22 Sarah does 20 damage on the next zombie 21 Aleister hits twice for not a lot of damage Undead Fortitude 4 and manages to take it out with his first swing 5 damage on z19 18 Zombies the remaining zombies attack Max 622 for 4 damage 14 Em unconscious 12 Max attacks back 1923 for 12 and 11 damage Undead Fortitude 20 10 George (NPC) hopes to finish the last two zombies 19 Damage 10 Undead Fortitude 18 Try again 13 Damage 11 Undead Fortitude 19 Horde Breaker on the other one 27 Damage 11 9 Thomas Well hidden within the shadows of the cavern, Thomas attempts to get by the remaining zombies unseen and confront the general behind the undead army. Stealth 20 Perception :18 Do you get spotted? 12 No so you pass by the attacking zombies. Around the bend the greater zombies and Em's body have disappeared. You move quietly down the corridor and see out into the open area. There you see the two greater zombies plus 3 guards using long poles with loops on the end to maneuver three horrible creatures into the corridor.
Round 9
22 Sarah suddenly remembers that she has the [feat]Sharpshooter[/feat] and blows the last two zombies away. She advances down the corridor to see where Thomas has gone. You are still short of his position. 21 Aleister 18 Zombies 14 Em unconscious 12 Max 10 George 9 Thomas
Damage
Max 21/54
GZ1 53 GZ2 z1 dead z2 dead z3 dead z4 dead z5 dead z6 dead z7 dead z8 dead z9 dead z10 dead z11 dead z12 dead z13 dead z14 dead z15 dead z16 dead z17 dead z18 dead z19 dead z20 dead
This post has potentially manipulated dice roll results.
Round 8
22 Sarah does 20 damage on the next zombie 21 Aleister hits twice for not a lot of damage Undead Fortitude 4 and manages to take it out with his first swing 5 damage on z19 18 Zombies the remaining zombies attack Max 622 for 4 damage 14 Em unconscious 12 Max attacks back 1923 for 12 and 11 damage Undead Fortitude 20 10 George (NPC) hopes to finish the last two zombies 19 Damage 10 Undead Fortitude 18 Try again 13 Damage 11 Undead Fortitude 19 Horde Breaker on the other one 27 Damage 11 9 Thomas Well hidden within the shadows of the cavern, Thomas attempts to get by the remaining zombies unseen and confront the general behind the undead army. Stealth 20 Perception :18 Do you get spotted? 12 No so you pass by the attacking zombies. Around the bend the greater zombies and Em's body have disappeared. You move quietly down the corridor and see out into the open area. There you see the two greater zombies plus 3 guards using long poles with loops on the end to maneuver three horrible creatures into the corridor.
Round 9
22 Sarah suddenly remembers that she has the [feat]Sharpshooter[/feat] and blows the last two zombies away. She advances down the corridor to see where Thomas has gone. You are still short of his position. 21 Aleister moves to join up with Thomas 14 Em unconscious 12 Max moves to join up with Thomas 10 George moves to join up with Thomas 9 Thomas fires at a guard controlling a Ghoul... and misses 21 Ghoul 8 Guards 15 Greater Zombies
This post has potentially manipulated dice roll results.
Round 8
22 Sarah does 20 damage on the next zombie 21 Aleister hits twice for not a lot of damage Undead Fortitude 4 and manages to take it out with his first swing 5 damage on z19 18 Zombies the remaining zombies attack Max 622 for 4 damage 14 Em unconscious 12 Max attacks back 1923 for 12 and 11 damage Undead Fortitude 20 10 George (NPC) hopes to finish the last two zombies 19 Damage 10 Undead Fortitude 18 Try again 13 Damage 11 Undead Fortitude 19 Horde Breaker on the other one 27 Damage 11 9 Thomas Well hidden within the shadows of the cavern, Thomas attempts to get by the remaining zombies unseen and confront the general behind the undead army. Stealth 20 Perception :18 Do you get spotted? 12 No so you pass by the attacking zombies. Around the bend the greater zombies and Em's body have disappeared. You move quietly down the corridor and see out into the open area. There you see the two greater zombies plus 3 guards using long poles with loops on the end to maneuver three horrible creatures into the corridor.
Round 9
22 Sarah suddenly remembers that she has the [feat]Sharpshooter[/feat] and blows the last two zombies away. She advances down the corridor to see where Thomas has gone. You are still short of his position. 21 Aleister moves to join up with Thomas 14 Em unconscious 12 Max moves to join up with Thomas 10 George moves to join up with Thomas 9 Thomas fires at a guard controlling a Ghoul... and misses 22 Ghoul 16 Guards 1 Greater Zombies
Round 10
22 Ghoul Do the perceive the hiding Thomas? 1 Yes they do. They surge forward and the guards release them. 142015 two hits for 10 damage plus two DC10 CON saves 22 Sarah 21 Aleister 16Guards 14 Em unconscious 12 Max 10 George 9 Thomas 1 Greater Zombies
This post has potentially manipulated dice roll results.
Thomas tries to dodge the surprisingly fast creatures:
CON saves 9 & 9
Then pulls back (Bonus Action Disengage 40' mac move) to the group and fires a parting crossbow shot at the nearest creature, getting Gamliel to swoop in as a distraction..
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
This post has potentially manipulated dice roll results.
Round 8
22 Sarah does 20 damage on the next zombie 21 Aleister hits twice for not a lot of damage Undead Fortitude 4 and manages to take it out with his first swing 5 damage on z19 18 Zombies the remaining zombies attack Max 622 for 4 damage 14 Em unconscious 12 Max attacks back 1923 for 12 and 11 damage Undead Fortitude 20 10 George (NPC) hopes to finish the last two zombies 19 Damage 10 Undead Fortitude 18 Try again 13 Damage 11 Undead Fortitude 19 Horde Breaker on the other one 27 Damage 11 9 Thomas Well hidden within the shadows of the cavern, Thomas attempts to get by the remaining zombies unseen and confront the general behind the undead army. Stealth 20 Perception :18 Do you get spotted? 12 No so you pass by the attacking zombies. Around the bend the greater zombies and Em's body have disappeared. You move quietly down the corridor and see out into the open area. There you see the two greater zombies plus 3 guards using long poles with loops on the end to maneuver three horrible creatures into the corridor.
Round 9
22 Sarah suddenly remembers that she has the [feat]Sharpshooter[/feat] and blows the last two zombies away. She advances down the corridor to see where Thomas has gone. You are still short of his position. 21 Aleister moves to join up with Thomas 14 Em unconscious 12 Max moves to join up with Thomas 10 George moves to join up with Thomas 9 Thomas fires at a guard controlling a Ghoul... and misses 22 Ghoul 16 Guards 1 Greater Zombies
Round 10
22 Ghoul Do they perceive the hiding Thomas? 17 Yes they do. They surge forward and the guards release them. 131717 two hits for 15 damage plus two DC10 CON saves 22 Sarah fires on the ghouls attacking Thomas for a hit and 20 damage 21 Aleister manages to hit a ghoul as well and does just enough damage 16Guards join the battle and attack Aleister 52310 for a hit and 6 damage 14 Em unconscious 12 Max joins the fight against the guards 1911 for 815 damage (Hilarious) 10 George 9 Thomas bugs out and then shoots at a ghoul for a hit and 19 damage 1 Greater Zombies
As he gets back to the group, Thomas yells "Don't let them scratch you! They hit me and I felt my muscles freezing up. Some kind of paralytic!"
Rollback Post to RevisionRollBack
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
This post has potentially manipulated dice roll results.
Round 8
22 Sarah does 20 damage on the next zombie 21 Aleister hits twice for not a lot of damage Undead Fortitude 4 and manages to take it out with his first swing 5 damage on z19 18 Zombies the remaining zombies attack Max 622 for 4 damage 14 Em unconscious 12 Max attacks back 1923 for 12 and 11 damage Undead Fortitude 20 10 George (NPC) hopes to finish the last two zombies 19 Damage 10 Undead Fortitude 18 Try again 13 Damage 11 Undead Fortitude 19 Horde Breaker on the other one 27 Damage 11 9 Thomas Well hidden within the shadows of the cavern, Thomas attempts to get by the remaining zombies unseen and confront the general behind the undead army. Stealth 20 Perception :18 Do you get spotted? 12 No so you pass by the attacking zombies. Around the bend the greater zombies and Em's body have disappeared. You move quietly down the corridor and see out into the open area. There you see the two greater zombies plus 3 guards using long poles with loops on the end to maneuver three horrible creatures into the corridor.
Round 9
22 Sarah suddenly remembers that she has the [feat]Sharpshooter[/feat] and blows the last two zombies away. She advances down the corridor to see where Thomas has gone. You are still short of his position. 21 Aleister moves to join up with Thomas 14 Em unconscious 12 Max moves to join up with Thomas 10 George moves to join up with Thomas 9 Thomas fires at a guard controlling a Ghoul... and misses 22 Ghoul 16 Guards 1 Greater Zombies
Round 10
22 Ghoul Do they perceive the hiding Thomas? 17 Yes they do. They surge forward and the guards release them. 131717 two hits for 15 damage plus two DC10 CON saves 22 Sarah fires on the ghouls attacking Thomas for a hit and 20 damage 21 Aleister manages to hit a ghoul as well and does just enough damage 16Guards join the battle and attack Aleister 10178 for a hit and 8 damage 14 Em unconscious 12 Max joins the fight against the guards 2627 for 78 damage (Hilarious) 10 George (It looks like George has left us so I'll NPC him for the moment) Shoots a ghoul 19 - miss so tries again 14 - dead and Horde breaker shot into another one 1212 9 Thomas bugs out and then shoots at a ghoul for a hit and 19 damage 1 Greater Zombies join the fight. As everyone is using ranged attacks except poor Max he cops it. 19161513 Damage 12
Damage
Max 36/54 Thomas 15/43 Aleister 8/35
GZ1 dead GZ2 8 G1 dead G2 dead G3 dead Human1 15 Human2 Human3
Round 11
22 Ghoul claw Max 18 for 5 CON save 19 22 Sarah blows away the last ghoul and does more damage to the wounded greater zombie 21 Aleister shoots the wounded greater zombie for 13 damage 16Guards beat on Max 5513 Damage 10 14 Em unconscious 12 Max 2nd Wind 13 and attacks the GZ 248 (not enough so hit it again) 188 10 George shoots twice at the remaining GZ 139265 One hit and 8 damage 9 Thomas 1 Greater
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
This post has potentially manipulated dice roll results.
Round 8
22 Sarah does 20 damage on the next zombie 21 Aleister hits twice for not a lot of damage Undead Fortitude 4 and manages to take it out with his first swing 5 damage on z19 18 Zombies the remaining zombies attack Max 622 for 4 damage 14 Em unconscious 12 Max attacks back 1923 for 12 and 11 damage Undead Fortitude 20 10 George (NPC) hopes to finish the last two zombies 19 Damage 10 Undead Fortitude 18 Try again 13 Damage 11 Undead Fortitude 19 Horde Breaker on the other one 27 Damage 11 9 Thomas Well hidden within the shadows of the cavern, Thomas attempts to get by the remaining zombies unseen and confront the general behind the undead army. Stealth 20 Perception :18 Do you get spotted? 12 No so you pass by the attacking zombies. Around the bend the greater zombies and Em's body have disappeared. You move quietly down the corridor and see out into the open area. There you see the two greater zombies plus 3 guards using long poles with loops on the end to maneuver three horrible creatures into the corridor.
Round 9
22 Sarah suddenly remembers that she has the [feat]Sharpshooter[/feat] and blows the last two zombies away. She advances down the corridor to see where Thomas has gone. You are still short of his position. 21 Aleister moves to join up with Thomas 14 Em unconscious 12 Max moves to join up with Thomas 10 George moves to join up with Thomas 9 Thomas fires at a guard controlling a Ghoul... and misses 22 Ghoul 16 Guards 1 Greater Zombies
Round 10
22 Ghoul Do they perceive the hiding Thomas? 17 Yes they do. They surge forward and the guards release them. 131717 two hits for 15 damage plus two DC10 CON saves 22 Sarah fires on the ghouls attacking Thomas for a hit and 20 damage 21 Aleister manages to hit a ghoul as well and does just enough damage 16Guards join the battle and attack Aleister 10178 for a hit and 8 damage 14 Em unconscious 12 Max joins the fight against the guards 2627 for 78 damage (Hilarious) 10 George (It looks like George has left us so I'll NPC him for the moment) Shoots a ghoul 10 - miss so tries again 26 - dead and Horde breaker shot into another one 2610 9 Thomas bugs out and then shoots at a ghoul for a hit and 19 damage 1 Greater Zombies join the fight. As everyone is using ranged attacks except poor Max he cops it. 228169 Damage 15
Damage
Max 51/54 Thomas 6/43 Aleister 8/35
GZ1 dead GZ2 8 G1 dead G2 dead G3 dead Human1 dead Human2 dead Human3 dead
Round 11
22 Ghoul claw Max 20 for 5 CON save 24 22 Sarah blows away the last ghoul and does more damage to the wounded greater zombie 21 Aleister shoots the wounded greater zombie for 13 damage 16Guards beat on Max 91320 Damage 4 14 Em unconscious 12 Max 2nd Wind 9 and attacks the GZ 226 (not enough so hit it again) 1510 10 George shoots twice at the remaining GZ 1412228 One hit and 8 damage 9 Thomas puts one of the guards down 1 Greater bashes Max 812 for 17 damage
Round 12
22 Ghoul dead 22 Sarah shoots at the humans for a hit and 16 damage 21 Aleister downs another guard 16Guards helps the GZ with its next attack 14 Em unconscious 12 Max 1320 bashes a guard for 8 10 George 1711 hits the guard for 17 damage 9 Thomas 1 Greater
This post has potentially manipulated dice roll results.
ROund 12
#So much for interrogation. And where did the high priestess get to, anyways?# Thomas thinks as he and Gamliel team up on the last target, trying to keep to the shadows after each shot.
Crossbow Attack: 21 Damage: 13
Stealth 17
Rollback Post to RevisionRollBack
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
This post has potentially manipulated dice roll results.
Damage
Max uncouncious Thomas 6/43 Aleister 8/35 Sarah 17/38
GZ1 dead GZ2 25 G1 dead G2 dead G3 dead Human1 dead Human2 dead Human3 dead
Round 11
22 Ghoul claw Max 20 for 5 CON save 24 22 Sarah blows away the last ghoul and does more damage to the wounded greater zombie 21 Aleister shoots the wounded greater zombie for 13 damage 16Guards beat on Max 91320 Damage 4 14 Em unconscious 12 Max 2nd Wind 9 and attacks the GZ 226 (not enough so hit it again) 1510 10 George shoots twice at the remaining GZ 1412228 One hit and 8 damage 9 Thomas puts one of the guards down 1 Greater bashes Max 1224 for 15 damage
Round 12
22 Ghoul dead 22 Sarah shoots at the humans for a hit and 16 damage 21 Aleister downs another guard 16Guards helps the GZ with its next attack 14 Em unconscious 12 Max 1426 bashes a guard for 6 10 George 1818 hits the guard for 20 damage 9 Thomas shoots the zombie for 17 damage 1 Greater Zombie beats on Max again 25 Down goes Max. The zombie closes on Sarah 10 and does 11 Damage
Round 13
22 Ghoul dead 22 Sarah 21 Aleister 16Guards dead 14 Em unconscious 12 Max unconscious 10 George 9 Thomas 1 Greater Zombie
This post has potentially manipulated dice roll results.
OOC Thomas Second Winded for 9 gained HP. His HP should be at 24.
Round 13 (Lucky 13!)
Thomas shoots and slips.
Crossbow Attack: 18 Damage: 20
Stealth 23
Rollback Post to RevisionRollBack
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
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I have a lot of posts for future rounds that don't take into account that you have killed the zombies blocking your path.
Redirect the aggression to our new foe :).
Round 8
22 Sarah does 20 damage on the next zombie
21 Aleister hits twice for not a lot of damage Undead Fortitude 4 and manages to take it out with his first swing 5 damage on z19
18 Zombies the remaining zombies attack Max 6 22 for 4 damage
14 Em unconscious
12 Max attacks back 19 23 for 12 and 11 damage Undead Fortitude 20
10 George (NPC) hopes to finish the last two zombies 19 Damage 10 Undead Fortitude 18 Try again 13 Damage 11 Undead Fortitude 19 Horde Breaker on the other one 27 Damage 11
9 Thomas Well hidden within the shadows of the cavern, Thomas attempts to get by the remaining zombies unseen and confront the general behind the undead army. Stealth 20 Perception :18 Do you get spotted? 12 No so you pass by the attacking zombies. Around the bend the greater zombies and Em's body have disappeared. You move quietly down the corridor and see out into the open area. There you see the two greater zombies plus 3 guards using long poles with loops on the end to maneuver three horrible creatures into the corridor.
Round 9
22 Sarah suddenly remembers that she has the [feat]Sharpshooter[/feat] and blows the last two zombies away. She advances down the corridor to see where Thomas has gone. You are still short of his position.
21 Aleister
18 Zombies
14 Em unconscious
12 Max
10 George
9 Thomas
Damage
Max 21/54
GZ1 53
GZ2
z1 dead
z2 dead
z3 dead
z4 dead
z5 dead
z6 dead
z7 dead
z8 dead
z9 dead
z10 dead
z11 dead
z12 dead
z13 dead
z14 dead
z15 dead
z16 dead
z17 dead
z18 dead
z19 dead
z20 dead
Round 8
22 Sarah does 20 damage on the next zombie
21 Aleister hits twice for not a lot of damage Undead Fortitude 4 and manages to take it out with his first swing 5 damage on z19
18 Zombies the remaining zombies attack Max 6 22 for 4 damage
14 Em unconscious
12 Max attacks back 19 23 for 12 and 11 damage Undead Fortitude 20
10 George (NPC) hopes to finish the last two zombies 19 Damage 10 Undead Fortitude 18 Try again 13 Damage 11 Undead Fortitude 19 Horde Breaker on the other one 27 Damage 11
9 Thomas Well hidden within the shadows of the cavern, Thomas attempts to get by the remaining zombies unseen and confront the general behind the undead army. Stealth 20 Perception :18 Do you get spotted? 12 No so you pass by the attacking zombies. Around the bend the greater zombies and Em's body have disappeared. You move quietly down the corridor and see out into the open area. There you see the two greater zombies plus 3 guards using long poles with loops on the end to maneuver three horrible creatures into the corridor.
Round 9
22 Sarah suddenly remembers that she has the [feat]Sharpshooter[/feat] and blows the last two zombies away. She advances down the corridor to see where Thomas has gone. You are still short of his position.
21 Aleister moves to join up with Thomas
14 Em unconscious
12 Max moves to join up with Thomas
10 George moves to join up with Thomas
9 Thomas fires at a guard controlling a Ghoul... and misses
21 Ghoul
8 Guards
15 Greater Zombies
Damage
Max 21/54
GZ1 53
GZ2
Round 8
22 Sarah does 20 damage on the next zombie
21 Aleister hits twice for not a lot of damage Undead Fortitude 4 and manages to take it out with his first swing 5 damage on z19
18 Zombies the remaining zombies attack Max 6 22 for 4 damage
14 Em unconscious
12 Max attacks back 19 23 for 12 and 11 damage Undead Fortitude 20
10 George (NPC) hopes to finish the last two zombies 19 Damage 10 Undead Fortitude 18 Try again 13 Damage 11 Undead Fortitude 19 Horde Breaker on the other one 27 Damage 11
9 Thomas Well hidden within the shadows of the cavern, Thomas attempts to get by the remaining zombies unseen and confront the general behind the undead army. Stealth 20 Perception :18 Do you get spotted? 12 No so you pass by the attacking zombies. Around the bend the greater zombies and Em's body have disappeared. You move quietly down the corridor and see out into the open area. There you see the two greater zombies plus 3 guards using long poles with loops on the end to maneuver three horrible creatures into the corridor.
Round 9
22 Sarah suddenly remembers that she has the [feat]Sharpshooter[/feat] and blows the last two zombies away. She advances down the corridor to see where Thomas has gone. You are still short of his position.
21 Aleister moves to join up with Thomas
14 Em unconscious
12 Max moves to join up with Thomas
10 George moves to join up with Thomas
9 Thomas fires at a guard controlling a Ghoul... and misses
22 Ghoul
16 Guards
1 Greater Zombies
Round 10
22 Ghoul Do the perceive the hiding Thomas? 1 Yes they do. They surge forward and the guards release them. 14 20 15 two hits for 10 damage plus two DC10 CON saves
22 Sarah
21 Aleister
16 Guards
14 Em unconscious
12 Max
10 George
9 Thomas
1 Greater Zombies
Damage
Max 21/54
Thomas 15/43
GZ1 53
GZ2
Sarah and Aleister both had R10 post back a bit :)
Thomas tries to dodge the surprisingly fast creatures:
CON saves 9 & 9
Then pulls back (Bonus Action Disengage 40' mac move) to the group and fires a parting crossbow shot at the nearest creature, getting Gamliel to swoop in as a distraction..
Attack: 23 Damage: 14
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
Round 8
22 Sarah does 20 damage on the next zombie
21 Aleister hits twice for not a lot of damage Undead Fortitude 4 and manages to take it out with his first swing 5 damage on z19
18 Zombies the remaining zombies attack Max 6 22 for 4 damage
14 Em unconscious
12 Max attacks back 19 23 for 12 and 11 damage Undead Fortitude 20
10 George (NPC) hopes to finish the last two zombies 19 Damage 10 Undead Fortitude 18 Try again 13 Damage 11 Undead Fortitude 19 Horde Breaker on the other one 27 Damage 11
9 Thomas Well hidden within the shadows of the cavern, Thomas attempts to get by the remaining zombies unseen and confront the general behind the undead army. Stealth 20 Perception :18 Do you get spotted? 12 No so you pass by the attacking zombies. Around the bend the greater zombies and Em's body have disappeared. You move quietly down the corridor and see out into the open area. There you see the two greater zombies plus 3 guards using long poles with loops on the end to maneuver three horrible creatures into the corridor.
Round 9
22 Sarah suddenly remembers that she has the [feat]Sharpshooter[/feat] and blows the last two zombies away. She advances down the corridor to see where Thomas has gone. You are still short of his position.
21 Aleister moves to join up with Thomas
14 Em unconscious
12 Max moves to join up with Thomas
10 George moves to join up with Thomas
9 Thomas fires at a guard controlling a Ghoul... and misses
22 Ghoul
16 Guards
1 Greater Zombies
Round 10
22 Ghoul Do they perceive the hiding Thomas? 17 Yes they do. They surge forward and the guards release them. 13 17 17 two hits for 15 damage plus two DC10 CON saves
22 Sarah fires on the ghouls attacking Thomas for a hit and 20 damage
21 Aleister manages to hit a ghoul as well and does just enough damage
16 Guards join the battle and attack Aleister 5 23 10 for a hit and 6 damage
14 Em unconscious
12 Max joins the fight against the guards 19 11 for 8 15 damage (Hilarious)
10 George
9 Thomas bugs out and then shoots at a ghoul for a hit and 19 damage
1 Greater Zombies
Damage
Max 21/54
Thomas 15/43
Aleister 8/35
GZ1 53
GZ2
G1 dead
G2 19
G3
Human1 15
Human2
Human3
As he gets back to the group, Thomas yells "Don't let them scratch you! They hit me and I felt my muscles freezing up. Some kind of paralytic!"
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
RD 11
Aleister will definitely stick to the ceiling and shoot these critters from a healthy distance.
Attk 26 Dmg 6
Critical Dmg 7
Panic is a mechanism that strengthens the gene pool.
Poison? Sarah swears under her breath and does her best to hit the poison bearing creatures.
Attack: 19 Damage: 20
Attack: 14 Damage: 19
Round 8
22 Sarah does 20 damage on the next zombie
21 Aleister hits twice for not a lot of damage Undead Fortitude 4 and manages to take it out with his first swing 5 damage on z19
18 Zombies the remaining zombies attack Max 6 22 for 4 damage
14 Em unconscious
12 Max attacks back 19 23 for 12 and 11 damage Undead Fortitude 20
10 George (NPC) hopes to finish the last two zombies 19 Damage 10 Undead Fortitude 18 Try again 13 Damage 11 Undead Fortitude 19 Horde Breaker on the other one 27 Damage 11
9 Thomas Well hidden within the shadows of the cavern, Thomas attempts to get by the remaining zombies unseen and confront the general behind the undead army. Stealth 20 Perception :18 Do you get spotted? 12 No so you pass by the attacking zombies. Around the bend the greater zombies and Em's body have disappeared. You move quietly down the corridor and see out into the open area. There you see the two greater zombies plus 3 guards using long poles with loops on the end to maneuver three horrible creatures into the corridor.
Round 9
22 Sarah suddenly remembers that she has the [feat]Sharpshooter[/feat] and blows the last two zombies away. She advances down the corridor to see where Thomas has gone. You are still short of his position.
21 Aleister moves to join up with Thomas
14 Em unconscious
12 Max moves to join up with Thomas
10 George moves to join up with Thomas
9 Thomas fires at a guard controlling a Ghoul... and misses
22 Ghoul
16 Guards
1 Greater Zombies
Round 10
22 Ghoul Do they perceive the hiding Thomas? 17 Yes they do. They surge forward and the guards release them. 13 17 17 two hits for 15 damage plus two DC10 CON saves
22 Sarah fires on the ghouls attacking Thomas for a hit and 20 damage
21 Aleister manages to hit a ghoul as well and does just enough damage
16 Guards join the battle and attack Aleister 10 17 8 for a hit and 8 damage
14 Em unconscious
12 Max joins the fight against the guards 26 27 for 7 8 damage (Hilarious)
10 George (It looks like George has left us so I'll NPC him for the moment) Shoots a ghoul 19 - miss so tries again 14 - dead and Horde breaker shot into another one 12 12
9 Thomas bugs out and then shoots at a ghoul for a hit and 19 damage
1 Greater Zombies join the fight. As everyone is using ranged attacks except poor Max he cops it. 19 16 15 13 Damage 12
Damage
Max 36/54
Thomas 15/43
Aleister 8/35
GZ1 dead
GZ2 8
G1 dead
G2 dead
G3 dead
Human1 15
Human2
Human3
Round 11
22 Ghoul claw Max 18 for 5 CON save 19
22 Sarah blows away the last ghoul and does more damage to the wounded greater zombie
21 Aleister shoots the wounded greater zombie for 13 damage
16 Guards beat on Max 5 5 13 Damage 10
14 Em unconscious
12 Max 2nd Wind 13 and attacks the GZ 24 8 (not enough so hit it again) 18 8
10 George shoots twice at the remaining GZ 13 9 26 5 One hit and 8 damage
9 Thomas
1 Greater
This time she shoots at the humans. All the walking corpses fallen but hardly a sign of the true foe they sought.
Attack: 9 Damage: 17
Attack: 17 Damage: 16
OOC: How are we doing for space? Should Sarah get her bead out?
Round 11
Thomas takes a deep breath and fires again, (with Gamliel distracting) moving to get better shot range on the guards.
BA Second Wind 9
Crossbow Attack: 26 Damage: 20
OOC - Move to keep distance from foes.
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
RD 12
Aleister keeps up a steady range attack, until his target falls, then switching as necessary.
Attk 19 Dmg 9
"Come alive! you rotting pile of dog fecces!"
Panic is a mechanism that strengthens the gene pool.
Round 8
22 Sarah does 20 damage on the next zombie
21 Aleister hits twice for not a lot of damage Undead Fortitude 4 and manages to take it out with his first swing 5 damage on z19
18 Zombies the remaining zombies attack Max 6 22 for 4 damage
14 Em unconscious
12 Max attacks back 19 23 for 12 and 11 damage Undead Fortitude 20
10 George (NPC) hopes to finish the last two zombies 19 Damage 10 Undead Fortitude 18 Try again 13 Damage 11 Undead Fortitude 19 Horde Breaker on the other one 27 Damage 11
9 Thomas Well hidden within the shadows of the cavern, Thomas attempts to get by the remaining zombies unseen and confront the general behind the undead army. Stealth 20 Perception :18 Do you get spotted? 12 No so you pass by the attacking zombies. Around the bend the greater zombies and Em's body have disappeared. You move quietly down the corridor and see out into the open area. There you see the two greater zombies plus 3 guards using long poles with loops on the end to maneuver three horrible creatures into the corridor.
Round 9
22 Sarah suddenly remembers that she has the [feat]Sharpshooter[/feat] and blows the last two zombies away. She advances down the corridor to see where Thomas has gone. You are still short of his position.
21 Aleister moves to join up with Thomas
14 Em unconscious
12 Max moves to join up with Thomas
10 George moves to join up with Thomas
9 Thomas fires at a guard controlling a Ghoul... and misses
22 Ghoul
16 Guards
1 Greater Zombies
Round 10
22 Ghoul Do they perceive the hiding Thomas? 17 Yes they do. They surge forward and the guards release them. 13 17 17 two hits for 15 damage plus two DC10 CON saves
22 Sarah fires on the ghouls attacking Thomas for a hit and 20 damage
21 Aleister manages to hit a ghoul as well and does just enough damage
16 Guards join the battle and attack Aleister 10 17 8 for a hit and 8 damage
14 Em unconscious
12 Max joins the fight against the guards 26 27 for 7 8 damage (Hilarious)
10 George (It looks like George has left us so I'll NPC him for the moment) Shoots a ghoul 10 - miss so tries again 26 - dead and Horde breaker shot into another one 26 10
9 Thomas bugs out and then shoots at a ghoul for a hit and 19 damage
1 Greater Zombies join the fight. As everyone is using ranged attacks except poor Max he cops it. 22 8 16 9 Damage 15
Damage
Max 51/54
Thomas 6/43
Aleister 8/35
GZ1 dead
GZ2 8
G1 dead
G2 dead
G3 dead
Human1 dead
Human2 dead
Human3 dead
Round 11
22 Ghoul claw Max 20 for 5 CON save 24
22 Sarah blows away the last ghoul and does more damage to the wounded greater zombie
21 Aleister shoots the wounded greater zombie for 13 damage
16 Guards beat on Max 9 13 20 Damage 4
14 Em unconscious
12 Max 2nd Wind 9 and attacks the GZ 22 6 (not enough so hit it again) 15 10
10 George shoots twice at the remaining GZ 14 12 22 8 One hit and 8 damage
9 Thomas puts one of the guards down
1 Greater bashes Max 8 12 for 17 damage
Round 12
22 Ghoul dead
22 Sarah shoots at the humans for a hit and 16 damage
21 Aleister downs another guard
16 Guards helps the GZ with its next attack
14 Em unconscious
12 Max 13 20 bashes a guard for 8
10 George 17 11 hits the guard for 17 damage
9 Thomas
1 Greater
ROund 12
#So much for interrogation. And where did the high priestess get to, anyways?# Thomas thinks as he and Gamliel team up on the last target, trying to keep to the shadows after each shot.
Crossbow Attack: 21 Damage: 13
Stealth 17
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
Taking aim, Sarah targets the last zombie.
Attack: 15 Damage: 23
Attack: 12 Damage: 21
Damage
Max uncouncious
Thomas 6/43
Aleister 8/35
Sarah 17/38
GZ1 dead
GZ2 25
G1 dead
G2 dead
G3 dead
Human1 dead
Human2 dead
Human3 dead
Round 11
22 Ghoul claw Max 20 for 5 CON save 24
22 Sarah blows away the last ghoul and does more damage to the wounded greater zombie
21 Aleister shoots the wounded greater zombie for 13 damage
16 Guards beat on Max 9 13 20 Damage 4
14 Em unconscious
12 Max 2nd Wind 9 and attacks the GZ 22 6 (not enough so hit it again) 15 10
10 George shoots twice at the remaining GZ 14 12 22 8 One hit and 8 damage
9 Thomas puts one of the guards down
1 Greater bashes Max 12 24 for 15 damage
Round 12
22 Ghoul dead
22 Sarah shoots at the humans for a hit and 16 damage
21 Aleister downs another guard
16 Guards helps the GZ with its next attack
14 Em unconscious
12 Max 14 26 bashes a guard for 6
10 George 18 18 hits the guard for 20 damage
9 Thomas shoots the zombie for 17 damage
1 Greater Zombie beats on Max again 25 Down goes Max. The zombie closes on Sarah 10 and does 11 Damage
Round 13
22 Ghoul dead
22 Sarah
21 Aleister
16 Guards dead
14 Em unconscious
12 Max unconscious
10 George
9 Thomas
1 Greater Zombie
OOC Thomas Second Winded for 9 gained HP. His HP should be at 24.
Round 13 (Lucky 13!)
Thomas shoots and slips.
Crossbow Attack: 18 Damage: 20
Stealth 23
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar