Scar smashes into the Kobold chieftan with his axe. Meanwhile the regular kobold ducks under your quarterstaff, unfortunately for him that exposed him to your roundhouse. Catching him flush in the stomach.
It is Geths turn. Calcryx is continuing to eat.
(OOC: Sorry Obsben XD, it wasnt my intention when I first wrote that. but I read that the goblin weren't feeding her because they were all terrified of her. I figured priority number one for a chaotic evil intelligence 5 ice creature was kobold popsicles, We will knot test Obsben again soon.)
Rollback Post to RevisionRollBack
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
Geth sees Calcryx charging toward the pile of sleeping kobolds, and begins to hold up a finger as if to interject, but is unable to stop the dragon from feasting on its former captors. Hearing a renewed scuffle down the hall, he makes his way toward the violence, bringing his illusory duplicate with him (using normal movement to get as far as possible, which I think is not far enough to have line of sight on the kobolds, and action to move the silent image to the same position, directly on top of him). Arianrhod meanwhile makes a similar trip, but can't quite make it to the kobolds, and so instead hovers several feet above the party members in the southern hallway.
The kobold chieftan enraged that his enemy dare still stand before him, strikes twice more at Scar with his spear. Attack: 18 Damage: 6 Attack 2: 23 Damage: 5, again DC 10 con save if they hit.
The regular kobold regains his composure enough to attack Boh with his shortsword, Attack: 21 Damage: 8.
And we are back up to Cassius, Boh, and Obsben.
Rollback Post to RevisionRollBack
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
This post has potentially manipulated dice roll results.
“Let’s roll the dice”
The kobolds attack left me badly hurt, I use Booming Blade (if he moves 7)against the chief Attack: 14 Damage: 14 and if the shield doesn’t knock me out, i will cunning action disengage and move behind the corner where Cassius is standing.on the way there i will sheath one of my shortswords.
The kobold chief gets his shield up in time to deflect Boh's sword. You hold you breath, muscles tense, expecting a spike from the shield. It never comes, as Cass' arrows rain down upon the chief forcing him to seek cover behind his shield again.
Obsben should already be further away from scary kobold eating dragon by twenty-five feet.
While still keeping a wary eye on Calcryx Obsben continues his way to the throne once more, and starts looking around for the gifts originally meant for the group. "One of these gotta help."He says as he starts picking up, glancing over things only to pocket it away.
Rollback Post to RevisionRollBack
Curerntly: Player In: Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale) Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In: Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired) Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In: Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
This post has potentially manipulated dice roll results.
Scar will step to the right of the chieftain blocking any chance to escape down a hallway and swing across his midsection, hoping to cut the kobold in half.
This post has potentially manipulated dice roll results.
Anton tries to finish off this normal kobold.
2-handed Smack Stick: Attack: 25 Damage: 13
(That should finish him I think.)
In a continuous motion he then steps forward to the chieftain, spends his last ki point and unloads a Flurry of Blows on him. (With advantage as Scar is flanking the chieftain with him.)
The Kobold Chief takes a brutal hit from Scar. As your axe makes contact he brings his shield around and you here a click. Another spike flies from its face towards you. Attack: 18 Damage: Unable to parse dice roll.. There are 3 left on the shield.
Anton indeed drops the kobold and pummels the chief, he grimaces, leaking blood from several places now.
It is Geth and then Chief, then back around to Cassius.
(OOC: 3 CRITS in two posts!?! you guys are on fire. )
OoC: Are we using the flanking variant rule? It doesn't grant advantage by default.
Geth strolls around the corner and utters some incomprehensible guttural phrase, glaring at the chief. To everyone else he seems to just stand there staring, but to the kobold, the warlock's eyes begin flickering with fire and the hair underneath his hood starts to swirl as though it were a mass of tendrils from some alien or demonic entity. He then plants himself against the wall of the hallway, his steely gaze fixed on his foe (casting cause fear: DC 14 Wisdom save or be frightened of Geth)
Meanwhile, Arianrhod flaps toward the chief, keeping one eye on Cassius and timing her approach to synchronize with his next arrow ( help for Cassius)
This post has potentially manipulated dice roll results.
Geth draws the eyes of the Kobold Chief. He stares at you through your utterances and seems momentarily dazed before letting out a shriek and attacking Scar with renewed fervor. (Kobold Chief is immune to fear effects) This time he spins and attacks Anton with a second thrust of his spear. Scar: Attack: 22 Damage: 8 Anton: Attack: 20 Damage: 8. Same deal, DC 10 con save if they hit.
And we go to Cassius, followed by Boh and Obsben.
Rollback Post to RevisionRollBack
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
(OOC: On the flanking rule, it was never established. I wasn't going to challenge on it because the rolls were awesome. Lets agree that flanking for ADV is a thing.)
Rollback Post to RevisionRollBack
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
Scar smashes into the Kobold chieftan with his axe. Meanwhile the regular kobold ducks under your quarterstaff, unfortunately for him that exposed him to your roundhouse. Catching him flush in the stomach.
It is Geths turn. Calcryx is continuing to eat.
(OOC: Sorry Obsben XD, it wasnt my intention when I first wrote that. but I read that the goblin weren't feeding her because they were all terrified of her. I figured priority number one for a chaotic evil intelligence 5 ice creature was kobold popsicles, We will knot test Obsben again soon.)
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
DM- Sunless Citadel PbP// Waterdeep Dragon Heist (IRL F2F)// Adventurers League (F2F LGS)
Geth sees Calcryx charging toward the pile of sleeping kobolds, and begins to hold up a finger as if to interject, but is unable to stop the dragon from feasting on its former captors. Hearing a renewed scuffle down the hall, he makes his way toward the violence, bringing his illusory duplicate with him (using normal movement to get as far as possible, which I think is not far enough to have line of sight on the kobolds, and action to move the silent image to the same position, directly on top of him). Arianrhod meanwhile makes a similar trip, but can't quite make it to the kobolds, and so instead hovers several feet above the party members in the southern hallway.
"Darvin" | Changeling | Hexblade 1 / Swords Bard 6 | Descent Into Avernus (AC 19; PP 14; 52/52 HP)
Anton Chergoba | Human | Battlemaster 4 | Lost Mines of Phandelver (AC 20; PP 14; 36/36 HP)
The kobold chieftan enraged that his enemy dare still stand before him, strikes twice more at Scar with his spear. Attack: 18 Damage: 6 Attack 2: 23 Damage: 5, again DC 10 con save if they hit.
The regular kobold regains his composure enough to attack Boh with his shortsword, Attack: 21 Damage: 8.
And we are back up to Cassius, Boh, and Obsben.
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
DM- Sunless Citadel PbP// Waterdeep Dragon Heist (IRL F2F)// Adventurers League (F2F LGS)
[OOC: Ouch, both hit.]
Con save #1: 24
Con save #2: 20
“Let’s roll the dice”
The kobolds attack left me badly hurt, I use Booming Blade (if he moves 7)against the chief Attack: 14 Damage: 14 and if the shield doesn’t knock me out, i will cunning action disengage and move behind the corner where Cassius is standing.on the way there i will sheath one of my shortswords.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Case takes a deep breath and clicks his crossbow into place one notch further back for another power shot this time honed in on the chief.
Sharpshooter Attack: 13 Damage: 16
he then channels his fighting prowess and fires again at the chief with Action surge
Sharpshooter Attack: 11 Damage: 18
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
The kobold chief gets his shield up in time to deflect Boh's sword. You hold you breath, muscles tense, expecting a spike from the shield. It never comes, as Cass' arrows rain down upon the chief forcing him to seek cover behind his shield again.
Obsben, Scar, Anton, and Geth are next.
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
DM- Sunless Citadel PbP// Waterdeep Dragon Heist (IRL F2F)// Adventurers League (F2F LGS)
While still keeping a wary eye on Calcryx Obsben continues his way to the throne once more, and starts looking around for the gifts originally meant for the group. "One of these gotta help." He says as he starts picking up, glancing over things only to pocket it away.
Curerntly:
Player In:
Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale)
Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In:
Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
Yeah, oops. Fixed.
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
DM- Sunless Citadel PbP// Waterdeep Dragon Heist (IRL F2F)// Adventurers League (F2F LGS)
Scar will step to the right of the chieftain blocking any chance to escape down a hallway and swing across his midsection, hoping to cut the kobold in half.
Reckless Greataxe:Attack: 21 Damage: 14
Anton tries to finish off this normal kobold.
2-handed Smack Stick: Attack: 25 Damage: 13
(That should finish him I think.)
In a continuous motion he then steps forward to the chieftain, spends his last ki point and unloads a Flurry of Blows on him. (With advantage as Scar is flanking the chieftain with him.)
Attack: 22 Damage: 5
Attack: 17 Damage: 7
The Kobold Chief takes a brutal hit from Scar. As your axe makes contact he brings his shield around and you here a click. Another spike flies from its face towards you. Attack: 18 Damage: Unable to parse dice roll.. There are 3 left on the shield.
Anton indeed drops the kobold and pummels the chief, he grimaces, leaking blood from several places now.
It is Geth and then Chief, then back around to Cassius.
(OOC: 3 CRITS in two posts!?! you guys are on fire. )
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
DM- Sunless Citadel PbP// Waterdeep Dragon Heist (IRL F2F)// Adventurers League (F2F LGS)
OoC: Are we using the flanking variant rule? It doesn't grant advantage by default.
Geth strolls around the corner and utters some incomprehensible guttural phrase, glaring at the chief. To everyone else he seems to just stand there staring, but to the kobold, the warlock's eyes begin flickering with fire and the hair underneath his hood starts to swirl as though it were a mass of tendrils from some alien or demonic entity. He then plants himself against the wall of the hallway, his steely gaze fixed on his foe (casting cause fear: DC 14 Wisdom save or be frightened of Geth)
Meanwhile, Arianrhod flaps toward the chief, keeping one eye on Cassius and timing her approach to synchronize with his next arrow ( help for Cassius)
"Darvin" | Changeling | Hexblade 1 / Swords Bard 6 | Descent Into Avernus (AC 19; PP 14; 52/52 HP)
Anton Chergoba | Human | Battlemaster 4 | Lost Mines of Phandelver (AC 20; PP 14; 36/36 HP)
(OOC: My tabletop DM uses it, didn't realize it was a variant. If we're voting, I vote for it. :D )
Geth draws the eyes of the Kobold Chief. He stares at you through your utterances and seems momentarily dazed before letting out a shriek and attacking Scar with renewed fervor. (Kobold Chief is immune to fear effects) This time he spins and attacks Anton with a second thrust of his spear. Scar: Attack: 22 Damage: 8 Anton: Attack: 20 Damage: 8. Same deal, DC 10 con save if they hit.
And we go to Cassius, followed by Boh and Obsben.
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
DM- Sunless Citadel PbP// Waterdeep Dragon Heist (IRL F2F)// Adventurers League (F2F LGS)
(OOC: On the flanking rule, it was never established. I wasn't going to challenge on it because the rolls were awesome. Lets agree that flanking for ADV is a thing.)
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
DM- Sunless Citadel PbP// Waterdeep Dragon Heist (IRL F2F)// Adventurers League (F2F LGS)
(Works for me. :D )
Anton Con Save: 17
(OOC: We need to burn this guy down now. We've got 3 folks at 5 HP and one at 7.)
Bhuraelea drops his second shortsword (sheathed the first one last round) to quickly draw his bow and shot an arrow, Attack: 12 Damage: 14
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]With desperation Cass loads his crossbow back up and fires it at full strength.
Sharpshooter Attack: 5 Damage: Unable to parse dice roll.
advantage from familiar help action: 8
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen