Margaret your shoot is slightly obstructed by the furnace and you miss your target, before Nobody gets between you and the skull, but his attack also misses.
Round 9:
Otrov you can only see Dain on top of the furnace at the moment, everyone else is either behind a rock corner or behind the furnace.
This post has potentially manipulated dice roll results.
Otrov
She will spend all her movement and actions to try to go north up the river bed around the bellows, with the intention to be able to get an angle on the skull for next round. She will hide at the end, using the bellows as cover: 15
You can move up to the bellows (using dash as your action, stealth 15 as bonus action).
The skull flashes in a bright green light for an instant ( disengage) before it moves up and north past Dain and under the cavern ceiling behind s stalactite ( half cover against attacks from the south) again.
A persistent Karasym gives chase after the skull, performing an aerial dance dangerously close to its eye sockets to keep it distracted for a while. Just long enough for Nobody to get the rest of the way around the furnace and reposition to shout out whatever may yet be rolling around in its skull.
Movement: Around to north western of furnace.
Action: Shoot most injured looking Flaming Skull target w/ Somebody. To Hit: 14 For: 13 non-magical piercing damage.
Rollback Post to RevisionRollBack
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
“Seems like we just need to move so at least one of us has a shot at it, wherever it goes.” Dain calls out. “Might take a while to finish it off, but it can’t last forever if we keep chipping away at it.” He plans on staying gput, to keep it from getting back behind the furnace. Maybe the rest of you should spread out, so that, no matter where it goes, at least one of us has a straight shot at it.
This post has potentially manipulated dice roll results.
Otrov
Otrov peeks out and sees the skull trying to hide behind a stalactite - Somewhat safe from an attack from the south but all too vulnerable from an attack by the Viper to the north, the halfling thinks to herself, grinning. She slides out a bit to give her The Prick a clear shot and fires a bolt at the Skull before ducking back into cover about 10 feet further away: Attack:24Damage:12
This post has potentially manipulated dice roll results.
Otrov, your bolt takes a nice piece out of the skulls skull, but it also draws its attention to you. Its flaming green eyes fixate you and it completely ignores Dains attack even when it breaks of another piece of the skull. Four flames appear around the skull and compact into bullets before they fly towards you. All four homing in on you and striking you.You take 19 damage.
Afterwards the skull flys further east again and takes cover again (+2ac).
Otrov grins at the hit, but that disappears as the skill sees it. She grits her teeth and offers a prayer to Tymora - which falls on deaf ears...
Otrov gasps as the light from the flaming skull flood her eyes. The last thing she sees is the dwindling green flames moving away as darkness takes hold and she falls unconscious to the ground....
This post has potentially manipulated dice roll results.
(So where is the stalactite at and the Skull located on the map?)
Not being able to reach this thing with her sword she sheaves Talon bonus actions her bow and tries again
"This is getting frustrating" she growls She moves back to the southern end of the apparatus stays on that end moving to get a better shot whenever the skull moves to use cover takes a shot Attack: 6 Damage: 6 and moves back using the furriness as cover herself (course I think she can only make it to the bottom right corner of the forge and shoot from there )
The skull is about 20 ft east of the furnace right now, 25 to 30ft high up.
The flame skull is a tiny flying creature with an intelligence of 16. It knows what it is doing.
General Features of the cave:
Ceilings. Tunnels are 10 feet high unless noted otherwise. Rooms have 20-foot-high ceilings, while natural caverns have 30-foot-high ceilings dotted with stalactites.
This post has potentially manipulated dice roll results.
Karasym continues the chase and continued making a nuisance, if albeit only in fear of its life. Because each time a efforts failed, a dreadful feeling arose as the link started to get flooded with ever growing rage. As Nobody, tired of the creatures constant flitting about using the furnace for cover, he climbed to the top with some degree of difficulty. But climbed he did to sight in the east before firing upon it; heedless of Dain's request or Otrov's fallen form in the heat of the moment.
Movement: Climb atop the furnace.
Action: Shoot most injured looking Flaming Skull target w/ Somebody. To Hit: 26 For: 10 non-magical piercing damage.
(If unable to sight the creature after expending his full 30(1/2 by climbing?), then he will use a dash action to get to top view.)
Rollback Post to RevisionRollBack
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Nobody your bolt pierces the skull and the flames flare up before collapsing in on itself. The skull falls to the ground, your smouldering bolt still stuck inside.
Still standing where she was (Ran out of movement) after pinning the skull though the eye (nat 20 earlier) she's suprised to see the bolt from a wizard bring it down she tucks the bow away and bonus actions Talon casting light on the pommel starts looking around
Nobody grinned toothily, and in his excitement, focused more on getting to the skull over answering anyone or even taking note of Otrov's gradually worsening condition. No, the only thing that mattered was getting the smolder skull in his hands and barking at it, "I told you, ******* git! Skull. Goblet." Grinning, he then turned it over and pours the remainder of his alcohol into the skull. Which was hardly enough for a sip at this point. So, when that wasn't enough, he added insult to post mortem injury adding some of his holy water to it, swirl it around like its a wine flute, and then drank from it; not even caring that mixture wasn't all that good, and even stung him a bit going down more than it would most others.
"That's what you get you little *****!" He whispered at it. As he stood there basking in the victory, the adrenaline, bloodlust, and joy of satisfying his more vindictive nature eventually dies down to a point of at least beginning to think more clearly, and recount his actions. Ashamed, he can only barely after the fact focus past it to remember Margret's question, and shakily call out a "I'm fine" as he stared at the skull.
(To all: Otrov is very not fine, btw, based on her last post. And will be making death saves soon I imagine.)
Rollback Post to RevisionRollBack
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Lothia - [Goliath]Warlock - ??? (Stormwreck Isle)
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He’ll stay up top.
Margaret your shoot is slightly obstructed by the furnace and you miss your target, before Nobody gets between you and the skull, but his attack also misses.
Round 9:
Otrov you can only see Dain on top of the furnace at the moment, everyone else is either behind a rock corner or behind the furnace.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Otrov
She will spend all her movement and actions to try to go north up the river bed around the bellows, with the intention to be able to get an angle on the skull for next round. She will hide at the end, using the bellows as cover: 15
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
You can move up to the bellows (using dash as your action, stealth 15 as bonus action).
The skull flashes in a bright green light for an instant ( disengage) before it moves up and north past Dain and under the cavern ceiling behind s stalactite ( half cover against attacks from the south) again.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Margret becomes a little angry. She tucks away the bow and moves to attack the skull even if she has too climb on the Furness
Talon
Attack: 5 Damage: 7 Booming Blade8 if Crit 1
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
she ducks behind the furness instead if she cant reach it
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
A persistent Karasym gives chase after the skull, performing an aerial dance dangerously close to its eye sockets to keep it distracted for a while. Just long enough for Nobody to get the rest of the way around the furnace and reposition to shout out whatever may yet be rolling around in its skull.
Movement: Around to north western of furnace.
Action: Shoot most injured looking Flaming Skull target w/ Somebody.
To Hit: 14 For: 13 non-magical piercing damage.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Lothia - [Goliath]Warlock - ??? (Stormwreck Isle)
“Seems like we just need to move so at least one of us has a shot at it, wherever it goes.” Dain calls out. “Might take a while to finish it off, but it can’t last forever if we keep chipping away at it.” He plans on staying gput, to keep it from getting back behind the furnace. Maybe the rest of you should spread out, so that, no matter where it goes, at least one of us has a straight shot at it.
Dain will ready a shot with his crossbow if the skull come sout from behind the rocks.
Nobody your aim is just slightly of and your bolt gets deflected by one of the stalactites.
Round 10:
(Otrov you are hidden; Dain can you roll the attack you are holding?)
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Attack: 20 Damage: 8
Otrov
Otrov peeks out and sees the skull trying to hide behind a stalactite - Somewhat safe from an attack from the south but all too vulnerable from an attack by the Viper to the north, the halfling thinks to herself, grinning. She slides out a bit to give her The Prick a clear shot and fires a bolt at the Skull before ducking back into cover about 10 feet further away: Attack: 24 Damage: 12
Stealth - 12
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Otrov, your bolt takes a nice piece out of the skulls skull, but it also draws its attention to you. Its flaming green eyes fixate you and it completely ignores Dains attack even when it breaks of another piece of the skull. Four flames appear around the skull and compact into bullets before they fly towards you. All four homing in on you and striking you.You take 19 damage.
Afterwards the skull flys further east again and takes cover again (+2ac).
The skull looks really rough now.
(magic missile)
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Otrov
Otrov grins at the hit, but that disappears as the skill sees it. She grits her teeth and offers a prayer to Tymora - which falls on deaf ears...
Otrov gasps as the light from the flaming skull flood her eyes. The last thing she sees is the dwindling green flames moving away as darkness takes hold and she falls unconscious to the ground....
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
(So where is the stalactite at and the Skull located on the map?)
Not being able to reach this thing with her sword she sheaves Talon bonus actions her bow and tries again
"This is getting frustrating" she growls She moves back to the southern end of the apparatus stays on that end moving to get a better shot whenever the skull moves to use cover takes a shot Attack: 6 Damage: 6 and moves back using the furriness as cover herself (course I think she can only make it to the bottom right corner of the forge and shoot from there )
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
The skull is about 20 ft east of the furnace right now, 25 to 30ft high up.
The flame skull is a tiny flying creature with an intelligence of 16. It knows what it is doing.
General Features of the cave:
Ceilings. Tunnels are 10 feet high unless noted otherwise. Rooms have 20-foot-high ceilings, while natural caverns have 30-foot-high ceilings dotted with stalactites.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Karasym continues the chase and continued making a nuisance, if albeit only in fear of its life. Because each time a efforts failed, a dreadful feeling arose as the link started to get flooded with ever growing rage. As Nobody, tired of the creatures constant flitting about using the furnace for cover, he climbed to the top with some degree of difficulty. But climbed he did to sight in the east before firing upon it; heedless of Dain's request or Otrov's fallen form in the heat of the moment.
Movement: Climb atop the furnace.
Action: Shoot most injured looking Flaming Skull target w/ Somebody.
To Hit: 26 For: 10 non-magical piercing damage.
(If unable to sight the creature after expending his full 30(1/2 by climbing?), then he will use a dash action to get to top view.)
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Lothia - [Goliath]Warlock - ??? (Stormwreck Isle)
Nobody your bolt pierces the skull and the flames flare up before collapsing in on itself. The skull falls to the ground, your smouldering bolt still stuck inside.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Still standing where she was (Ran out of movement) after pinning the skull though the eye (nat 20 earlier) she's suprised to see the bolt from a wizard bring it down she tucks the bow away and bonus actions Talon casting light on the pommel starts looking around
"Is everyone Ok?"
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Nobody grinned toothily, and in his excitement, focused more on getting to the skull over answering anyone or even taking note of Otrov's gradually worsening condition. No, the only thing that mattered was getting the smolder skull in his hands and barking at it, "I told you, ******* git! Skull. Goblet." Grinning, he then turned it over and pours the remainder of his alcohol into the skull. Which was hardly enough for a sip at this point. So, when that wasn't enough, he added insult to post mortem injury adding some of his holy water to it, swirl it around like its a wine flute, and then drank from it; not even caring that mixture wasn't all that good, and even stung him a bit going down more than it would most others.
"That's what you get you little *****!" He whispered at it. As he stood there basking in the victory, the adrenaline, bloodlust, and joy of satisfying his more vindictive nature eventually dies down to a point of at least beginning to think more clearly, and recount his actions. Ashamed, he can only barely after the fact focus past it to remember Margret's question, and shakily call out a "I'm fine" as he stared at the skull.
(To all: Otrov is very not fine, btw, based on her last post. And will be making death saves soon I imagine.)
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Lothia - [Goliath]Warlock - ??? (Stormwreck Isle)