"Geth mentioned you might be in a bit of pickle, a bit of a bind, I do dare say."Obsben speaks up as he finally steps into view. "I try to remind folk that the whole of you going off on your own being that you could get away if you really had to." He looks down at the hobgoblin corpses. "But, people were worried all the same, ya know? Understandable considering this and that and the other."He says as he moses over to the corpses, claps his hands twice, then forms some curt symbol in the air.
"May ya find the peace ya couldn't find here. Whatever that might mean to ya." He whispers just loud enough to be overheard. Afterwards, and seeing as they were together again, he offers his bag again for loot storage provided if the items proves small enough. He also offers the dance of protection for those up for it, drawing forth from the weave during the process a fragment of added magical strength(converting 2 sorcerery points into a 1st level slot). As soon as it is all out of the way he says, "So its back to the cage then together? Or do you follow after those goblins while they still aren't expecting company?"
Rollback Post to RevisionRollBack
Curerntly: Player In: Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale) Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In: Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired) Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In: Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
Geth turns his head away from Obsben and then whispers something, which the halfling hears in his mind: "Anton asked me to bring help, you know. Well, maybe you didn't know. I guess you had no way of knowing. Oh, I also I can do this now. Neat, innit?"
This post has potentially manipulated dice roll results.
"Thank you Obsben, I would really apreatiated some more protection."
With that Bhuraelea passes the dragon treasure on to Obsben.
"I think they came from this side:" Bhuraelea approaches the door to the glowing mushroom room and uses his small mirror to see if he can spot any more enemies inside.
Scar grins at the dead hobgoblins, "A more deserving opponent has arrived. Since we have rested lets continue on and find those that have been lost. Hopefully we will find more of these," pointing to the dead hobgolblins, "in our path."
Bho- Using your mirror you see that there is nothing hostile near the door, but the chamber is still too dark to see clearly to the other side. After Meepo's comment about the fungus, you can clearly see the incandescent stalks growing from the moist underground walls.
Entering into the chamber that may have been a cathedral in it's past life, you recognize signs of settlement. Cookfires and small lean-to's dot the room. Its smells like goblins have been living here. Evidence suggest that they left in a hurry and very recently (within a day or so). A pile of trashed furniture lay in a heap against the southern wall.
Rollback Post to RevisionRollBack
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
A worried Obsben tap the leg of the first to look ready to enter, offering in a few short words of "Go with Big Mama's Guidance."Although the blessing would not last very long, the halfling stepped back into place towards the middle, believing all would be well after feeling a warm presence pass from him to another in that moment.
1d4 can now be added to the 1st ability check of whoever decides to enter the room.
Rollback Post to RevisionRollBack
Curerntly: Player In: Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale) Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In: Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired) Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In: Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
Scar will enter the room pause a moment to see if anything decides to charge him or reveal themselves and then will move to the door to the north and listen to see i there is anything behind it.
Scar- After a few tense moments of anticipation you begin to realize, disappointingly, that there is nothing to kill in this room. You move to the northernmost door. Pressing your ear against it, you hear nothing but your own heartbeat.
Bho- Snaking your mirror between the gaps in the poorly made door frame you see several bedrolls on the ground near an extinguished cooking fire.
Rollback Post to RevisionRollBack
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
I wait for Scar to look at me and when he does, I point at my door and shake my head. Then I point at the last door in the round wall and give him a grin and a thumbs up. After that I sneak back to Obsben and ask him for a little divine guidance.
Looking at Bho I will shake my head in frustration and then move to the door on the curved wall and wait for Bho to get back and then will offer my help in listening to that door to Bho preparing to charge in, if he hears anything.
Unless Obs has it cast on another, its pretty safe to assume ask'n alone is enough.
Obsben smiles and delivers the same blessing in halfling to Boh. While he and scar investigated the doors, he steps in fully into the room for a look around, and spends the next few moments looking at the furniture pile out of curiosity.
Rollback Post to RevisionRollBack
Curerntly: Player In: Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale) Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In: Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired) Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In: Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
You hear several sounds from behind the door. The most noticeable is a deep, resonant baritone voice speaking goblin.
"Too much time has passed. They are killed. The intruders are still out there. We must escape to the floor below."
Another voice responds, "Escape...you mean flee. Do us a favor and die loudly, coward." You hear sounds of scuffling, followed by a long scream that fades further away.
"Well, he got his wish. He is on the floor below," the voice says with a laugh.
(OOC: My computer ate shit over the weekend. so much for my 8 y.o. laptop. I am currently sitting at my public library typing this. That being said, My posting may slow for a bit until I figure out whats up.)
Rollback Post to RevisionRollBack
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
This post has potentially manipulated dice roll results.
With a nod of his head Scar will wait till Bho opens the door and then quickly scan the room waiting to see what he sees before charging into the room, hoping to see one that appears to be the leader.
Perception: 5
Initiative: 9
Rollback Post to RevisionRollBack
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nope, basic ***** class. two single overhand knots, cinched tight as well.
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
DM- Sunless Citadel PbP// Waterdeep Dragon Heist (IRL F2F)// Adventurers League (F2F LGS)
Well, then he deserved to die.
"Geth mentioned you might be in a bit of pickle, a bit of a bind, I do dare say." Obsben speaks up as he finally steps into view. "I try to remind folk that the whole of you going off on your own being that you could get away if you really had to." He looks down at the hobgoblin corpses. "But, people were worried all the same, ya know? Understandable considering this and that and the other." He says as he moses over to the corpses, claps his hands twice, then forms some curt symbol in the air.
"May ya find the peace ya couldn't find here. Whatever that might mean to ya." He whispers just loud enough to be overheard. Afterwards, and seeing as they were together again, he offers his bag again for loot storage provided if the items proves small enough. He also offers the dance of protection for those up for it, drawing forth from the weave during the process a fragment of added magical strength(converting 2 sorcerery points into a 1st level slot). As soon as it is all out of the way he says, "So its back to the cage then together? Or do you follow after those goblins while they still aren't expecting company?"
Curerntly:
Player In:
Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale)
Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In:
Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
Geth turns his head away from Obsben and then whispers something, which the halfling hears in his mind: "Anton asked me to bring help, you know. Well, maybe you didn't know. I guess you had no way of knowing. Oh, I also I can do this now. Neat, innit?"
"Darvin" | Changeling | Hexblade 1 / Swords Bard 6 | Descent Into Avernus (AC 19; PP 14; 52/52 HP)
Anton Chergoba | Human | Battlemaster 4 | Lost Mines of Phandelver (AC 20; PP 14; 36/36 HP)
"Thank you Obsben, I would really apreatiated some more protection."
With that Bhuraelea passes the dragon treasure on to Obsben.
"I think they came from this side:" Bhuraelea approaches the door to the glowing mushroom room and uses his small mirror to see if he can spot any more enemies inside.
Perception 14
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Scar grins at the dead hobgoblins, "A more deserving opponent has arrived. Since we have rested lets continue on and find those that have been lost. Hopefully we will find more of these," pointing to the dead hobgolblins, "in our path."
Bho- Using your mirror you see that there is nothing hostile near the door, but the chamber is still too dark to see clearly to the other side. After Meepo's comment about the fungus, you can clearly see the incandescent stalks growing from the moist underground walls.
Entering into the chamber that may have been a cathedral in it's past life, you recognize signs of settlement. Cookfires and small lean-to's dot the room. Its smells like goblins have been living here. Evidence suggest that they left in a hurry and very recently (within a day or so). A pile of trashed furniture lay in a heap against the southern wall.
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
DM- Sunless Citadel PbP// Waterdeep Dragon Heist (IRL F2F)// Adventurers League (F2F LGS)
A worried Obsben tap the leg of the first to look ready to enter, offering in a few short words of "Go with Big Mama's Guidance." Although the blessing would not last very long, the halfling stepped back into place towards the middle, believing all would be well after feeling a warm presence pass from him to another in that moment.
Curerntly:
Player In:
Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale)
Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In:
Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
Scar will enter the room pause a moment to see if anything decides to charge him or reveal themselves and then will move to the door to the north and listen to see i there is anything behind it.
Perception?: 10
Forgot guidance add: 4
Bhuraelea will check the door to the left ( east) using his mirror if possible.
Perception ( 12)
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Scar- After a few tense moments of anticipation you begin to realize, disappointingly, that there is nothing to kill in this room. You move to the northernmost door. Pressing your ear against it, you hear nothing but your own heartbeat.
Bho- Snaking your mirror between the gaps in the poorly made door frame you see several bedrolls on the ground near an extinguished cooking fire.
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
DM- Sunless Citadel PbP// Waterdeep Dragon Heist (IRL F2F)// Adventurers League (F2F LGS)
I wait for Scar to look at me and when he does, I point at my door and shake my head. Then I point at the last door in the round wall and give him a grin and a thumbs up. After that I sneak back to Obsben and ask him for a little divine guidance.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Looking at Bho I will shake my head in frustration and then move to the door on the curved wall and wait for Bho to get back and then will offer my help in listening to that door to Bho preparing to charge in, if he hears anything.
Once i get the blessing, i will return to the door, and try to hear or see anything beyond it ( perception with advantage 15)
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Obsben smiles and delivers the same blessing in halfling to Boh. While he and scar investigated the doors, he steps in fully into the room for a look around, and spends the next few moments looking at the furniture pile out of curiosity.
Curerntly:
Player In:
Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale)
Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In:
Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
You hear several sounds from behind the door. The most noticeable is a deep, resonant baritone voice speaking goblin.
"Too much time has passed. They are killed. The intruders are still out there. We must escape to the floor below."
Another voice responds, "Escape...you mean flee. Do us a favor and die loudly, coward." You hear sounds of scuffling, followed by a long scream that fades further away.
"Well, he got his wish. He is on the floor below," the voice says with a laugh.
(OOC: My computer ate shit over the weekend. so much for my 8 y.o. laptop. I am currently sitting at my public library typing this. That being said, My posting may slow for a bit until I figure out whats up.)
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
DM- Sunless Citadel PbP// Waterdeep Dragon Heist (IRL F2F)// Adventurers League (F2F LGS)
[OOC: Oh no that sucks, hope it is an easy fix.]
Whispering to boh, "Many Goblins, think one just killed a leader, shall we rush them?"
(ACK, good luck with your laptop!)
Anton prepares himself for a fight.
"We should strike while they're in chaos. If they flee, we'll have to hunt them in their territory."
Bhuraelea looks around if everyone is ready, he draws one of his short sword, and if none disagrees, he will open the door.
Innitiativ: 22
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]With a nod of his head Scar will wait till Bho opens the door and then quickly scan the room waiting to see what he sees before charging into the room, hoping to see one that appears to be the leader.
Perception: 5
Initiative: 9