This post has potentially manipulated dice roll results.
Nobody never musters the nerve to say anything, having been defeated by indecision. So, when the exchange starts up again, he flinches, then upon realizing things were going well, just barely kept from sighing in relief. Any who look to him for confirmation of following Zurzg's motioning to follow are given a curt nod as he fished out his arcane focus. "How did that thing go--Right. Booyah." He says in [goblin], and with a sharp flick of the wrist, a wave of lethargy sweeps out from a point just past the door, catching any other goblin within 20ft of it
Goblins he silently hoped were far less robust in health as Zurzg...
Although perhaps more importantly, can he time the spell right with Zurzg's surprise, or perhaps not?!
Dormin at 1st level, affecting 24 HP worth of HP from lowest to highest from point target beyond the open door.
Rollback Post to RevisionRollBack
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Zurzg, you strike down the familiar goblin, before she has the chance to react. As you turn your attention to the next one, he and the guard suddenly collapses to the ground and you feel the urge to yawn.
Otrov nods her head forward to one of the bigger companions. "Someone go first, I can hide behind you and surprise whomever is there with The Prick!" [Halfling Nimbleness/Naturally Stealthy racial traits]. Otrov will follow closely the first person to advance through the door.
Nobody clutches his chest and sighs in relief. "That was far too intense." He whispered to himself in [goblin]. Calmer but wary, the tiefling would follow after Margret until the group is inside to see the result of his magic. When they do Nobody tail nearly trips him from its nervous curling about a leg. He eventually musters the courage to catch Otrav's attention, and make a throat slitting notion before pointing towards the nearby goblins.
But if any asks of directions, remembering heavy movement from last, he merely gestures in whichever direction might even remotely lean towards it, if albeit indirectly.
Rollback Post to RevisionRollBack
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Otrov catches Nobody's sign and grins while nodding. She hooks The Prick on her belt and takes her Manticore Spike (now called Stabby), and will move to dispatch both sleeping goblins (unless someone tells her not to).
She slithers and rolls, waving back and forth, eyeing her prey. She gets very close and stabs the goblin carefully through the eye into the brain, ending it's life instantly. The snake coils and moves forward, she cares little for suffering - a waste of effective death. She pauses over the second goblin and eases Stabby into the brain once again, ending the threats. Viper! she thinks to herself. She nods at Nobody and wipes Stabby on the goblin's clothes. Thinking for a second, she will also root around in the belongings quickly to see if there is anything of value.
She puts the now-clean Stabby back into her belt and whips out The Prick once more..."Ok, that's done. Don't have to worry about the rear. Should we continue?"
You quietly dispatch of the two unconscious Goblins. A quick inspection produces a few coins but you see nothing beside ordinary weapons and leather armor.
To your left is a closed door, you can hear voices and clatter behind. In front of you, to the north is a closed curtain, you don‘t hear any noice from that direction.
Kai follows the others inside quietly before nodding. She waits for someone to pick a path and follows after, her hand glowing a faint aqua green blue with held arcane energy to throw whenever they find an enemy.
Rollback Post to RevisionRollBack
Nina Wildvale|Changeling|Wild Magic Sorcerer|Rise of The Reunelords|Active
Kai Loire|Water Genasia|Life Cleric|Road To Phandalin|Retired
This post has potentially manipulated dice roll results.
Otrov moves quietly over to the door, trying to listen to what is being said within and seeing if she can discern what’s going on in there. She will try to wave over Zurgz if she doesn’t understand the language. Perception: 23
Sebastian doesn‘t see any danger behind the courtain, just a door left and right, and another courtain ahead. There are no lights inside here, so he relies on his darkvision.
Otrov, you hear several Goblin voices, arguing, talking and chuckling. Do you speak Goblin?
This post has potentially manipulated dice roll results.
Perception: 17
Smiling from ear to ear at the fact that his plan worked, Zurzg bounds over to Otrov, and once he has established what she wants, presses his ear to the door and listens.
You hear at least 4 different voices, arguing about who’s mother had a relationship with donkeys, dogs and halflings. Odd enough the halfling gets the biggest roars of laughter.
Zurzg listens, and stifles a chuckle at the goblin insults and banter. He looks ot Otrov, then down at his fingers, wiggling them in turn as if counting. After a second longer than it should take, he holds up 5 fingers, and draws a thumb across his neck.
Nobody never musters the nerve to say anything, having been defeated by indecision. So, when the exchange starts up again, he flinches, then upon realizing things were going well, just barely kept from sighing in relief. Any who look to him for confirmation of following Zurzg's motioning to follow are given a curt nod as he fished out his arcane focus. "How did that thing go--Right. Booyah." He says in [goblin], and with a sharp flick of the wrist, a wave of lethargy sweeps out from a point just past the door, catching any other goblin within 20ft of it
Goblins he silently hoped were far less robust in health as Zurzg...
Although perhaps more importantly, can he time the spell right with Zurzg's surprise, or perhaps not?!
Dormin at 1st level, affecting 24 HP worth of HP from lowest to highest from point target beyond the open door.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Lothia - [Goliath]Warlock - ??? (Stormwreck Isle)
Margret readies her greatsword after Nobody She follows not sure what to make of things
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Zurzg, you strike down the familiar goblin, before she has the chance to react. As you turn your attention to the next one, he and the guard suddenly collapses to the ground and you feel the urge to yawn.
11
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Otrov nods her head forward to one of the bigger companions. "Someone go first, I can hide behind you and surprise whomever is there with The Prick!" [Halfling Nimbleness/Naturally Stealthy racial traits]. Otrov will follow closely the first person to advance through the door.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Dain would shrug, the ruse proved effective. He follows the others inside.
Nobody clutches his chest and sighs in relief. "That was far too intense." He whispered to himself in [goblin]. Calmer but wary, the tiefling would follow after Margret until the group is inside to see the result of his magic. When they do Nobody tail nearly trips him from its nervous curling about a leg. He eventually musters the courage to catch Otrav's attention, and make a throat slitting notion before pointing towards the nearby goblins.
But if any asks of directions, remembering heavy movement from last, he merely gestures in whichever direction might even remotely lean towards it, if albeit indirectly.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
Lothia - [Goliath]Warlock - ??? (Stormwreck Isle)
Otrov catches Nobody's sign and grins while nodding. She hooks The Prick on her belt and takes her Manticore Spike (now called Stabby), and will move to dispatch both sleeping goblins (unless someone tells her not to).
She slithers and rolls, waving back and forth, eyeing her prey. She gets very close and stabs the goblin carefully through the eye into the brain, ending it's life instantly. The snake coils and moves forward, she cares little for suffering - a waste of effective death. She pauses over the second goblin and eases Stabby into the brain once again, ending the threats. Viper! she thinks to herself. She nods at Nobody and wipes Stabby on the goblin's clothes. Thinking for a second, she will also root around in the belongings quickly to see if there is anything of value.
She puts the now-clean Stabby back into her belt and whips out The Prick once more..."Ok, that's done. Don't have to worry about the rear. Should we continue?"
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Margret says in a whisper "We still have to worry about more dangerous things that can hear us. Otrov do you know how to whisper?"
She says as she moves in to see what has happened.
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
You quietly dispatch of the two unconscious Goblins. A quick inspection produces a few coins but you see nothing beside ordinary weapons and leather armor.
To your left is a closed door, you can hear voices and clatter behind. In front of you, to the north is a closed curtain, you don‘t hear any noice from that direction.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Kai follows the others inside quietly before nodding. She waits for someone to pick a path and follows after, her hand glowing a faint aqua green blue with held arcane energy to throw whenever they find an enemy.
Nina Wildvale|Changeling|Wild Magic Sorcerer|Rise of The Reunelords|Active
Kai Loire|Water Genasia|Life Cleric|Road To Phandalin|Retired
Willow Twilight|Swiftstride Shifter|Blood Hunter|Ebberon|Retired
Meephylia Polliwog|Grung|Dragon Sorcerer|Descent To Avernus|Retired
Ashryn Rairs|Changeling|Hexblade Warlock|Out Of The Abyss|Dead
Dain sends Sabastian to peek past the curtain and see what is in that direction.
Otrov moves quietly over to the door, trying to listen to what is being said within and seeing if she can discern what’s going on in there. She will try to wave over Zurgz if she doesn’t understand the language. Perception: 23
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Sebastian doesn‘t see any danger behind the courtain, just a door left and right, and another courtain ahead. There are no lights inside here, so he relies on his darkvision.
Otrov, you hear several Goblin voices, arguing, talking and chuckling. Do you speak Goblin?
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]No, but if I don’t recognize it as I mentioned I would want to wave Zurgz over.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
He will have to make his own Perception check to listen to the conversation.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Perception: 17
Smiling from ear to ear at the fact that his plan worked, Zurzg bounds over to Otrov, and once he has established what she wants, presses his ear to the door and listens.
You hear at least 4 different voices, arguing about who’s mother had a relationship with donkeys, dogs and halflings. Odd enough the halfling gets the biggest roars of laughter.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Zurzg listens, and stifles a chuckle at the goblin insults and banter. He looks ot Otrov, then down at his fingers, wiggling them in turn as if counting. After a second longer than it should take, he holds up 5 fingers, and draws a thumb across his neck.
Otrov nods, then Grins slyly at Margret. Raising her knuckles hesitantly...
...and feigns a knocking action on the door, a mock questioning look on her face. She stifles a laugh as she backs up a little away from the door.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons