it look like I’ve got the girl. I’m best suited to lead them on a merry chase through the woods. On horseback, mind you. You’ve got seconds.”
Martin readies his bow to shoot any monster that appears
Gash speaks to his new subjects in Goblin, "Listen to him" and points to Althus.
"They're all yours."
(Hmm...this might stretch the intent of the spell a bit, but I'll allow it.) Before Althus even makes it across the small clearing they have stopped at, the monstrosity and two chimeras appear ahead of him.
A number of residents of the little hamlet come running out into the snowstorm to find the heroes milling about as they figure out what their next step is. Their foes bodies are not yet cold enough to accumulate snow on them yet and it is clear to everyone what has happened.
"We have to get out of this village," Neventi says, stricken with guilt.
“We’ve got to get Gentoa to the king. Then we can turn this from a defensive strategy to an offense.”
Martin is raring to get moving and climbs up on his horse.
Paladin - warforged - orange
Bulwark gets in position on the carriage to start moving.
“Before we depart. I think I have an idea of how to help but it may make some of you uneasy. And especially the residents. Could you perhaps disburse the crowd around the bodies?”
Gash will wait for a little bit of cover and begin to cast Animate Dead at fourth level attempting to raise three zombies
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
Dog will walk over to the townsfolk after he is certain Nev and Genny are safe, comfortable, and under Althus' guard. He'll open his arms, palms open and empty, and try to smile.
"Hello neighbors, my apologies for entering your fine town in such a dramatic way. These people... and things, well, they tried to kill us, trying to abduct a woman and child. We are trying to get them to safety. Perhaps you could help. Is the king in town? And do you know of a woman who look like [describes what the warlock looked like]? Sorry about the mess."
He's trying to walk forward, away from the scene, ahead of the group, and distract the onlookers to draw their attention.
Deception: 6
Tock quietly casts pass without trace, jumps down from the roof, whispers that he's going to scout ahead and disappears to a side street. He will do the hunting dog pattern, circling to the left and to the right of the street in a continuous S-shape in the direction the carriage will go. He'll try to stay about 100-150 feet in front. He leaves no footsteps behind at all, which is awesome :)
Stealth check: 34
The villagers look past Doggear as he tries to distract them. They murmur in shocked whispers as Gash resurrects three zombies from the witch and two of the men (who no longer have their pig features and tusks). The crowd steps back a bit but does nothing else as the party moves on, leading the horses out of the village. The road is clear, except for the piling snow, and they manage a good mile with Tock dodging from tree to tree ahead of them.
Tock:
From the safety of a tree, Tock spies three figures ahead trudging through the snow. Two appear to be a mated pair of Chimera. The third is another monstrosity, skeleton-thin with a huge, gaping mouth.
The party is about 300 feet behind. Tock can probably stop them from going further than 100 feet if he hurries.
(The villagers don't have any verbal response to Dog's question, I take it? If not, he'll step in front of one and repeat it...)
They definitely ignored Dog to watch Gash in horror/curiosity. "The king? Yes, of course," the villager says with a pinch of irritation. "At his estate." The villager shakes his head at the description of Aucasia.
Tock hurries back and describes what he saw to the party. (click on the spoiler 3 posts above)
Dog looks around at where they are, what streets and turns are around them, and where Tock says the scary things are coming from. "Can we try to turn or divert away from them so they miss us? Or hide? Or distract them?" Dog is already trying to move them off the main road if possible, looking for a decent route.
Althus thinks for a moment, "Should some of us go to deal with these? They shouldn't be allowed to roam the countryside, someone could get hurt."
Between the forest, the snow, the terrain, the carriage and the long train of horses, getting off the road is nearly impossible. And it would just leave a trail for anyone to follow and find the group.
“I agree with Althus. That said, if you want to lure them away, find a way to make it look like I’ve got the girl. I’m best suited to lead them on a merry chase through the woods. On horseback, mind you. You’ve got seconds.”
Martin readies his bow to shoot any monster that appears
Paladin - warforged - orange
Althus thinks for a moment, "Hmm... No need to trick them. I can be distraction enough."
Althus slings on a shield and draws his longsword, getting out of the carriage and moving in the direction of the monsters.
"Gash, could I borrow those, er, those things?"
Althus gestures vaguely at the undead.
Tock is not taking part of any distraction. He's staying close to the carriage now, his crossbow ready.
Gash speaks to his new subjects in Goblin, "Listen to him" and points to Althus.
"They're all yours."
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
(Hmm...this might stretch the intent of the spell a bit, but I'll allow it.) Before Althus even makes it across the small clearing they have stopped at, the monstrosity and two chimeras appear ahead of him.
Initiative:
Tock: 19
Doggear: 5
Stitches: 6
Gash: 26
Friend: 5
Bulwark: 12
Althus: 13
Martin: 8
TH: 8
Chimera - Blue: 10
Chimera - Yellow: 14
The male chimera charges across the snow upon seeing Althus
Initiative order:
Gash, Friend, and Bulwark
Monstrosity
Tock, Dog, Stitches, Althus, and Martin
Chimeras
(Gash and Bulwark are up!)
Can Bulwark make it to one of the three Chimeras with 40ft of movement?
If so, he'll take out his warhammer and shield and make his way to the closest one, rage, and attack twice recklessly.
Attack: 15 Damage: 13
Attack: 17 Damage: 8
If not, he'll move up as far as he can and take the dodge action.