This post has potentially manipulated dice roll results.
Making good use of that Bardic Inspiration I see! Now I'm even more tempted to go Valor Bard!
As soon as Obs here or even sees Scar charge into the room, a frantic Obs looks back and forth between comrades before mumbling curses in halfling as he bumbled another ten feet closer to Scar. "Okay Big Mama! Looks like we're going loud. Time to show me chums some real miracles!"He said as he held up his faintly shimmering holy symbol high. From then on, whenever Scar, himself, or Anton felt a little off in aim or weak in spirit, a feeling of an invisible and gentle hand guiding them back onto the right path makes contact before fading into nothing once more. \
Curerntly: Player In: Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale) Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In: Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired) Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In: Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
(OOC: I did get Anton up to a +4 dex, but yeah, it's different being in a lightly armored group.)
Seeing that Scar has the two to the North, Anton will move to the tile NW of the leading orc to the east and will proceed to pummel him with his orc-smacking stick. (Advantage roll as we seemed to have surprise.)
Attack: 14 Damage: 5
He'll then follow with a spinning roundhouse:
Attack: 23 Damage: 8
Once surprise has been broken he'll say to the others "Cut the bridge if you need to, we can get back across in a pinch."
The three orcs slowly walk into the chasm room, eyes searching for any signs of your group. The first two approach the bridge axes at the ready. Cass' first bolt strikes the lead in the throat, spurting blood over the second as he spins and falls. The second raises his axe to sever the lead lines of the rope bridge, only to be struck by bolt and arrow by Cass and Bho. He falls without striking the bridge. The last orc roars in defiance, and swings his enormous axe at the bridge ropes. Attack: 12 Damage: 11. One set of the ropes securing the bridge fall away. It now resembles a rope ladder that has been turned on its side.
Scar moves out of the shadows and carves his legacy into the lead orc on the northern side of the room. Anton charges forward and attacks the orc moving in from the east. The orc, having both sides of his face smashed with staff and foot, thinks to himself he should have stayed in bed today; Just in time for Geth's crossbow bolt to silence the thought forever.
The remaining orc to the north, throws his javelin at Scar, Attack: 24 Damage: 7 and then retreats back up the corridor he came from. The orc to the right follows suit, throwing a javelin at Anton Attack: 24 Damage: 8 and then turns and flees down the corridor back to the east.
This post has potentially manipulated dice roll results.
Anton really doesn't want this guy to raise the alarm. He's got 40' movement speed and started 10' behind the orc. He's going to take one round to pursue him and try to take him out. If he can catch him with regular movement, he will. If he has to use Step of the Wind to catch him, he will.
Attack: 7 Damage: 7 Blessing: 2
If he didn't have to burn Step of the Wind to catch the orc, he'll use Flurry of Blows. (If he did use it, there won't be a second attack.)
Attack: 13 Damage: 6 Blessing: 2
Attack: 14 Damage: 7 Blessing: 3 Bardic Inspiration, just in case: 6
Anton can easily run this orc down. You pursue him down the corridor and catch up to him just outside the mouth of a larger cavern, and promptly pummel him to death.
It is then that you notice the rest of the cavern is thick with orcs. Roughly 90' long extending northwest of your position, Anton sees several large piles of crates and barrels and other pillaged items, but more importantly at least a dozen orc are arrayed here. Scattered around the cavern, they lay in wait focused around two corridors; The one to the north and the one you just exited. Movement all around you reveals 5 orc and one massive half orc/half ogre, all staring at Anton and the dead orc at his feet. Further up the cavern, a huge ogre stands barking orders at the orc, buttressed by two dire wolves.
Rollback Post to RevisionRollBack
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
Whose turn is it? If Anton gets a go, he's going to run back up the hallway he came from and throwing his caltrops behind him. If not, well, hopefully 16 AC is enough. :)
I assume that Cassius will get the last Orc on our side, so i will try to catch up with the rest of the group in the east part, useing normal mvs and bonus action dash. That should get me in the midel of the first room with crates. If i see any orcs from here i will shoot them with an arrow, if not i will dash to catch up with Anton.
This post has potentially manipulated dice roll results.
[OOC: Yea Sunday was long for me as well, last soccer game ended at 11 AM PST (daughters team won 4-0, YEA!) and then we got in the car and I drove 8.5 hours home, ug, such a long fucking day and then of course my body woke me up at 5 AM ()@&WE&(&% ]
Int check (for meta game info and other clues (noise of larger force out of sight): 9
[ooc: sigh]
Scar will go charging full speed using action and movement to run down east cave after Anton, losing a bit of his blood lust due to inactivity this round.
I will assume that Cassius strikes at the Orc with his crossbow. Attack: 21 Damage: 7 and again as a bonus action Attack: 15 Damage: 4. The orc clutches blindly at the two bolts in his chest, then tumbles forward into the chasm, mouth open in an soundless yell stolen by death.
Bho moves forward to see the corpses of two orc in the room with the crates and barrels. The sounds has drawn some activity from the caged door to the south. There are two humans behind the cage door that have gathered near the entrance and now watch wide eyed as the battle ensues.
Scar takes off down the hallway after Anton. He sees the monk, back to the passage, facing off against several orc and an orog. Further down the gallery a large ogre and two dire wolves stand directing the orc to form defensive lines.
Scar will go charging full speed using action and movement to run down east cave after Anton, losing a bit of his blood lust due to inactivity this round.
[ooc: Rage ends.]
Since you were hit last turn, you still have rage up.
"Oh -- Ah -- Uh.... Aww! I knew I should'a stayed on his back! Okay ya wee lads. Time fer some exercise!"Obsben says to his legs. Then after slapping his thighs he sets off running after scar and Anton.
Rollback Post to RevisionRollBack
Curerntly: Player In: Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale) Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In: Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired) Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In: Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
[OOC: If I am able to do this Scar would like to yell for Anton to get behind him. and Scar would be the stop-gap in the cave, so hopefully only 1 enemy can attack me at a time.]
Initiativ 10
I also wait till they are on the bridge before opening the fire:
21 for 15 including sneak attack.
As soon as Obs here or even sees Scar charge into the room, a frantic Obs looks back and forth between comrades before mumbling curses in halfling as he bumbled another ten feet closer to Scar. "Okay Big Mama! Looks like we're going loud. Time to show me chums some real miracles!" He said as he held up his faintly shimmering holy symbol high. From then on, whenever Scar, himself, or Anton felt a little off in aim or weak in spirit, a feeling of an invisible and gentle hand guiding them back onto the right path makes contact before fading into nothing once more. \
Initiative: 19.
Curerntly:
Player In:
Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale)
Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In:
Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
Initiative: 15
Geth will ready a crossbow shot if an orc comes into line of sight.
Attack: 24 Damage: 5
"Darvin" | Changeling | Hexblade 1 / Swords Bard 6 | Descent Into Avernus (AC 19; PP 14; 52/52 HP)
Anton Chergoba | Human | Battlemaster 4 | Lost Mines of Phandelver (AC 20; PP 14; 36/36 HP)
Anton initiative: 20
(OOC: I did get Anton up to a +4 dex, but yeah, it's different being in a lightly armored group.)
Seeing that Scar has the two to the North, Anton will move to the tile NW of the leading orc to the east and will proceed to pummel him with his orc-smacking stick. (Advantage roll as we seemed to have surprise.)
Attack: 14 Damage: 5
He'll then follow with a spinning roundhouse:
Attack: 23 Damage: 8
Once surprise has been broken he'll say to the others "Cut the bridge if you need to, we can get back across in a pinch."
Oops, forgot my blessing. Attack 1 Blessing: 1 Attack 2 Blessing: 1
cass init: 23
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
We will start from left to right on the map.
The three orcs slowly walk into the chasm room, eyes searching for any signs of your group. The first two approach the bridge axes at the ready. Cass' first bolt strikes the lead in the throat, spurting blood over the second as he spins and falls. The second raises his axe to sever the lead lines of the rope bridge, only to be struck by bolt and arrow by Cass and Bho. He falls without striking the bridge. The last orc roars in defiance, and swings his enormous axe at the bridge ropes. Attack: 12 Damage: 11. One set of the ropes securing the bridge fall away. It now resembles a rope ladder that has been turned on its side.
Scar moves out of the shadows and carves his legacy into the lead orc on the northern side of the room. Anton charges forward and attacks the orc moving in from the east. The orc, having both sides of his face smashed with staff and foot, thinks to himself he should have stayed in bed today; Just in time for Geth's crossbow bolt to silence the thought forever.
The remaining orc to the north, throws his javelin at Scar, Attack: 24 Damage: 7 and then retreats back up the corridor he came from. The orc to the right follows suit, throwing a javelin at Anton Attack: 24 Damage: 8 and then turns and flees down the corridor back to the east.
Scar initiative: 11
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
DM- Sunless Citadel PbP// Waterdeep Dragon Heist (IRL F2F)// Adventurers League (F2F LGS)
Anton deflects the incoming javelin. 18
He catches it, then focuses his ki, sending it back toward the offending orc.
Attack: 23 Damage: 5
Sick.
The javelin strikes the fleeing orc, his yelp echoing down the corridor. Still he retreats though, leaking blood.
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
DM- Sunless Citadel PbP// Waterdeep Dragon Heist (IRL F2F)// Adventurers League (F2F LGS)
Anton really doesn't want this guy to raise the alarm. He's got 40' movement speed and started 10' behind the orc. He's going to take one round to pursue him and try to take him out. If he can catch him with regular movement, he will. If he has to use Step of the Wind to catch him, he will.
Attack: 7 Damage: 7 Blessing: 2
If he didn't have to burn Step of the Wind to catch the orc, he'll use Flurry of Blows. (If he did use it, there won't be a second attack.)
Attack: 13 Damage: 6 Blessing: 2
Attack: 14 Damage: 7 Blessing: 3 Bardic Inspiration, just in case: 6
Anton can easily run this orc down. You pursue him down the corridor and catch up to him just outside the mouth of a larger cavern, and promptly pummel him to death.
It is then that you notice the rest of the cavern is thick with orcs. Roughly 90' long extending northwest of your position, Anton sees several large piles of crates and barrels and other pillaged items, but more importantly at least a dozen orc are arrayed here. Scattered around the cavern, they lay in wait focused around two corridors; The one to the north and the one you just exited. Movement all around you reveals 5 orc and one massive half orc/half ogre, all staring at Anton and the dead orc at his feet. Further up the cavern, a huge ogre stands barking orders at the orc, buttressed by two dire wolves.
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
DM- Sunless Citadel PbP// Waterdeep Dragon Heist (IRL F2F)// Adventurers League (F2F LGS)
Oops.
Whose turn is it? If Anton gets a go, he's going to run back up the hallway he came from and throwing his caltrops behind him. If not, well, hopefully 16 AC is enough. :)
Technically it is Cass' turn I think in the initiative order. I kind of narrated your scene out of order.
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
DM- Sunless Citadel PbP// Waterdeep Dragon Heist (IRL F2F)// Adventurers League (F2F LGS)
(OOC: Understood. I was really thinking I'd get to him before he got to someone else. Ah well.)
I assume that Cassius will get the last Orc on our side, so i will try to catch up with the rest of the group in the east part, useing normal mvs and bonus action dash. That should get me in the midel of the first room with crates. If i see any orcs from here i will shoot them with an arrow, if not i will dash to catch up with Anton.
(It's been a long day for me. I will post in the AM EST)
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
DM- Sunless Citadel PbP// Waterdeep Dragon Heist (IRL F2F)// Adventurers League (F2F LGS)
[OOC: Yea Sunday was long for me as well, last soccer game ended at 11 AM PST (daughters team won 4-0, YEA!) and then we got in the car and I drove 8.5 hours home, ug, such a long fucking day and then of course my body woke me up at 5 AM ()@&WE&(&% ]
Int check (for meta game info and other clues (noise of larger force out of sight): 9
[ooc: sigh]
Scar will go charging full speed using action and movement to run down east cave after Anton, losing a bit of his blood lust due to inactivity this round.
[ooc: Rage ends.]
I will assume that Cassius strikes at the Orc with his crossbow. Attack: 21 Damage: 7 and again as a bonus action Attack: 15 Damage: 4. The orc clutches blindly at the two bolts in his chest, then tumbles forward into the chasm, mouth open in an soundless yell stolen by death.
Bho moves forward to see the corpses of two orc in the room with the crates and barrels. The sounds has drawn some activity from the caged door to the south. There are two humans behind the cage door that have gathered near the entrance and now watch wide eyed as the battle ensues.
Scar takes off down the hallway after Anton. He sees the monk, back to the passage, facing off against several orc and an orog. Further down the gallery a large ogre and two dire wolves stand directing the orc to form defensive lines.
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
DM- Sunless Citadel PbP// Waterdeep Dragon Heist (IRL F2F)// Adventurers League (F2F LGS)
"Oh -- Ah -- Uh.... Aww! I knew I should'a stayed on his back! Okay ya wee lads. Time fer some exercise!" Obsben says to his legs. Then after slapping his thighs he sets off running after scar and Anton.
Curerntly:
Player In:
Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale)
Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In:
Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
[OOC: If I am able to do this Scar would like to yell for Anton to get behind him. and Scar would be the stop-gap in the cave, so hopefully only 1 enemy can attack me at a time.]
Anton is all for getting behind Scar. He'll skip the caltrops at this point as they're more likely to screw up his party than the enemy.