Thomas fires again, his previous shot hampered by his sadness at the fate of his friend. Seeing the new owl aiding him, he quirks an eyebrow from within his shadows.
Crossbow Attack: 25 Damage: 17
Stealth 15
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“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
Blaize once again uses his owl to use the ‘help’ action to grant advantage to Thomas
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Fire bolt- Shoot a streaking ball of fire towards a foe and deal a measly 1d10 fire damage. Use eldritch blast instead.
Fireball - Drawing magic from your inner reserves, you unleash a devastating nuke that explodes in a circle, hitting multiple enemies, and burning them to a crisp with a godly amount of 8d6 fire damage. Make your DM’s fights look like garbage. It’s also a nice way of TPK your entire party and have them triggered at you for the rest of the week.
Fire bolt- Shoot a streaking ball of fire towards a foe and deal a measly 1d10 fire damage. Use eldritch blast instead.
Fireball - Drawing magic from your inner reserves, you unleash a devastating nuke that explodes in a circle, hitting multiple enemies, and burning them to a crisp with a godly amount of 8d6 fire damage. Make your DM’s fights look like garbage. It’s also a nice way of TPK your entire party and have them triggered at you for the rest of the week.
Max 43/54 Thomas 0/43 Aleister 0/35 Sarah 25/38 George unconscious
Greater Cleric dead "Em" 59
Round 2
18 Aleister shoots again and scratches the cleric 15 Greater Cleric smashes George again 24 she channels divinity with this attack 'Touch of Death' 33 14 Max shoots some more arrows 1319 a hit and 6 damage 12 "Em" punches George 19 and down he goes 9 Thomas hits again but does lesser damage 16 8 George death save 12 7 Sarah manages to miss twice
Round 3
18 Aleister steps forward and swings like a rusty gate - miss 15 Greater Cleric swings at Aleister 7 She invokes her luck 7 Still misses 14 Max shoots again 109 12 "Em" punches Aleister 14 9 Thomas would have hit but she invokes her luck and chooses the 1 8 George death check 18 2 success 7 Sarah would have hit but she invokes her last luck point and chooses the 1
Round 4
21 Blaize Everyone is shocked when an arrow comes out of the shadows, hitting the cleric and killing her. A second arrow strikes "Em" for 6 damage 18 Aleister swings wildly at "Em" missing 15 Greater Cleric dead 14 Max shoots a couple of arrows 817 and hits for 4 damage 12 "Em" swings at Aleister 10 (This summoned creature truly is a waist of two dead bodies) 9 Thomas misses with his crossbow 8 George death check 15 3 success 7 Sarah misses twice
Round 5
21 Blaize,misses the summoned thing badly. What terrible luck he has. 18 Aleister looks at the stranger "Hold my beer" and misses even worse 15 Greater Cleric dead 14 Max tries his luck 819 and manages a hit for 7 12 "Em" attacks Aleister again 1 I forgot the +7 but really... 9 Thomas shows everybody how it is done 17 damage 8 George death check 3 success 7 Sarah hits and does truly impressive damage 25
Round 6
21 Blaize 18 Aleister 15 Greater Cleric dead 14 Max 12 "Em" 9 Thomas 8 George death check 3 success 7 Sarah
This post has potentially manipulated dice roll results.
Round 6
Crossbow Attack: 20 Damage: 19
Stealth 25
More of the same until Mrs. Frankenstein's monster goes down .
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“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
Fire bolt- Shoot a streaking ball of fire towards a foe and deal a measly 1d10 fire damage. Use eldritch blast instead.
Fireball - Drawing magic from your inner reserves, you unleash a devastating nuke that explodes in a circle, hitting multiple enemies, and burning them to a crisp with a godly amount of 8d6 fire damage. Make your DM’s fights look like garbage. It’s also a nice way of TPK your entire party and have them triggered at you for the rest of the week.
Fire bolt- Shoot a streaking ball of fire towards a foe and deal a measly 1d10 fire damage. Use eldritch blast instead.
Fireball - Drawing magic from your inner reserves, you unleash a devastating nuke that explodes in a circle, hitting multiple enemies, and burning them to a crisp with a godly amount of 8d6 fire damage. Make your DM’s fights look like garbage. It’s also a nice way of TPK your entire party and have them triggered at you for the rest of the week.
OOC - Blaize, if you're a Ranger, where does the "attack twice" option come from? Only Fighters, Paladins and Barbarians get Extra Attack at 5th level. Unless you are talking about your Sentinel Strike, which uses your reaction, then you get one sword swing as a reaction. Two Weapon Fighting uses your Bonus Action, so you only get one extra attack, either way. Also, your Owl only gives you Advantage on your first attack, not all of them.
OOC 2 - Aleister, you forgot that your first attack gets Advantage from Thomas' Owl.
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
Action 6: Blaize recalls his owl and grants himself advantage with the ’help’ action.
Blaize uses ‘Two-weapon fighting’.
Blaize makes 4 (or 3) short sword attacks in total.
Attack 1: Attack: 22 Damage: 6
Attack 2: Attack: 20 Damage: 9
Attack 3: Attack: 21 Damage: 6
Attack 4: Attack: 23 Damage: 5
Blaize swings like a whirling tornado, his swords slicing the air.
Edit: If I have attack twice when I use the ‘attack’ option, do I do 4 hits when i also use two weapon fighting.
The second attack in two weapon fighting is a bonus action. You only get one bonus action per round. Also, the extra attack does not get the bonus to damage from your dex
Max 43/54 Thomas 0/43 Aleister 0/35 Sarah 25/38 George unconscious
Greater Cleric dead "Em" 59
Round 2
18 Aleister shoots again and scratches the cleric 15 Greater Cleric smashes George again 24 she channels divinity with this attack 'Touch of Death' 33 14 Max shoots some more arrows 1319 a hit and 6 damage 12 "Em" punches George 19 and down he goes 9 Thomas hits again but does lesser damage 16 8 George death save 12 7 Sarah manages to miss twice
Round 3
18 Aleister steps forward and swings like a rusty gate - miss 15 Greater Cleric swings at Aleister 7 She invokes her luck 7 Still misses 14 Max shoots again 109 12 "Em" punches Aleister 14 9 Thomas would have hit but she invokes her luck and chooses the 1 8 George death check 18 2 success 7 Sarah would have hit but she invokes her last luck point and chooses the 1
Round 4
21 Blaize Everyone is shocked when an arrow comes out of the shadows, hitting the cleric and killing her. A second arrow strikes "Em" for 6 damage 18 Aleister swings wildly at "Em" missing 15 Greater Cleric dead 14 Max shoots a couple of arrows 817 and hits for 4 damage 12 "Em" swings at Aleister 10 (This summoned creature truly is a waist of two dead bodies) 9 Thomas misses with his crossbow 8 George death check 15 3 success 7 Sarah misses twice
Round 5
21 Blaize,misses the summoned thing badly. What terrible luck he has. 18 Aleister looks at the stranger "Hold my beer" and misses even worse 15 Greater Cleric dead 14 Max tries his luck 819 and manages a hit for 7 12 "Em" attacks Aleister again 1 I forgot the +7 but really... 9 Thomas shows everybody how it is done 17 damage 8 George death check 3 success 7 Sarah hits and does truly impressive damage 25
Round 6
21 Blaize slashes at the critter for three hits and 18 damage. Down it goes VICTORY 18 Aleister 15 Greater Cleric dead 14 Max 12 "Em" 9 Thomas 8 George death check 3 success 7 Sarah
OOC - Blaize, if you're a Ranger, where does the "attack twice" option come from? Only Fighters, Paladins and Barbarians get Extra Attack at 5th level. Unless you are talking about your Sentinel Strike, which uses your reaction, then you get one sword swing as a reaction. Two Weapon Fighting uses your Bonus Action, so you only get one extra attack, either way. Also, your Owl only gives you Advantage on your first attack, not all of them.
OOC 2 - Aleister, you forgot that your first attack gets Advantage from Thomas' Owl.
Rangers get the extra attack as well. Correct about the advantage on attacks as well. Luckily, with no advantage on attack 2 and three attack 3 still hits and that's enough.
"Let's ensure that evil ***** is really dead!" Thomas says, as he draws his silvered sword and proceeds to chop off her head.
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“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
"Pay attention, girl. That's a proper gentleman who is considerate of his elders. That lump of iron couldn't tell if it was dunked in a sewer. Not like more discerning blades, such as myself."
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8Okay that was totally messed up, I’ll try again. ‘Limerick’ first then’Poetry.’
14
Panic is a mechanism that strengthens the gene pool.
7
Panic is a mechanism that strengthens the gene pool.
Ah! Buckets! I’m going to wait ‘til I can get to a regular machine. In the morning most likely.
Panic is a mechanism that strengthens the gene pool.
Round 5
Thomas fires again, his previous shot hampered by his sadness at the fate of his friend. Seeing the new owl aiding him, he quirks an eyebrow from within his shadows.
Crossbow Attack: 25 Damage: 17
Stealth 15
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
Round 5:
With no absolute idea on who this stranger is, Blaize sends two more deadly arrows at his target, each one piercing the air, with no drop of remorse.
Attack 1: Attack: 10 Damage: 8
Attack 2: Attack: 12 Damage: 7
Blaize once again uses his owl to use the ‘help’ action to grant advantage to Thomas
OOC: Wow my luck is terrible. Getting a roll of 2 and 4 for accuracy?
Okay, Aleister (or his ghost ex machina) will do this again.
RD 5
"I know y'ain't Em, but sorry anyhow."
Attk 'Limerick' 19 Dmg 9 'Poetry' 15 Dmg 5
Panic is a mechanism that strengthens the gene pool.
Boy! If you want to know about bad luck, just ask Aleister. He is an expert on the subject.
Welcome aboard.
Panic is a mechanism that strengthens the gene pool.
Damage
Max 43/54
Thomas 0/43
Aleister 0/35
Sarah 25/38
George unconscious
Greater Cleric dead
"Em" 59
Round 2
18 Aleister shoots again and scratches the cleric
15 Greater Cleric smashes George again 24 she channels divinity with this attack 'Touch of Death' 33
14 Max shoots some more arrows 13 19 a hit and 6 damage
12 "Em" punches George 19 and down he goes
9 Thomas hits again but does lesser damage 16
8 George death save 12
7 Sarah manages to miss twice
Round 3
18 Aleister steps forward and swings like a rusty gate - miss
15 Greater Cleric swings at Aleister 7 She invokes her luck 7 Still misses
14 Max shoots again 10 9
12 "Em" punches Aleister 14
9 Thomas would have hit but she invokes her luck and chooses the 1
8 George death check 18 2 success
7 Sarah would have hit but she invokes her last luck point and chooses the 1
Round 4
21 Blaize Everyone is shocked when an arrow comes out of the shadows, hitting the cleric and killing her. A second arrow strikes "Em" for 6 damage
18 Aleister swings wildly at "Em" missing
15 Greater Cleric dead
14 Max shoots a couple of arrows 8 17 and hits for 4 damage
12 "Em" swings at Aleister 10 (This summoned creature truly is a waist of two dead bodies)
9 Thomas misses with his crossbow
8 George death check 15 3 success
7 Sarah misses twice
Round 5
21 Blaize,misses the summoned thing badly. What terrible luck he has.
18 Aleister looks at the stranger "Hold my beer" and misses even worse
15 Greater Cleric dead
14 Max tries his luck 8 19 and manages a hit for 7
12 "Em" attacks Aleister again 1 I forgot the +7 but really...
9 Thomas shows everybody how it is done 17 damage
8 George death check 3 success
7 Sarah hits and does truly impressive damage 25
Round 6
21 Blaize
18 Aleister
15 Greater Cleric dead
14 Max
12 "Em"
9 Thomas
8 George death check 3 success
7 Sarah
Round 6
With determination to end ti as quickly as possible, Sarah sends a couple more arrows into Em.
Attack: 16 Damage: 20 (Sharpshooter)
Attack: 9 Damage: 21 (Sharpshooter)
Round 6
Crossbow Attack: 20 Damage: 19
Stealth 25
More of the same until Mrs. Frankenstein's monster goes down .
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
‘Alright time to end this’
Action 6: Blaize recalls his owl and grants himself advantage with the ’help’ action.
Blaize uses ‘Two-weapon fighting’.
Blaize makes 4 (or 3) short sword attacks in total.
Attack 1: Attack: 24 Damage: 6
Attack 2: Attack: 21 Damage: 7
Attack 3: Attack: 17 Damage: 4
Attack 4: Attack: 22 Damage: 5Blaize swings like a whirling tornado, his swords slicing the air.
Edit: If I have attack twice when I use the ‘attack’ option, do I do 4 hits when i also use two weapon fighting.
OOC: Damn that’s a lotta damage
Aleister will cry into his beer.
RD 6
Attk 'Limerick' 14 Dmg 6 'Poetry' 21 Dmg 4
And he will drink that beer and any others he can lay into, just 'cuz, you know...
Panic is a mechanism that strengthens the gene pool.
OOC - Blaize, if you're a Ranger, where does the "attack twice" option come from? Only Fighters, Paladins and Barbarians get Extra Attack at 5th level. Unless you are talking about your Sentinel Strike, which uses your reaction, then you get one sword swing as a reaction. Two Weapon Fighting uses your Bonus Action, so you only get one extra attack, either way. Also, your Owl only gives you Advantage on your first attack, not all of them.
OOC 2 - Aleister, you forgot that your first attack gets Advantage from Thomas' Owl.
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
Quote from Qwerty_ >>
The second attack in two weapon fighting is a bonus action. You only get one bonus action per round. Also, the extra attack does not get the bonus to damage from your dex
Damage
Max 43/54
Thomas 0/43
Aleister 0/35
Sarah 25/38
George unconscious
Greater Cleric dead
"Em" 59
Round 2
18 Aleister shoots again and scratches the cleric
15 Greater Cleric smashes George again 24 she channels divinity with this attack 'Touch of Death' 33
14 Max shoots some more arrows 13 19 a hit and 6 damage
12 "Em" punches George 19 and down he goes
9 Thomas hits again but does lesser damage 16
8 George death save 12
7 Sarah manages to miss twice
Round 3
18 Aleister steps forward and swings like a rusty gate - miss
15 Greater Cleric swings at Aleister 7 She invokes her luck 7 Still misses
14 Max shoots again 10 9
12 "Em" punches Aleister 14
9 Thomas would have hit but she invokes her luck and chooses the 1
8 George death check 18 2 success
7 Sarah would have hit but she invokes her last luck point and chooses the 1
Round 4
21 Blaize Everyone is shocked when an arrow comes out of the shadows, hitting the cleric and killing her. A second arrow strikes "Em" for 6 damage
18 Aleister swings wildly at "Em" missing
15 Greater Cleric dead
14 Max shoots a couple of arrows 8 17 and hits for 4 damage
12 "Em" swings at Aleister 10 (This summoned creature truly is a waist of two dead bodies)
9 Thomas misses with his crossbow
8 George death check 15 3 success
7 Sarah misses twice
Round 5
21 Blaize,misses the summoned thing badly. What terrible luck he has.
18 Aleister looks at the stranger "Hold my beer" and misses even worse
15 Greater Cleric dead
14 Max tries his luck 8 19 and manages a hit for 7
12 "Em" attacks Aleister again 1 I forgot the +7 but really...
9 Thomas shows everybody how it is done 17 damage
8 George death check 3 success
7 Sarah hits and does truly impressive damage 25
Round 6
21 Blaize slashes at the critter for three hits and 18 damage. Down it goes VICTORY
18 Aleister
15 Greater Cleric dead
14 Max
12 "Em"
9 Thomas
8 George death check 3 success
7 Sarah
Rangers get the extra attack as well. Correct about the advantage on attacks as well. Luckily, with no advantage on attack 2 and three attack 3 still hits and that's enough.
"Let's ensure that evil ***** is really dead!" Thomas says, as he draws his silvered sword and proceeds to chop off her head.
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
A muttered grumble comes from Sarah's sword.
"Pay attention, girl. That's a proper gentleman who is considerate of his elders. That lump of iron couldn't tell if it was dunked in a sewer. Not like more discerning blades, such as myself."